[Tai] Narutobase Taijutsu with Zero Kelvin

Penguin

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Two at a time is good.


Rank: C
Type: Attack/Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will concentrate earth chakra into a layer around their head which enhances their strength and gives them a iron-like head. They then headbutt their opponent in the chest causing major damage. This technique is capable of breaking though D-rank earth techniques.



This is the type of technique I feel that some people should be hit in the crotch with. After concentrating chakra to your head, and creating a layer around it, you will deliver a powerful head butt (freedom of placement here although it says chest z,z, which is wonderful) and hit the opponent. This causes immense damage, as it strikes the opponent hard and it can even be used to break through D rank Earth techniques. So just Juggernaut 'em all!


Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Focusing wind chakra into their fist and then crouching and dashing at the target with great speed, the user coat their arm in wind chakra and then thrust upwards into the stomache releasing the energy to send the target flying upwards several feet.



Focus your Wind chakra into your fist, and crouch a bit, as you dash towards the opponent. You will then coat your entire arm in Wind chakra, and deliver an upward thrust, into the opponent's stomach. This releases the Wind, and sends the opponent flying upwards several feet. Pretty bad ass, but very simple and easy to dodge as well. Though it can be used practically in almost every close encounter situation, and the Wind coating is a plus.
I can imagine Saitama or someone using this haha. So it's a super head butt. Pretty neat, but I most likely would never use this. It leaves you WAY too open.

This one is pretty decent. You channel fuuton chakra into your fist then crouch and dash towards your opponent (unless you are already in CQC range). You then just thrust the fist upwards releasing the fuuton chakra, sending your opponent flying very far away as they groan in agony U_U
 

Detective L

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Lmao, indeed.


Rank: C
Type: Offensive/Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the target's attack (physical-based attacks).



Imagine that technique Ryu uses in Streetfighter, its basically this. An uppercut performed with a jump, as you rise, you spin and hit the opponent. Pretty basic, and of course, done with some chakra to increase the damage done.


Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user, after using an attack to strike the enemy into the air, will then appear above them and then follow through with smashing both knees into the chest while charging chakra into knees for adding extra damage to drive them down into the ground.



A nice follow up technique to the one before, after the opponent has been hit into the air, you will appear above them. Charging chakra into your knees, you will smash both knees into the opponent's chest, and cause them to be sent down into the ground, with you atop them. Quite simple.
 

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Lmao, indeed.


Rank: C
Type: Offensive/Supplementary
Range: Short
Chakra cost: 15
Damage points: 30
Description: The move is a jumping uppercut in which the user spins and rockets upwards with some horizontal movement as well, knocking the opponent to the ground with much damage. This move is an excellent anti-air move, where using the spinning motion helps to offset the target's attack (physical-based attacks).



Imagine that technique Ryu uses in Streetfighter, its basically this. An uppercut performed with a jump, as you rise, you spin and hit the opponent. Pretty basic, and of course, done with some chakra to increase the damage done.


Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user, after using an attack to strike the enemy into the air, will then appear above them and then follow through with smashing both knees into the chest while charging chakra into knees for adding extra damage to drive them down into the ground.



A nice follow up technique to the one before, after the opponent has been hit into the air, you will appear above them. Charging chakra into your knees, you will smash both knees into the opponent's chest, and cause them to be sent down into the ground, with you atop them. Quite simple.
I use the first move alot in the new Super Smash Bros game. Ryu is such an OP character. True Shuryuken after up tilts from 60% is a KO most of the time depending on the character. The technique itself is nice, pretty easy to understand and counter. But if I combo into this technique somehow, I will achieve greatness. What a nice uppercut.

This technique is brutal. If I use my jab at my opponent and open him up to a Shuryuken, then appear above him and come down on him with my chakra enhanced knees, this could literally wreck my opponent. I can think of some killer taijutsu combos with these moves. ;-;
 

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That's what makes NB Tai so fun. It can be used in many instances.


Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.



This is a nice one, where you will use your speed and appear behind the opponent. You will then charge chakra into your left leg, and swing it to the opponent's side. This would blast them away, and send them flying. It's nice to use if you have them Leg Weights off, and literally just appear before the opponent can react and deliver a powerful kick to their side. And look at that chakra cost >,>


Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 30
Description: The user jumps towards the enemy and hold their arms into such a way so that they resemble swords. Charging chakra into their forearms, they then chop at the enemy's neck from both sides to cause the enemy to breathe heavily and suffer from double vision due to sheer shock. Only the highly skilled are able to reduce the damage to minor breathing difficulties.



A technique where you will make your assault towards the opponent, and hold out your arms like swords. You will then charge chakra into your forearms, and chop at the opponent's neck from both sides. This causes them to breathe heavy and suffer some double vision. Its pretty bad ass if you can use it successfully, as at this point, you can then deliver the killing blow.
 

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That's what makes NB Tai so fun. It can be used in many instances.


Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.



This is a nice one, where you will use your speed and appear behind the opponent. You will then charge chakra into your left leg, and swing it to the opponent's side. This would blast them away, and send them flying. It's nice to use if you have them Leg Weights off, and literally just appear before the opponent can react and deliver a powerful kick to their side. And look at that chakra cost >,>


Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 30
Description: The user jumps towards the enemy and hold their arms into such a way so that they resemble swords. Charging chakra into their forearms, they then chop at the enemy's neck from both sides to cause the enemy to breathe heavily and suffer from double vision due to sheer shock. Only the highly skilled are able to reduce the damage to minor breathing difficulties.



A technique where you will make your assault towards the opponent, and hold out your arms like swords. You will then charge chakra into your forearms, and chop at the opponent's neck from both sides. This causes them to breathe heavy and suffer some double vision. Its pretty bad ass if you can use it successfully, as at this point, you can then deliver the killing blow.
An amazing jutsu that is loosely defined. You just "appear" behind your opponent, so you would be moving pretty fast. After reappearing behind your opponent, you would charge your leg with chakra and smash it in their sides, sending them skidding across the ground. I can deal with this jutsu. Definitely not a bad technique.

This is also a nice stunning attack. After jumping forwards, extending your hands out like swords, you would strike at their neck with your chakra fused forearms. Due to the pressure of the hit with the excess chakra in their, you would definitely stun your opponent and hinder their breathing, loosening their defenses.
 

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Yaas.


Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 30
Description: The user wraps wire wool around their hands and then begin to control their breathing which will enhance their power in their strikes. They then attack the enemy, hitting them four times in the face with extreme power due to controlled breathing in every punch. Furthermore, their fists are charged with chakra that are able to knock the enemy back several meters.



Wire wool, the shit people don't explain that we apparently have ._. Anyway, wrapping that around your hands, you will control your breathing and punch the opponent in the face, four times. This is done with chakra and focus, allowing you to hit the opponent back quite some bit. It's pretty bad ass, but that wire wool, where the hell do we get that o_O Just say you got it, yeah.


Rank: B
Type: Attack
Range: Short - Mid
chakra cost: 20
Damage points: 30
Description: The user appears below the enemy at a low stance towards the ground and then charge their hands with chakra. They will begin by a strike upwards at the inner thighs at the pressure points above the knee caps to cause the enemy to lower their upper body. The user will then strike multiple times on the body upwards until they finally make a stabbing motion towards the enemy's neck, winding them and causing them to be out of breath.




As for this one, you will simply appear below the opponent in a low stance, and charge your hands with chakra. You will then strike the opponent's iner thighs at pressure points above the knee caps, which causes the opponent to lower their upper body. You will then strike the opponent multiple times on the body, and finish it off with a stabbing motion aimed at the opponent's neck. This causes the opponent to be out of breath.
 

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Yaas.


Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 30
Description: The user wraps wire wool around their hands and then begin to control their breathing which will enhance their power in their strikes. They then attack the enemy, hitting them four times in the face with extreme power due to controlled breathing in every punch. Furthermore, their fists are charged with chakra that are able to knock the enemy back several meters.



Wire wool, the shit people don't explain that we apparently have ._. Anyway, wrapping that around your hands, you will control your breathing and punch the opponent in the face, four times. This is done with chakra and focus, allowing you to hit the opponent back quite some bit. It's pretty bad ass, but that wire wool, where the hell do we get that o_O Just say you got it, yeah.


Rank: B
Type: Attack
Range: Short - Mid
chakra cost: 20
Damage points: 30
Description: The user appears below the enemy at a low stance towards the ground and then charge their hands with chakra. They will begin by a strike upwards at the inner thighs at the pressure points above the knee caps to cause the enemy to lower their upper body. The user will then strike multiple times on the body upwards until they finally make a stabbing motion towards the enemy's neck, winding them and causing them to be out of breath.




As for this one, you will simply appear below the opponent in a low stance, and charge your hands with chakra. You will then strike the opponent's iner thighs at pressure points above the knee caps, which causes the opponent to lower their upper body. You will then strike the opponent multiple times on the body, and finish it off with a stabbing motion aimed at the opponent's neck. This causes the opponent to be out of breath.
That first jutsu though. I clean shit with steel wool, lmao.

This one isn't too bad. I like loosely defined jutsu to where you "appear" before the enemy. In a low stance, you strike the inner thighs, causing your opponent to lower themselves. Then you strike the torso and body some, then finally finish with a stabbing motion to the neck. That sounds painful lol.
 

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Some of these techniques are just plain weird tbvh


Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: 40
Description: This is based around the Bak Mai Pa of Southern Chinese marital arts and the use of enemy's body weight. The user will concentrate chakra into their leg and then lift it up to lean into the enemy when they are attacking with Taijutsu and by using the body weight of the enemy and the chakra concentration, the user will absorb the power of the enemy's attack and rebound it with the kick to send the enemy flying.
Note: Can only counter B rank Taijutsu and lower



A bad ass technique, based around the teachings of Bak Mai Pa, where you will concentrate chakra into a chosen leg and lift it up as the opponent attacks you with a Taijutsu attack. You will then lean into the opponent, and by using the weight of the opponent and the concentration of chakra within it, you will absorb the power of the opponent's attack. You will then launch a kick in return, sending the opponent flying.


Rank: B
Type: Attack
Range: Mid
Chakra Cost: 15
Damage points: 30
Description: The user will charge their legs with chakra and then execute a handstand motion that will be used as a projection to propel the user towards the opponent in mid-air, dealing a spinning bombardment of kicks to the chest to leave their enemy wide open.



After that, charge your legs with chakra and perform a handstand motion, as you use your hands to propel yourself towards the opponent (with your legs now aimed at the opponent). You will then deal a bombardment of kicks to the opponent's chest, and leave them wide open for a next technique. Quite simple, though odd to initiate.
 

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Some of these techniques are just plain weird tbvh


Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: 40
Description: This is based around the Bak Mai Pa of Southern Chinese marital arts and the use of enemy's body weight. The user will concentrate chakra into their leg and then lift it up to lean into the enemy when they are attacking with Taijutsu and by using the body weight of the enemy and the chakra concentration, the user will absorb the power of the enemy's attack and rebound it with the kick to send the enemy flying.
Note: Can only counter B rank Taijutsu and lower



A bad ass technique, based around the teachings of Bak Mai Pa, where you will concentrate chakra into a chosen leg and lift it up as the opponent attacks you with a Taijutsu attack. You will then lean into the opponent, and by using the weight of the opponent and the concentration of chakra within it, you will absorb the power of the opponent's attack. You will then launch a kick in return, sending the opponent flying.


Rank: B
Type: Attack
Range: Mid
Chakra Cost: 15
Damage points: 30
Description: The user will charge their legs with chakra and then execute a handstand motion that will be used as a projection to propel the user towards the opponent in mid-air, dealing a spinning bombardment of kicks to the chest to leave their enemy wide open.



After that, charge your legs with chakra and perform a handstand motion, as you use your hands to propel yourself towards the opponent (with your legs now aimed at the opponent). You will then deal a bombardment of kicks to the opponent's chest, and leave them wide open for a next technique. Quite simple, though odd to initiate.
So charge your leg with chakra and lift it up. Using the weight and force for the incoming attack, you would send back a kick using their own power against them.

Then, Ashitaka would begin running forward and perform a walking hand stand. Using his legs as psuedo arms, he began to beat down on the dummy, kicking it with the tips of his toes repeatedly.
 

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Yas.


Rank: B
Type: Attack
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will concentrate earth chakra into their fists and then by jumping up into the air, the user will strike down at the opponent to deal a bombardment of 10 punches at the face and upper body.



A crazy attack type of technique, where you will focus Earth chakra into your fists, and then initiate it by jumping into the air and coming down upon the opponent. When close enough, you will deliver a bombardment of 10 punches to the opponent's face and upper body. BRUTAL. Its savage, and its fast, and quite devastating as well.


Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user charges their right leg with lightning chakra and then jump up into the sky above the target to slam their right leg into their head. Upon doing, they will discharge lightning chakra to temporarily disrupt signals from the brain that control chakra to leave the enemy with double vision and a headache from the blow of the strike.
Note: Chakra disruption lasts one turn.



Charge your right leg with Lightning chakra, and jump up into the air above the opponent. You will come down upon them, slamming your right leg onto the opponent's head, and discharging the Lightning. This disrupts some signals from the brain that controls chakra, and leaves the opponent riddled with double vision and a headache. Pretty bad ass and easy to do.
 

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They both are pretty simple to understand. I hate techniques like the first where they say like a combo of "x" strikes. Like, that is so hard to describe at times haha. The second one is definitely better in my opinion, though for a b-rank and it's description, it's effects from the actual attack are lacking.

Sorry for the wait by the way!
 

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No problem.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user grabs hold of the target by their clothing and spins around in a half-circle motion above their head akin to a lasso. They then slam the target into the ground to deal a large amount of damage.



This technique is simple where you will grab hold of the opponent by their clothing and spin them in a half circle motion above your head in a lasso like motion. You will then slam the opponent into the ground, dealing quite some damage.


Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrust both feet into their stomach to wind them and cause them to fall forwards. In doing so, the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground. The user will then finish by kicking off them and flipping backwards a few feet.



After that, you will jump into the target and grab the opponent's arms and thrust both your feet into the opponent's stomach. This causes the opponent to fall forwards, and you will flip backwards and lift the opponent into the air and use the motion of the opponent to slam them onto their shoulders, hitting the opponent into the ground and finish off by kicking off them and flipping backwards.
 

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No problem.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user grabs hold of the target by their clothing and spins around in a half-circle motion above their head akin to a lasso. They then slam the target into the ground to deal a large amount of damage.



This technique is simple where you will grab hold of the opponent by their clothing and spin them in a half circle motion above your head in a lasso like motion. You will then slam the opponent into the ground, dealing quite some damage.


Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrust both feet into their stomach to wind them and cause them to fall forwards. In doing so, the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground. The user will then finish by kicking off them and flipping backwards a few feet.



After that, you will jump into the target and grab the opponent's arms and thrust both your feet into the opponent's stomach. This causes the opponent to fall forwards, and you will flip backwards and lift the opponent into the air and use the motion of the opponent to slam them onto their shoulders, hitting the opponent into the ground and finish off by kicking off them and flipping backwards.

The first technique is a simple throw found in alot of games like street fighter and killer instinct xD. Very simple and nothing really tricky about it.

The second one is somewhat confusing in it's description, and to be honest, I would never use this technique. It's way too long and drawn out to become effective. Unless you had an ideal scenario to use this in by either boosting your own power or making your opponent more open than usual with the use of supplementary jutsu.

But I understand both jutsu!
 

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Good good, let's move on. Last B ranks.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will open out their palms fully with their arms pointing to their sides and parallel to the ground. At an incoming physical attack, they bring their palms around and strike down the attack to leave the opponent open where they will follow through with a dual stab with their hands to the arms and disable their use for two turns by hitting specific pressure points in their opponent's arms.



I like this technique, where you will open your palms fully with your arms pointing to your sides, parallel to the ground. As an attack comes in, you will bring your palms around and strike down the attack, which leaves the opponent open where you will follow up with a dual stab of your hands, to the opponent's arms and disable said arms for up to two turns. Pretty bad ass.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will take the stance with their arms pulled in tight and elbows pointing outwards. Crouching down slightly and concentrating earth chakra into their elbows and knees, they will then burst at the opponent to deliver a series of attacks. The first attack will be an elbow blow to the chin and then a knee strike to the solarplex to cause the target to become winded. As they fall forwards in the motion of being crippled, the user follows up with another knee strike to lift the opponent's head up where finally a dual elbow strike is applied to their face.



After that, take a stance with your arms pulled in tight and elbows pointing outwards. You will the crouch and focus Earth chakra to your elbows and knees and dash towards the opponent. You will deliver a elbow blow to the opponent's chin, and then perform a knee strike to the opponent's solar plexus, which staggers the opponent. They will fall forwards in the motion of being crippled and you will follow up with a knee strike, which lifts the opponent's head up and deliver a final dual elbow strike to their face! Long, but pretty cool.
 

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Good good, let's move on. Last B ranks.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will open out their palms fully with their arms pointing to their sides and parallel to the ground. At an incoming physical attack, they bring their palms around and strike down the attack to leave the opponent open where they will follow through with a dual stab with their hands to the arms and disable their use for two turns by hitting specific pressure points in their opponent's arms.



I like this technique, where you will open your palms fully with your arms pointing to your sides, parallel to the ground. As an attack comes in, you will bring your palms around and strike down the attack, which leaves the opponent open where you will follow up with a dual stab of your hands, to the opponent's arms and disable said arms for up to two turns. Pretty bad ass.


Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will take the stance with their arms pulled in tight and elbows pointing outwards. Crouching down slightly and concentrating earth chakra into their elbows and knees, they will then burst at the opponent to deliver a series of attacks. The first attack will be an elbow blow to the chin and then a knee strike to the solarplex to cause the target to become winded. As they fall forwards in the motion of being crippled, the user follows up with another knee strike to lift the opponent's head up where finally a dual elbow strike is applied to their face.



After that, take a stance with your arms pulled in tight and elbows pointing outwards. You will the crouch and focus Earth chakra to your elbows and knees and dash towards the opponent. You will deliver a elbow blow to the opponent's chin, and then perform a knee strike to the opponent's solar plexus, which staggers the opponent. They will fall forwards in the motion of being crippled and you will follow up with a knee strike, which lifts the opponent's head up and deliver a final dual elbow strike to their face! Long, but pretty cool.
The first attack is perfect. You described it pretty good already, so thanks for that. The dual stab that disables the arms for two turns is a very huge upside. This attack will be very hard to counter within the right scenario. What a good attack haha!

This next attack just seems like a punishing move. You burst forwards and deliver a vicious four hit attack, aiming at various spots on the opponent (solarplexus, face, chin, etc.) that will cause some serious damage. I may end up using this just for the hell of it, but in all honesty, there are way better attacks.
 

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Good job. Congrats on Akatsuki btw!


Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appear below the enemy and uses their hands to twist their body into a spinning motion to kick up at the enemy three times. This move then sets up for Dancing Crane Wheel Kick.



A simple technique where you will charge your legs with chakra and appear below the opponent. You will use your hands to twist your body into a spinning motion, and push yourself up to kick the opponent up to three times. Its basically a set up for the next technique as well.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel. They then hit the enemy four times, smashing them into the ground with the last kick.



With the opponent now airborne, you will charge your legs with chakra once more, and jump into the air above the opponent, and deliver multiple spinning kicks. Imagine a wheel like motion, hitting the opponent four times, and slamming them into the ground with great might.
 

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Good job. Congrats on Akatsuki btw!


Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appear below the enemy and uses their hands to twist their body into a spinning motion to kick up at the enemy three times. This move then sets up for Dancing Crane Wheel Kick.



A simple technique where you will charge your legs with chakra and appear below the opponent. You will use your hands to twist your body into a spinning motion, and push yourself up to kick the opponent up to three times. Its basically a set up for the next technique as well.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel. They then hit the enemy four times, smashing them into the ground with the last kick.



With the opponent now airborne, you will charge your legs with chakra once more, and jump into the air above the opponent, and deliver multiple spinning kicks. Imagine a wheel like motion, hitting the opponent four times, and slamming them into the ground with great might.
Why thank you L!

This almost seems like the attack Sasuke used to kick that one dude in the air in the chuunin exams. That one dude who had a sound device from Orochimaru's village. I can easily picture it in my head, and the technique itself is really good. Loosely defined, which I love. I have no questions for this.

This technique is good too. It isn't as good as the first due to you having to be in mid air, but the damage this jutsu brings is crazy. If you are on the recieving end of this, it's most definitely a good game haha! No questions, and I completely understand it all.
 

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Seems like I need a congrats as well :v:


Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges both their fists with chakra to increase damage and then the user gets below the enemy and strikes the enemy twice. One blow towards the collarbone with a fist cracking the collar bone and the other a palm strike to the throat causing the enemy to be winded with one arm useless from the breaking of the collarbone.
Note: Can only be used twice



Charge both your fists with chakra to increase damage, and then run towards the opponent and get below them, where you will strike the opponent twice. One, aimed at hitting the opponent on the collarbone and the other, a palm strike to the throat which causes the opponent to be winded and one arm will be useless, due to the breakage of the collarbone. Pretty savage,


Rank: A
Type: Attack
Range: Mid - Long
Chakra cost: N/A
Damage points: 40
Description: The user charges their legs with chakra to increase damage and then begins by sending a flying kick straight towards the enemy's upper body, causing the enemy to guard the attack. After hitting the guard, the user then spins 360 degrees and brings their left foot up, breaking the guard and kicking the enemy with the right leg to the chin to send them into the air. Then the user lands on the ground and quickly uses a burst of chakra from their feet to launch themselves above the enemy and finish them off by hammer-kicking them into the ground.



Charge your legs with chakra to increase damage, and dash towards the opponent and perform a flying kick, aimed at the opponent's upper body. This would cause the opponent to block, and once you hit the block, you will perform a 360 spin, bring your left up and break the guard, only to hit the opponent with the right leg aimed at the chin, which sends the opponent airborne. You will then land on the ground, use a burst of chakra from your feet to launch yourself above the opponent, and deliver a final hammer kick, which hits the opponent into the ground. Quite simple.
 

Penguin

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Awards
Seems like I need a congrats as well :v:


Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges both their fists with chakra to increase damage and then the user gets below the enemy and strikes the enemy twice. One blow towards the collarbone with a fist cracking the collar bone and the other a palm strike to the throat causing the enemy to be winded with one arm useless from the breaking of the collarbone.
Note: Can only be used twice



Charge both your fists with chakra to increase damage, and then run towards the opponent and get below them, where you will strike the opponent twice. One, aimed at hitting the opponent on the collarbone and the other, a palm strike to the throat which causes the opponent to be winded and one arm will be useless, due to the breakage of the collarbone. Pretty savage,


Rank: A
Type: Attack
Range: Mid - Long
Chakra cost: N/A
Damage points: 40
Description: The user charges their legs with chakra to increase damage and then begins by sending a flying kick straight towards the enemy's upper body, causing the enemy to guard the attack. After hitting the guard, the user then spins 360 degrees and brings their left foot up, breaking the guard and kicking the enemy with the right leg to the chin to send them into the air. Then the user lands on the ground and quickly uses a burst of chakra from their feet to launch themselves above the enemy and finish them off by hammer-kicking them into the ground.



Charge your legs with chakra to increase damage, and dash towards the opponent and perform a flying kick, aimed at the opponent's upper body. This would cause the opponent to block, and once you hit the block, you will perform a 360 spin, bring your left up and break the guard, only to hit the opponent with the right leg aimed at the chin, which sends the opponent airborne. You will then land on the ground, use a burst of chakra from your feet to launch yourself above the opponent, and deliver a final hammer kick, which hits the opponent into the ground. Quite simple.
Welcome in!




Damn, that is definitely savage. I wouldn't want to be on the recieving end of that. It's very basic and easy to understand as it's only two strikes, but man they are pretty strong.

I would definitely not use this 99% of my time. This is so focused and reliant on you being in the air to kick someone so that they guard it, then you do your attack. It's not for me, but if you somehow got off the whole combo, then dang. An upkick into a downwards heelkick is pretty insane.
 

Detective L

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Jan 10, 2013
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Why thank you, Pengu!

Good job, and yeah, long combinations z,z


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their hand with an electrical current and then strikes at the enemy's right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time, thus preventing the enemy from making any seals.
Note: Numbing affect lasts for one turn
Note: Can only be used three times



Charge your hand with some electrical current, and strike the opponent's right shoulder. This electrical current surges in, and numbs the opponent's right arm for a short period, preventing them from using any hand seals.


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their right leg and right hand with earth chakra and then the user will attack the enemy sending a dummy strike at them with their leg in order to cause the enemy to guard. The leg will stride past and then by bringing it down onto the enemy's ankle, it will make them fall backwards for the user to follow through with an earth-charged chakra hand directly into their face and smashing their head down into the ground, creating a crater from the impact.



Charge your right leg and hand with Earth chakra, then perform a dummy strike with your leg. This causes the opponent to guard, where you will then bring your leg onto the opponent's ankle, causing them to fall back, and you will use your right hand to hit them right in the face. This smashes their head down into the ground, and creates a crater from the impact. Pretty bad ass.
 
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