[Fuuton] Naruto. trains Pyro

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Pyro NB

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Now, list all the techs from D-S Rank, which you think would fall in method 1.
D Ranks:
(Fūton Kihon Jutsu) Wind Release Basic TechniqueType: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use

(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks and lifts the opponent into the air where the rocks hit them.

C Ranks:
(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.

(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.

(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.

B Ranks:
(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

A Rank:
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra.in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

S Rank:
(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

I may have missed a few but I also left out jutsu that my bio wouldn't be able to use do to canon requirements or summoning.
 

Naruto.

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My list:

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.

(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks and lifts the opponent into the air where the rocks hit them.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Now, see my list and tell me why some of the techs that you listed won't be there in method 1.
 

Pyro NB

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My list:

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.

(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks and lifts the opponent into the air where the rocks hit them.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Fūton: Shinkūgyoku) – Wind Release: Vacuum Sphere
Rank: A
Type: Offensive
Range: Short- Mid
Chakra cost: 30
Damage points: 60
Description: After performing the necessary hand seals Rat → Rabbit → Dog, the user takes a deep breath and exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Now, see my list and tell me why some of the techs that you listed won't be there in method 1.

(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.


(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.


(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.


( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

When looking over these again I notice that they all seem to have some sort of spiraling motion to the blast while others create whirlwinds which I believe may all fall under the vortex method.
 

Naruto.

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(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.


(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

(Fūton: Fūjin no Jutsu) - Wind Release Dust Cloud Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.


(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.


( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description:The user will begin sucking in wind which results in drawing in opponents towards them and by kneading with their chakra in their mouth the user then releases the wind chakra in the form of a powerful bullet that blasts the opponent away.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

When looking over these again I notice that they all seem to have some sort of spiraling motion to the blast while others create whirlwinds which I believe may all fall under the vortex method.
Correct. Now, for D-Ranks, you'll perform the technique, and C-Ranks onwards, you can only analyze the technique.

(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
One of the most basic techniques of the Wind element. First, gather up a small amount of chakra in your lungs. Once you feel the flow of your chakra, alter your chakra nature to Fuuton, as you did when slicing the paper. After you do that, channel this newly formed Fuuton chakra into your mouth, and convert it into actual wind which you release outward.

This isn't the whole technique, for now. It is time for shape manipulation first. Can you tell me what shape manipulation is? Once you do that, we can resume this technique.
 

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Correct. Now, for D-Ranks, you'll perform the technique, and C-Ranks onwards, you can only analyze the technique.



One of the most basic techniques of the Wind element. First, gather up a small amount of chakra in your lungs. Once you feel the flow of your chakra, alter your chakra nature to Fuuton, as you did when slicing the paper. After you do that, channel this newly formed Fuuton chakra into your mouth, and convert it into actual wind which you release outward.

This isn't the whole technique, for now. It is time for shape manipulation first. Can you tell me what shape manipulation is? Once you do that, we can resume this technique.
This is what I have learned throughout my training. Shape Manipulation, which manipulates the form of raw chakra in order to aid us in battle, and to accomplish basic things. This can also be applied to objects, through the principle of chakra flow. That is enhancing the properties of ninja tools, and weapons by infusing them with our own chakra. For example, Asuma Sarutobi uses this in order to enhance the properties of his knuckle knives. By infusing them with chakra their reach, cutting power, and durability are all increased.
 

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This is what I have learned throughout my training. Shape Manipulation, which manipulates the form of raw chakra in order to aid us in battle, and to accomplish basic things. This can also be applied to objects, through the principle of chakra flow. That is enhancing the properties of ninja tools, and weapons by infusing them with our own chakra. For example, Asuma Sarutobi uses this in order to enhance the properties of his knuckle knives. By infusing them with chakra their reach, cutting power, and durability are all increased.
I am not sure if the Asuma example would fall under shape manipulation. In his case, he flows his Fuuton chakra through his special trench knife, and the chakra is so much, that it actually becomes visible to the human eye in the form of an aura. He doesn't shape his Fuuton chakra in any way. As I said, he just infuses his Fuuton chakra into the special trench knife which is made to absorb chakra. Due to the sharp and cutting nature of Fuuton chakra, the trench knife becomes much more sharper than it is, thus it could pierce through a rock and hit the tree as shown in the series. Anyway,

Shape manipulation is the process of manipulating your chakra, to give it various shapes. It also dictates the mass, size and form of the chakra, i.e. you can shape you chakra to form pillars, shields, swords, etc, and literally anything to your imagination, within logic. A normal Rasengan is the best example of highest level of shape manipulation. Naruto rotates his chakra in a specific direction, and then uses shape manipulation to compress the chakra into a compact sphere. Then, comes nature manipulation, which we saw earlier. Nature manipulation is making your chakra mimic the properties of any of the basic 5 chakra natures. Using the Rasengan example, Naruto added his Fuuton chakra to the Rasengan, thus forming Fuuton: Rasengan. This is a deadlier version of the normal Rasengan, having a greater cutting and overall destructive force, due to the Wind natured chakra.

Now, continuing the technique we started, once you form wind in your mouth, you compress your chakra within it, and utilize shape manipulation to do so, shaping the wind into a compact sphere or so, for example. When the compressed sphere hits any obstruction, the compressed chakra within it is released at once, causing a mini-blast or so, dealing blunt force damage.

After I instruct you, I throw a small rock at you, aimed at your chest.

Now, blast this rock away.


Any questions?
 

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I am not sure if the Asuma example would fall under shape manipulation. In his case, he flows his Fuuton chakra through his special trench knife, and the chakra is so much, that it actually becomes visible to the human eye in the form of an aura. He doesn't shape his Fuuton chakra in any way. As I said, he just infuses his Fuuton chakra into the special trench knife which is made to absorb chakra. Due to the sharp and cutting nature of Fuuton chakra, the trench knife becomes much more sharper than it is, thus it could pierce through a rock and hit the tree as shown in the series. Anyway,

Shape manipulation is the process of manipulating your chakra, to give it various shapes. It also dictates the mass, size and form of the chakra, i.e. you can shape you chakra to form pillars, shields, swords, etc, and literally anything to your imagination, within logic. A normal Rasengan is the best example of highest level of shape manipulation. Naruto rotates his chakra in a specific direction, and then uses shape manipulation to compress the chakra into a compact sphere. Then, comes nature manipulation, which we saw earlier. Nature manipulation is making your chakra mimic the properties of any of the basic 5 chakra natures. Using the Rasengan example, Naruto added his Fuuton chakra to the Rasengan, thus forming Fuuton: Rasengan. This is a deadlier version of the normal Rasengan, having a greater cutting and overall destructive force, due to the Wind natured chakra.

Now, continuing the technique we started, once you form wind in your mouth, you compress your chakra within it, and utilize shape manipulation to do so, shaping the wind into a compact sphere or so, for example. When the compressed sphere hits any obstruction, the compressed chakra within it is released at once, causing a mini-blast or so, dealing blunt force damage.

After I instruct you, I throw a small rock at you, aimed at your chest.

Now, blast this rock away.


Any questions?
I see your point with the Asuma example and I have no questions.
 

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You forgot performing the technique.
*Thought you were going to say now go or something my bad.
*Also I know you said you were going to RP if thats the case what bio are you using?

Keji begins gathering chakra into his lungs as the chakra builds he begins to alter it into futon chakra. Now channeling the chakra into his mouth and converting it to actual wind, Keji begins to shape and compress it into a sphere. A rock was thrown at Keji and in response he aims at the rock and releases the the jutsu blowing the rock away while continuing onward.
 

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*Thought you were going to say now go or something my bad.
*Also I know you said you were going to RP if thats the case what bio are you using?

Keji begins gathering chakra into his lungs as the chakra builds he begins to alter it into futon chakra. Now channeling the chakra into his mouth and converting it to actual wind, Keji begins to shape and compress it into a sphere. A rock was thrown at Keji and in response he aims at the rock and releases the the jutsu blowing the rock away while continuing onward.
I'm using my Portgas Ace bio. Anyway, I was wrong about the Asuma part. You were correct about it being shape manipulation:

An addition-line ninjutsu that augments the killing power of a blade — like a kunai or sword — by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be very difficult.

The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to cut through solid rock and iron. The technique works best with elemental chakra, especially with wind-natured chakra which greatly increases the offensive cutting power
Also, you could RP more better..I'll let it slide this time, but from the next time, I'll also correct and help you in the RP part, if I find that it is not upto my satisfaction. Often, we forget the meaning of roleplay, and instead just throw jutsus at each other, with barely any RP, as you can see in the Battle Arena. My aim is to not only just teach techs, but also improve the students' RP as well as make the student adept in using the techs in battling, so we'll have a short battle later.

The rock was blasted away with ease, as it hit the soft grass, almost making no sound at all.

Moving on,

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Now, jump into the air. After you jump, gather your Fuuton chakra in your lungs and blow out a stream of wind by evenly releasing your chakra. The advantage here is that, this technique lets you help you change your direction in mid-air, if you blow the stream of the wind toward the ground, since the recoil force changes your direction. You can angle your head in different directions and change your direction accordingly. This technique can also be used to blow out the dust present on the ground to form a dust cloud, which can effectively hide your location, except if the opponent has a Doujutsu or sensory to sense your chakra.

OOC: It is widely used to get away from traps and evade jutsus, but remember the speed of this jutsu is not really fast, as shown in the anime, when Danzo used it to change directions mid-air, against Sasuke. You can't evade fast jutsus by this technique, unless you're very far away from the impact point of the jutsu. It consumes very less chakra, hence a lot of people use this. The range is only short(i.e. only upto 5m from your own position), so you can't travel long distances with this.
 

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I'm using my Portgas Ace bio. Anyway, I was wrong about the Asuma part. You were correct about it being shape manipulation:



Also, you could RP more better..I'll let it slide this time, but from the next time, I'll also correct and help you in the RP part, if I find that it is not upto my satisfaction. Often, we forget the meaning of roleplay, and instead just throw jutsus at each other, with barely any RP, as you can see in the Battle Arena. My aim is to not only just teach techs, but also improve the students' RP as well as make the student adept in using the techs in battling, so we'll have a short battle later.

The rock was blasted away with ease, as it hit the soft grass, almost making no sound at all.

Moving on,



Now, jump into the air. After you jump, gather your Fuuton chakra in your lungs and blow out a stream of wind by evenly releasing your chakra. The advantage here is that, this technique lets you help you change your direction in mid-air, if you blow the stream of the wind toward the ground, since the recoil force changes your direction. You can angle your head in different directions and change your direction accordingly. This technique can also be used to blow out the dust present on the ground to form a dust cloud, which can effectively hide your location, except if the opponent has a Doujutsu or sensory to sense your chakra.

OOC: It is widely used to get away from traps and evade jutsus, but remember the speed of this jutsu is not really fast, as shown in the anime, when Danzo used it to change directions mid-air, against Sasuke. You can't evade fast jutsus by this technique, unless you're very far away from the impact point of the jutsu. It consumes very less chakra, hence a lot of people use this. The range is only short(i.e. only upto 5m from your own position), so you can't travel long distances with this.
Listening intentively at what Ace had to say Keji takes a few steps back "I got this." Taking some breathes to steady his nerves Keji jumps into the air while channeling futon chakra into his lungs. Releasing the chakra from his mouth while shaping it into a stream Keji hovers above the ground. Shifting his head a little to the right he now moves to his left. He does this in a few different directions before releasing the jutsu and returning to the ground. Returning his gaze to Ace "Now that I know your name do you mind that if I call you Ace."
 

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Listening intentively at what Ace had to say Keji takes a few steps back "I got this." Taking some breathes to steady his nerves Keji jumps into the air while channeling futon chakra into his lungs. Releasing the chakra from his mouth while shaping it into a stream Keji hovers above the ground. Shifting his head a little to the right he now moves to his left. He does this in a few different directions before releasing the jutsu and returning to the ground. Returning his gaze to Ace "Now that I know your name do you mind that if I call you Ace."
OOC: You don't shape your chakra into a stream. You evenly release the chakra that you gathered, thus the wind from your mouth is continually blown out.

Listening intentively at what Ace had to say Keji takes a few steps back.

I got this, says Keji.

Taking several breaths to steady his nerves, Keji jumps into the air afterward, while gathering his Fuuton chakra in his lungs. He then converts his chakra into wind and evenly releases the wind outward, and toward the ground below in a diagonal arc. As the wind hits the ground, he manipulates the chakra input to the technique accordingly and tilts his heads toward the left slightly to change direction. He continually fuels his chakra to the technique, while going leftward. After reaching a certain distance, he reduces his chakra input, thereby slowly landing toward the ground, his feet touching the soft grass, as he sighs.

Now, that I know your name, do you mind, if I call you Ace?, said Keji with a slightly respectful tone, gazing toward him and waiting for his answer.
OOC: Above is the corrected version of your description. Remember, punctuations are very important. Also, spacing your words and forming them into short little paragraphs makes it easier to read. Keep these in mind from the next time. I won't spoon feed you, but these are important little things that distinguish you from the n00bs and the proper RP'ers.

Yes, you can call me Ace.


Next up:

(Fūton: Fūsajin no Jutsu) - Wind Release: Dust Wind Technique
Type: Defence
Rank: D
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a gust of wind that layers an area in loose sand and dust. Doing so also acts as a sandblaster on the surrounding area. This layer of sand that accumulates on the trees during this technique makes it difficult for others to get a good footing. The initial gust can also temporarily blind opponents by lodging sand in their eyes.

Another simple technique. Gather a small amount of chakra in your lungs and release it evenly, forming a steady, fast and powerful gust of wind. The basic application of this technique is to release the gust in a short range around you, toward the ground. The force and speed of the gust quickly lifts up sand and dust in the area and forms layers of them. These can be used to blind the enemy as well as spread the sand in the area so that the enemy looses his footing. It goes only upto short-range, so it's not quite used in battles.

Lift the dust away situated to your right.
 

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OOC: You don't shape your chakra into a stream. You evenly release the chakra that you gathered, thus the wind from your mouth is continually blown out.



OOC: Above is the corrected version of your description. Remember, punctuations are very important. Also, spacing your words and forming them into short little paragraphs makes it easier to read. Keep these in mind from the next time. I won't spoon feed you, but these are important little things that distinguish you from the n00bs and the proper RP'ers.

Yes, you can call me Ace.


Next up:



Another simple technique. Gather a small amount of chakra in your lungs and release it evenly, forming a steady, fast and powerful gust of wind. The basic application of this technique is to release the gust in a short range around you, toward the ground. The force and speed of the gust quickly lifts up sand and dust in the area and forms layers of them. These can be used to blind the enemy as well as spread the sand in the area so that the enemy looses his footing. It goes only upto short-range, so it's not quite used in battles.

Lift the dust away situated to your right.
OOC: Is the gust created through the mouth, gestures, or does it just happen?
 

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OOC: You don't shape your chakra into a stream. You evenly release the chakra that you gathered, thus the wind from your mouth is continually blown out.



OOC: Above is the corrected version of your description. Remember, punctuations are very important. Also, spacing your words and forming them into short little paragraphs makes it easier to read. Keep these in mind from the next time. I won't spoon feed you, but these are important little things that distinguish you from the n00bs and the proper RP'ers.

Yes, you can call me Ace.


Next up:



Another simple technique. Gather a small amount of chakra in your lungs and release it evenly, forming a steady, fast and powerful gust of wind. The basic application of this technique is to release the gust in a short range around you, toward the ground. The force and speed of the gust quickly lifts up sand and dust in the area and forms layers of them. These can be used to blind the enemy as well as spread the sand in the area so that the enemy looses his footing. It goes only upto short-range, so it's not quite used in battles.

Lift the dust away situated to your right.
Acknowledging what Ace had said by nodding his head Keji turns to the dust pile on his right. Taking a few breaths as he did before he begins channeling futon chakra into his lungs. He then converts his chakra into wind and evenly releases the wind outward, and towards the dust pile. As the wind hits the dust pile acting as a sand blaster it scatters sand around a short area. When the dust begins to resettle on the ground Keji turns back towards Ace.

Maybe we should use a pile of glitter next time
, say Keji as he grins and laughs a little.
 

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Acknowledging what Ace had said by nodding his head Keji turns to the dust pile on his right. Taking a few breaths as he did before he begins channeling futon chakra into his lungs. He then converts his chakra into wind and evenly releases the wind outward, and towards the dust pile. As the wind hits the dust pile acting as a sand blaster it scatters sand around a short area. When the dust begins to resettle on the ground Keji turns back towards Ace.

Maybe we should use a pile of glitter next time
, say Keji as he grins and laughs a little.
Good improvement on your RP!

(Fūton: Kaze Iwa Rendan) - Wind Release: Wind Rock Barrage
Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user creates a huge stream of wind that carries rocks and lifts the opponent into the air where the rocks hit them.

Again a basic technique. Here, you gather Fuuton chakra in your lungs, and release it evenly in the form of a stream. The power of the stream is enough to lift rocks from the ground, as well lift the opponent into the air. Do it in such a way, that the rocks hit my clone. The damage is quite minor though. This is quite nice for blowing away the opponent from near you, if you wish to avoid close quarter combat and wish to damage him all at the same time. Otherwise it's a useless technique.
 

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Good improvement on your RP!



Again a basic technique. Here, you gather Fuuton chakra in your lungs, and release it evenly in the form of a stream. The power of the stream is enough to lift rocks from the ground, as well lift the opponent into the air. Do it in such a way, that the rocks hit my clone. The damage is quite minor though. This is quite nice for blowing away the opponent from near you, if you wish to avoid close quarter combat and wish to damage him all at the same time. Otherwise it's a useless technique.
Got it, says Keji with a little more confidence.

Jumping a few meters back landing approximately mid range away from the clone, Keji begins channeling futon chakra into his lungs. He then converts his chakra into wind and evenly releases the wind outward towards the clone. As the gust travels it begins to lift up rocks carrying them all the way to the clone.

Well that's disappointing, says Keji as the clone just seems unscathed and annoyed.
 

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Now, C-Ranks. You will analyze the techs, but I expect detail. I'll stop RP'ing until we finish off the techniques, and if I feel like it, we may have a battle.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

A nice jutsu. You focus and gather a medium amount of Fuuton chakra in your palms, and clap them together. As this motion happens, you use shape manipulation to compress your chakra and release it all at once. This sudden release causes wind to form and escape your hands at once, in the form of a blast, knocking away your opponent.

What do you think would be a good usage of this technique?

(Fūton: Daitoppa) - Wind Release: Great Break Through

Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Requires a great number of handseals. You gather a medium amount of Fuuton chakra in your stomach and channel it to your mouth, wherein you release it in the form of a large explosive gust of wind by evenly releasing your chakra, and fueling it constantly. This is quite useful to power up a Fire Release technique, since it increases it's range as well as it's speed. The gust is powerful enough to knock down an entire tree. This can be used to blow away all things in your line of sight, since it covers a massive range.
 

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Now, C-Ranks. You will analyze the techs, but I expect detail. I'll stop RP'ing until we finish off the techniques, and if I feel like it, we may have a battle.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Rank: C
Type:Attack/Supplementary
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.

A nice jutsu. You focus and gather a medium amount of Fuuton chakra in your palms, and clap them together. As this motion happens, you use shape manipulation to compress your chakra and release it all at once. This sudden release causes wind to form and escape your hands at once, in the form of a blast, knocking away your opponent.

What do you think would be a good usage of this technique?
Keji crosses his arms across his chest and thinks.

I believe this has three notable The first being it's ability to push back an attacker, allowing you to create distance if you prefer ranged combat. The second advantage is that it's wind affinity enables you to enhance the speed and damage of katon attacks. Finally when used in conjunction with projectile weapons such as shuriken, Kunai, and senbon the jutsu will greatly increase their speed, power, and overall deadliness.
(Fūton: Daitoppa) - Wind Release: Great Break Through
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This is a relatively simple technique that when the user performs the following hand seals Tiger → Ox → Dog → Rabbit → Snake they create a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away all things in the user's line of sight. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Requires a great number of handseals. You gather a medium amount of Fuuton chakra in your stomach and channel it to your mouth, wherein you release it in the form of a large explosive gust of wind by evenly releasing your chakra, and fueling it constantly. This is quite useful to power up a Fire Release technique, since it increases it's range as well as it's speed. The gust is powerful enough to knock down an entire tree. This can be used to blow away all things in your line of sight, since it covers a massive range.
This has all the positives of the first jutsu you explained but even though it's the same rank they are on a much larger scale. For example the jutsu itself is able to blow people back but at the same time tear down trees. This allows for the enhancement of more projectile weapons and katon techniques, as well as the ability to blow back different assaults. If the user prefers open terrains this could also be used to mold the terrain to their favor.
 

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Keji crosses his arms across his chest and thinks.

I believe this has three notable The first being it's ability to push back an attacker, allowing you to create distance if you prefer ranged combat. The second advantage is that it's wind affinity enables you to enhance the speed and damage of katon attacks. Finally when used in conjunction with projectile weapons such as shuriken, Kunai, and senbon the jutsu will greatly increase their speed, power, and overall deadliness.


This has all the positives of the first jutsu you explained but even though it's the same rank they are on a much larger scale. For example the jutsu itself is able to blow people back but at the same time tear down trees. This allows for the enhancement of more projectile weapons and katon techniques, as well as the ability to blow back different assaults. If the user prefers open terrains this could also be used to mold the terrain to their favor.
Good, but be more descriptive, adding things like how you'd use it in a battle and possible combos.

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.

You gather your Wind chakra in your lungs and exhale out wind, while compressing it to form a sphere of wind, which turns into a blast, blowing back the opponent and small objects. You can use this to speed up projectiles, and follow up with a fire blast. Since, this is a sphere, this almost acts like a solid object, i.e. it has the ability to deflect things, and can make an impact like how a punch would. If this were A-ranked, it could surely break bones. But, the drawback here is that it doesn't cover a wide area, and can be easily countered, since this is a projectile technique. How would you use it in a battle?

(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back. Normal users can release a blast of wind to send them back if they do not possess a Giant folding fan or Giant war fan.

For shinobis, who don't use a fan in their bio, the technique involves channeling chakra in your lungs then releasing a blast of wind. Doesn't require any handseals, which is a good thing, and is a simple blast of wind. The range, however, is short, which is a double edged sword; you can use this to push back enemies who try to attack you with Taijutsu, although, it isn't useful in mid-long range battles. Doesn't cause any severe slashing damage to your opponent, he's just blown back. Doesn't cover a wide area, and can simply be evaded by going out of range of the technique. Be wary, however; you can combo it with Fire techniques, but remember a very important point:


If you release a Fire projectile first, and then use a wind blast to increase it's range and intensity, then it's all good. However, if you release your wind blast first, and then follow up with a fire projectile, the fire projectile doesn't increase in it's intensity, it just scatters away in an unpredictable direction. That's why, always use Fire first, and then Wind.
 
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