[Tai] Kaitos tai

Detective L

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Cool beans.


Kiritsugu finds himself on the training ground, where he is supposed to teach an odd Taijutsu branch, known as Kaito's Taijutsu. He had learned the skill not too long ago, and already he was teaching it. Clad in his dark suit, and tie with a briefcase, Kiritsugu strode forth. He found himself before a young man..or woman. He wasn't too sure, but he didn't ask either. Straight business, as usual. Kiritsugu cleared his throat, before he spoke.

"Hello there, I am Kiritsugu Ganmi, and I will be teaching you Kaito's Taijutsu, or rather, continuing it for you. I've seen that you were taught by a legendary man before, so you must be well versed in the technical parts of training. Can you perform the last technique you learned?"
 

-Haku Yuki-

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Cool beans.


Kiritsugu finds himself on the training ground, where he is supposed to teach an odd Taijutsu branch, known as Kaito's Taijutsu. He had learned the skill not too long ago, and already he was teaching it. Clad in his dark suit, and tie with a briefcase, Kiritsugu strode forth. He found himself before a young man..or woman. He wasn't too sure, but he didn't ask either. Straight business, as usual. Kiritsugu cleared his throat, before he spoke.

"Hello there, I am Kiritsugu Ganmi, and I will be teaching you Kaito's Taijutsu, or rather, continuing it for you. I've seen that you were taught by a legendary man before, so you must be well versed in the technical parts of training. Can you perform the last technique you learned?"
Haku greets his sensei by placing his hands together and bowing slightly. He then begins to speak
Hello Ganmi sensei, yes but it was quite some time ago, so I may be alittle rusty.





Haku turns to the training dummy in the distance and charges at it as he gets closer he picks up the speed and suddenly falls into a dive rolling his way behind the dummy once behind it he stops and turns around grabbing the dummies wrists from behind and placing his leg on the dummies back inbetween the shoulder blades. Haku then focuses his chakra into his leg charging it and giving it more power, he then pulls expeling the chakra from his leg allowing him to rip the arms off of the dummy, if done correctly.
 
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Detective L

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Kiritsugu watched his student perform the technique, and he recognized it as (Itami Tsuijuu no Jutsu) - Pain Compliance Technique. He now knew where to go from there, and had looked in his briefcase as well.

"Alright, good. I will explain the technique to you, then I want you to perform it for me against a clone of mine, give me at least 2 advantages and disadvantages of the technique, and also, how you'd use it in battle. Alright?

Now the first technique is quite straightforward. Its based on Bak Mei Kung Fu fighting style, and starts off by controlling your breathing. You will then focus your chakra to your fists, and perform a triple knuckle strike, aimed at the opponent's throat. This causes their breathing to become heavy, and of course, you are causing up to A rank damage at a very weak spot on the human body. A nice technique to stagger the opponent, in general."


Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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Kiritsugu watched his student perform the technique, and he recognized it as (Itami Tsuijuu no Jutsu) - Pain Compliance Technique. He now knew where to go from there, and had looked in his briefcase as well.

"Alright, good. I will explain the technique to you, then I want you to perform it for me against a clone of mine, give me at least 2 advantages and disadvantages of the technique, and also, how you'd use it in battle. Alright?

Now the first technique is quite straightforward. Its based on Bak Mei Kung Fu fighting style, and starts off by controlling your breathing. You will then focus your chakra to your fists, and perform a triple knuckle strike, aimed at the opponent's throat. This causes their breathing to become heavy, and of course, you are causing up to A rank damage at a very weak spot on the human body. A nice technique to stagger the opponent, in general."


Kiritsugu creates a clone that runs towards Haku.
As Ganmi sensei's clone rushs at Haku he closes his eyes and breathes in slowly and breathes out slowly as he visualizes the clone and its body, its speed and its movement. Haku Does this for 3 breathes and opens his eyes focusing teh chakra into his fists with another breath as the clone approaches close range Haku delivers a punch from his right fist to the throat of the clone followed up by one from the left and another from the right, done fast enough before the clone can poof with each punch Haku expels the chakra into the clones body causing massive damage.

2 advantages
1. The throat is a weak body part and easy to take advantage of as when hit it can halt breathing
2. the breathing can help you concentrate and deliver the punches in a timely manner

2 disadvantages
1. Easy to block as they can just bring their own arms up to defend their throat
2. While you're hitting their throat they can grab your arms and head butt you

I'd use this if I had a way to distract them first or fake them out so they wouldn't be able to predict the punching movement toward the throat maybe fake them out with a kick or use the arm that you don't intend to attack with first (or at all I think you can do all 3 with one hand) to aim at a lower area so they try and block that.
 

Detective L

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Kiritsugu nods in agreement, as he throws a scroll towards Haku.

"Very good, I like the style you have done it, here you go."


Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: N/A
Damage points: 40
Description: The Phoenix Eye Fist is from the Bak Mei Kung Fu fighting style. The user carefully controls their breathing and charges their fists with chakra to maximize power in their attacks and then they deal a triple knuckle-shot to the throat, causing the enemy's breathing to become heavy.



"Next, we have a technique where you will charge your fists with Water based chakra. You will then deliver a combination hit, of four hits. It starts off by hitting the opponent in the chest, twice. Third strike is then aimed at the opponent's chest, via a kick, which sends the opponent airborne. You will then appear above the opponent, and deliver a downward drop kick, and hit the opponent into the ground. The water enhanced strikes, causes water to be deposited on the opponent's skin, and makes them heavy. It also causes heavy breathing. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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Kiritsugu nods in agreement, as he throws a scroll towards Haku.

"Very good, I like the style you have done it, here you go."


Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: N/A
Damage points: 40
Description: The Phoenix Eye Fist is from the Bak Mei Kung Fu fighting style. The user carefully controls their breathing and charges their fists with chakra to maximize power in their attacks and then they deal a triple knuckle-shot to the throat, causing the enemy's breathing to become heavy.



"Next, we have a technique where you will charge your fists with Water based chakra. You will then deliver a combination hit, of four hits. It starts off by hitting the opponent in the chest, twice. Third strike is then aimed at the opponent's chest, via a kick, which sends the opponent airborne. You will then appear above the opponent, and deliver a downward drop kick, and hit the opponent into the ground. The water enhanced strikes, causes water to be deposited on the opponent's skin, and makes them heavy. It also causes heavy breathing. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
As Ganmi Senseis clone rushes Haku he focuses his water chakra to his fists and legs. He watches as the clone comes closer and then Haku himself rushes at the clone delivering two quick punches to the clones chest sending the water chakra outward onto the clone making it hard for him to breathe and move from the weight of the water, Haku then kicks the clone in the chest with his right leg sending the clone high into the air. Haku then jumps upwards above the clone and deliver one final drop kick to the clone sending him plummeting towards the ground.

2 advantages
1. weighing the enemy down with water is a nice trick and will slow them down
2. its a nice combo

2 disadvantages
1. they enemy could easily soak up the water with an earth jutsu
2. the enemy could electrocute you

theres no specific time I'd use this, however I'd likely open up close combat using this
 

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"Nice job, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their fists with water chakra and then attacks the opponent with a combo of five strikes. The first two are to the chest, lifting them off the ground slightly and then with a second blow, lifting them up into the air to follow through with a sweeping hi-kick to the chest, sending them through the air. Then the user will above the enemy and then finish them off with a drop-kick into the stomach, sending them crashing into the ground. All the water hits deposit water onto the target's clothes, creating a heaviness pressing on them from the density of the water. The water attacks cause the enemy to suffer heavy breathing.



"That one included the use of Water chakra, now, Lightning chakra. Charge Lightning chakra into your arms, and make your way towards the opponent. You will then perform a flurry of strikes, which equal up to 12 hits and finishes off with a hit to the opponent's chin. With each hit, the Lightning is discharged into the opponent's body and causes burns and numbing. This numbing can prevent the opponent from forming hand seals, or molding chakra properly. The thing I like about this technique is that one can aim the hits anywhere, and the numbing is awesome. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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"Nice job, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their fists with water chakra and then attacks the opponent with a combo of five strikes. The first two are to the chest, lifting them off the ground slightly and then with a second blow, lifting them up into the air to follow through with a sweeping hi-kick to the chest, sending them through the air. Then the user will above the enemy and then finish them off with a drop-kick into the stomach, sending them crashing into the ground. All the water hits deposit water onto the target's clothes, creating a heaviness pressing on them from the density of the water. The water attacks cause the enemy to suffer heavy breathing.



"That one included the use of Water chakra, now, Lightning chakra. Charge Lightning chakra into your arms, and make your way towards the opponent. You will then perform a flurry of strikes, which equal up to 12 hits and finishes off with a hit to the opponent's chin. With each hit, the Lightning is discharged into the opponent's body and causes burns and numbing. This numbing can prevent the opponent from forming hand seals, or molding chakra properly. The thing I like about this technique is that one can aim the hits anywhere, and the numbing is awesome. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
Haku begins gathering lighting chakra into his fists, concentrating to its a high enough concentration. Haku then takes a stance and charges at the clone, as he gets close Haku fakes out the clone by moving his left fist towards the clones jaw but quickly gut shots the clone with his right hand, as the clone bends over Haku upper cuts him with his left making him stumble backwards as Haku punches him in the throat with his right hand once and then left hand once, Haku garbs the clone by its throat with his left hand as he finishes the punch and deliver 3 strikes to the clones chest,ribs and stomach, then releasing his grip on the clones throat finishes it off by hitting the clone in the chin with Hakus left hand.


2 advantges
1. It allows you to move however you want letting you string together your own combo
2. The lighting will numb the enemy and cause some damage
3. (question kinda) I feel if you string it with the last one you could electrocute the enemy?

2 disadvantages
1. If they use some kind of wind protection the lighting numbing will probably do nothing
2. you might not get all 8 hits off

I'd use them as an opening move too, maybe as a counter to block hits while still landing this for mutual strikes so that way I numb them while I defend.
 

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"Good job, and its possible, considering that the Water would allow the electricity to be conducted onto the opponent's body. Anyway, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge his arms with lightning chakra and then appear below the enemy and strike up at the upper body of the target, hitting them a total of 12 times with the final strike in the chin. Each strike discharges the lightning chakra into the enemy's body and induces electrical burns and numbing of the areas of contact. The numbing makes the enemy unable to perform hand seals or concentrate chakra properly for a short period of time.
Note: Numbing lasts for one turn.



"The next one is another combination attack. You will start off by charging chakra to your legs, as you run towards the opponent. You will deliver two strikes to the opponent, and lift them into the air. You will then jump up, and grab the opponent by the shoulders in order to swing them and slam them to the ground, face first. From above, you will perform a whooping 18 hit combo, onto the opponent's back, hitting him deeper and deeper into the ground, as you charge Earth chakra into your fists. This creates a crater from all the strikes. Pretty powerful, and very useful, use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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"Good job, and its possible, considering that the Water would allow the electricity to be conducted onto the opponent's body. Anyway, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge his arms with lightning chakra and then appear below the enemy and strike up at the upper body of the target, hitting them a total of 12 times with the final strike in the chin. Each strike discharges the lightning chakra into the enemy's body and induces electrical burns and numbing of the areas of contact. The numbing makes the enemy unable to perform hand seals or concentrate chakra properly for a short period of time.
Note: Numbing lasts for one turn.



"The next one is another combination attack. You will start off by charging chakra to your legs, as you run towards the opponent. You will deliver two strikes to the opponent, and lift them into the air. You will then jump up, and grab the opponent by the shoulders in order to swing them and slam them to the ground, face first. From above, you will perform a whooping 18 hit combo, onto the opponent's back, hitting him deeper and deeper into the ground, as you charge Earth chakra into your fists. This creates a crater from all the strikes. Pretty powerful, and very useful, use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
Haku begins gathering chakra to his feet and hands, the steady stream of chakra would allow Haku to run at the opponent at fast speeds. The chakra going to Hakus fists focus on hardening his chakra so as to make them as tough as stone. Haku dashes off after the clone delivering two strikes to the clones chest sending him up into the sky, Haku pursues by jumping up and grabbing the clone by the shoulders and spins the clone around throwing him face first into the ground. From there Haku punches the clone as quickly as possible delivering two strikes to the neck 6 strikes from the top of the spine to the bottom two punches to the left shoulder blade, two punches to the right shoulder blade and four strikes to the back of the head, with each the enemy goes lower into the ground from the sheer power of each strike.

2 advantages
1. alot of hits for this one
2. the combos can be hit anyway

2 disadvantages
1. easy to counter at the begining
2. might not lift them high enough

I don't know where I'd use it, probably if I'm already close up to them.
 

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"Nice job, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: By concentrating the user's chakra into their legs the user will first run and punch the enemy two times, lifting the enemy into the air. They will then jump at the enemy, grabbing their shoulders and swinging the enemy around in mid air like a somersault, throwing them into the ground face first to finish them off by then delivering a pounding of 18 punches into the ground on the enemy's back and causing a crater to appear from the release of earth chakra when the user pounds the enemy into the ground.



"Now, a technique where you will focus your Wind chakra into your legs and arms. This starts off by kicking the opponent in the chest, followed by delivering several strikes which equal to 10 hits. You will then finish off this technique, by delivering a drop kick to the opponent's face. Every hit causes cuts and slices on the opponent's skin, thanks to the Wind enhancement. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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"Nice job, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: By concentrating the user's chakra into their legs the user will first run and punch the enemy two times, lifting the enemy into the air. They will then jump at the enemy, grabbing their shoulders and swinging the enemy around in mid air like a somersault, throwing them into the ground face first to finish them off by then delivering a pounding of 18 punches into the ground on the enemy's back and causing a crater to appear from the release of earth chakra when the user pounds the enemy into the ground.



"Now, a technique where you will focus your Wind chakra into your legs and arms. This starts off by kicking the opponent in the chest, followed by delivering several strikes which equal to 10 hits. You will then finish off this technique, by delivering a drop kick to the opponent's face. Every hit causes cuts and slices on the opponent's skin, thanks to the Wind enhancement. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
haku begins gathering wind chakra into his arms and legs and then rushes at the clone. As Haku gets closer he jumps up into the air preforming a double jump flying kick (a jump kick with both legs extended) to the clones chest at an angle knocking him up into the air, as Haku lands on his hands and does a front flip to gain some air and end up above the clone from there Haku delivers 5 punches with his left fist to the clones left ribs and shoulder, and with his hand hand Haku delivers 4 strikes to the enemies gut and a final drop kick to the enemies face knocking him back to the ground.

2 advantages
1 even if you can get counter by going for a mutual strike you'll cut the enemy up atleast alittle
2 you can free style it

2 disadntages
1. if they cover their body in fire
2. needing to knock the enemy into the air first

I'd use this if someone was using the thunder strikes on me that I learned in this thread awhile back.
 

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"Good, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their fists and legs with wind chakra and begin attacking the enemy first with a kick to the chest, sending them backwards, and then continuously kicking and punching the enemy ten times, slicing their flesh and clothes from the charged wind chakra. Then the user finishes with a drop-kick in midair to the enemy's head and hitting them to the ground.



"Next, start off by gathering your Water chakra into your limbs, and getting into a low stance. You will then deliver an uppercut with your left hand, aimed at the opponent's abdomen, following up with a right hook to the opponent's stomach. This lowers the opponent's stance, as you will then spin and deliver four kicks, all aimed at the opponent's upper body and the last being a kick to the opponent's chin. This hits him slightly airborne, as you will jump once more, and perform a forward spin, slamming both legs to the opponent's collar bone, and slamming him into the ground. All these hits causes the opponents' clothes to be drenched in water, and causes heavy breathing and a feeling of suffocation. You know what to do."

Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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"Good, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their fists and legs with wind chakra and begin attacking the enemy first with a kick to the chest, sending them backwards, and then continuously kicking and punching the enemy ten times, slicing their flesh and clothes from the charged wind chakra. Then the user finishes with a drop-kick in midair to the enemy's head and hitting them to the ground.



"Next, start off by gathering your Water chakra into your limbs, and getting into a low stance. You will then deliver an uppercut with your left hand, aimed at the opponent's abdomen, following up with a right hook to the opponent's stomach. This lowers the opponent's stance, as you will then spin and deliver four kicks, all aimed at the opponent's upper body and the last being a kick to the opponent's chin. This hits him slightly airborne, as you will jump once more, and perform a forward spin, slamming both legs to the opponent's collar bone, and slamming him into the ground. All these hits causes the opponents' clothes to be drenched in water, and causes heavy breathing and a feeling of suffocation. You know what to do."

Kiritsugu creates a clone that runs towards Haku.

thanks for the help on the other thread ^^

______________________

Haku spreads his legs out bending both knees to go down as low as he could, while focusing water chakra to his arms and legs. Haku then charges the clone delivering a a strike with his left hand to the clones abdomen followed up by a right hook to the clones cut doubling him over. Haku then pivoting on his left leg spins and kicks him in the temple knocking him down as Haku continues to spin and brings his leg closer to the ground delivering a kick to the back of the clones thigh, Haku brings his leg back up after its made contact and does this 2 more times but aimed at the spine on the 3rd and kicks him up into the air as he comes back down haku is finishing his fourth spin and kicks the clone in the chin sending him into the air. Haku jumps into the air above him and delivering a double drop kick into the clones collar bone knocking him into the earth. With every strike the water chakra inside Hakus arms and legs are expelled onto the enemy.

2 advantages
1. its a good combo
2. the advantages of them being winded and heavy from the water

2 disadvantages
1. Don't quite know how four spinning kicks would work, you'd probably be stopped after the 1st
2. easy to defend by using a minor lighting jutsu to electrocute you

I would use this to start off close combat
 

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No problem.


"Nicely done, here you go."


Rank: A
Type: Offense
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will first charge their fists and legs with water chakra and then by gaining a low stance below the enemy, deal a driving upper cut with their left hand into the abdomen and following up with a right hook into the stomach, lowering the enemy's stance. Then the user will jump up doing a full spin connecting four strike to the upper body with the last being a kick to the chin, knocking the enemy into the air slightly and raising their stance. The user will finish with jumping up, doing a spin again, but this time hitting the enemy in the collar bone with a double heel strike to send them into the ground.
(All hits to enemy cause heavy breathing from deposits of dense water chakra on their clothes, creating a suffocating feeling.)



"Okay, next one is with Fire. Charge your limbs with Fire chakra, and perform a flip, and bring down your heels upon the opponent's shoulders. This brings down the opponent, as you appear below them, and hit them in the stomach to propel them upwards once more. As you do so, you will jump and wrap your legs around the opponent's neck, and swing them into the ground, as you finish off the combination, by delivering a stomp like action to the opponent's shoulder blades. Every hit you make causes burns. An odd combination, but can be pulled off with ease, and the Fire is a plus."

Kiritsugu creates a clone that runs towards Haku.
 

-Haku Yuki-

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No problem.


"Nicely done, here you go."


Rank: A
Type: Offense
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will first charge their fists and legs with water chakra and then by gaining a low stance below the enemy, deal a driving upper cut with their left hand into the abdomen and following up with a right hook into the stomach, lowering the enemy's stance. Then the user will jump up doing a full spin connecting four strike to the upper body with the last being a kick to the chin, knocking the enemy into the air slightly and raising their stance. The user will finish with jumping up, doing a spin again, but this time hitting the enemy in the collar bone with a double heel strike to send them into the ground.
(All hits to enemy cause heavy breathing from deposits of dense water chakra on their clothes, creating a suffocating feeling.)



"Okay, next one is with Fire. Charge your limbs with Fire chakra, and perform a flip, and bring down your heels upon the opponent's shoulders. This brings down the opponent, as you appear below them, and hit them in the stomach to propel them upwards once more. As you do so, you will jump and wrap your legs around the opponent's neck, and swing them into the ground, as you finish off the combination, by delivering a stomp like action to the opponent's shoulder blades. Every hit you make causes burns. An odd combination, but can be pulled off with ease, and the Fire is a plus."

Kiritsugu creates a clone that runs towards Haku.
I noticed something, why do most of the ranges say mid when they're short range attacks >_>

Haku begins gathering Katon chakra through his, limbs giving them a burning senstation but not that it would burn Haku as its his own chakra, however whatever else they touched would get a bad burn. Haku charges the clone and flips up into the air bringing his hells down into the clones shoulders making him bend down, Haku pushes himself off the clone with his feet doing a backflip to gain distance and recharges the clone appearing below him and delivers a gut shot sending him into the air. Haku jumps up into the air above him wrapping his legs around the clones neck and spins him around sending him towards the ground Haku falling right after him lands on his shoulder blade stomping it as hard as he can on his landing.


2 advantages
1. the fire can burn the enemy
2. tough to predict the motions

2 disadvantages
1. the combo is alittle weird and hard to picture
2. once you put your legs around them in mid air they could head butt you in the groin

I would use this to avoid a leg sweep by jumping up and kicking them in the shoulders then continuing the combo
 

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It's old techniques, some are just plain odd. I think its because they are all so movement oriented, hence that. Or Gobi's words, "Nah, don't consider the range that much. Be logical about it, your leg only reaches short-range. Thehe."


"Good job, here you go."


Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will begin with charging their fists and legs with Fire chakra and then flip into the air doing a pike spin above the enemy to bring down their heels onto the enemy's shoulder. This drags their body down which then allows the user to jackhammer the enemy's head down and crash the enemy towards the ground where the user will then quickly appear below to begin striking into the enemy's stomach, lifting the enemy into the air. The user will then wrap his legs around the neck of the enemy and swing them down into the ground, landing a stomping strike into the back shoulder blades of the enemy.
(All attacks making contact with the enemy burns their skin when doing so.)



"Last A rank now. First, this technique starts off by assuming the Mantis stance. You will position your arms in a bent like position, and your hands pointing downwards. Your right leg will be slightly in front of your left. You will then charge your Wind chakra to your forearms, and strike the opponent by fully extending your arms. This allows you to cause some cutting damage, as well as strike vital areas. Pretty easy to use. Use it against my clone."

Kiritsugu creates a clone that runs towards Haku.
 
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