[ Vex's Sound Tournament: Round 1 ] - Mako. vs Vegeta

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
Vex's Sound Tournament Official Rules:
  • Rei's Rules&Regulations
  • Terrain:Up to the person who makes the thread, andfirst move.
  • CJ's allowed
  • Anything can be used, in terms of CJs, CEs, andCFS'.
  • Battles lastfor5 turns. Ifthey aren't completed ina timely manner, I'm disqualifying both parties.
  • In thecaseof a disagreement,settle the argument over VMs.In thecasethat you can't come to an arrangement, post in the Conflict and Resolution thread that will be made for the tournament. If I don't get to it myself,I'll have someone else judge it in a timely manner.
Kurapika in sig, slightly outdated, Mastered basic 9, Rain(will be dropping if I get sound), Leg weights and carrying a gumbai. Plain field.
Post your bio and good luck, tho we both know I need it most.
 
Last edited:

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
The Prince in sig, and good luck to us both indeed ^^
Kurapika dressed in his normal attire recognized the man standing mid range before him, it is none other than the legendary Vegeta of Amegakure.
What a shame, If we had met under different conditions, I would have asked you to get a drink with me
Kurapika utters this with a smile on his face, his left hand already reaching to grab the gumbai on his back while his right hand still close to his side. As he grabs the gumbai, he simply swings it vertically above his head and instantaneously, a giant vortex will swirl around you and lift you up before you can react in such a way that your face will be pointing to the sky and your body will be parallel to the ground after which three lightning bolts will shoot down from the sky and strike you.

Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user swings their Giant Fan and creates a giant vortex that swirls around and lifts the opponent into the sky. They are then zapped by three bolts of lightning before falling to the ground, giving off black smoke.
Note: Must wield a Giant Fan.


However, an instant moment after you're carried upwards, Kurapika stomps the ground pooling his katon chakra beneath you which he then uses to erect tall flame pillars in a triangular pattern which are such so that one pillar will pierce your chest and the remaining two will burn through the side of your waists. However, as the pillar of flames surface, they will ignite the vortex of wind turning it into a vortex of flames burning into your back as the bolts of lightning strikes you giving off a black smokes which is almost immediately swept away by the wind in the battlefield. In a sentence, your face is pointing to the sky from which 3 bolts of lightning are headed towards you, a vortex of flames and 3 well positioned flame pillars beneath/behind you.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.


----
Sorry, I just got to Kage rank, I don't know how much Chakra points I have, so I'll calculate the Chakra I've used.
30+30=60
 

Vegeta

Active member
Supreme
Joined
Apr 14, 2012
Messages
36,544
Kin
1,047💸
Kumi
7,487💴
Trait Points
0⚔️
Kurapika dressed in his normal attire recognized the man standing mid range before him, it is none other than the legendary Vegeta of Amegakure.
What a shame, If we had met under different conditions, I would have asked you to get a drink with me
Kurapika utters this with a smile on his face, his left hand already reaching to grab the gumbai on his back while his right hand still close to his side. As he grabs the gumbai, he simply swings it vertically above his head and instantaneously, a giant vortex will swirl around you and lift you up before you can react in such a way that your face will be pointing to the sky and your body will be parallel to the ground after which three lightning bolts will shoot down from the sky and strike you.

Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user swings their Giant Fan and creates a giant vortex that swirls around and lifts the opponent into the sky. They are then zapped by three bolts of lightning before falling to the ground, giving off black smoke.
Note: Must wield a Giant Fan.


However, an instant moment after you're carried upwards, Kurapika stomps the ground pooling his katon chakra beneath you which he then uses to erect tall flame pillars in a triangular pattern which are such so that one pillar will pierce your chest and the remaining two will burn through the side of your waists. However, as the pillar of flames surface, they will ignite the vortex of wind turning it into a vortex of flames burning into your back as the bolts of lightning strikes you giving off a black smokes which is almost immediately swept away by the wind in the battlefield. In a sentence, your face is pointing to the sky from which 3 bolts of lightning are headed towards you, a vortex of flames and 3 well positioned flame pillars beneath/behind you.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.


----
Sorry, I just got to Kage rank, I don't know how much Chakra points I have, so I'll calculate the Chakra I've used.
30+30=60
Just a heads up, that Wind is the first move here - Just so you know I'm not interrupting your first jutsu from happening. Also want to note I am now Dark Crusader rank in the Valentine clan.
Alcohol has no effect on me, so what would be the point..
Vegeta was quick and to the point with the man, Vegeta had one thing in mind...total annihilation. As the man grabs his gumbai Vegeta begins harnessing the natural energy around him as the man swings the gunbai, the winds quickly pick up and a swift tornado of wind rushes him. With a simple flick of his wrist, he uses the natural energy around him to send that 'nado flying back at Kurapika. From the time it would take to change chakra natures, the speed the tornado returned to him would stop him from doing his flame pillars least he be hit by his own tornado and lifted into the air before being struck by lightning and plummeting back to the earth..
(Nanatsunotaizai) Seven Deadly Sins
Type: Off/Def/Supp
Rank: S-Rank
Range: N/A
Chakra: 40 (40 cost per turn in abilities that last more than one turn)
Damage:N/A
Description: Though the valentine creed is strict about abandoning the vulgarity of human nature, eventually their personalities show through. To channel this to the benefit of the clan they are guided down one of seven paths by the clan's upper echelon, depending on their personality. These paths hone their abilities, allowing them to harness their emotions and hone them into a weapon. Each path bestows an ability upon the young valentine as a result of harnessing the dominant sin that drove their actions in their human lives before they became members of this misanthropic brotherhood. Thanks to this practice, the valentines have been able to become at peace with their petty needs and transcended it to advance further in their desire to rid themselves of everything that made them "human", thereby separating the valentines from the herd of human cattle that marches slowly towards their and the world's inevitable death.
The abilities that are conferred are as follows:

Wrath is the ability to condense natural energy into a single point, building up pressure and releasing it to amplify the physical blows of the user. This ability causes the users physical attacks to cause pressure shock waves through any medium upon the release of a blow. The shock waves upon contact with human flesh can cause devastating damage to the internal organs and bone structure. This technique adds 30 damage to any taijutsu or other attack that involves landing a physical blow. The shock waves can also be used to disrupt incoming attacks of solid material.
Technique lasts 3 turns and augments any attacks used in that time.

Pride is the ability to sharpen, dull and all around manipulate the Senjutsu Chakra that makes up the aura surrounding the Valentine. This can be used to defend against weapon strikes, and even create slashing and piercing attacks up to mid range. It can be manipulated to create sharp arrow-like strikes, can be altered to create dull, strong, and unwavering strikes like a hammer. With a stabbing or punching motion the aura can create piercing damage. An example of using this technique would be the user dulling the Senjutsu Chakra around his finger and using the aura to defend against sword strikes, or sharping the aura significantly and stabbing that finger into an opponent to puncture through the muscle and flesh, directly striking the internal organs, with piercing like blows. Dependent on it's use this aspect of the technique can cause significant damage but usually isn't deadly by itself unless skillfully and purposely directed. The aura created lasts 4 turns. The aura around the valentine takes on a pale golden color. The damage and power of this aura is A-Rank and using it counts as a move.

Sloth is the ability to force natural energy into an area around a targeted object or person. The air the target is travelling through becomes far more dense, slowing the target dramatically, (for those who dont grasp the concept, it is like trying to run underwater as opposed to running on dry land) The speed of the target is halved while this technique lasts. The natural energy lasts for 2 turns

Greed (+20 damage to taijutsu) A very basic technique. The Valentine simply uses his heightened transformation abilities to increase his or her muscle mass for a brief period of time increasing strength and speed momentarily. This increase in strength is enough for the user to lift five times his own body weight and the speed increase is roughly one and a half times their base speed. Dependent on their rank and skill this can be maintained for longer periods of time being more useful the higher your rank. This jutsu is not affected by the turn restrictions due to it being a very basic Valentine technique. When a stronger state is entered the technique is negated.
Restrictions:
Squire: Can last 1 turn
Dark Neophyte: Can last 2 turns
Dark Knight: Can last 3 turns
Dark Crusader: Can last 4 turns
Dark King: Can last 5 turns


Envy is the ability to use the natural energy around the user to redirect an opponents attack back on them, it doesn't change it in anyway, it is simply redirected back upon the caster. This ability can only redirect attacks equal or lower ranked to this ability, that are not multi-directional and the user must be able to detect and react to it. Cannot be used on genjutsu.

Lust is the ability for the user to take on the form of the perfect object of desire, literally becoming the perfect being that no mortal can help but lust after. This physically perfect specimen displayed before the opponent will cause their hormonal system into overdrive with their desire, distracting the opponent from concentrating properly (1/4 reduced reaction speeds) and leaving them subconsciously unwilling to harm the user (-10 damage to any technique the opponent uses) This effect lasts for 4 turns, or until the opponent forcefully interrupts the hormonal state via physical pain equal to breaking a genjutsu of the same rank.

Gluttony is the ability to harness masses of natural energy from the surrounding area, drawing it into the users body and expelling it into one jutsu, This jutsu adds +40 damage to any elemental attack the user uses directly following this technique.

Notes and Restrictions:

-Each clan member below Knight rank can only possess one ability due to their human lifespans being too short to train in more than one.
-Knights, Due to their vastly increased lifespans have had many years to train and hone their craft, allowing them access to two abilities.
-Crussaders and the Dark King can access all abilities
-Can only be used twice per battle.
-Can only use one emotion at a time.
As he's stuck dealing with his own attack, Vegeta molds chakra as he sneakily bites down on his bottom lip, allowing the blood to roll across the summoning tattoo hidden on the inside of his bottom lip (listed on bio), summoning two 1 inch wide by 1 foot long snakes behind him in his pants that exit behind him burrowing into the ground behind his boots all hidden from view, they begin a journey both in separate arcs left/right towards the man's location from below ground..
(Hebiātsu - Akireusu no shi) Snake Arts - Death of Achilles
Type: Offensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40 (15 per turn after initial bite)
Description: By molding chakra and wiping blood on their summoning tattoo, the user summons 2 snakes 1 inch in diameter and 1 foot long that travel down the users pant legs entering the ground behind each heel. Being small in size, it takes the 2 snakes 1 turn to travel to mid range, and 2 turns to travel up to Long range. the snakes are fairly weak, and only live for 2 turns as is but they have 1 purpose in life upon being summoned, to seek out the opponent and bite into their Achilles tendon on each of the opponents legs. Upon biting, they pump venom into the enemy that begins to numb their legs. After 1 turn movement speed will drop 1 rank and after 2 turns the legs begin to go completely numb making speedy movements impossible. After 3 turns the victim will have the same limitations as the 1st turn, then on the 4th turn they will return to normal speed.

~Notes~
- Can be used 4x
- Must be taught by -Vegeta
- Must have signed the Snake contract and completed Snake Ninjutsu training to use
Geets then makes 1 seal, sending his chakra above creating rain clouds that quickly deluge the area creating a massive wave that would lift Kurapika off his feet before wrapping him in a chakra draining vortex which Vegeta maintains by holding the Dog seal. The vortex would bind him and spin him extremely quick dizzying him as it sucks him dry of his chakra as it attempts to pull him under and drown him, Vegeta senses out his life force th entire time to maintain awareness of his opponents location..
(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
I'm assuming the tornado coming back at me is also A rank
Nice.
As the tornado turns back on its creator, Kurapika quickly reacts by stretching his right palm forwards towards and as the tornado comes close, its force and momentum would be absorbed directly into his right paw and due to the fact that the tornado is made up of fast moving wind, the moment it's momentum and speed are removed it would simply revert back to normal air. Simultaneously from the same paw, Kurapika releases a shockwave aimed at your chest, the shockwave would be moving at such speed that you'd barely have time to counter, also, the force absorbed from the tornado would have been pumped into the shockwave greatly increasing its offensive capabilities, should you continue with your second move, the shockwave will kill you. Kurapika makes sure he doesn't let his down though as he sheaths his gumbai on his back and continues to look around.

Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously usedto absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard,striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that absorbed it. While the paw instantaneously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it fora while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he canrelease the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage
**Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from up to S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb up to A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn restexcept when their paw receives damage
**Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use
**Bartholomew legends can use it 5 times per battle,regardless of what rank is used on*



Rank: S
Type: Attack
Range: Short-long
Chakra: 40
Damage: 80 60
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the following turn

 

Vegeta

Active member
Supreme
Joined
Apr 14, 2012
Messages
36,544
Kin
1,047💸
Kumi
7,487💴
Trait Points
0⚔️
I'm assuming the tornado coming back at me is also A rank
Nice.
As the tornado turns back on its creator, Kurapika quickly reacts by stretching his right palm forwards towards and as the tornado comes close, its force and momentum would be absorbed directly into his right paw and due to the fact that the tornado is made up of fast moving wind, the moment it's momentum and speed are removed it would simply revert back to normal air. Simultaneously from the same paw, Kurapika releases a shockwave aimed at your chest, the shockwave would be moving at such speed that you'd barely have time to counter, also, the force absorbed from the tornado would have been pumped into the shockwave greatly increasing its offensive capabilities, should you continue with your second move, the shockwave will kill you. Kurapika makes sure he doesn't let his down though as he sheaths his gumbai on his back and continues to look around.

Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously usedto absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard,striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that absorbed it. While the paw instantaneously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it fora while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he canrelease the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage
**Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from up to S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb up to A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn restexcept when their paw receives damage
**Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use
**Bartholomew legends can use it 5 times per battle,regardless of what rank is used on*



Rank: S
Type: Attack
Range: Short-long
Chakra: 40
Damage: 80 60
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the following turn

The tornado being turned back, suddenly it dissipated to normal wind as the man outstretched his hand. Paw arts, Vegeta had seen them before in his battle with Priest, and had a good idea what was next to come. Continuing to manipulate the natural energy around him, as the shock wave is sent his way he waves his hand at it once more, sending the enhanced shock wave back at it's creator once more. Vegeta hated using the same tech twice like that, but those shock waves created by that clan were nasty stuff. The shock wave would be enhanced by the man's own absorbed wind, causing the full damage of the wind plus the shockwave on Kurapika..
Tennis, I hate tennis
(Nanatsunotaizai) Seven Deadly Sins
Type: Off/Def/Supp
Rank: S-Rank
Range: N/A
Chakra: 40 (40 cost per turn in abilities that last more than one turn)
Damage:N/A
Description: Though the valentine creed is strict about abandoning the vulgarity of human nature, eventually their personalities show through. To channel this to the benefit of the clan they are guided down one of seven paths by the clan's upper echelon, depending on their personality. These paths hone their abilities, allowing them to harness their emotions and hone them into a weapon. Each path bestows an ability upon the young valentine as a result of harnessing the dominant sin that drove their actions in their human lives before they became members of this misanthropic brotherhood. Thanks to this practice, the valentines have been able to become at peace with their petty needs and transcended it to advance further in their desire to rid themselves of everything that made them "human", thereby separating the valentines from the herd of human cattle that marches slowly towards their and the world's inevitable death.
The abilities that are conferred are as follows:

Wrath is the ability to condense natural energy into a single point, building up pressure and releasing it to amplify the physical blows of the user. This ability causes the users physical attacks to cause pressure shock waves through any medium upon the release of a blow. The shock waves upon contact with human flesh can cause devastating damage to the internal organs and bone structure. This technique adds 30 damage to any taijutsu or other attack that involves landing a physical blow. The shock waves can also be used to disrupt incoming attacks of solid material.
Technique lasts 3 turns and augments any attacks used in that time.

Pride is the ability to sharpen, dull and all around manipulate the Senjutsu Chakra that makes up the aura surrounding the Valentine. This can be used to defend against weapon strikes, and even create slashing and piercing attacks up to mid range. It can be manipulated to create sharp arrow-like strikes, can be altered to create dull, strong, and unwavering strikes like a hammer. With a stabbing or punching motion the aura can create piercing damage. An example of using this technique would be the user dulling the Senjutsu Chakra around his finger and using the aura to defend against sword strikes, or sharping the aura significantly and stabbing that finger into an opponent to puncture through the muscle and flesh, directly striking the internal organs, with piercing like blows. Dependent on it's use this aspect of the technique can cause significant damage but usually isn't deadly by itself unless skillfully and purposely directed. The aura created lasts 4 turns. The aura around the valentine takes on a pale golden color. The damage and power of this aura is A-Rank and using it counts as a move.

Sloth is the ability to force natural energy into an area around a targeted object or person. The air the target is travelling through becomes far more dense, slowing the target dramatically, (for those who dont grasp the concept, it is like trying to run underwater as opposed to running on dry land) The speed of the target is halved while this technique lasts. The natural energy lasts for 2 turns

Greed (+20 damage to taijutsu) A very basic technique. The Valentine simply uses his heightened transformation abilities to increase his or her muscle mass for a brief period of time increasing strength and speed momentarily. This increase in strength is enough for the user to lift five times his own body weight and the speed increase is roughly one and a half times their base speed. Dependent on their rank and skill this can be maintained for longer periods of time being more useful the higher your rank. This jutsu is not affected by the turn restrictions due to it being a very basic Valentine technique. When a stronger state is entered the technique is negated.
Restrictions:
Squire: Can last 1 turn
Dark Neophyte: Can last 2 turns
Dark Knight: Can last 3 turns
Dark Crusader: Can last 4 turns
Dark King: Can last 5 turns


Envy is the ability to use the natural energy around the user to redirect an opponents attack back on them, it doesn't change it in anyway, it is simply redirected back upon the caster. This ability can only redirect attacks equal or lower ranked to this ability, that are not multi-directional and the user must be able to detect and react to it. Cannot be used on genjutsu.

Lust is the ability for the user to take on the form of the perfect object of desire, literally becoming the perfect being that no mortal can help but lust after. This physically perfect specimen displayed before the opponent will cause their hormonal system into overdrive with their desire, distracting the opponent from concentrating properly (1/4 reduced reaction speeds) and leaving them subconsciously unwilling to harm the user (-10 damage to any technique the opponent uses) This effect lasts for 4 turns, or until the opponent forcefully interrupts the hormonal state via physical pain equal to breaking a genjutsu of the same rank.

Gluttony is the ability to harness masses of natural energy from the surrounding area, drawing it into the users body and expelling it into one jutsu, This jutsu adds +40 damage to any elemental attack the user uses directly following this technique.

Notes and Restrictions:

-Each clan member below Knight rank can only possess one ability due to their human lifespans being too short to train in more than one.
-Knights, Due to their vastly increased lifespans have had many years to train and hone their craft, allowing them access to two abilities.
-Crussaders and the Dark King can access all abilities
-Can only be used twice per battle.
-Can only use one emotion at a time.
As soon as the the shock wave is sent back, Vegeta makes 1 seal injecting his chakra into the man's system creating an illusion where he would see the dead rise and the music kicks in, so loud he can't hear anything else except the one zombie in a red leather jacket who starts singing..
Demonic Illusion: Thriller
Type: Supplmentary
Rank: B
Range: Mid
Chakra: 20
Damage: N/a
Description: The Thriller genjutsu is a very odd and unique one. After weaving one hand seal and invading the targets mind with chakra, they will perceive hundreds upon hundreds of zombies coming up from the Earth all around themselves. One in particular is wearing a bright leather outfit. Anyhow, once the zombies have risen music from an unknown location will start to play and drown out all other sound stimuli besides the Zombie in the red leather clothes. That zombie will then start singing and leading synchronized dancing with all of the other zombies. His voice is the only sound that is loud enough to to be heard over the music. In the meanwhile, the user is hidden among the zombies while the target is vulnerable.

Song and Dancing used in the genjutsu
With himself now hidden and unable to be heard, Vegeta chucks a kunai at Kurapika's head then reaches down unstrapping his leg weights and dropping them, and begins to dash at heightened speeds in an arc to around behind Kurapika at a speed he couldn't trace with his rank, ready for some up close time..
(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
This second time however Kurapika has already considered the possibility of you being able to redirect attacks from different clans and the moment you redirected the shockwave, he immediately reacts due to the fact that he's expected it and without wasting so much so as a millisecond, he gathers suiton chakra beneath his right foot before releasing it as a geyser that launches him to 10 meters directly to his left his feet inches above ground in the blink of an eye evading the shockwave. In the same time frame as this, due to the fact that only his one of his legs is in use for the performed jutsu ,he continuously hurls several kunais at you the first of the kunais would intercept you before you perform your 2nd jutsu.
I don't like tennis either, ever heard of Quidditch?

Type:Supplementary
Rank:B
Range:Short-Long
Chakra Cost:25
Damage Points:N/A
Description:The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note:Can only be taught by BluePhenix.
Note:Can only be used five times per battles due to the stress it poses on the ankle of the use


As Kurapika's legs land on the ground mid range from his previous position, he performs a lone handseal and with a puff of smoke and dust, a clone forms next to Kurapika.

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



7 deadly sins
Hydro kick/Kunais
Your Illusion
My clone

 

Vegeta

Active member
Supreme
Joined
Apr 14, 2012
Messages
36,544
Kin
1,047💸
Kumi
7,487💴
Trait Points
0⚔️
This second time however Kurapika has already considered the possibility of you being able to redirect attacks from different clans and the moment you redirected the shockwave, he immediately reacts due to the fact that he's expected it and without wasting so much so as a millisecond, he gathers suiton chakra beneath his right foot before releasing it as a geyser that launches him to 10 meters directly to his left his feet inches above ground in the blink of an eye evading the shockwave. In the same time frame as this, due to the fact that only his one of his legs is in use for the performed jutsu ,he continuously hurls several kunais at you the first of the kunais would intercept you before you perform your 2nd jutsu.
I don't like tennis either, ever heard of Quidditch?

Type:Supplementary
Rank:B
Range:Short-Long
Chakra Cost:25
Damage Points:N/A
Description:The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note:Can only be taught by BluePhenix.
Note:Can only be used five times per battles due to the stress it poses on the ankle of the use


As Kurapika's legs land on the ground mid range from his previous position, he performs a lone handseal and with a puff of smoke and dust, a clone forms next to Kurapika.

Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.



7 deadly sins
Hydro kick/Kunais
Your Illusion
My clone

Blasting in the air out of the way of his reflected shock wave, Vegeta see's and senses his movement and begins a mad dash at an angle to his right and forwards on an intercept course, continuing with his genjutsu he makes his seal as he free formically dodges the kunai's with his superior speed and cat like reflexes, cutting the distance between them quickly to short range as he is now hidden by hundreds and hundreds of zombies, the sound of the music and zombie MJ singing and dancing masking any sound he may make and hiding his location amongst them. Moving towards behind him, suddenly Vegeta senses 2 life forces, and see's and knows a clone has been created. Without another thought, he performs 5 seals and slams his hands to the ground, erecting a barrier over the two that drains their chakra as it pushes violently downwards on them both, poofing away the fragile clone from the sheer force and chakra loss and stopping the original from being able to move or mold chakra above A rank. It also feeds the drained chakra right to Geets..
(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
Once erected, Vegeta puts his pointer and middle fingers to his head gathering large amounts of fire and lightning chakra and draws natural energy as well, then points both fingers at Kurapika looking to blindside him from his right side with a concentrated blast of fire with lightning coiled around it. Vegeta yells Special Beam Cannon..Fire!! but it falls on deaf ears as the funk of 40000 years fills the air..
(Kaen Rai kousen) - Blazing lightning Beam
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage Points: 80+10=90
Description: The user with perform one handseal gathering a large amount of fire and lighting chakra into their middle and index finger. The user will then point air their target releasing a concentrated blast of fire, with a 1 inch diameter. Around the fire the lightning will be wrapped/coiled around it, hitting the target in sync at great speeds.

Note: No water jutsu in the same turn.
Note: Useable 2 times
He then puts both makes the boar seal, molding his lighting chakra and drawing in more senjutsu chakra, he touches both thumbs and pointer fingers together putting both hands outwards, the shape of a triangle formed between his hands, his target in view between them..
I'm just gonna turn triangles into f***ing squares...Tri Beam..HA!!!
releasing the lighting chakra, he has manipulated it's shape to that of a triangle that surrounds and continuosly electrocutes Kurapika, before Vegeta snaps his fingers in a Z pattern and shakes his head for the "don't go there girl friend" effect, the lightning prison disperses into thousand tiny sharp lightning spears, piercing and paralyzing Kurapika on almost every single point of his body. Vegeta then throws a kunai infused with lighting chakra at his chest for good measure..
(Raiton: Sankakki keimusho) - Lightning Release: Trianglular Prison
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80+10=90
Description: The user gathers a large amount of Lightning chakra and performs the Boar handseal. He then shapes the fingers of both his hands to form a triangle after which he channels lightning chakra into his hands and releases lightning from them, shape manipulating it into a triangle like structure made up of electricity. Once formed, the lightning triangle is released onto the opponent, surrounding him. While the prison is surrounding the opponent, the user has to maintain focus over his chakra to not let the lightning disappear. The lightning triangle is about 2 meters high and 3 meters wide. As the opponent is encased, he gets electrocuted by the lightning continuously, from all 3 sides. The electrocution lasts for 5 seconds, after which the user snaps his fingers to make the lightning prison disperse into thousand tiny sharp lightning spears, piercing the opponent and paralyzing him on almost every single point of his body.
Notes:
- Can only be used twice per battle
- The user cannot use any S-Rank or above lightning jutsu in the next turn
- Can only be taught by Nāruto

OOC: Just to be clear, the TF is now Your clone> my 3 moves
 
Last edited:

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
I'm not interrupting your first move or anything
After creating the clone Kurapika simply kicks his left ankle with his right leg, not enough force to damage/break his leg but enough to send the required amount of pain to his brain and snapping him out of the genjutsu and he'll continue by widening his legs so that he's taking a sumo like stance. On the other hand, the clone who is not under the effect of the genjutsu as he was created after the genjutsu was cast would watch you perform several handseals and the moment the barrier starts erecting (I don't really know what the barrier is like but I'm guessing it's erecting bottom to top) he'll stomp the ground causing 3 equally fire pillars to erect at the base of barrier undoubtedly cancelling the barrier before it erects. In this same time frame, Kurapika already in the sumo stance would start moving his paws back and forth releasing several fast moving paw shaped blasts that are about the size of two human palms although the blasts would tear paw shaped holes in any and every thing in its part including you, should you so much so as change your position, Kurapika would aim your new position with the shots.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.



Rank: A
Type: Attack
Range: Short-mid
Chakra: 30
Damage: 60
Description: Bartholomew clan members first plant both their feet firmly on the ground by means of a sumo-style foot stomp. Then, throwing their palms forward multiple times, they fire a vast number of"pressure shots" at the enemy. The way they push their palms forward and the stance they take while performing this technique resemble those used commonly in sumo wrestling. Tsuppari is a thrusting openhanded strike about the upper chest and face, a technique in Sumo.
~3 times per battle
~no paw arts 2 turns after usage
~The pressure shots move extremely fast, only sharingan of 3 tomoe can predict them or any other sensoring ability.
~Because The stance is sumo-style one must remain completely still to preform this technique. Leaving him/her open to attack.
~only three tomo sharingan can predict and avoid the pressure shots.

 

Vegeta

Active member
Supreme
Joined
Apr 14, 2012
Messages
36,544
Kin
1,047💸
Kumi
7,487💴
Trait Points
0⚔️
I'm not interrupting your first move or anything
After creating the clone Kurapika simply kicks his left ankle with his right leg, not enough force to damage/break his leg but enough to send the required amount of pain to his brain and snapping him out of the genjutsu and he'll continue by widening his legs so that he's taking a sumo like stance. On the other hand, the clone who is not under the effect of the genjutsu as he was created after the genjutsu was cast would watch you perform several handseals and the moment the barrier starts erecting (I don't really know what the barrier is like but I'm guessing it's erecting bottom to top) he'll stomp the ground causing 3 equally fire pillars to erect at the base of barrier undoubtedly cancelling the barrier before it erects. In this same time frame, Kurapika already in the sumo stance would start moving his paws back and forth releasing several fast moving paw shaped blasts that are about the size of two human palms although the blasts would tear paw shaped holes in any and every thing in its part including you, should you so much so as change your position, Kurapika would aim your new position with the shots.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.



Rank: A
Type: Attack
Range: Short-mid
Chakra: 30
Damage: 60
Description: Bartholomew clan members first plant both their feet firmly on the ground by means of a sumo-style foot stomp. Then, throwing their palms forward multiple times, they fire a vast number of"pressure shots" at the enemy. The way they push their palms forward and the stance they take while performing this technique resemble those used commonly in sumo wrestling. Tsuppari is a thrusting openhanded strike about the upper chest and face, a technique in Sumo.
~3 times per battle
~no paw arts 2 turns after usage
~The pressure shots move extremely fast, only sharingan of 3 tomoe can predict them or any other sensoring ability.
~Because The stance is sumo-style one must remain completely still to preform this technique. Leaving him/her open to attack.
~only three tomo sharingan can predict and avoid the pressure shots.

You sorta did interrupt it, but just a little xD No big deal but you should note the "The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability" part would make most of your move an impossicality. Also, you can't break the barrier and also perform a paw art in the same time frame, the barrier must be broken first or you'd never be able to move.
`````````````````````````````````````````````````````````````
As Geets erects the barrier, he see's 2 things happen that shouldn't be able to be happening. For one, Kura kicks himself in the leg undoubtedly trying to break free of the genjutsu (For the record, you never even acknowledge how you figured it was a genjutsu, and im not sure thats enough pain to free yourself but I guess the judge can figure that out for us) and begins to take a stance, also the clone stomps the ground breaking the barrier. Geets quickly molds doton chakra to the ground creating a tremor that would make the clone and Kurapika stumble to the ground, messing up the aim of Kura's palm thrusts making him miss Vegeta completely..
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
Once the ground begins shaking under their feet, Vegeta makes 2 seals while still molding his doton chakra and makes the ground 5 meters around them turn into a 30 meters deep swamp, that begins draining their chakra away as they quickly sink into the muck..
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
As they sink, Geets pulls out a scroll while molding katon, unraveling it a tiger made of flames and enhanced with his senjutsu chakra emerges and rushes the pair, attempting to reach them and burn/exploderate them similar to a paper bomb..
(Katon Kuchiyose no Jutsu: Hitora Bakufu) - Fire Release Summoning Technique: Fire Tiger Explosion
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80+10=90
Description: The user summons a tiger made of flames from a scroll, directing it towards the target, and attaching itself onto the target and explode causing massive damage on detonation making it similar to a paper bomb.
 

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
First of all, I didn't break time frame, from the anime( episode #149)
, the barrier forms from the ground upwards. With my move, the fire pillar would destroy the barrier before it reaches the height at which it'll interrupt the trajectory of the paw arts and the barrier fully forms before it forces downwards, so I believe my move is valid and my clone and I can perform both jutsus in the same time frame which makes your counter invalid as you can't perform a jutsu before my first move. Plus, In the genjutsu thread, Freestyle Taijutsu will break B rank Genjutsu and you're misinterpreting my words, I kicked myself while you perform the handseals not when you have erected the barrier. Long story short, my clone destroys the barrier before its wall reach the height of my paws, in the anime, the ground first glowed purple before the barrier rises, so, I can argue that once the ground glows purple, your move has already started and immediately, both my clones and I start performing our moves and since the fire pillars require no handseals, my move is completely valid which makes yours invalid but as you said, it's up to the graders to decide wrong from right so I'm going to continue.


Kurapika and his clone immediately felt the ground shaking beneath their feet and Kurapika immediately decides not to use the jutsu he had planned to use at least not now as the vibration would ruin his aim (You didn't explain how your bio knew the stance wasn't a normal Taijutsu stance), after the vibration has stopped, both Kurapika and his clone notice the ground 5 meters around them turn into mud which doesn't drain chakra by the way (In your move Post #8, you mentioned you're in short range from Kurapika and his clone, doesn't that mean you'll get caught in your own swamp?) and at this moment, Kurapika quickly realizes the golden chance, without using the stance, Kurapika thrusts his palms back and forth releasing the several paw shaped blasts he had planned to use earlier, you see the whole point of the stance is to attain balance so for the jutsu but since your swamp is keeping my legs in place I don't need the stance to use the jutsu ^^

Rank: A
Type: Attack
Range: Short-mid
Chakra: 30
Damage: 60
Description: Bartholomew clan members first plant both their feet firmly on the ground by means of a sumo-style foot stomp. Then, throwing their palms forward multiple times, they fire a vast number of"pressure shots" at the enemy. The way they push their palms forward and the stance they take while performing this technique resemble those used commonly in sumo wrestling. Tsuppari is a thrusting openhanded strike about the upper chest and face, a technique in Sumo.
~3 times per battle
~no paw arts 2 turns after usage
~The pressure shots move extremely fast, only sharingan of 3 tomoe can predict them or any other sensoring ability.
~Because The stance is sumo-style one must remain completely still to preform this technique. Leaving him/her open to attack.
~only three tomo sharingan can predict and avoid the pressure shots.


While Kurapika continues releasing the shots, the clone would perform two handseals before clapping while flowing his earth chakra into the swamp overpowering your earth chakra about 3 meters around both Kurapika and the clone, from this area, the Bayloz would rise, Kurapika and the clone on both shoulders, as it rises, Kurapika would stop releasing the shots and your body would have been re-designed with several holes, the Bayloz would turn its legs into mud so as to allow the monster stand comfortably on the mud. Both ninjas wouldn't let their guard down tho, Kurapika would face your direction while the clone would face the opposite direction.

Type: Offensive/Defensive
Rank:S rank
Range:Short-Mid (Made in Short-Range)
Chakra:40
Damage:80
Description:After doing the necessary hand seals of Ram>Tiger, the user either claps his hands together or slams them on the ground channeling earth chakra on the ground and creating a Knight like monster with the height of 4 meters composed of solid rock, the creature is named after a medieval brave knight Bayloz who fought with several monsters while he himself being one but helping people, it's said that during his final battle he fought with his own brother and both of them died in that battle, the Bayloz looks exactly like a giant medieval knight with a solidified body and the strength of a monster, the Bayloz has high durability and it follows elemental interactions, the Bayloz is connected to the user by manipulating him and controlling him with his chakra, it's like a earth puppet but it gets manipulated by channeling your own chkara to him, due to the hardness of his body he is quite strong able to shatter through A-rank defenses easily (It follows the elemental weakness and strength of course) with the help of its strong fist or legs though he has the speed of a normal kage rank user, another unique ability of the Bayloz is that when in a water or mud surface he can transform into mud, the Bayloz can turn its body into mud completely or partially helping the user stand in mud or water surfaces without a problem, also when hit with weaker jutsus it heals the damage that is caused by the jutsu easily and if a body part of the Bayloz is his then it can be reformed again but needs to be in contact with either a mud or water source. The Bayloz can also interact with other mud sources, using his ability to turn into mud,Bayloz can create mud balls, mud ropes, spikes etc. from either his hands, legs or a part of his body or a mud source.
Note:It can only be used twice per battle and lasts for four turns.
Note:The user is unable to use S-rank and above Earth jutsus in the following turn.
Note:The Bayloz can use the ability to turn into mud thrice in a battle.

 

Vegeta

Active member
Supreme
Joined
Apr 14, 2012
Messages
36,544
Kin
1,047💸
Kumi
7,487💴
Trait Points
0⚔️
I knew because as previously stated I've fought your clan head before xD Also I think your underestimating how fast that swamp forms, but no biggie, It's been fun bro ^^
```````````````````````````````````

Making the ground shake apparently did no good, as they didn't even fall down, just kinda waited it out till it stops, Geets then makes his swamp and jumps back a few feet as he see's he made it dangerously close to himselfz (for some reason my brain kept saying 7 meters was short range) while doing so he quickly channels wind chakra and releases it from his body quickly forming a sphere wall of pressurized air that alerts him to the attack allowing him to react to the palm sized blasts by simply side stepping them (based off the jutsu and 3x's reaction speed from JKD as well as Tai specialty, and technically my life force sensing falls under "any other sensoring ability." but eh).
Fuuton: Tezawari za Oshi: Wind Release: Feel The Pressure
Type:Supplementary
Rank: C
Range:Short
Chakra: 15
Damage:N/A
Description: After channeling chakra throughout his/her body. The user will quickly release the chakra outward short range around all sides of their body, creating a sphere. By doing this, it creates a wall of thick pressurized air that can slow down the movements of incoming projectiles, jutsu, and even opponents that may be attacking the user at a untraceable speed. This jutsu does not block said techniques but it allows the user to easily side step or block against said projectile. In the case of movements made by the opponent within short range of the user, the user will have to use a little more chakra to produce a thicker air around them. This jutsu doesn't significantly slow down all movements made with the sphere, but it does allow the user to become aware of anything entering the sphere because it is basically made out of the users chakra.
-Usable 3 times per battle
-Must be taught by Sir Hoshigaki
Seeing the pair raise out of the swamp on a 4 meter tall beast, Vegeta molds lots of katon whilst performing 1 hand seal, spewing from his mouth a dense ash which forms a demonic aggressive creature with a body composition similar to a human but appearing like Venom(not the Rper zz) , black in color, with a reddish hue in the outer layer of it, that immediately rushes the pair floating just above the ground, it grabs the waist of the earthen knight and burns it to ash (which would in turn burn the pair on top somewhat), absorbing the beast while doubling in size to 4 meters, and with a mental command Vegeta makes it exploderate, killing everything close to it to death..that'd be you...or you...I forgot which is the clone, but I digress, yeah..Vegeta makes sure to sense out your life force as he does all this..
(Katon: Kakatsu no Verbti)- Fire Release: Jurisdiction of Verbti
Type: Offense/Supplementary/Defense
Rank: S
Range: Short-Long (Created short range, long range movement)
Chakra Cost: 40 (-15 chakra per turn to sustain)
Damage Points: N/A (80 for explosion, 20 when contact with the enemy is made)
Description: The user will gather a large amount of fire chakra, perform 3 hand seals, and release outward from their mouth a dense amount of ash. The user through shape manipulation will turn the ash into a demonic, and aggressive creature. Having a wavy exterior and body composition similar to a human, black in color, with a reddish hue in the outer layer of the creature. This beast of ash is around two meters in length. This beast has a special ability, through its impressive movement and lightweight of ash, it can travel along the ground with great ease and float in the air (movement that can be traced with the naked eye), but also interact with dense, earth-like material, burning anything it touches into ashes, the beast will use this ash it burns for its own deeds, allowing the ash to essentially "stick" on to the beast. This has the beast become larger in size (doubles in size with every interaction it comes with, and the structure must be larger then its body is currently when interacting with it) growing with every earth object it comes into interaction with, however, its overall ability and power remains relatively the same, it simply contains an advantage in brute force. Its second ability, is its adaptability with its own body structure, the beast can split himself in multiple "clones" of itself, each being weaker then the other, with up to eight being able to be made (Each would be C-Rank). These beasts will remain relatively the same, in how it attacks, being able to burn and create explosions relative to its size and rank. They can also come back together, reforging into themselves and its previous state as one body, or simply less bodies then before. Each time they split, the bodies will be decreased in half from its previous size. How the creature moves is specific to the users need, its movements are governed entirely by the user's mental commands. This beast can subdue the opponent by covering them completely with its body, burning them to pulp, it can perform basic body-art movements, where it can skin a person with every attack, or it can be set a blaze to create a large explosion (explosion size is equivalent to the size of its body).

Note: Can only be taught by Noni
Note: Beast lasts for four turns (unless cancelled)
Note: Can only be used twice per battle
Note: Requires two turn cool down before re-use
Note: Cannot use fire S-Rank or above the turn the beast is created
Note: Follows elemental strength and weakness
You must be registered for see images
I don't need this stinking planet! Dodge this one trash, but even if you do, this whole planets going up in smoke!!!!! ...up to mid range that is...
The explosion occurring, Vegeta makes 1 seal quickly molding a large amount of raiton chakra, then makes another seal releasing a butt ton of non focused electricity mixed with natural energy from his body that strikes all the air and ground up to mid range around him electrocuting anything caught in it's wake..
(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves) +10=90
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.
 
Last edited:

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
The reaction speed boost and heighten capability to track movement are less than that of a 1T sharingan and can't be added to the normal tracking/reaction speed of a Sharingan. Further more, it doesn't add to the normal tracking/reactions speeds of Swift Release or of EIG and is, in basis about the same as the first while much less than the second.
Quoted from JKD @Bold
Canon tracking boosts stack on each other to increase the overall tracking abilities of a ninja if they are of different nature
Quoted from Speed Chart and I believe you pretty much stacked two Taijutsu tracking boosts . Also, where do I see the "any other sensoring ability."
Your bio shouldn't know the jutsu Kurapika was going to use as Kurapika wasn't performing the stance and is it me or you just out of a swamp.
 
Last edited:

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
I liked this fight. This was one of the better fights this round.
However, I'm inclined to agree with Vegeta in terms of Mako's counter to the Multiple Infinite Embraces. The use of a stomp specifically requires movement, and I don't believe that he'd be capable of the movement. Additionally, Mako you interrupted his first jutsu and didn't allow him to finish it. Finally, I'm under the impression that a simple freeform kick to the ankle won't be nearly enough pain to break a B ranked genjutsu. I've even asked our resident Genjutsu master, and he's agreed.
The culmination of these errors leads me to declare Vegeta the victor, congrats.
 
Top