In a World...

Baba Yaga

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Hands in pocket, a green-eyed gentleman makes his way towards a desolate castle. The castle appears abandoned, but the gentleman approaches it knowing he’s sure to find his target in its confines. was his name. To his right walks another fellow; golden eyes, pale skin, pink hair, a fancy cane in his hand, and a top hat that looked like it could fit on more than one head. , this one was called.

Yuu-sama… Are you sure we’re in the right place?

Yesir. I can feel his presence.

Don’t gimme that bull. You said the same thing about the 3 other places we’ve been to.

Hehe it’s not my fault I’m psyched about finding him. I’ve been looking forward to this for a long time.

Yeahhh whatever. Just try not to die too soon.

The duo make their way into an empty courtyard of enormous proportion. On the far end of it stands the building itself, with a short flight of stairs leading to gigantic gates. From where he stands Yuu can see what resembles a person lying down at the top of the staircase. He and Masakaki walk till they get to the foot of the stairs. As they get closer they recognize the person lying down is actually sleeping. He has one hand stretched on the stairs below and in it is a vessel that could only be assumed to have contained alcohol a few hours prior. Upon reaching the foot of the stairs, Yuu picks up and throws a small pebble at the slumbering fellow. It strikes him on the side of his head causing him to wake up abruptly and sending his wine vessel tumbling down the stairs till it lands right in front Masakaki. He simply shrugs at it and focuses on the gentleman who may or may not be who they were looking for. As the duo watches the guy groggily try to sit upright Yuu questions the man just to confirm he was the one.

Yo! Are you him?

Rules
SY rules. Me and Illyasviel(Andrej) vs Pervy
Turns: Me-Pervy-Andrej-Pervy
All out
Terrain: Giant courtyard; evening time.
Range: Mid
Post your bio and I'll begin.
GL HF​
 

Pervyy

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Hands in pocket, a green-eyed gentleman makes his way towards a desolate castle. The castle appears abandoned, but the gentleman approaches it knowing he’s sure to find his target in its confines. was his name. To his right walks another fellow; golden eyes, pale skin, pink hair, a fancy cane in his hand, and a top hat that looked like it could fit on more than one head. , this one was called.

Yuu-sama… Are you sure we’re in the right place?

Yesir. I can feel his presence.

Don’t gimme that bull. You said the same thing about the 3 other places we’ve been to.

Hehe it’s not my fault I’m psyched about finding him. I’ve been looking forward to this for a long time.

Yeahhh whatever. Just try not to die too soon.

The duo make their way into an empty courtyard of enormous proportion. On the far end of it stands the building itself, with a short flight of stairs leading to gigantic gates. From where he stands Yuu can see what resembles a person lying down at the top of the staircase. He and Masakaki walk till they get to the foot of the stairs. As they get closer they recognize the person lying down is actually sleeping. He has one hand stretched on the stairs below and in it is a vessel that could only be assumed to have contained alcohol a few hours prior. Upon reaching the foot of the stairs, Yuu picks up and throws a small pebble at the slumbering fellow. It strikes him on the side of his head causing him to wake up abruptly and sending his wine vessel tumbling down the stairs till it lands right in front Masakaki. He simply shrugs at it and focuses on the gentleman who may or may not be who they were looking for. As the duo watches the guy groggily try to sit upright Yuu questions the man just to confirm he was the one.

Yo! Are you him?

Rules
SY rules. Me and Illyasviel(Andrej) vs Pervy
Turns: Me-Pervy-Andrej-Pervy
All out
Terrain: Giant courtyard; evening time.
Range: Mid
Post your bio and I'll begin.
GL HF​

What a way to be woken up, someone throwing a rock at his head after a heavy night. Jeeze, what was with this guy. Oh, there's two of them? Natsu slowly sat up on the step holding his head looking the two up and down. He knew he was meant to do something today but he just couldn't remember what. Why were they here? He pulls his hand away from his head and looks up at them propperly for the first time, two ninja, armed for combat.... oooohhhhh, he was meant to be there tester for them. They could of just said from the start instead of throwing a rock at his head. He sits with his elbows resting on his knees, hands cupped together looking at the two of you smiling.

I am, now come at me with your best shot, i wont hold back... now bring it on...

He stays sat eyeing the both of you up with a look of pure confidence on his face.

I will be going all out late on this fight as i was asked to. For the first time in 3 years i'll be using wind, water and earth so as to test you fully. If i forget to reply hit me up with a vm. I have two clones at the toad village.
 

Baba Yaga

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What a way to be woken up, someone throwing a rock at his head after a heavy night. Jeeze, what was with this guy. Oh, there's two of them? Natsu slowly sat up on the step holding his head looking the two up and down. He knew he was meant to do something today but he just couldn't remember what. Why were they here? He pulls his hand away from his head and looks up at them propperly for the first time, two ninja, armed for combat.... oooohhhhh, he was meant to be there tester for them. They could of just said from the start instead of throwing a rock at his head. He sits with his elbows resting on his knees, hands cupped together looking at the two of you smiling.

I am, now come at me with your best shot, i wont hold back... now bring it on...

He stays sat eyeing the both of you up with a look of pure confidence on his face.

I will be going all out late on this fight as i was asked to. For the first time in 3 years i'll be using wind, water and earth so as to test you fully. If i forget to reply hit me up with a vm. I have two clones at the toad village.
Talking doesn't affect timeframe....


I guess there's no need to drag this out then. Yu-sama, just like how we practiced!

Yes!

To begin both Masakaki and Yu suck in a deep breath as they mold chakra in their stomachs. Then simultaneously, Masakaki releases a strong blast of fire and Yu releases a strong blast of wind. The flames ignite the wind combining to form an intense surge of flames that approach Natsu at a very fast pace.

Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally



Immediately after the joint assault Misakaki makes a quick series of handseals while molding his chakra in the sky above, causing rain linked to his senses to begin falling.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.



After making it rain, Masakaki stretches his left palm towards Yu and beckons to him asking:

Well??

Yu touches the outstretched palm while saying:

Try not to die before I'm done eh.

Immediately contact is made Yu disappears from the field leaving Masakaki, Natsu, rain, and a top hat that looked like it could fit on more than one head....

Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.

 
Last edited:

Pervyy

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Talking doesn't affect timeframe....


I guess there's no need to drag this out then. Yu-sama, just like how we practiced!

Yes!

To begin both Masakaki and Yu suck in a deep breath as they mold chakra in their stomachs. Then simultaneously, Masakaki releases a strong blast of fire and Yu releases a strong blast of wind. The flames ignite the wind combining to form an intense surge of flames that approach Natsu at a very fast pace.

Rank: S
Type: Offense
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user after combining Fire Release: Intense pain and Wind Release: Pressure Damage at the same time. This creates a blast that is so intense that a standard water technique (ex : Water Release: Water Encampment Wall) can only at most soften of the impact. It was successsfully stopped by Yamato and Naruto's Typhoon water vortex.
Note: Can only be used either with a clone or with an ally



Immediately after the joint assault Misakaki makes a quick series of handseals while molding his chakra in the sky above, causing rain linked to his senses to begin falling.

Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.



After making it rain, Masakaki stretches his left palm towards Yu and beckons to him asking:

Well??

Yu touches the outstretched palm while saying:

Try not to die before I'm done eh.

Immediately contact is made Yu disappears from the field leaving Masakaki, Natsu, rain, and a top hat that looked like it could fit on more than one head....

Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.

Although it's just started to left me with so many opitions and haven't even tried to trap me in the slightest. You used one head on blast that i shall overpower now with one jutsu, putting the two of you on a defence rather than a constant assault. You have two bios to control, make use of them.

_________________________________

As Natsu is sat, he smiles seeing the two of you working so hard to create the giant fire wind blast sent towards him. He remains sat, holding out his hand creating his own version of a jutsu. Like Naruto's and Yamato's water vortex combo, Natsu does the same, with one hand though, but instead of using any old water he creates a shining water vortex that forms just as fast and shoots forwards countering the fire/wind combo and it continues towards you. Alls you see is a wall of light coming at the two of you. While he's sat down Natsu does two handseals placing his hand on the ground summoning his carbon gourd onto his back. He doesn't feel the need to get up, but he is going to play with the two of you a little.

Lets see how much fun i can have...

(Shainingumizu: Kadou Rasengan) – Shinning Water Release: Vortex Spiralling Sphere
Rank: S
Type: Attack
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: the user uses elemental manipulation with the Rasengan by adding shinning water element to the Rasengan and then shoots the Rasengan at the enemy and making it turn creating a vortex which then causes the enemy to see a vortex of shinning light.
Note: Can only be used 3 times

(kurokongouseki kishimu Kuchiyos) - Carbon Gourd Summoning
Rank: S
Type: Supplementary/Attack/Defence
Range: (on users back, can be controlled at all ranges)
Chakra Cost: 20 per turn
Damage Points: N/a
Description: The user will perform 2 handseals slamming their hands oin the ground performing a summoning jutsu to summon a gourd of carbon. This is a gourd of carbon link Gaara's sand gourd on his back. This Carbon gourd is full of a powder form of carbon which the user carries around with them all the time and is constantly infused with the users chakra. This carbon powder can be reformed to make up different atomic structures of carbon for different purposes in battle. Much like gaara's sand, this Carbon can be used for attacks or defence that require a carbon source by the user at any time. Due to this carbon already being infused with the users chakra then can control and manipulate it almost instantly to suit their needs. The carbon is linked to the user and will come to there defence, as it is infused with the users chakra. It can keep up with up to 2nd gate speed, and can block S ranks and below.

Note: The defencive ability can only be used once ever 2 turns and only used 5 times per battle
Note: The defencive ability counts as a jutsu.
Note: -20 chakra for each turn the user has this.
 

Illyasviel

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Well this isn't good,I didn't get the time to tell my jokes...
Frowned Masakaki as a vortex of light the opponent created enveloped the joint attack,he and his partner made.True,on his last test,the clan leader showed ignorance towards a good joke and the clansmen standing by him was an equally battle oriented man.However he thought that his opponent might be someone to whom he can tell his jokes to,maybe even a magic trick.He decided to move closer and try,trusting his partner to handle the opponents attack.So Masakaki made a step back,so he was behind his partner and started moving swiftly to the right side.

Meanwhile,Yuu kept his eyes on the threat,but it was really hard to look at it,he didn't know much about what it was,so as any Bartholomew,he put both his hands in front of him and planted his feet firmly to the ground.The light approached and as it was about to hit the paws on his hands,Yuu used the paws to absorb all of the force the opponents technique carried.As it has lost all of it's momentum and force,it falls down,deforming.However Yuu is not done there,the moment the force is successfully absorbed he released chakra from his paws,using it to repel the air around him,towards the opponent.As he was releasing chakra from his paws,he mixed in the force he had absorbed from the opponents technique,making the pressure bullet even more deadly.

That should do it...

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*

Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: S
type: Attack
range: Short-long
Chakra: 40
Damage: 80+60
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the following turn

Masakaki was moving to the right when he saw what his partner was doing,he knew that he should try to aid him as much as he can,so he focused and then released his chakra towards the opponent.He channeled it into his body and used it to disrupt the opponents chakra flow,making him loose control of his sense of sight,enveloping him in darkness in the same time as Yuu launched his attack.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

Pervyy

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Well this isn't good,I didn't get the time to tell my jokes...
Frowned Masakaki as a vortex of light the opponent created enveloped the joint attack,he and his partner made.True,on his last test,the clan leader showed ignorance towards a good joke and the clansmen standing by him was an equally battle oriented man.However he thought that his opponent might be someone to whom he can tell his jokes to,maybe even a magic trick.He decided to move closer and try,trusting his partner to handle the opponents attack.So Masakaki made a step back,so he was behind his partner and started moving swiftly to the right side.

Meanwhile,Yuu kept his eyes on the threat,but it was really hard to look at it,he didn't know much about what it was,so as any Bartholomew,he put both his hands in front of him and planted his feet firmly to the ground.The light approached and as it was about to hit the paws on his hands,Yuu used the paws to absorb all of the force the opponents technique carried.As it has lost all of it's momentum and force,it falls down,deforming.However Yuu is not done there,the moment the force is successfully absorbed he released chakra from his paws,using it to repel the air around him,towards the opponent.As he was releasing chakra from his paws,he mixed in the force he had absorbed from the opponents technique,making the pressure bullet even more deadly.

That should do it...

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*

Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: S
type: Attack
range: Short-long
Chakra: 40
Damage: 80+60
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the following turn

Masakaki was moving to the right when he saw what his partner was doing,he knew that he should try to aid him as much as he can,so he focused and then released his chakra towards the opponent.He channeled it into his body and used it to disrupt the opponents chakra flow,making him loose control of his sense of sight,enveloping him in darkness in the same time as Yuu launched his attack.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
As Natsu Sat on the step looking up, his gourd on his back, he sees his attack being absorbed. Not bad he thought to himself, as he could feel the location of each ninja with his heat sensing. Everything starts to go black as the shockwave is sent towards him. He smiles knowing the genjutsu all too well. These ninja needed to be smarter. If you're going to make someone think they have gone blind, atleast use a flash grenade or something like lightning. He's too lazy to get up so he allows his clan's jutsu to act on its own. The famous Uzumaki chakra chains pull him out of the world of darkness and out of the gen, then forming around him at the same time creating a barrier between the chains surrounding him on his step creating a forbidden ranked barrier.


(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

(Fuuinjutsu: Chakurachēn Shishō) Sealing Arts: Chakra Chains Barrier
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 per turn
Damage: N/A
Description:
After deploying and using the (Chakurachēn) Chakra Chains technique, the user is able to project a large spherical barrier around the chains. The barrier is incredibly strong and resilient, so much so that is enough to contain a rampaging Bijuu or prevent the usage of space-time techniques to access or leave the target space. Despite being incredibly powerful, the technique does have a few downsides, the most noticeable being the large chakra drain to sustain it and the fact that the user is also caught inside the barrier (the barrier is erected around the chains and since these manifest from the users body, the barrier will also surround him).
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: Can only be used once every 6 turns

Natsu decides, maybe he should attack to test them but is just too lazy to get up. So as his barrier forms to protect him from your attacks, he claps his hands together causing caramel to shoot out of the ground from behind both of you before you can react binding you from head to toe in caramel that heats up burning you within it.

(karumera soutei) - Caramel Binding

Rank: A
Type: Supplementary - Defense
Range: Short - Long
Chakra cost: 50
Damage points: N/A
Description: The user will perform one handseal creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle feild, and can be made very stretchy by the user. This caramel shoots up very fast binding the target making them unable to perform handseals. After the target is bound the user can perform one handseal causing the caramel to heat up at great speeds burning the target/targets causing greate damage.

Note: The use can make this web any size they like
Note: Webs can be made from anywhere in the earth.
 

Baba Yaga

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As Natsu Sat on the step looking up, his gourd on his back, he sees his attack being absorbed. Not bad he thought to himself, as he could feel the location of each ninja with his heat sensing. Everything starts to go black as the shockwave is sent towards him. He smiles knowing the genjutsu all too well. These ninja needed to be smarter. If you're going to make someone think they have gone blind, atleast use a flash grenade or something like lightning. He's too lazy to get up so he allows his clan's jutsu to act on its own. The famous Uzumaki chakra chains pull him out of the world of darkness and out of the gen, then forming around him at the same time creating a barrier between the chains surrounding him on his step creating a forbidden ranked barrier.


(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank

(Fuuinjutsu: Chakurachēn Shishō) Sealing Arts: Chakra Chains Barrier
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 per turn
Damage: N/A
Description:
After deploying and using the (Chakurachēn) Chakra Chains technique, the user is able to project a large spherical barrier around the chains. The barrier is incredibly strong and resilient, so much so that is enough to contain a rampaging Bijuu or prevent the usage of space-time techniques to access or leave the target space. Despite being incredibly powerful, the technique does have a few downsides, the most noticeable being the large chakra drain to sustain it and the fact that the user is also caught inside the barrier (the barrier is erected around the chains and since these manifest from the users body, the barrier will also surround him).
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: Can only be used once every 6 turns

Natsu decides, maybe he should attack to test them but is just too lazy to get up. So as his barrier forms to protect him from your attacks, he claps his hands together causing caramel to shoot out of the ground from behind both of you before you can react binding you from head to toe in caramel that heats up burning you within it.

(karumera soutei) - Caramel Binding

Rank: A
Type: Supplementary - Defense
Range: Short - Long
Chakra cost: 50
Damage points: N/A
Description: The user will perform one handseal creating giant strings of caramel that shoot up stretching around the target/targets like a spiders web. This web can be created from any angle on the battle feild, and can be made very stretchy by the user. This caramel shoots up very fast binding the target making them unable to perform handseals. After the target is bound the user can perform one handseal causing the caramel to heat up at great speeds burning the target/targets causing greate damage.

Note: The use can make this web any size they like
Note: Webs can be made from anywhere in the earth.
As Misakaki notices a barrier begin to form around Natsu, he immediately slams his hands on the ground, taking control of the earth beneath him and his partner to craft a golem. The golem sprouts out abruptly with Yu on its head and Misakaki himself in its left palm.

Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.



As the golem emerges in full form it flings Misakaki towards Natsu with an extremely high velocity. Misakaki sails through the air, extracting a single explosive tagged kunai with his left hand as he does. At this time Yu has taken out a single kunai and channeled his lightning chakra into it to cause a light beam to emanate which momentarily blinds Natsu.

Rank: B
Type: Supplementary
Range: Short-Long
Chakra: 25
Damage points: None
Description: To perform this technique, the user sends a sudden burst of Lightning Chakra through their sword ( a normal sword will suffice ; the user can theoretically do this in any electricity conducting object though a sword is preferred ) which causes a sudden, intense burst of light to be produced, temporarily blinding the opponent for approximately two seconds and causing hazy vision after that for a short while. The effect increases with proximity. Also, people with doujutsus trained on the sword will be affected more than normal people since their eyes are sharper. This move, however, does no damage in of itself.




Misakaki isn't blinded as he sails through the air because his back is turned to the attack nevertheless he notices the effects on his environment and instantly the flash occurs he forms a spear of lightning from his right hand which in the blink of an eye pierces through Natsu's heart. Simultaneously he throws the explosive kunai to pass slightly above Natus head. The kunai is rigged to explode when it's in close proximity of Natsu. Misakaki's two attacks occur simultaneously and are done on the onset of blindness caused by Yu's technique. Should his attack go through Misakaki would land a few meters in front of Natsu's impaled body with his right hand still maintaining the spear.

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

 

Pervyy

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As Misakaki notices a barrier begin to form around Natsu, he immediately slams his hands on the ground, taking control of the earth beneath him and his partner to craft a golem. The golem sprouts out abruptly with Yu on its head and Misakaki himself in its left palm.

Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.



As the golem emerges in full form it flings Misakaki towards Natsu with an extremely high velocity. Misakaki sails through the air, extracting a single explosive tagged kunai with his left hand as he does. At this time Yu has taken out a single kunai and channeled his lightning chakra into it to cause a light beam to emanate which momentarily blinds Natsu.

Rank: B
Type: Supplementary
Range: Short-Long
Chakra: 25
Damage points: None
Description: To perform this technique, the user sends a sudden burst of Lightning Chakra through their sword ( a normal sword will suffice ; the user can theoretically do this in any electricity conducting object though a sword is preferred ) which causes a sudden, intense burst of light to be produced, temporarily blinding the opponent for approximately two seconds and causing hazy vision after that for a short while. The effect increases with proximity. Also, people with doujutsus trained on the sword will be affected more than normal people since their eyes are sharper. This move, however, does no damage in of itself.




Misakaki isn't blinded as he sails through the air because his back is turned to the attack nevertheless he notices the effects on his environment and instantly the flash occurs he forms a spear of lightning from his right hand which in the blink of an eye pierces through Natsu's heart. Simultaneously he throws the explosive kunai to pass slightly above Natus head. The kunai is rigged to explode when it's in close proximity of Natsu. Misakaki's two attacks occur simultaneously and are done on the onset of blindness caused by Yu's technique. Should his attack go through Misakaki would land a few meters in front of Natsu's impaled body with his right hand still maintaining the spear.

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.

Much like when Karin first used the chakra chains on that statue, Natsu sits seeing it form, and the chains get stronger forming S rank chains that all shoot out, about 10 chains. Two hit and bind each of you, while the other six smash through your golem destroying him leaving him useless. Natsu now having bound you with the chains, claps his hands together to seal you with them:

There are two of you and i haven't even thought of standing up yet. Why would you try for a golem? Why come at me head on, we all know you will never win this way. But now i'm going to try some things of my own.

As the chains act on their own and Natsu doesn't have to move, as the form he claps his hands together gathering chakra.

(Chakurachēn) Chakra Chains
Type: Supplementary/Offensive/Defensive
Rank: C-Rank to Forbidden
Range: Short-Long
Chakra: 15-70
Damage: 30-120
Description:
Known by some members of the Uzumaki clan, this technique is the manifestation of the strongest of chakras within the clan and not a simple Ninjutsu technique. The user is able to focus and materialize chains from their body that can be used for various purposes. However, what makes it a technique that goes beyond the normal Ninjutsu category is that the user can manifest these chains in reality, using them to attack, defend or restrict a given target but can also manifest these chains in his mind, in a purely spiritual field. This enables the technique to act as defense against mental attacks (Genjutsu, Yamanaka Clan techniques, etc) by using the spiritual manifestation of the chains to "attack" the mental intrusion and dispel it. It was this ability that allowed Uzumaki Kushina and Uzumaki Mito to serve as perfect vessels for the Bijuu Kurama, as they could use it to restrict the 9 Tails Demon Fox inside their bodies. When manifested as a Ninjutsu attack, it has both great range and strength. The chains can be used to attack (each chain ends in a kunai-like spear which can be used to pierce a target as a spear or the chains can be used to slam into the target or surround it and "crush" it) or defend (using the same methods) against enemies and techniques but its main purpose is to restrict and contain targets. The restriction effect is achieved partially due to two aspects: their physical strength (which restricts the target physically, preventing it from moving) and their inherent "sealing property". This property enables the chains to have a restriction effect that goes beyond the physical restriction, preventing the target from being summoned, teleporting, etc. This effect can be boosted to a full sealing effect (including the targets ability to mold chakra, etc) if the user spends additional chakra. The effect isn't a sealing technique, however, because it will only work while the user fuels it with chakra, unlike normal seals.
Note: Can only be used by Advanced Uzumaki Clan bios and Canon Uzumaki bios seen using it
Note: To use the sealing effect, the user must pay an additional amount of chakra equal to the strength he wishes to attribute to the effect; counts as a move
Note: Forbidden Rank usage will lead to a 4 turn cold down time before the technique can be used again; costs 70 chakra, carries a potencial 120 damage points
Note: Spiritual usage can counter genjutsu, yamanaka techniques and other similar mental intrusion techniques up to the same rank
 

Illyasviel

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The chakra chains shot out towards the golem and as they were coming,Yuu slid down into the right hand of the golem while Masakaki was still in the left one,the golem closes it's fingers as a barrier around the two but still giving them some space for vision.With the chains coming,both Masakaki and Yuu used their Bartholomew ability and fortified the golem,giving it bonus strength that enables him to punch through the chains and continue to move towards the opponent.As the chains were deflected,the fortification was gone and both Masakaki and Yuu were released to the ground while the golem charged.As the golem was in range,Masakaki released a stream of wind which moved under the golem and towards the opponent.The stream blasted the opponent high into the air,towards the golem who would then slam him back down with his giant fists,crushing him.

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.

(Futon: Jixyoushou)-Wind Release: Updraft
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description:The user will clap their hands together sending out a powerful transparent pulse of wind, the wind will travel towards the target while staying close to the ground. Winds natural intangibility allows this technique to travel over and around small obstructions and still stay on course. As it reaches the target it creates a powerful updraft that goes straight up, blowing the target ten meters up into the air.

Note:
~Can only be used 3 times
~ The nature of the updraft sends the target spinning and twisting into the air, making it very difficult to get ones bearings once the technqiue has hit.
~Can only be taught by xHoudinii
 

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The chakra chains shot out towards the golem and as they were coming,Yuu slid down into the right hand of the golem while Masakaki was still in the left one,the golem closes it's fingers as a barrier around the two but still giving them some space for vision.With the chains coming,both Masakaki and Yuu used their Bartholomew ability and fortified the golem,giving it bonus strength that enables him to punch through the chains and continue to move towards the opponent.As the chains were deflected,the fortification was gone and both Masakaki and Yuu were released to the ground while the golem charged.As the golem was in range,Masakaki released a stream of wind which moved under the golem and towards the opponent.The stream blasted the opponent high into the air,towards the golem who would then slam him back down with his giant fists,crushing him.

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.

(Futon: Jixyoushou)-Wind Release: Updraft
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description:The user will clap their hands together sending out a powerful transparent pulse of wind, the wind will travel towards the target while staying close to the ground. Winds natural intangibility allows this technique to travel over and around small obstructions and still stay on course. As it reaches the target it creates a powerful updraft that goes straight up, blowing the target ten meters up into the air.

Note:
~Can only be used 3 times
~ The nature of the updraft sends the target spinning and twisting into the air, making it very difficult to get ones bearings once the technqiue has hit.
~Can only be taught by xHoudinii
As Natsu sat on his step, his chains shot broken by the golem but that's no big deal, it's about time he stood up off his step. He claps his hands together releasing F ranked lightning from his entire body going out in all directions blasting anything and everything in its path that includes the two of you, it destroys the golems hand as it comes towards him also.

(Raiton: raikou myaku) Lightning Release: Lightning pulse
Type: Attack
Rank: S Rank - Forbidden Rank
Range: Short-Long
Chakra Cost: 40 ( 50 If charges for 2 moves)
Damage Points: 80 (90 If charged for 2 moves)
Description: The user will make one handseal charging their raiton chakra and then forms another handseal which then releases a massive amount of electricity from their body. The amount of electricity that's released is based on how much raiton chakra they have charged. For instance, if the user charges it using enough chakra for two moves then the user can only use one more jutsu for that turn. But, will gain an extra rank in power. If Charged with enough chakra for two moves, this jutsu will release a massive amount of non focused electricity from the users body into the air and ground capable of destroying everything on the field and leaving a small crater in the ground around the user. The amount of chakra doesn't take more than a few seconds to charge since it's almost forced from the users body. If only charged for one move then it will release non focused electricity into the air and ground around around the user and opponent and will reach out to mid range.

Notes:

-No Raiton for the next turn if charged for Forbidden Rank.
-No A rank Raiton for the next turn if charged for only S rank.
-If charged for forbidden rank the user takes 20 damage due to the strain on the users body.
-No ninjutsu on the next turn just elemental jutsu.
-The electricity has enough amps and current to kill.
-Charging of 1 move = S rank rank.
-Charging of 2 moves = Forbidden Rank.

As you deal with this Natsu summons ma and pa onto his shoulders:

(Kuchiyose no Jutsu: Nidaisengama ) Summoning Technique: The Two Great Sage Toads
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description:
One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner but also one of the elder leaders in the clan as well. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and use Senjutsu Techniques and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon). They seem to be constantly infused with natural energy or their sage mode is incredibly durable though they haven't shown the same type of sensory awareness as ninja sage mode users.
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals
 

Baba Yaga

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Immediately the bright flashes of lightning erupt from Natsu the duo springs into action. To counter the devastating wave that would race up the golem’s arm towards the team, Yu swiftly makes 2 handseals and releases from his mouth a crushing sphere of wind chakra toward the incoming lightning one. His technique would intercept and nullify Natsu’s attack midway in its journey. After successfully nullifying the attack, Yu briefly touches an explosive kunai in his pouch with his paw. While touching the kunai, he surrounds the kunai in a paw bubble, and repels it from the field in a splitsecond.

As Yu performs his first attack to defend from the lightning, Misakaki also performs two handseals and molds chakra channeled into the ground beneath Natsu, turning the area from a couple of feet in front of him to long range behind him into mud. This would happen as Natsu is about clapping, and he would plunge into the thick mud just before his palms come together. After performing his technique, Misakaki throws a couple explosive kunai in an upward arc to land on the location Natsu would've sank.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.

sorry guys I’m a bit pressed for time
 

Priest

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The chakra chains shot out towards the golem and as they were coming,Yuu slid down into the right hand of the golem while Masakaki was still in the left one,the golem closes it's fingers as a barrier around the two but still giving them some space for vision.With the chains coming,both Masakaki and Yuu used their Bartholomew ability and fortified the golem,giving it bonus strength that enables him to punch through the chains and continue to move towards the opponent.As the chains were deflected,the fortification was gone and both Masakaki and Yuu were released to the ground while the golem charged.As the golem was in range,Masakaki released a stream of wind which moved under the golem and towards the opponent.The stream blasted the opponent high into the air,towards the golem who would then slam him back down with his giant fists,crushing him.

Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha
Rank: C-S Rank
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinacle of Paw arts that the Bartholomew uses their paw art in a more supplementary and steathly way and at the same time augments their own offensive and defensive capabilities to its maximum. The technique itself which requires the use of a single paw or both paws follows 3 simple principles which dictates is usage offensively, defensively and its supplementary build up. The ability to repel matter as a whole and its inverse(absorb) are as well inbued together into one massive use though they now seem miniscle, they augment the simplest of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state of mind, the White Priest is not aggressive and not able to harm someone so He prefers to stay and recieve/endure attacks. This is thus the defensive variation of the Martyr hands where the user uses his hands to absorb the impact in an inverse repel fashion, however, he is not directly using his paws like "Impacto Daiaru", he will only absorb the impact of a technique, through anything that he touches be it tools, weapons, clothes/attire, solid matter, etc and not the technique itself. Techniques that have no physical impact are immune to this ability. Having placed his paw/paws on the object, he creates a barrier that is fused with and surrounds the object and with this he can use inverse repel which is able to contain force within it. Though the user is not able to infuse himself directly to be able to absorb said force, he is able to use the technique on a clone by placing his paws on him and likewise, his clone can also fortify him. Since the force is not directly absorbed into the user's paws, it can not add up damage to a following paw art jutsu but the absorbed force can be used in conjuction with "Black Priest". In the situation where a clone/body is used as the absorber, it would increase their physical force for a one time usage thus adding the said amount of absorbed damage to their taijutsu, and this stays until they use it once and then its no more, although this does not in any way increase their speed. Apart from Bartholomew legends that can use "White Priest" on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his tyranny, an aggressive one coupled with his unrelenting hunger and thirst for blood. He is often found in horrific scene as he delights in his own evil demeanour basking in the gore of his enemy be it weak or strong. Thus this is the offensive variant where the user instead of using the inverse repel ability, focuses mainly on fortifying something using his repel ability. By simply touching something with his paws, the user is able to increase the lethality of the simplest of tools to the maximum by adding physical momentum and power to them by creating a repelling "aura" around them. The power of it is related to the chakra spent (varying from 20 to 80 damage points added by repelling effect). This can be used in conjuction with "White Priest" where the user after absorbing an attack with a said tool, he can then use the tool to attack with the absorbed damage however this also requires the user to use "Black Priest" spending a move but without spending chakra. Apart from Bartholomew legends that can use this on an S-Rank level, a bartholomew member with lower rank can only use it up to an A-rank level. If A normanl bartholomew uses it on an A-rank level, he has to wait 2 turns before he can used it again, however, using it for B-rank and below only requires a one turn wait. If a Legend uses this on an S-rank level, He has to wait 2 turns before reuse, however, using it on A-ranks requires one turn wait while B-ranks and below requires no wait. Once per battle though, legends and above can use this on a forbidden level but this makes them unable to use their paws for 4 turns after. Fortified weapon's power last 3 turns (if not used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member but a batholomew legend is able to use at most 2 variants in one turn and that's if their individual restriction allows it although this does not apply to tools that combines the ability of the White and Black Priest as one which can be used by normal member but that is all that is to it. However using 2 variants in a turn(apart from the "White and Black Priest Combo") takes a toll on the user thus he can not use any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage Point) for Bartholomew legends and above while it carries up to A-rank damage(60 Damage point) for Normal members.
† A-Rank and above usages can only be done 4 times per battle.
† Can't use Ninjutsu above S-rank the next turn in which any variant is used.

(Futon: Jixyoushou)-Wind Release: Updraft
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description:The user will clap their hands together sending out a powerful transparent pulse of wind, the wind will travel towards the target while staying close to the ground. Winds natural intangibility allows this technique to travel over and around small obstructions and still stay on course. As it reaches the target it creates a powerful updraft that goes straight up, blowing the target ten meters up into the air.

Note:
~Can only be used 3 times
~ The nature of the updraft sends the target spinning and twisting into the air, making it very difficult to get ones bearings once the technqiue has hit.
~Can only be taught by xHoudinii
Immediately the bright flashes of lightning erupt from Natsu the duo springs into action. To counter the devastating wave that would race up the golem’s arm towards the team, Yu swiftly makes 2 handseals and releases from his mouth a crushing sphere of wind chakra toward the incoming lightning one. His technique would intercept and nullify Natsu’s attack midway in its journey. After successfully nullifying the attack, Yu briefly touches an explosive kunai in his pouch with his paw. While touching the kunai, he surrounds the kunai in a paw bubble, and repels it from the field in a splitsecond.

As Yu performs his first attack to defend from the lightning, Misakaki also performs two handseals and molds chakra channeled into the ground beneath Natsu, turning the area from a couple of feet in front of him to long range behind him into mud. This would happen as Natsu is about clapping, and he would plunge into the thick mud just before his palms come together. After performing his technique, Misakaki throws a couple explosive kunai in an upward arc to land on the location Natsu would've sank.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.

sorry guys I’m a bit pressed for time
A boom box suddenly appears out of nowhere besides the comrads and transport them
 
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