[CC] House Katsuryoku

Gobi Gobletsson

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Amaimon stood back and watched his kinsmen observe their newly gifted tokens.
''It's time we move on.''
''Given your recent promotion and new found abilities it's time we move on, on to how actually persuade a Genki into an order if so to speak.''
Grabbing a scroll he threw it towards the middle of you, and with a row of hand signs it multipled, so that there was one for each you maggots. Within in the scroll it descriped the method of how to manipulate a Genki in it's 'pure' form.


(Shojun no Hel) Δ Hel's Alignment
Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.



Amaimon made a snap of his finger and within an instant, Genki's flooded the area. ''As for now, I did recommend sticking to the low-level usage of the technique given your rank. Otherwise it could prove lethal for yourselves.'' He leered.
 

Shady Doctor

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Many Genki had been called forth and i could not only feel them but clearly see them. Their voices were heard, and it was more than i could imagine. The scroll showed me how to control or ask them to do things so i decided to converse with one that was nearby. I mean why not? I'd be just like em soon enough, so why not make a friend on that side before hand? I got up from my meditative state and walked over to one that seemed the most appealing to me. It was in the form of what could only be described as a golden blob of energy. It had numerous eyes around its body, and as i approached it, I wasn't surprised to see that all the eyes locked on me.. For what seemed like the longest 3 minutes of my life, we merely stared at one another. Did it not understand the fact that i could see it? It looked confused, if the "face" held any expression. After the stare down, i decided to speak to it and explain myself. Explain that i would be submitting to it from this point.

"Hmm. You're interesting. This is a first for me, so I'm not even sure if you can understand me, or hear what I'm saying. But, it couldn't hurt to try. My name is Ichibei!" A smile went across my face as i notice myself extend my hand for a hand shake. I simply retract my hand and start to talk again... "Well, that was awkward. Hehe. Anyway, to get to the point. My 'leader' has left me out there along with other followers of his. Ya see. We're pretty close to death here, and we want to survive. Above that, i want to gain even more knowledge of your kind! I believe one of you Genki would know the answer to the knowledge i seek. I propose a deal, eh? You help me attain greater knowledge of the other world, and I'm yours... You will be my leader, I'll be your follower. You see, i want as much knowledge as possible on Genki, and following under you would give me the proper position to gain said knowledge. Plus, I'm in need of a more straight forward leadership. Puzzles and riddles aren't my thing, and from what I've been told, you guys are straight forward in every part of your existence. What do ya say?"

An awkward, loooooong silence fell upon us. Shit, i had failed again. The thing just kept looking at me. Not even a twitch from it. I let off a sigh and let my head hang as i turned around and began walking off. .........


"Deal, young Ichi!!!!"

I was surprised by the answer i got. He. No. It, was willing to work with me. I turned around and walked back to him and we began to speak. He started telling me how he'd require chakra offerings in return for him protecting his minion (me). With that chakra offering, it would allow me to freely manipulate him in his ethereal form, creating many things and using him as an aid. But just as Amaimon warned, i stayed with offering minute amounts of chakra to manipulate the Genki in the most simplest of ways, creating an Ethereal "jacket" over my torso.

"Hah. Do i fit snug, Ichi???? Huehuehue"




Recycled post u.u
 

Kirikoe

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Amaimon stood back and watched his kinsmen observe their newly gifted tokens.
''It's time we move on.''
''Given your recent promotion and new found abilities it's time we move on, on to how actually persuade a Genki into an order if so to speak.''
Grabbing a scroll he threw it towards the middle of you, and with a row of hand signs it multipled, so that there was one for each you maggots. Within in the scroll it descriped the method of how to manipulate a Genki in it's 'pure' form.


(Shojun no Hel) Δ Hel's Alignment
Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.



Amaimon made a snap of his finger and within an instant, Genki's flooded the area. ''As for now, I did recommend sticking to the low-level usage of the technique given your rank. Otherwise it could prove lethal for yourselves.'' He leered.
Kirikoe stood with his new found control over his emotions he appeared blank, as the scroll multiplied he would catch one that would be coming his way, catching the scroll swiftly he would slowly draw it back into his body and unravel it in order to reveal its contents, Amaimon spoke for a few minutes regarding the technique as the genki flooded the area, Kirikoe after observing the technique for ample time decided to put it into practice.

Kirikoe's eyes would become set upon a random genki, he would focus upon this genki and Kirikoes chakra would exert itself, the chakra itself would soon vanish and the desired genki after little struggle would become but a puppet to Kirikoe's whim, he would bring forth the genki towards himself and take hold of it in his right hand, constructing the genki into the form of a long sword, "Interesting.." Kirikoe would mutter, of course this would be but the low level technique as suggested by his sensei.



Rank: C-A
Type: Supplementary
Range: Short-Long
Chakra Cost: 15-30
Damage Points: 30-60
Description: Shojun no Hel is perhaps the most essential technique throughout the House's epitome of techniques. The jutsu is based on the use of the generic Genki which whom traverse between the Pure and Impure Realms, a.k.a into our 'dimension' per say. Through the convinction of the user, and a sacrifical portion of chakra, depending on the strength of the Genki, and the Rank within the House of the user, they will forcefully be able to persuade the Genki to do their bidding. Now this can be used in a various amount of ways, essentially by bending the savage spirit in it's else deformed mass of ethereal spiritual energy, the user is capable of forming 'constructs' of ethereal energy throughout the field through hand motions or else body movements. These constructs carries a certain colour of Kūki no Yōna depending on the user, upon materilizing in the desired area of the user's choice. Ontop of that, the contructs are either flame-like or solid in the appearence, thus adding for verstality. Once the sacrfice have been made the user can freely without further payment manipulate the Genki, with the only cost being spending a move. Being hit by a Genki will either do nothing (if the spirit decides to not take a tangible form), or produce kinetic, physical damage (if he takes physical form). In this case, the Genki still has the ability to select which matter he will interact with, though that is not true for energies, as per the clan description.
Note: only one spirit can be "controlled" at any given moment.

 

Vex

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Vex with his new awareness begins to focus intently upon finding a low level genki. He focuses his chakra upon the genki, forcing it to obey his whims. The Genki has little choice but to obey, Vex's commands. He holds out his palm, and shapes the genki into the shape of a powerful spear, with a long shaft. He uses the low level variation of the technique. He twirls the spear in his hand like it is a long staff, before suddenly stabbing it foward at an invisible opponent. This power was truly unique, it allowed them to decide when the genki would materialize and interact with matter. He expends 15 chakra so the spear itself is C rank.
 

Never

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Yoruichi looked around, there were Genki everywhere, it was kind of beautiful how they suddenly appeared and took all different forms, they weren't perfect in any way - they were more abstract in their looks and didn't have a distinct form. Chakra is what they wanted, and all of the students had it within them and could express it in a form also.

She offered her hand slowly forward to the nearest Genki, wearing a smile as she focused chakra to her open palm. The Chakra started to resonate from it, like a flame but still on Raw Chakra. The Genki shuffled forward through the air, like it was being wary of her movements, like a stray cat being offered food. It was really close now and that's when She moved her hand slowly and planted the palm directly onto the Genki, forcing the Chakra into it and making it one with the Spirit. She could now control it to her whim, it was given it's treat and now she will make it do a trick; she manipulated it into several 3D shapes, a pyramid, cube, diamond and sphere before finally creating a large fist about the size of her torso and shot it forward by punching forward towards Kirikoe. Tsch. Of course.

"Kiriiii, watch out!"
 
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Shady Doctor

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I sit there with the Genki wrapped around me like a vest, observing what flaws and good feats it has as i control it...

"Let's start out with the flaws of this thing here. .. For starters, it seems to be limited on power, focusing solely on skillful uses which some people may not be able to accomplish. Along with that we can only take control and use a single Genki at a time. Other than that, the technique used to control these Genki is pretty solid. I seem to be able to freely manipulate a Genki with it, ranging from offensive uses to defensive used and even supplemental uses. Another thing that I've noticed is the Genki's ability to choose which matter it interacts with; so could go through water, steel, earth etc. without being 'touched' if it pleased. Hmmm. That's all I've noticed so far...."
 

Vex

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Vex pondered these new abilities of his, before replying:

"The strength of this is that the genki can decide what type of matter to interact with. For instance, if materializing a genki in the shape of a spirit, the genki can deflect the sword with ease using physical tangibility. However, when attacking with the sword it can be made intangible at the discretion of a genki, making difficult to defend against the technique. Moreover, the range is practically limitless, so they can be created anywhere on the battlefield. No handseals are required, only hand gestures. Only real flaw I can find with this jutsu is that it is dependent upon the user's conviction, rank in the clan, and overall strength of will. It's pretty air tight, not many flaws tbh"
 

Kirikoe

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U_U.... Amaimon observed each and everyone of you, do your feats with your newfound powers. ''Questions? What are the good and bad things about this ability?''
moulding the spirit he had made into a sword quickly into the form of a large shield, Kirikoe would protect himself from Yoroichi's so called surprise attack, Kirikoe after successfully blocking the attack would turn to Amaimon hastily answering the question he had thrown at us.

"Lets start with a good point shall we, its a versatile technique able to aid the user in several different ways according to his or hers fighting style, If I so wished I could make the genki form a gauntlet type form with several blades coming from my fist to aid my close combat fighting style or a long range user could use the genki for a nice sudden surprise attack, this is further aided by the genki's ability to choose which matter it interacts with for example it could easily phase through a solid wall surprising the opponent on the other side not to mention the genki's form can be changed at any time, its versatility is probably one of its best qualities, however as others have said before me its power is rather limited making it unsuited for a power struggle type fight.

Lets not forget that its limited to a single genki limiting its use further, however this is not to much of a problem."
 

Gobi Gobletsson

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''Heres a couple o'things you cannot do.''

''A Genki within the usage of this technique cannot be materialized inside a person's bodice, such as the hole between jaw and nose - Meaning their mouth, nosedrills, etc, you name it. Other than that, it's basically free reign. If any questions, shoot. If not, we shall proceed onto our next technique.''

Rolls a scroll across the floor. It spans atleast 5-7 meters.


Type: Supplementary
Rank: S
Range: Short – Long
Chakra: 40
Damage: N/A
Description: This technique is purposed to summon specialized spirits which are unique in their ethereal characteristics compared to other spirits hailing from the Pure World. The Pure World is a separate dimension from our own and the Genki are capable of traveling freely between the dimensions and can use their ethereal energy to manipulate our world. Generally Genki are generic and uniformed. However, certain more powerful Genki carry specialized traits. These Genki are not personal spirits of members of House Katsuryoku. Each of these spirits, in addition to their own abilities, also have the standard abilities of infusion and possession to aid the user as well as basic manipulations of Ethereal Energy to create constructs, streams, etc. The Genki are listed below in their characteristics and appearance. Through a sacrifice of chakra the Katsuryoku member calls upon the greater spirit of their choosing from the Pure World to appear on the battlefield. Initially the spirit’s presence will be known only to the user. Because the spirit will have already been summoned to the field the chakra requirements of 'Testament of Buri' and 'Jorth’s Personification' are halfed. Same with 'Hel’s Alignment’s'. Even if half, the user will still spend the chakra upon each use plus the normal chakra per turn to sustain the infusions.

Aspect of the Tortoise; Kame no Sokumen (カメの側面)
The first of the four specialized spirits which specializes primarily in defensive qualities. Tortoise spirits vary in size. Typically, a tortoise can at maximum size reach up to short-range, however depending on the spirit summoned it can also be smaller. As mentioned the tortoise offers many defensive qualities, which the user can utilize in battle through either object infusion, partial infusion, or full body infusion.
Object Infusion: Infusing the spirit of the tortoise into an inanimate object will coat it in its ethereal essence, granting it defensive qualities. For example; infusing the tortoise into a simple rock will coat it in its essence, allowing the object to move of its own accord and gain the qualities of the tortoise. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the tortoise causes the rock to harden to a high degree and grants it defensive qualities that are within the strength of the ethereal energy (outlined in the clan submission). The object infused with the tortoise spirit will gain temporary resistance to S-Rank sources of damage.
Partial Infusion: A partial infusion with the spirit of a tortoise will allow the tortoise to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly defensive qualities for the duration of the infusion, becoming able to resist A-Rank sources of damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the tortoise to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of a tortoise will form around the user, taking the size and shape of the tortoise spirit itself. The tortoise’s body offers an A-Rank defense while in its tangible state and will interact with elements as per outlined in the clan submission. The ethereal tortoise body formed around the user itself will possess no weight, allowing it to move as fast as the user’s body is capable of without hindering them. Additionally, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Polar Bear; Shirokuma no Sokumen (シロクマの側面)
The second of the four specialized spirits which specializes primarily in offense and strength qualities. The polar bear spirits can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the polar bear prides itself on its strength. The user can access these attributes through object infusions, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the polar bear into an inanimate object will coat it in its ethereal essence, granting it offensive qualities. For example; should the user infuse the polar bear into a lump of rocks it will allow it to move of its own accord and gain the qualities of the polar bear. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the polar bear cause the object in question to gain incredible offensive abilities. Strikes made with the infused object will result in A-Rank physical damage. For example, should the user infuse the spirit of the polar bear into a sword it will cause the sword to naturally inflict A-Rank physical damage upon contact with targets.
Partial Infusion: A partial infusion with the spirit of a polar bear will allow the polar bear to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly offensive abilities for the duration of the infusion. The user’s Taijutsu, Kenjutsu, and Bukijutsu will gain +20 in damage for the duration.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the polar bear to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the polar bear will form around the user taking the size and shape of the polar bear itself. While not specialized in defense the polar bear’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal polar bear body formed around the user itself will possess no weight allowing it to move as fast as the user’s body is capable of without hindering them. The offensive abilities the polar bear grant while in this state allow strikes with its ethereal body to inflict A-Rank physical damage while in its tangible state. These strikes have a short-range reach. Additionally the user’s body becomes much stronger as well, allowing the user’s Taijutsu, Kenjutsu, and Bukijutsu to inflict +20 damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Wolf; Ōkami no Sokumen (オオカミの側面)
The third of the four specialized spirits which specializes in speed. The wolf spirit can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the wolf prides itself on speed. The user can access these attributes through object infusion, partial infusion, or fullbody infusion. The spirit of the wolf itself can move quite quickly on the battlefield, being about twice as fast as a Kage-ranked ninja.
Object Infusion: Infusing the spirit of the wolf into an inanimate object will coat it in its ethereal essence, granting it agile qualities. For example; should the user infuse the wolf spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the wolf, allowing the speed of those rocks to move at twice the speed of a Kage-ranked ninja. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a wolf will allow the wolf to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain incredible speed and agility for the duration of the infusion. The user’s speed will increase to be equivalent to that of twice their normal speed. Subsequently, with the increase in speed their Taijutsu damage will be increased by +10.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the wolf to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the wolf will form around the user, taking the size and shape of the wolf itself. While not specialized in defense the wolf’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal wolf body formed around the user itself will possess no weight allowing it to move without hindering the user. Additionally the user’s body and the wolf will become able to move at three times the user’s base speed. Strikes made by the user and the wolf have a short-range reach and allows the user’s Taijutsu to gain +10 in damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Aspect of the Chameleon; Kamereon no Sokumen (タコの側面)
The fourth of the specialized spirits which specializes in pure supplementary uses. The Chameleon spirit can vary in size but will typically be large enough to fit in short-range, however depending on the spirit summoned can also be smaller. As mentioned the Chameleon prides itself on its supplementary applications in battle. Its capability to change to various colours attunes with the user's elemental affinity in a variety of ways. The user can access these attributes themselves through object infusion, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the chameleon into an inanimate object will coat it in its ethereal essence, granting qualities pertaining the wielder's elemental affinity. For example; should the user infuse the chameleon spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the elemental affinity choosen, allowing said infusion to carry the properties of their elemental affinity, donning said object that is infused with a flame-like shroud of chakra donning the object. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a chameleon will allow the chameleon to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain a boon affiltrated to their elemental affinity. The user’s elemental affinity will increase equivalently to give a +15 damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the chameleon to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the chameleon will form around the user, taking the size and shape of the chameleon itself. While not specialized in defense, attack or agile speed as previously mentioned Genkis, the chameleon's ethereal body will remain in an intangible state, and does not offer some defensive capabilities, unlike the other varations of this technique. The ethereal chameleon body formed around the user itself would naturally possess no weight allowing it to move without hindering the user. Additionally the chameleon will further aid the user by giving another boon all entirely, however still affiltrated with the user's elemental affinity. After fullbody infusing with the chameleon it will grant powers alike to those in its partial infusion, however ontop of so make devoid of all hand signs and replace such with movements, hand gestures, and otherwise still warn-giving signs. This of course only pertains the users affinity. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

''Seishin Tenrai'' is not an exception of restrictions, and as such the user is capable of only summoning two Genkis per battle. Different Genkis can't be summoned at the sametime. If the user attempts 2 Fullbody Infusions in battle (ofc with different spirits), he'll die at the end of the second infusion. Should a Genki while under the influence of Object Infusion sustain damage, it is capable of receeding from the object in time, and remain on the field for further use. A particular Genki can at maximum stay on the field for 6 turns. Object infusions reduce the time on field in 1 turn per use. Partial infusions reduce the time on field in 2 turns per use. Full body infusion can only be sustained for 4 turns max but prevents the use of other infusions and, when terminated, willingly or for timing out, releases the Genki back into the Pure Realm. The techniques becomes available upon recieving the rank of Katsuryoku Initiate.



''Please, examine the scroll, its content and point out it's various risks, retrictions. Basically just point out the pros and cons. Show to me that you fully understand this technique, before I allow you to indulge yourself in the possibilities.''
 

Shady Doctor

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After the scroll unravels, i find myself diving my face into it; eager to see what the contents held. To mo surprise, it was something delightful and Worth the wait.

"This is a crazy technique! It's basically calling upon special Genki to aid us; each having their own unique abilities. There are 4 Genki to choose from and each can be used with object infusion, partial infusions and full body infusions. I'm not sure I'm correct on this next point but it says we can use the the spirits with Hel's alignment also. So i can call upon one of them and it'll be S-rank instead of the A-rank like generic Genki? Anyway besides that, i guess I'll sum up what I've learned of each genki thus far.

The first is the tortoise. Using an object infusion with it grants S-rank defense to said item, plus the ethereal essence and the ability to move how the genki moves it. With a partial infusion, the user is granted A-rank defenses against attacks and the perks of the typical partial infusion. Full body gives you A-rank defense and perks of full body infusions.

Next is the Wolf, One of my favorites thus far. This spirit focuses on its speed, it being twice the speed of a kage ranked Shinobi. With an 0bject infusion the item gets an ethereal coating which grants it agility and speed on par with the wolf Genki. A partial body infusion would grant me double my speed and give me +10 to taijutsu. A full body would take it even further; giving me 3 times speed, +10 to tai and resistance to C-rank physical damage.

Then there's the polar bear. To me it has the weakest or less useful object infusion. With the object infusion it gains the ethereal energy coating and will do A-rank damage with all of its blows. The partial infusion is dope on this one though. It'll grant +20 to all ken, Bukijutsu, and taijutsu along with the ethereal energy. In the full body, the user gets the same boosts of partial plus the ethereal energy can do A-rank damage with every hit and will resist damage from C-rank and lower attacks.

Last but clearly not least is the Chameleon. The object infusion gives the ethereal energy the traits of the users element affinity, plus the genki abilities outlined. Partial body infusion would give me a direct boost of +15 to my main affinity. The full body takes it to another level. I'd be able to use simple gestures or movements to use my main affinity + the boosts from the partial infusion.

Each of the infusions (partial, full body) grants the user the ethereal energy surrounding them and will grant the user the second visions, 6th sense and precognition as stated in the infusions.

With the draw backs, i believe i have them correct. The partial infusions and object infusions go by the standard restrictions of 'Testament of Buri' and 'Jorth’s Personification'*. The full body restrictions are more risky. Basically we can use 1 full body infusion, and if we do a second one we'd die after it is deactivated. Either way, whatever we use this with (Hel's alignment, Testament of Buri or Jorth’s Personification) we can only use up to 2 of them in total."
 

Kirikoe

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Kirikoe observed the scrolls contents quickly analysing the technique at hand, a glorious technique it was a few drawbacks but the strengths gained were greater than that of the drawbacks, a grin would appear over his face full of excitement.

"I see, this is a nice technique, as Ichi-san has already mentioned this technique allows us to summon 2 Genki's out of a choice of 4 in a single battle, the strengths and weaknesses of these spirits vary however they suit the needs of every individuals fighting style quite nicely.. so lets see.. aspect of the tortoise... an indispencible spirit, whiles performing object infusion it allows the object at hand to resist all S rank damage temporarily, great if the user particularly likes to fight with a shield as well as other weaponry or objects, I must ask, if I was to use hels alignment in order to change the tortoises form into the shape of a shield rather than being A rank like normal it should still provide S rank defence? or does this only work for object infusion..

nether the less a great technique already, Partial infusion and full body infusion allows us to tank A rank sources of damage a great asset for any fighter disregarding there style but I can see this really shining when used in close combat

next the aspect of the polar bear, a spirit proud of its power and I can see why, with object infusion its gives the object in question A rank power, this could turn a simple Kunai into something devastating as well as a sword or staff and would work well with my summonings.. Partial and full body offer a +20 increase to our Tai, ken and Buki techniques and full body goes one step further allowing us to tank C rank damage, another spirit suited for close combat.

Now just like Ichi-san this is a particular favourite of mine.. Aspect of the wolf, its speed is a great asset, the fact that the spirit itself is twice the speed of a Kage ranked ninja makes hel's alignment even more deadly with an increase in speed as far as im aware not to mention S rank damage to boot, now if this wasn't enough Object infusion allows us to infuse an object with this spirit and the object in question becomes twice the speed of a kage also.. this makes a simple Kunai or shuriken an incredible weapon..

Partial infusion lets us take this one step further again and allows the user to double the speed as well as gain a +10 tai boost which is incredibly useful and once again full body takes it another step further allowing us to triple our speed with a +10 tai boost as well as C rank damage resistance.. I can say for sure this is a technique I will be favouring.

and for the last.. more unimpressive than the others but by no means is it weak.. apsect of the chameleon.. a spirit which increases your affinity by +15.. a very nice boost for someone like me and Ichi who favour the wind element and have a wide arsenal, as well as others that have other affinities.

full body allows us to keep the boon as well as allows us to rid ourself of pesky hand-seals in exchange for simple gestures, gestures can be much more sly and not as noticeable allowing a simple twitch of the hand or fingers to perform a technique.. catching a lot of peoples unaware..

Now the technique has some drawbacks as previously mentioned but by no means all that big, we can only summon two spirits and two cannot be on the field at the same time, we can only perform full body infusion with one spirit and after the second full body infusion the user dies, not to mention after each infusion the time they have on the field is decreased.. meaning it would be wise to use these techniques more when the user is in a pinch."

Kirikoe stops speaking for a moment and takes a deep breath of air - gaaaaaaaaaaasp - "How was that sensei~"
 

Vex

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This is a great technique, allowing us to summon 4 specialized Genki which have pledged themselves to the House of Katsuryoku. Each of the four genki have a particular skill which they excel at. Like all other genkis, they are able to undergo object infusion, partial infusions, and full body infusions. The genki are of a better quality than the average spirits. They are 'specially summoned from the Pure World in order to assist us, and are completely invisible to the opponent until they are actually utilized in an infusion or attack.
The first spirit is that of the tortoise, which is primarily suited for defense. The tortoise spirit is able to bestow a defense of S rank on an object upon being infused into that object. A good usage I've found is using the object infusion upon your clothing, giving your body an S rank protection with the use of a simple object infusion. In addition to bestowing an S rank protection, the user is able to manipulate the object, allowing it to float, hover, or even fly up. Using this skill, the user himself could achieve flight by infusing his clothing. The partial infusions and full body infusions are cool as well, and are able to bestow the traits of precognition, aura sensing, and sixth sense on the user. With a partial infusion, the user gains A rank protection. With a full body infusion, the tortoise is able to take full control of the user's body also giving him A rank protection.
The second spirit is called the Polar Bear, and is primarily suited for an offensive style especially in terms of taijutsu. Objects infused with the polar bear are able to achieve A ranked freeform damage. Wearing gloves with an outfit, and infusing the polar bear into your clothing allows you to inflict A rank damage freeformed. The advantage of this is that it can be stacked since the boost isn't applied to the user, but his clothing. You can also infuse the polar bear into a sword, or weapon, giving the weapon a higher degree of damage potential. A partial infusion on the user gives the precognition, sixth sense, and aura sensing. In addition, the user gains a +20 boost to taijutsu, bukijutsu, and kenjutsu. A full body infusion allows the user to envelop himself in the Ethereal body of the polar bear, being able to deliver A rank damage with its attacks. In addition, all Tai, Ken, and bukijutsu gain +20.
Thirdly is the wolf spirit, which is primarily geared towards speed. The wolf spirit allows the user to increase his own speed, or the speed of objects by quite a bit. Object infusion allows the user to infuse the wolf into an object and cause it to move at double speed. If you were to infuse the wolf into your shoes or pants, you could move at twice Kage rank speed. The partial infusion allows the user to infuse the wolf into his body, and move at twice his own speed. Full body infusion is quite amazing. By infusing the wolf into your entire body, you become capable of moving at three times the speed of a kage rank ninja.
Finally, there is the chameleon spirit. The chameleon is a more supplementary genki, able to infuse objects with Elemental chakra. In addition, the user becomes able to utilize his element with increased power through the use of a partial infusion. Moreover, with the usage of a full body infusion, the user becomes able to utilize his element without the use of handseals, rather with simple hand gestures.
Overall, the spirits are very versatile. However, they have certain drawbacks. Firstly, we can only use two spirits per match. A full body infusion makes it so that the genki is limited in its time on the field, and can only be there for 4 turns. Two full body infusions per match will result in the death of the user afterwards. Only two genki are able to be used per match.
 
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Akasha

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The Draw would with her new profound power focus on a genki of lower rank in her vicinity. Using her chakra she would easily manipulate it to be under her control. Due to Genki being completely under her control and her whim, she would further manipulate into a three-dimensional object which she would sent forth in an offensive manner.

Spiritual Liturgy

When it comes to object infusion with each spirit; will the spirits coat the objects in their ethereal state? So if we, let's say summon a spirit which is of 2x2meters size and infuse a kunai with it, would the kunai have a defensive/offensive (when it comes to the first two spirits) capabilties 2x2 meters around its size due to the spirit? Or nah?

Everything else was said before I replied. <_<''
 

Never

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Yoruichi reads it all, nodding to herselfas the others spoke about their findings of the technique, she specifically reads "Aspect of the Wolf; Ōkami no Sokumen" and gives a thumbs up. "I like this one because I said so."
 

Gobi Gobletsson

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This technique is purposed to summon specialized spirits which are unique in their ethereal characteristics compared to other spirits hailing from the Pure World. The Pure World is a separate dimension from our own and the Genki are capable of traveling freely between the dimensions and can use their ethereal energy to manipulate our world. Generally Genki are generic and uniformed. However, certain more powerful Genki carry specialized traits. These Genki are not personal spirits of members of House Katsuryoku. Each of these spirits, in addition to their own abilities, also have the standard abilities of infusion and possession to aid the user as well as basic manipulations of Ethereal Energy to create constructs, streams, etc. The Genki are listed below in their characteristics and appearance. Through a sacrifice of chakra the Katsuryoku member calls upon the greater spirit of their choosing from the Pure World to appear on the battlefield. Initially the spirit’s presence will be known only to the user. Because the spirit will have already been summoned to the field the chakra requirements of 'Testament of Buri' and 'Jorth’s Personification' are halfed. Same with 'Hel’s Alignment’s'. Even if half, the user will still spend the chakra upon each use plus the normal chakra per turn to sustain the infusions.

I'm gonna cut this out for you people, just to clarify the consequences and certain restrictions. Through a sacrificial portion of chakra - being forty(40). Once you've chosen a spirit to summon, using Testament of Buri, Jorth's Personification and Hel's Alignment, the chakra costs are halfed. This means A-ranked Jorth's Personfication's chakra cost will be fifteen(15), instead of thirty(30). The sustainment cost will remain the same, however.

Aspect of the Tortoise; Kame no Sokumen (カメの側面)
The first of the four specialized spirits which specializes primarily in defensive qualities. Tortoise spirits vary in size. Typically, a tortoise can at maximum size reach up to short-range, however depending on the spirit summoned it can also be smaller. As mentioned the tortoise offers many defensive qualities, which the user can utilize in battle through either object infusion, partial infusion, or full body infusion.
Object Infusion: Infusing the spirit of the tortoise into an inanimate object will coat it in its ethereal essence, granting it defensive qualities. For example; infusing the tortoise into a simple rock will coat it in its essence, allowing the object to move of its own accord and gain the qualities of the tortoise. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the tortoise causes the rock to harden to a high degree and grants it defensive qualities that are within the strength of the ethereal energy (outlined in the clan submission). The object infused with the tortoise spirit will gain temporary resistance to S-Rank sources of damage.
Partial Infusion: A partial infusion with the spirit of a tortoise will allow the tortoise to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly defensive qualities for the duration of the infusion, becoming able to resist A-Rank sources of damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the tortoise to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of a tortoise will form around the user, taking the size and shape of the tortoise spirit itself. The tortoise’s body offers an A-Rank defense while in its tangible state and will interact with elements as per outlined in the clan submission. The ethereal tortoise body formed around the user itself will possess no weight, allowing it to move as fast as the user’s body is capable of without hindering them. Additionally, all other attributes added which are outlined in the Fullbody Infusion apply.

Did you notice that Partial Infusion and Fullbody Infusion is almost the same, if not entirely aside from the point that they 'fuse'? Why would you use this Genki's Fullbody Infusion?

Aspect of the Polar Bear; Shirokuma no Sokumen (シロクマの側面)
The second of the four specialized spirits which specializes primarily in offense and strength qualities. The polar bear spirits can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the polar bear prides itself on its strength. The user can access these attributes through object infusions, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the polar bear into an inanimate object will coat it in its ethereal essence, granting it offensive qualities. For example; should the user infuse the polar bear into a lump of rocks it will allow it to move of its own accord and gain the qualities of the polar bear. It also allows the user a degree of shape manipulation should the user desire. The effects of the infusion of the polar bear cause the object in question to gain incredible offensive abilities. Strikes made with the infused object will result in A-Rank physical damage. For example, should the user infuse the spirit of the polar bear into a sword it will cause the sword to naturally inflict A-Rank physical damage upon contact with targets.
Partial Infusion: A partial infusion with the spirit of a polar bear will allow the polar bear to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user themselves will also gain highly offensive abilities for the duration of the infusion. The user’s Taijutsu, Kenjutsu, and Bukijutsu will gain +20 in damage for the duration.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the polar bear to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the polar bear will form around the user taking the size and shape of the polar bear itself. While not specialized in defense the polar bear’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal polar bear body formed around the user itself will possess no weight allowing it to move as fast as the user’s body is capable of without hindering them. The offensive abilities the polar bear grant while in this state allow strikes with its ethereal body to inflict A-Rank physical damage while in its tangible state. These strikes have a short-range reach. Additionally the user’s body becomes much stronger as well, allowing the user’s Taijutsu, Kenjutsu, and Bukijutsu to inflict +20 damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Any infused object gains A-rank damage. Don't abuse this freeform. Do you spot any way to exploit Object Infusions?

Aspect of the Wolf; Ōkami no Sokumen (オオカミの側面)
The third of the four specialized spirits which specializes in speed. The wolf spirit can vary in size, but will typically be large enough to fit in short-range, however depending on the spirit summoned it can also be smaller. As mentioned the wolf prides itself on speed. The user can access these attributes through object infusion, partial infusion, or fullbody infusion. The spirit of the wolf itself can move quite quickly on the battlefield, being about twice as fast as a Kage-ranked ninja.
Object Infusion: Infusing the spirit of the wolf into an inanimate object will coat it in its ethereal essence, granting it agile qualities. For example; should the user infuse the wolf spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the wolf, allowing the speed of those rocks to move at twice the speed of a Kage-ranked ninja. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a wolf will allow the wolf to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain incredible speed and agility for the duration of the infusion. The user’s speed will increase to be equivalent to that of twice their normal speed. Subsequently, with the increase in speed their Taijutsu damage will be increased by +10.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the wolf to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the wolf will form around the user, taking the size and shape of the wolf itself. While not specialized in defense the wolf’s ethereal body in its tangible state does offer some defensive capabilities, resisting damage from C-Rank and lower sources and interacting with elements and other sources of damage as per outlined in the clan submission. The ethereal wolf body formed around the user itself will possess no weight allowing it to move without hindering the user. Additionally the user’s body and the wolf will become able to move at three times the user’s base speed. Strikes made by the user and the wolf have a short-range reach and allows the user’s Taijutsu to gain +10 in damage. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Not much to add. Notice this extended reach in the short-range area, what those this mean?

Aspect of the Chameleon; Kamereon no Sokumen (タコの側面)
The fourth of the specialized spirits which specializes in pure supplementary uses. The Chameleon spirit can vary in size but will typically be large enough to fit in short-range, however depending on the spirit summoned can also be smaller. As mentioned the Chameleon prides itself on its supplementary applications in battle. Its capability to change to various colours attunes with the user's elemental affinity in a variety of ways. The user can access these attributes themselves through object infusion, partial infusion, or fullbody infusion.
Object Infusion: Infusing the spirit of the chameleon into an inanimate object will coat it in its ethereal essence, granting qualities pertaining the wielder's elemental affinity. For example; should the user infuse the chameleon spirit into a lump of rocks it will allow the rocks to move on their own accord and gain the qualities of the elemental affinity choosen, allowing said infusion to carry the properties of their elemental affinity, donning said object that is infused with a flame-like shroud of chakra donning the object. It also allows a degree of shape manipulation should the user desire.
Partial Infusion: A partial infusion with the spirit of a chameleon will allow the chameleon to lend its powers temporarily to the user. In addition to being able to grant a sixth sense, second vision, and precognition (outlined in Testament of Buri) the user himself will also gain a boon affiltrated to their elemental affinity. The user’s elemental affinity will increase equivalently to give a +15 damage.
Fullbody Infusion: The ultimate union where the spirit and host will share one mind. This also allows the chameleon to take control of the body of the host should the host be incapacitated or injured in any form. Whilst in this state the ethereal essence of the chameleon will form around the user, taking the size and shape of the chameleon itself. While not specialized in defense, attack or agile speed as previously mentioned Genkis, the chameleon's ethereal body will remain in an intangible state, and does not offer some defensive capabilities, unlike the other varations of this technique. The ethereal chameleon body formed around the user itself would naturally possess no weight allowing it to move without hindering the user. Additionally the chameleon will further aid the user by giving another boon all entirely, however still affiltrated with the user's elemental affinity. After fullbody infusing with the chameleon it will grant powers alike to those in its partial infusion, however ontop of so make devoid of all hand signs and replace such with movements, hand gestures, and otherwise still warn-giving signs. This of course only pertains the users affinity. Furthermore, all other attributes added which are outlined in the Fullbody Infusion apply.

Not all elements are available. Only the one, primary element, that pertains to the bio in use gains the boon, and decides which element's properties the Object infusions takes on. Simply view the Chameleons Object Infusions, as a new variety of possibilities to your favoured element.

''Seishin Tenrai'' is not an exception of restrictions, and as such the user is capable of only summoning two Genkis per battle. Different Genkis can't be summoned at the sametime. If the user attempts 2 Fullbody Infusions in battle (ofc with different spirits), he'll die at the end of the second infusion. Should a Genki while under the influence of Object Infusion sustain damage, it is capable of receeding from the object in time, and remain on the field for further use. A particular Genki can at maximum stay on the field for 6 turns. Object infusions reduce the time on field in 1 turn per use. Partial infusions reduce the time on field in 2 turns per use. Full body infusion can only be sustained for 4 turns max but prevents the use of other infusions and, when terminated, willingly or for timing out, releases the Genki back into the Pure Realm. The techniques becomes available upon recieving the rank of Katsuryoku Initiate.

2 usages per battle. Can't be summoned at the same time. Death at the end of second fullbody infusion. Should your Genki be destroyed in a clash while in Object infusion, it will receed to your side, and NOT disperse from the field. ''Different Genkis can't be summoned at the sametime.'' This shouldn't imo, hinder you from using the generic genkis, aslong as you can argue that they're pre-existing on the field/roaming it already per say.

Answer the questions, and ask if you've got any.
 

Shady Doctor

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"Did you notice that Partial Infusion and Fullbody Infusion is almost the same, if not entirely aside from the point that they 'fuse'? Why would you use this Genki's Fullbody Infusion?"

Well I'd personally use it for the actual perks of full body infusion. The tortoise would become one with me, giving me resistance to Gen and also giving me a second being that can control my body if my mind is messed up. I'm sure there's some hidden trick to the tortoise full body, but i can't spot it yet.


"Any infused object gains A-rank damage. Don't abuse this freeform. Do you spot any way to exploit Object Infusions?"

Well what i see is all that ethereal energy covering the weapon in short range all around it.

"Not much to add. Notice this extended reach in the short-range area, what those this mean?"

Same as the last, basically meaning we'd be able to hit something from 5m away with a punch of ethereal energy similar to frog kata.


Really no other questions about the technique i can see at the moment. Unless I've missed something?
 
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