(Suiton: Senkō Sakumetsu) - Water Release: Submerged Shark Scraping Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user spits a lake of water near the enemy from which water sharks come out and force the enemy up. He then jumps up and slashes the opponent wither a sword or kunai back into the lake, where they are devoured by the sharks. The remaining water can act as a water source for future techniques.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
So you will spit a lake-size amount of water at the opponent and it will travel with haste at the opponent, sharks will form and attack the opponent sending them into the air. From there you will jump above them and slash them with your sword, back down to the sharks. The sharks will finish him off by devouring and tearing the opponent up.
(Suiton: Gobōshokusame) - Water Release: Five Gluttonous Sharks
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. They then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
Create a pillar by slashing it at the opponent, sending them into the air. You will then create 5 sharks, one will head straight to bite and implode on the opponent sending them to the ground where there will be a source of water created from the pillar/sharks themselves. From there the sharks will gnaw and drag the opponent into the ground, bite and then implode on the opponent killing him off.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
Very powerful shark. After using a large water source, the user creates a huge shark able to absorb B-Rank level techniques and as this happens, it becomes larger and larger to further create harm upon the opponent. this shark has some degree of sentience if I recall in the anime and its brute force is tremendous.
(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 70
Damage points: 120
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
Jutsu used by Kisame to really put Gai in a touch spot. The user will create a thousand water sharks all formed in a wall/wave pattern that will crash on top and engulf the entire battlefield and anyone unlucky enough to be met with it. This is for the most part projectile and quite hard to get off, and pretty easy to notice.