[CJ] Tybone & Kryptiic

Kryptiic

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Futon: Sore wa Kaze no Nakada | Wind Style: It's in the Wind

Type: Attack
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user performs two hand seals and infuses their chakra into the wind around a target. They cause the air, two meters around the target to rapidly move in different directions. Hidden in the wind are very small, tangible sheets of wind. The sheets cut into the opponents body, not deep enough to kill, but because of the sheer amount of sharp sheets it feels like they are being torn to shreds and by the end of it their body is completely covered in cuts and their clothes completely torn. Although it's not meant to kill, the sheer number of cuts causes an immense amount of pain all over the body.

Restrictions
– Can only be taught by Kryptiic
– Can only be used two times per match.
– No wind jutsu above A rank in the same turn.

Simple technique, if you have any questions just ask.

Only thing is don't overestimate the jutsu. Being ninja would mean that it's possible to continue after taking the jutsu, but the sheer amount of lacerations would put them to the point where they're just an easy target.

Also you can choose where the blades begin within the wind (such as behind them) but after that they will ride the wind currentry and slice everywhere.

The lacerations aren't shallow, but with reference to your questions the blades are short. Plus the jutsu wasn't made to slice off limbs etc, it was more for situations like the HHG at the moment, where it's enough to down an opponent without destroying them.
Can the blades slice through armour?

HHG = Head hunter games. Where the body needs to be identifiable.

And yes, following the weaknesses and ranks of course. But also remember the armour, especially if it's of A and possibly B (depending on the nature) would make the lacerations not as severe as it would if there was no armour, though ik sure you could of worked that out.
 

Roy

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Futon: Sore wa Kaze no Nakada | Wind Style: It's in the Wind

Type: Attack
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: The user performs two hand seals and infuses their chakra into the wind around a target. They cause the air, two meters around the target to rapidly move in different directions. Hidden in the wind are very small, tangible sheets of wind. The sheets cut into the opponents body, not deep enough to kill, but because of the sheer amount of sharp sheets it feels like they are being torn to shreds and by the end of it their body is completely covered in cuts and their clothes completely torn. Although it's not meant to kill, the sheer number of cuts causes an immense amount of pain all over the body.

Restrictions
– Can only be taught by Kryptiic
– Can only be used two times per match.
– No wind jutsu above A rank in the same turn.

Simple technique, if you have any questions just ask.

Only thing is don't overestimate the jutsu. Being ninja would mean that it's possible to continue after taking the jutsu, but the sheer amount of lacerations would put them to the point where they're just an easy target.

Also you can choose where the blades begin within the wind (such as behind them) but after that they will ride the wind currentry and slice everywhere.



Can the blades slice through armour?
Yeah, I'm aware the technique is limited in it's ability to cut, only causing non-lethal lacerations so mostly a technique to create an opening to deal more damage, I see a way to combine this with the A-Ranked fire pillar technique. Might be tricky to use against armored opponent but in that case if I'd use it to amplify flames u-u woosh and all.

My turn o/

Genjutsu: Kuro Mizu | Illusion Technique: Dark Water
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: A genjutsu which, once the user has cast it lays dormant inside the target's chakra system until the user initiates a water technique which creates it's own water source. The water technique will appear to be of a pitch black color, however due to the water's transparency this results in the water appearing invisible to the naked eye thus the target will be unable to see it unless they have a dojutsu or a sensory ability. The illusion only changes the water's color, any other characteristics of the water still remain. The genjutsu has been derived from the Rain Release skill 'Dark Rain Technique' which turns raindrops black, making them invisible but in this case it's purely illusionary and only makes the first water technique used after casting the illusion pitch black.
Note: Can only be taught by Tybone.
Note: Dojutsu users and sensors will still be able to see/sense the water.
Note: The genjutsu remains dormant until a water technique is used by the user.
Note: Only applies to water techniques that materialize their own water.
Note: No Genjutsu in the next turn.
Note: Can only be used twice per battle.

This genjutsu basically changes the color of a water technique created through the user's own chakra, making it invisible to the naked eye to all other properties such as sounds or effects on the battlefield and ofcourse touch still remain so it's use is best taken advantage of in combination with smaller scaled and the more silent types of water techniques. Any questions? ^^
 

Kryptiic

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Yeah, I'm aware the technique is limited in it's ability to cut, only causing non-lethal lacerations so mostly a technique to create an opening to deal more damage, I see a way to combine this with the A-Ranked fire pillar technique. Might be tricky to use against armored opponent but in that case if I'd use it to amplify flames u-u woosh and all.

My turn o/

Genjutsu: Kuro Mizu | Illusion Technique: Dark Water
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: A genjutsu which, once the user has cast it lays dormant inside the target's chakra system until the user initiates a water technique which creates it's own water source. The water technique will appear to be of a pitch black color, however due to the water's transparency this results in the water appearing invisible to the naked eye thus the target will be unable to see it unless they have a dojutsu or a sensory ability. The illusion only changes the water's color, any other characteristics of the water still remain. The genjutsu has been derived from the Rain Release skill 'Dark Rain Technique' which turns raindrops black, making them invisible but in this case it's purely illusionary and only makes the first water technique used after casting the illusion pitch black.
Note: Can only be taught by Tybone.
Note: Dojutsu users and sensors will still be able to see/sense the water.
Note: The genjutsu remains dormant until a water technique is used by the user.
Note: Only applies to water techniques that materialize their own water.
Note: No Genjutsu in the next turn.
Note: Can only be used twice per battle.

This genjutsu basically changes the color of a water technique created through the user's own chakra, making it invisible to the naked eye to all other properties such as sounds or effects on the battlefield and ofcourse touch still remain so it's use is best taken advantage of in combination with smaller scaled and the more silent types of water techniques. Any questions? ^^
No questions, thanks for the Cj. :D
 
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