( Aburame no Hijutsu: Kaushigai ) Insect Secret Technique: Scavenging
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 20
Damage Points: N/A
Description: Scavenging is a passive technique where the user introduces a new mechanism within any insect technique he performs. While they're moving as a swarm, they have a very natural flow that gives the construct a great flexibility. What Scavenging does is insert a pulsation spin across the swarm, using flight patterns and wing motions. When it happens, the swarms become more conspicuous, as the light shimmers slightly across the construct with each pulsation, but it greatly increases the swarm's chakra absorption technique, as it evenly splits apart the chakra and distributes it mechanically across the whole construct, for a more efficient absorption, almost like a drill that then redistributes the splintered chakra throughout a greater number of mouths. There are two practical effects to this, the first is that, when an opposing technique happens to collide with a construct, and the swarm overpowers it ( following the same S&W, as Scavenging does not increase the damage or resistance of the construct ), then the drilling pulse will split the defeated technique and absorb the chakra used to produce it throughout the swarm. The second effect is that when affecting a living organism directly, it will double the amount of chakra stolen.
Note: This technique's cost is distributed through its duration, 5 chakra every 2 turns. Thus, this technique last 8 turns.
Note: Aburame that have their biography for more than 6 months and have mastered all the Aburame techniques can spend chakra every 3 turns. Thus, this technique would last 12 turns.
Note: Requires 3 turns cool down between usages.
Note: Can only be used 3 times.
The purpose of this technique was to exponentiate the chakra we can steal from our opponent. It gives a specific motion that stacks onto other techniques, where the insects will behave like a drill, severing the techniques and then keeping the chakra moving across the whole swarm. It has two abilities, the first, it will steal all the chakra from any technique they collide with, as long as some of the insects would live. That only happens if the technique would overpower your opponent's technique. It would continue on weaker, but it would steal the whole chakra within the defeated technique. The second property is that it enhances the insect's inherent chakra draining abilities. By default, and default is the chakra draining abilities of the Kikaichu bugs, it is 14 chakra per turn, meaning that, while Scavenging is active, your insects steal 28 chakra per turn.
Half of the whole chakra stolen will serve to feed the insects, and is basically chakra lost (for now, I'll work on something). The other half of the chakra can be automatically distributed to any insect short range from the point of draining, and then to you, which means that you don't have to retrieve the insects that were within the technique. If you're not short range from the point of draining, you can send any insect to you, and it will infuse you with the chakra on contact. It's the standard business ( which is why your technique is so much more chakra efficient ).
Any questions you'd like to ask?
Oh yes, I forgot. When you activate this technique, you spend 5 chakra. The next turn you don't spend anything. The following you spend 5 chakra again, and so on until you spent 20 chakra. This lasts 8 turns. If you have your bio for more than 6 months, it becomes every third turn, so it lasts 12 turns.