Vex vs. Haku

-Haku Yuki-

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Le epic fight music




Haku in sig He's wearing his custom weapon the frost ring.

Toukan no Wa | Frost Ring
Type: Weapon
Rank: S-Rank
Range: Short
Chakra: N/A
Damage: N/A
Description:
The ring of the frost giant king of the north. Its made of a special metal that can channel Water, Wind and Ice chakra. Wielding the ring gives the user greater power for his Water, Wind and Ice jutsu and gives him the unique ability to materialize a weapon made of either one of these elements in the hand the ring is. For example, the user can materialize a hammer, a sword, a whip, a glove, a bow, etc. User must choose which weapon is materialized, and only one weapon may be used per turn.
Abilities:
+5 damage to Wind and Water
+10 damage to Ice
The elemental weapons that can be created are equal to S-Rank elemental jutsu
Restrictions:
Creating the weapons counts as a turn
Weapons maintain themselves until destroyed or released
While wielding an elemental weapon, user can't make hand seals
Weapons can't be thrown but only wielded
Can't channel fire chakra while using elemental weapons
only -Haku Yuki- can use





Haku arrived on the battle field the man standing infront of him was unknown to Haku but he had sent an invitation for battle. His clothes black robes with a cloud pattern this was also new to Haku. The man gave a strange air about him. he certainly looked strong.

Who are you why have you invited me here?

Haku made a single handsign as a snow began to fall on the battle field allowing Haku to sense everything it touched.

Hyoton: Chakra Sensing Yuki) � Ice Release: Chakra Sensing Snow
Rank: C
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: -
Description: The user will make snow to fall from the sky and will use it to sense the opponent�s location. After 3 turns the terrain will be covered by a layer of snow.


Even the feel of his chakra was differnt, almost as if he wasn't alive Haku only grew more perplexed, who is this man and why did he call Haku to battle. Sweat drips from Hakus forehead unseen of course due to hakus mask. Haku could feel the tension the murderous intent in his eyes he knew this was not going to be an easy battle.
 
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Vex

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Sasori walked down towards Haku, it seemed his prey had taken the bait. He was searching for a Hyouton puppet, and Haku had risen to the challenge. Sasori was dressed casually in robes concealing every part of his body except his face.
Sasori would stroll into the clearing noticing the sudden onset of snow. He realizes that his opponent was near him.
"You will be an excellent addition to my puppet collection, Haku.."
Sasori would suddenly focus chakra and make three handseals, and focused doton chakra below Haku's feet. Suddenly, an underground reservoir of adhesive mud would be created below him. Suddenly, cracks would begin to form along the ground, as adhesive mud would propagate out from underneath the ground. The mud would easily cover the area all around Haku up to mid range, ending at Sasori's feet. The swamp is made of a more dense, and thick quality which would easily bind him. The swamp would capture Haku, preventing him from movement. Finally, Sasori would stomp on the ground, initiating the final part of the technique. As he swamps, he'd toss a barrage of poison smoke bombs into the area immediately surrounding Haku. The poison would spread into the area mid range around Haku and Sasori, reaching even Sasori's location. He causes a large crocodile of mud to form in the swamp directly below the small platform Haku is standing on. Suddenly, the crocodile would leap upwards out of the swamp, snapping Haku up in its powerful jaws before retreating back into the depths of the swamp.



[Doton: Chika Shoutaku Doragon] – Earth Release: Subterranean Marsh Dragon
Rank: S
Type: Supplementary/Offensive
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing a sequence of three handseals, the user will focus their doton chakra into the ground beneath the opponent's feet, to cause for the formation of an underground reservoir of mud. With a final handseal, the user will create cracks and fractures on the solid layer of rock concealing the newly formed swamp, to expose the underlying marsh. The instant the first fractures begin to permeate, the uppermost layer of the adhesive swamp seeps through and quickly binds the opponent's feet in place, firmly rooting them to the section of rock they're on top of. As the cracks in the ground grow, the thin layer of rock the opponent is positioned on begins to break off into small platforms of drifting stone. The created swamp is similar in composition to Earth Release: Swamp of the Underworld, but much larger in magnitude as well as possessing a much thicker, denser quality to it, allowing for the platforms of rock to easily float upon its surface. Without hesitation, the user will stomp their leg on the ground to initiate the final stage of the technique. By pouring in a larger abundance of chakra into the swamp, the user will materialize a large crocodile-like dragon made purely of swamp directly beneath the rocky platform the opponent is positioned on, utilizing the beast to swallow them whole in its upward ascent before plunging back into the depths of the sticky marsh.

Note: Can only be used once per battle
Note: Can only be Taught by -Venom-
Note: No other S-Rank or above Doton in the user's next turn
Note: Requires both parties to be standing upon solid ground within the logical limitations of allowing the creation of an underground swamp
 

-Haku Yuki-

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Sasori walked down towards Haku, it seemed his prey had taken the bait. He was searching for a Hyouton puppet, and Haku had risen to the challenge. Sasori was dressed casually in robes concealing every part of his body except his face.
Sasori would stroll into the clearing noticing the sudden onset of snow. He realizes that his opponent was near him.
"You will be an excellent addition to my puppet collection, Haku.."
Sasori would suddenly focus chakra and make three handseals, and focused doton chakra below Haku's feet. Suddenly, an underground reservoir of adhesive mud would be created below him. Suddenly, cracks would begin to form along the ground, as adhesive mud would propagate out from underneath the ground. The mud would easily cover the area all around Haku up to mid range, ending at Sasori's feet. The swamp is made of a more dense, and thick quality which would easily bind him. The swamp would capture Haku, preventing him from movement. Finally, Sasori would stomp on the ground, initiating the final part of the technique. As he swamps, he'd toss a barrage of poison smoke bombs into the area immediately surrounding Haku. The poison would spread into the area mid range around Haku and Sasori, reaching even Sasori's location. He causes a large crocodile of mud to form in the swamp directly below the small platform Haku is standing on. Suddenly, the crocodile would leap upwards out of the swamp, snapping Haku up in its powerful jaws before retreating back into the depths of the swamp.



[Doton: Chika Shoutaku Doragon] – Earth Release: Subterranean Marsh Dragon
Rank: S
Type: Supplementary/Offensive
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing a sequence of three handseals, the user will focus their doton chakra into the ground beneath the opponent's feet, to cause for the formation of an underground reservoir of mud. With a final handseal, the user will create cracks and fractures on the solid layer of rock concealing the newly formed swamp, to expose the underlying marsh. The instant the first fractures begin to permeate, the uppermost layer of the adhesive swamp seeps through and quickly binds the opponent's feet in place, firmly rooting them to the section of rock they're on top of. As the cracks in the ground grow, the thin layer of rock the opponent is positioned on begins to break off into small platforms of drifting stone. The created swamp is similar in composition to Earth Release: Swamp of the Underworld, but much larger in magnitude as well as possessing a much thicker, denser quality to it, allowing for the platforms of rock to easily float upon its surface. Without hesitation, the user will stomp their leg on the ground to initiate the final stage of the technique. By pouring in a larger abundance of chakra into the swamp, the user will materialize a large crocodile-like dragon made purely of swamp directly beneath the rocky platform the opponent is positioned on, utilizing the beast to swallow them whole in its upward ascent before plunging back into the depths of the sticky marsh.

Note: Can only be used once per battle
Note: Can only be Taught by -Venom-
Note: No other S-Rank or above Doton in the user's next turn
Note: Requires both parties to be standing upon solid ground within the logical limitations of allowing the creation of an underground swamp
Collection? A puppet user who makes humans into puppets is it? Well then I just can't let you capture me!

Haku watched Sasori carefully instead of using puppets the man was making handsigns Haku prepared for the worst, the ground itself was starting to feel like it was changing and Hakus snow allowed him to sense chakra pouring into it allowing Haku to come to the conclusion its an earth style technique Haku quickly forced his arm downwards while expelling wind chakra blasting him into the air before the mud could form and just as quickly as he did that he made another hand sign forming 7 mirrors one behind him which he went into, one high above sasori (mid range high) and 5 surrounding sasori (right, left,behind,infront and above) Haku jumped to the mirror higher then the ones on the ground surrounding sasori Haku then jumped out of that mirror going even higher into the sky while blowing all the mirrors up.( the mirror that was at my old position is broken by the mud dragon the mirrores creation and the mirrors explosion are only separated by seconds but its enough to escape the dragon made of mud and poison gas)


(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

(Hyouton: Makyō Hyōshō) Ice Release: Demonic Ice Crystal Mirrors
Rank: S
Type: Attack
Range: Short-Mid
Chakra Cost: 40 (+10 extra per turn, excluding the first turn)
Damage: 80
Description: The user will make a dome of 21 ice mirrors surround the opponent. Twelve are at ground level, eight are above the first twelve and placed at an angle so that they face slightly downward, and the last one is place directly at the top and center of the dome, facing directly down to the ground. The user can move at extremely high speeds that only the Sharingan can keep up with and manage to dodge while in this dome. The user can freely leap in and out of the mirrors as they wish and move to the other mirrors if one is destroyed, but the jutsu requires so much chakra to maintain that the users movements become progressively slower the longer they hold it (after three turns have passed a normal ninja can keep up with it for the most part) and they cannot perform jutsu while using this. When the jutsu is first starting, though, the user can move so quickly that it looks as though they are in, and attacking from, all 21 mirrors simultaneously. This jutsu was very resistant to fire jutsu, and can only be melted by fire of its own rank or greater, and cannot be destroyed by wind or water alone (both would basically empower it) unless it is of forbidden rank. A single ice mirror (or any number less than the complete set of mirrors) can also be created that the user can use as a shield and go in and out of it through both sides.
(Hyouton: Makyō Hyō Satsu) Ice Release: Mirror Ice Murder
Rank: S
Type: Attack
Range: Inside of the Demonic Ice Crystal Mirrors
Chakra Cost: 40
Damage: 80
Description: The user will detonate all of the mirrors after using “Ice Release: Demonic Ice Crystal Mirrors” causing an enormous explosion, damaging all inside. Meanwhile, using the great speed granted to them by the jutsu, the user will leave the mirrors at the last second before they explode.
Note: Only usable while “Ice Release: Demonic Crystal Ice Mirrors” is active.


So inorder before the mud forms haku forces himself into the air with the wind jutsu
forms mirrors and enters one as he's flying backwards
jumps into one away from the dragon and jumps out blowing all of them up he's now long range high
 

Vex

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As Haku used the Hurricane fist to launch himself upwards, Sasori would prepare salt release chakra. preparing Salt Release chakra. As Haku creates his Ice Mirrors around Sasori, he would focus his chakra and form an omnidirectional translucent dome of salt which would then expand outwards. The salt would begin as an armor but would then expand outwards. The salt would easily cause the ice mirrors to melt, if they were to explode it would be irrelevant, the salt would still be able to deal with them with ease. Then, while Haku is still in the air, Sasori would make two handseals underneath his cloak and stomp on the ground before focusing wind chakra around Haku's location in the air. Suddenly, wind currents would surround Haku, forcing him into a fetal position and unable to move, as wind surrounds him in the air and forms into a bubble.
If Haku is unable to escape within one turn, he'd faint due to lack of oxygen.
(Shiōton: Setsuwa no Sheherazādo) – Salt Release: Tales of Scheherazade
Type: Offensive, Defensive, Supplementary
Rank: D-S (A rank)
Range: Short – Long
Chakra: 10-40
Damage: 20-80
Description: Through the rapid release and conversion of Salt chakra the user becomes capable of manipulating salt within their own body and in the earth around them to shape it as they wish. This is the most basic application of Salt Release which allows the user to create various versatile constructs and streams from either his body or the ground. If coming from the body, the user can generate the salt through simple movements or gestures. If the user generates the salt from the ground, it requires a handseal (S rank requires two handseals, regardless if it comes from the body or the ground). The user can form the salt into many shapes such as pillars, tools, weapons, waves, granulated salt, and other shapes to fit the user’s needs in battle. These creations however, are non sentient. Their cumulative strength will be equal to the rank with which the jutsu is used. For instance if the user wanted to make two salt pillars, and used the B rank version, each salt pillar would be C ranked. In addition, the range of the jutsu would be dependent upon the rank used. D-C rank can reach up to short range, B-A rank up to mid, and S rank up to long.

Note: S ranked version can only be used three times per battle with a one turn cool down between uses.
Note: Can only be taught by Vex

(Fuuton: Haha shikyū) Wind Style: Mother's Womb
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up backfiring, but if they do not escape in time then the user will faint due to lack of air.
NOTES
►Can be used once per battle
►No wind over A rank next turn
►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen
►Can only be taught by Zanda
 

-Haku Yuki-

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As Haku used the Hurricane fist to launch himself upwards, Sasori would prepare salt release chakra. preparing Salt Release chakra. As Haku creates his Ice Mirrors around Sasori, he would focus his chakra and form an omnidirectional translucent dome of salt which would then expand outwards. The salt would begin as an armor but would then expand outwards. The salt would easily cause the ice mirrors to melt, if they were to explode it would be irrelevant, the salt would still be able to deal with them with ease. Then, while Haku is still in the air, Sasori would make two handseals underneath his cloak and stomp on the ground before focusing wind chakra around Haku's location in the air. Suddenly, wind currents would surround Haku, forcing him into a fetal position and unable to move, as wind surrounds him in the air and forms into a bubble.
If Haku is unable to escape within one turn, he'd faint due to lack of oxygen.
(Shiōton: Setsuwa no Sheherazādo) – Salt Release: Tales of Scheherazade
Type: Offensive, Defensive, Supplementary
Rank: D-S (A rank)
Range: Short – Long
Chakra: 10-40
Damage: 20-80
Description: Through the rapid release and conversion of Salt chakra the user becomes capable of manipulating salt within their own body and in the earth around them to shape it as they wish. This is the most basic application of Salt Release which allows the user to create various versatile constructs and streams from either his body or the ground. If coming from the body, the user can generate the salt through simple movements or gestures. If the user generates the salt from the ground, it requires a handseal (S rank requires two handseals, regardless if it comes from the body or the ground). The user can form the salt into many shapes such as pillars, tools, weapons, waves, granulated salt, and other shapes to fit the user’s needs in battle. These creations however, are non sentient. Their cumulative strength will be equal to the rank with which the jutsu is used. For instance if the user wanted to make two salt pillars, and used the B rank version, each salt pillar would be C ranked. In addition, the range of the jutsu would be dependent upon the rank used. D-C rank can reach up to short range, B-A rank up to mid, and S rank up to long.

Note: S ranked version can only be used three times per battle with a one turn cool down between uses.
Note: Can only be taught by Vex

(Fuuton: Haha shikyū) Wind Style: Mother's Womb
Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user focuses their wind chakra on the floor underneath their opponent as they perform 2 hand seal before stomping down on the ground causing a strong, but harmless, torrent of wind to shoot up from underneath the opponent. The user will then manipulate the torrent of wind in order to create a concentrated orb of wind that encloses around their opponent trapping them in a small circular space. The space inside the orb is tight, leaving them in a sitting position before it gradually shrinks until the opponent is forced to take a fetal position like the times when they were in their mothers womb. The wind orb consists of many racing wind currents that rapidly circulate around the opponent, creating a near solid concentrated wind orb inside and out, while making it difficult for the opponent to breath as outside air cannot penetrate the orb leaving them with the little amount of air that was captured when the orb first formed. The orb is strong enough to withstand most elemental and raw chakra attacks, following the strengths and weaknesses, and once inside if the user does not counter correctly their attack may end up backfiring, but if they do not escape in time then the user will faint due to lack of air.
NOTES
►Can be used once per battle
►No wind over A rank next turn
►If the opponent does not escape the orb by next turn they will faint due to lack of oxygen
►Can only be taught by Zanda

As Haku's ice mirrors blow up the ones around sasori fall to and are melted away. Haku is surprised because there was no fire style used it was a differnt jutsu something Haku had never felt before a new element of some kind. But that was the least of Hakus concerns his chakra senseing snow could pick up a wind like chakra forming a bubble around Haku and forcing him into a fetel position.

What is this (the air is short in here if I don't break out I'm dead I have no choice this ninja is strong to fore me to use this here)

Haku clapped his hands forming a single hand sign (hakus only needs a single hand sign for ice jutsu) upon opening his hands a small egg shaped orb of ice chakra was in his hands haku released the chakra creating a huge explosion of pure ice chakra (not even a solid just chakra and ice is resistant to wind not to mention this is an F rank jutsu I believe it'll break me out) that forced the wind bubble apart Hakus muscles weakened slightly and he is nable to keep an upright position for a few seconds due to his jutsu but this doesn't prevent him from preforming other jutsu or moving around (it's literally written in the description)


Hyouton: Koori Bakudan (Ice Relase: Ice Bomb)
Type: Attack
Rank: forbidden
Range:Short-Mid
Chakra Cost: 50
Damage Points: 90 (-20 to the user from the blast)+10(ice ring boost)
Description:
The user makes 5 hand seals while building up a large amount of ice chakra. He then condenses it into a white sphere between his palms made of compressed pure ice chakra the size of a small egg. He then releases his control on the sphere, releasing that huge amount of chakra in a form of an ice shockwave that freezes all non-organic matter up to mid range, leaving only a frozen small crater with the user in the middle.

note: can't use any more ice jutsu for 2 turns and water or wind above A-Rank for 2 turns.
note: user can't perform taijutsu during the next turn
note: usable once per match
note: user collapses after use and can't stand for 15 seconds ( does not mean user can't move at all )
note: can only be taught by -Haku Yuki-


Now free falling and unable to keep an upright stance even in the air Haku bites his thumg and forms several hand signs and uses the summoning jutsu bringing forth hirashin Hakus hoopoe bird who falls Haku upwards and away from sasori high into long range (high and away)

(Kuchiyose no Jutsu: Hiraishin)- Summoning Jutsu: Flying Thunder God
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Hiraishin is a Hoopoe from ancient times. Tobirama named his technique after this bird after seeing it soar in the skys during a thunder storm. Hiraishin is a large summon able to carry 2 people without being slowed down. His feathers are light blue and his beak is gold. He has a rather short temper and is quick to snap out against his summoner if they don't show him proper respect. His name was given to him because of his ability to control thunder (Lightning release). Being able to preform all lightning style ninjutsu that the user knows with a flap of his wings or by shooting it from his beak (with the exception of ones that require a human hand such as chidori).

Note: can only be summoned for four turns
Note: Can only be summoned once per battle

Thank you Hirashin I'm in your debt

What happened to you?

Haku finally regaining his ability to stand stands upright on Hirashin

He's strong I had to use one of my best jutsu just to escape his technique and thats probably not even his best jutsu either.
 
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Vex

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As Haku's ice mirrors blow up the ones around sasori fall to and are melted away. Haku is surprised because there was no fire style used it was a differnt jutsu something Haku had never felt before a new element of some kind. But that was the least of Hakus concerns his chakra senseing snow could pick up a wind like chakra forming a bubble around Haku and forcing him into a fetel position.

What is this (the air is short in here if I don't break out I'm dead I have no choice this ninja is strong to fore me to use this here)

Haku clapped his hands forming a single hand sign (hakus only needs a single hand sign for ice jutsu) upon opening his hands a small egg shaped orb of ice chakra was in his hands haku released the chakra creating a huge explosion of pure ice chakra (not even a solid just chakra and ice is resistant to wind not to mention this is an F rank jutsu I believe it'll break me out) that forced the wind bubble apart Hakus muscles weakened slightly and he is nable to keep an upright position for a few seconds due to his jutsu but this doesn't prevent him from preforming other jutsu or moving around (it's literally written in the description)


Hyouton: Koori Bakudan (Ice Relase: Ice Bomb)
Type: Attack
Rank: forbidden
Range:Short-Mid
Chakra Cost: 50
Damage Points: 90 (-20 to the user from the blast)+10(ice ring boost)
Description:
The user makes 5 hand seals while building up a large amount of ice chakra. He then condenses it into a white sphere between his palms made of compressed pure ice chakra the size of a small egg. He then releases his control on the sphere, releasing that huge amount of chakra in a form of an ice shockwave that freezes all non-organic matter up to mid range, leaving only a frozen small crater with the user in the middle.

note: can't use any more ice jutsu for 2 turns and water or wind above A-Rank for 2 turns.
note: user can't perform taijutsu during the next turn
note: usable once per match
note: user collapses after use and can't stand for 15 seconds ( does not mean user can't move at all )
note: can only be taught by -Haku Yuki-


Now free falling and unable to keep an upright stance even in the air Haku bites his thumg and forms several hand signs and uses the summoning jutsu bringing forth hirashin Hakus hoopoe bird who falls Haku upwards and away from sasori high into long range (high and away)

(Kuchiyose no Jutsu: Hiraishin)- Summoning Jutsu: Flying Thunder God
Type: Summon
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Hiraishin is a Hoopoe from ancient times. Tobirama named his technique after this bird after seeing it soar in the skys during a thunder storm. Hiraishin is a large summon able to carry 2 people without being slowed down. His feathers are light blue and his beak is gold. He has a rather short temper and is quick to snap out against his summoner if they don't show him proper respect. His name was given to him because of his ability to control thunder (Lightning release). Being able to preform all lightning style ninjutsu that the user knows with a flap of his wings or by shooting it from his beak (with the exception of ones that require a human hand such as chidori).

Note: can only be summoned for four turns
Note: Can only be summoned once per battle

Thank you Hirashin I'm in your debt

What happened to you?

Haku finally regaining his ability to stand stands upright on Hirashin

He's strong I had to use one of my best jutsu just to escape his technique and thats probably not even his best jutsu either.
As Haku uses an Ice Explosion to escape the wind dome, Sasori would simply focus raiton chakra into his hands, as he'd launch several raiton spheres which surround Haku as he falls from the air. The lightning spheres would surround him before he makes his summon before suddenly spinning around him. They would suddenly begin converging on his location in a large electrical explosion. Haku would be hard pressed countering while he is in Mid air and in such a weakened state.

(Raiton: Kakusan Yūdō Kikoha) Lightning Release: Super Scatter Shot
Type: Offense
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user charges up lightning chakra, and fires several energy spheres randomly in the opponent's direction. Disregarding accuracy and with no intent on actually hitting the enemy. With efficient chakra control, the multiple energy spheres are suspended in the air, completely surrounding them. Finally, the user causes them to rapidly spin around the opponent and inevitably rain down on them, filling the sky with a blinding light and inflicting a massive amount of damage.

-Restrictions-

-Can only be taught by PB-
-Can only be used twice per battle-
-No lightning jutsu in the same turn-
 

-Haku Yuki-

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As Haku uses an Ice Explosion to escape the wind dome, Sasori would simply focus raiton chakra into his hands, as he'd launch several raiton spheres which surround Haku as he falls from the air. The lightning spheres would surround him before he makes his summon before suddenly spinning around him. They would suddenly begin converging on his location in a large electrical explosion. Haku would be hard pressed countering while he is in Mid air and in such a weakened state.

(Raiton: Kakusan Yūdō Kikoha) Lightning Release: Super Scatter Shot
Type: Offense
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user charges up lightning chakra, and fires several energy spheres randomly in the opponent's direction. Disregarding accuracy and with no intent on actually hitting the enemy. With efficient chakra control, the multiple energy spheres are suspended in the air, completely surrounding them. Finally, the user causes them to rapidly spin around the opponent and inevitably rain down on them, filling the sky with a blinding light and inflicting a massive amount of damage.

-Restrictions-

-Can only be taught by PB-
-Can only be used twice per battle-
-No lightning jutsu in the same turn-

As haku falls from the ice jutsu he can feel lighting chakra begining to built up from the snow. Haku quickly preforms two handsigns revealing a cube of wind in his hands he expands it using one more handsign so it stops the lighting as its made and because of the rapid expansion sasori gets caught in it aswell.

(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind

Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60+5
Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique.
-Co creator Zen.
-Can only be taught by Zen and Yard.


I explained that like crap but basically the snow allows haku to feel the type of chakra being built up around him as the lightings made hakus wind cube is made it expands stops the lighting and since it expands to cover whatever the target is which haku chose everything in mid range everyones caught in it including Haku so lets move on.

Haku now trapped in his own jutsu quickly forms a single handsign which creates an armor of hot ice around himself protecting himself from the wind (being that its a CE it doesn't get affected by the no ice jutsu for two turns)

(Hottoaisu: Hottoaisu no Jutsu) – Hot Ice Release: Hot Ice Technique
Type: Offensive, Defensive, Supplementary
Rank: D – S A
Range: Short – Long
Chakra: 10 – 40
Damage: 20 – 80
Description: Through the use of a single handseal, the user will either manipulate the earth or their chakras in their own body to produce and manipulate Hot Ice or existing Hot Ice. This is the most basic application of Hot Ice Release which allows the user to create highly versatile constructs such as shields, swords, walls, pillars, waves, spheres, weapons, and other forms. These constructs can be produced from the user’s body or alternatively can be produced anywhere from the earth around the user. There are limitations to this technique. Depending on the quantity of chakra applied by the user they will only be able to use this technique in certain ranges. D and C-Rank applications can reach up to short-range from the user’s position. B and A-Rank applications can reach up to mid-range. And S-Rank applications can reach up to long range. Additionally, should the user wish to sustain the constructs produced they simply need expend an additional amount of chakra per turn. For applications D to B-Rank the user need only expend 5 chakra. For A-Rank applications the user need only expend an additional 10 chakra. And for S-Rank applications the user need expend 15 chakra per turn. S-Rank applications of this technique require the use of the Snake, Boar, and Tiger hand seals.
Note: The S-Rank application of this technique can only be used three (3) times per battle.
Note: The S-Rank application of this cannot be used on consecutive turns.
Note: The forms created are simply static constructs, not complex forms or dynamic creations.
Note: No other S-Rank or above Hot Ice on the turn the S-Rank version is used

not willing to drop back to the ground which and having regained his ability to stand upright haku punches his arm towards the ground again releasing wind chakra to push himself upwards

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Don't count me out just yet

Its not that hakus almost hitting the ground its just that I wanted him to go higher so he wouldn't

sorry felt really lazy if anything needs to be explained in more detail vm me
 

Vex

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As haku falls from the ice jutsu he can feel lighting chakra begining to built up from the snow. Haku quickly preforms two handsigns revealing a cube of wind in his hands he expands it using one more handsign so it stops the lighting as its made and because of the rapid expansion sasori gets caught in it aswell.

(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind

Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60+5
Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique.
-Co creator Zen.
-Can only be taught by Zen and Yard.


I explained that like crap but basically the snow allows haku to feel the type of chakra being built up around him as the lightings made hakus wind cube is made it expands stops the lighting and since it expands to cover whatever the target is which haku chose everything in mid range everyones caught in it including Haku so lets move on.

Haku now trapped in his own jutsu quickly forms a single handsign which creates an armor of hot ice around himself protecting himself from the wind (being that its a CE it doesn't get affected by the no ice jutsu for two turns)

(Hottoaisu: Hottoaisu no Jutsu) – Hot Ice Release: Hot Ice Technique
Type: Offensive, Defensive, Supplementary
Rank: D – S A
Range: Short – Long
Chakra: 10 – 40
Damage: 20 – 80
Description: Through the use of a single handseal, the user will either manipulate the earth or their chakras in their own body to produce and manipulate Hot Ice or existing Hot Ice. This is the most basic application of Hot Ice Release which allows the user to create highly versatile constructs such as shields, swords, walls, pillars, waves, spheres, weapons, and other forms. These constructs can be produced from the user’s body or alternatively can be produced anywhere from the earth around the user. There are limitations to this technique. Depending on the quantity of chakra applied by the user they will only be able to use this technique in certain ranges. D and C-Rank applications can reach up to short-range from the user’s position. B and A-Rank applications can reach up to mid-range. And S-Rank applications can reach up to long range. Additionally, should the user wish to sustain the constructs produced they simply need expend an additional amount of chakra per turn. For applications D to B-Rank the user need only expend 5 chakra. For A-Rank applications the user need only expend an additional 10 chakra. And for S-Rank applications the user need expend 15 chakra per turn. S-Rank applications of this technique require the use of the Snake, Boar, and Tiger hand seals.
Note: The S-Rank application of this technique can only be used three (3) times per battle.
Note: The S-Rank application of this cannot be used on consecutive turns.
Note: The forms created are simply static constructs, not complex forms or dynamic creations.
Note: No other S-Rank or above Hot Ice on the turn the S-Rank version is used

not willing to drop back to the ground which and having regained his ability to stand upright haku punches his arm towards the ground again releasing wind chakra to push himself upwards

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Don't count me out just yet

Its not that hakus almost hitting the ground its just that I wanted him to go higher so he wouldn't

sorry felt really lazy if anything needs to be explained in more detail vm me
Imma have to get back to you on this
 

Nathan

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As Haku uses an Ice Explosion to escape the wind dome, Sasori would simply focus raiton chakra into his hands, as he'd launch several raiton spheres which surround Haku as he falls from the air. The lightning spheres would surround him before he makes his summon before suddenly spinning around him. They would suddenly begin converging on his location in a large electrical explosion. Haku would be hard pressed countering while he is in Mid air and in such a weakened state.

(Raiton: Kakusan Yūdō Kikoha) Lightning Release: Super Scatter Shot
Type: Offense
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user charges up lightning chakra, and fires several energy spheres randomly in the opponent's direction. Disregarding accuracy and with no intent on actually hitting the enemy. With efficient chakra control, the multiple energy spheres are suspended in the air, completely surrounding them. Finally, the user causes them to rapidly spin around the opponent and inevitably rain down on them, filling the sky with a blinding light and inflicting a massive amount of damage.

-Restrictions-

-Can only be taught by PB-
-Can only be used twice per battle-
-No lightning jutsu in the same turn-
As haku falls from the ice jutsu he can feel lighting chakra begining to built up from the snow. Haku quickly preforms two handsigns revealing a cube of wind in his hands he expands it using one more handsign so it stops the lighting as its made and because of the rapid expansion sasori gets caught in it aswell.

(Fuuton : Rippou of Katto Uindo ) Wind Release: Cuboid of cutting wind

Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage Points: 60+5
Description: The user will make two hand seals and then create a small cuboid of wind chakra that is compressed and then release it at the target. The user will then make another hand seal to expand the cuboid to surround the target. The target will then deal cutting damage from blades of wind attacking them when they are caught inside the technique.
-Co creator Zen.
-Can only be taught by Zen and Yard.


I explained that like crap but basically the snow allows haku to feel the type of chakra being built up around him as the lightings made hakus wind cube is made it expands stops the lighting and since it expands to cover whatever the target is which haku chose everything in mid range everyones caught in it including Haku so lets move on.

Haku now trapped in his own jutsu quickly forms a single handsign which creates an armor of hot ice around himself protecting himself from the wind (being that its a CE it doesn't get affected by the no ice jutsu for two turns)

(Hottoaisu: Hottoaisu no Jutsu) – Hot Ice Release: Hot Ice Technique
Type: Offensive, Defensive, Supplementary
Rank: D – S A
Range: Short – Long
Chakra: 10 – 40
Damage: 20 – 80
Description: Through the use of a single handseal, the user will either manipulate the earth or their chakras in their own body to produce and manipulate Hot Ice or existing Hot Ice. This is the most basic application of Hot Ice Release which allows the user to create highly versatile constructs such as shields, swords, walls, pillars, waves, spheres, weapons, and other forms. These constructs can be produced from the user’s body or alternatively can be produced anywhere from the earth around the user. There are limitations to this technique. Depending on the quantity of chakra applied by the user they will only be able to use this technique in certain ranges. D and C-Rank applications can reach up to short-range from the user’s position. B and A-Rank applications can reach up to mid-range. And S-Rank applications can reach up to long range. Additionally, should the user wish to sustain the constructs produced they simply need expend an additional amount of chakra per turn. For applications D to B-Rank the user need only expend 5 chakra. For A-Rank applications the user need only expend an additional 10 chakra. And for S-Rank applications the user need expend 15 chakra per turn. S-Rank applications of this technique require the use of the Snake, Boar, and Tiger hand seals.
Note: The S-Rank application of this technique can only be used three (3) times per battle.
Note: The S-Rank application of this cannot be used on consecutive turns.
Note: The forms created are simply static constructs, not complex forms or dynamic creations.
Note: No other S-Rank or above Hot Ice on the turn the S-Rank version is used

not willing to drop back to the ground which and having regained his ability to stand upright haku punches his arm towards the ground again releasing wind chakra to push himself upwards

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

Don't count me out just yet

Its not that hakus almost hitting the ground its just that I wanted him to go higher so he wouldn't

sorry felt really lazy if anything needs to be explained in more detail vm me
Was ask to check by Vex.

- Haki you can ask someone else if you don't agree with my judgement.

So, how I read it is you used the hot ice to encase yourself, protecting you from while Vex's attack, and then while still being encased you used a wind technique, this technique would release the wind from your fist, turning into a whirlwind hitting the hot ice armour, you didn't specify how thick the amour was, or how far away it is from your body, or if you covered your feet, you just said armour which in most cases you need to be a little more specify. Hot ice isn't meant to touch your body as you will receive burns from that alone, but I digress. In short, your punch would hit the hot ice, the hurricane would form causing massive amounts of damage to you, externally and internally. Since you are pretty much next to the hurricane.

And even if you are not dead by chance, you would be bleeding pretty heavily, you'd be next to dead.
 

-Haku Yuki-

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Was ask to check by Vex.

- Haki you can ask someone else if you don't agree with my judgement.

So, how I read it is you used the hot ice to encase yourself, protecting you from while Vex's attack, and then while still being encased you used a wind technique, this technique would release the wind from your fist, turning into a whirlwind hitting the hot ice armour, you didn't specify how thick the amour was, or how far away it is from your body, or if you covered your feet, you just said armour which in most cases you need to be a little more specify. Hot ice isn't meant to touch your body as you will receive burns from that alone, but I digress. In short, your punch would hit the hot ice, the hurricane would form causing massive amounts of damage to you, externally and internally. Since you are pretty much next to the hurricane.

And even if you are not dead by chance, you would be bleeding pretty heavily, you'd be next to dead.
Not sure where you got using a punch or hot ice to escape I used normal ice an ice bomb to break out of his jutsu and a wind cube to stop the lighting around me the cube expands so it would hit me and him at the same time and I did use hotice to protect myself from my jutsu if it caused burns then I guess that would hurt ( and probably cost me the match) I didn't have many options ( however don't some hot ice jutsu come from our body does it burn then for futrue reference because in the jutsu it states can come from the body)
 

Nathan

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Not sure where you got using a punch or hot ice to escape I used normal ice an ice bomb to break out of his jutsu and a wind cube to stop the lighting around me the cube expands so it would hit me and him at the same time and I did use hotice to protect myself from my jutsu if it caused burns then I guess that would hurt ( and probably cost me the match) I didn't have many options ( however don't some hot ice jutsu come from our body does it burn then for futrue reference because in the jutsu it states can come from the body)
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

That was an official check. You don't argue it, you get someone else to check it. As to where I got the punch from is from the technique you used, I am only going on the move that Vex asked me to check in question, I don't care what happened before then. To produce the hurricane you need to actually punch to release it, as to the Hot Ice being released from your body, the chakra is released from your body and then manipulated into the actually hot ice substance. Therefore it doesn't actually touch your skin, but the way you worked it, you released the hot ice around you in a suit of armour, didn't say if it's touching your body or not. Nor did you say if you covered your feet in the amour, so when you punch down the wind chakra is released and cause it has no where to go explodes into the hurricane, and since it being so close to you and in a confined place, you'd be dead. You have to realize, you are actually creating a hurricane/whirlwind/tornado whatever, have you seen those things? Even at B-rank, that logical would be huge. As seen in this still:
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And if you still don't agree with that, the burns alone from hot ice and all over your body would be fairly badly burned.

Oh yeah, just cause Hot Ice doesn't say if it is weak or not to wind, automatically makes it neutral - Just fyi.
 
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