Now what kind of F bomb would only explode 2 meters up lol Ninja's can jump higher than that, the 6ft flames are what happens after the explosion....that being said, I did run straight into the flames channeling wind chakra xD
As Vegeta runs at Tasuke, he senses his chakra being released and see's the stream of fire coming for him. Stopping running and channeling wind chakra, he channels massive amounts of fire chakra to his left arm, a flame appears around his hand, thrusting his hand forwards he releases pure fire chakra that negates the fire attack that is coming for him as if he had just absorbed it or something...
(Ushiro Honoo) Back Flame
Molding chakra and biting down on his lip, blood runs across the inside of his bottom lip where his snake tattoo is located, summoning 2 very thin small snakes that travel down the back of his legs, entering the ground behind his feet unseen by Tasuke, and then they begin to make their way towards him..Rank: S-rank
Type: Defensive
Chakra Cost: 40
Damage Points : N/A
Description: The user focuses fire chakra in one arm, then a flame appears around the users hands, the user can shoot out pure fire chakra to cancel out any fire jutsu
Note: can only be taught by Axle
Note: it only has 3 shots
Note: except Forbidden
(Hebiātsu - Akireusu no shi) Snake Arts - Death of Achilles
Once the snakes are summoned and travel down his leg, Vegeta wipes his left thumb with some of the blood from his lip and presses the blood covered thumb into his right palm the puts his right hand up, and in a poof of smoke Vegeta has summoned Tsuki to the field, a huge Narwhal that Vegeta holds by the tail suspended in the air like he weighed nothing at at, swinging downwards hard with one hand Vegeta squeezes his tail lightly, signaling him to release his lightweight jutsu, becoming his normal 6 ton self as he comes down from above set to flatten Tasuke, making himself lightweight again as Vegeta lifts him back high into the air ready for another strike with his whal club..Type: Offensive
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage Points: 40 (15 per turn after initial bite)
Description: By molding chakra and wiping blood on their summoning tattoo, the user summons 2 snakes 1 inch in diameter and 1 foot long that travel down the users pant legs entering the ground behind each heel. Being small in size, it takes the 2 snakes 1 turn to travel to mid range, and 2 turns to travel up to Long range. the snakes are fairly weak, and only live for 2 turns as is but they have 1 purpose in life upon being summoned, to seek out the opponent and bite into their Achilles tendon on each of the opponents legs. Upon biting, they pump venom into the enemy that begins to numb their legs. After 1 turn movement speed will drop 1 rank and after 2 turns the legs begin to go completely numb making speedy movements impossible. After 3 turns the victim will have the same limitations as the 1st turn, then on the 4th turn they will return to normal speed.
~Notes~
- Can be used 4x
- Must be taught by -Vegeta
- Must have signed the Snake contract and completed Snake Ninjutsu training to use
(Kuchiyose No Jutsu - TSUCHI ikkaku) Summoning Technique - Tsuchi Narwhal
Type: Summoning
Rank: S
Range: Short-Mid
Chakra Cost: 40
Damage Points: N/A
Description: Tsuchi Narwhal. Narwhal of Earth release. He can use up to S rank earth ninjutsu without the need for seals. It's main ability is that you can summon him with his tail in your hand. He is giant and weighs several tons, has a bad eating disorder, and doesn't like people talking about his weight. Anyways. He passively uses earth chakra to make himself very light weight so that he can cheat scales and feel like he's average weight. Like how Tsunade uses her reverse aging jutsu passively. Except that when he's summoned in the users hand, he will wait for the user to swing him at their opponent and then he'll release the light weight jutsu making him weigh his normal weight and crush the opponent. The user can also use Doton to increase his weight further. He's huge and non athletic, he's the biggest narwhal but only due to being so fat unlike the boss summon. If needed the opponent can throw him before he returns to his normal weight, therefore launching an attack at the opponent. The user does not need to speak in order to tell him which jutsu's to use. The user just needs to release a bit of chakra from their palm, squeezing his tail causing slight pain sort of like trying to make a horse run faster. A small squeeze means to release his light weight rock jutsu. A hard squeeze means to increase his weight. However if the user yells the word "ready!?" upon summoning him, that means he needs to get ready to be thrown. If the user wants to throw him and have him increase his weight to crush the opponent, they just yell "ready!?" upon summoning with a tight squeeze of the tail. The Narwhal weighs 6 tons. Nearly twice the amount of the largest known Narwhal.
~Notes~
- Must be taught by -Vegeta
- Must have signed the Narwhal contract
- Stays on the field 4 turns
- Can be summoned 1x per battle
As Tasuke's fire is absorbed whilst he is in midair, he forms a clone hand seal and summons a clone by his side. They both land on the ground and then suddenly this huge thing is summoned and they look at it in awe, though of course they have to act quickly. Tasuke performed a few hand seals whilst focusing their lightnng in the hand, creating three tomoe, each linked together by a bolt and would look similar to the pattern of the 3T sharingan. Simultaneously the Clone slams their hand on the field, lowering the ground by 6 meters, with a 6x6 meter area. The Narwhal would uselessly slam onto the ground not crushing them and at the same time the lightning of the Tri-Tomoe would shoot up as a pillar that stretches into the heavens ripping straight through the Narwhal as Tasuke had thrown the lightning to the ground in front of him, the pillar was only a foot in diameter so he'd be fine.
"Fat Bastard."
(Kage Bunshin no Jutsu) - Shadow Clone Technique
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
(Raiton: Mitsudomoe) Lightning Style: Tri-Tomoe
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
(Raiton: Mitsudomoe) Lightning Style: Tri-Tomoe
Rank: S
Type: Offensive
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: After weaving the required handseals, the user will then focus their raiton chakra into their palm, using shape manipulation to create three tomoe's of lightning, connected in a triangular formation by smaller bolts of lightning. The user will then throw the triangle in a simmilar fashion to how Naruto throws the Rasenshuriken in Sage Mode. When the triangle makes contact with another object, it will errupt into a pillar of lightning one foot in diameter, streatching into the heavens.
Note: ~Can only be used twice per battle
~Can only be taught by Sharingdork
Type: Offensive
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: After weaving the required handseals, the user will then focus their raiton chakra into their palm, using shape manipulation to create three tomoe's of lightning, connected in a triangular formation by smaller bolts of lightning. The user will then throw the triangle in a simmilar fashion to how Naruto throws the Rasenshuriken in Sage Mode. When the triangle makes contact with another object, it will errupt into a pillar of lightning one foot in diameter, streatching into the heavens.
Note: ~Can only be used twice per battle
~Can only be taught by Sharingdork