[SC] Toad Arts

Venom

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I suppose that considering it is only classified as wind, it should be weak to be fire.
To avoid arguements etc. etc. you should only use this in closed-in space.

We will move on;

(Futon: Gama Teppo) – Wind Release: Toad Gun
Rank: A
Type: Offensive
Range: Short – Long
Chakra cost: 30
Damage points: 60
Description: Wind Release: Toad Gun is a two-way collaboration jutsu with Gamatatsu. It is a wind upgrade version of water style: water gun technique. To set up this technique the user has to be standing on top or behind Gamatatsu moulding their wind chakra and Gamatatsu concentrates his water chakra in his mouth and then by releasing both chakra at the same time by channelling the wind chakra through Gamatatsu it creates a powerful and fast stream of water, which eventually spreads out to cover a much larger area but maintaining a powerful striking force due to the wind chakra.
Note: Can only be used with Gamatatsu and Know toad summoning contract.

(Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.
With gamatatsu on the field already kidd channels his wind chakra as the toad channels his water chakra. On Kidd's Command the toad release the water as Kidd joins with his wind chakra. This creates a big and fast stream of water to go forward, covering a wide range.

Pros
- no hand seals
-elemmental combo

Cons
-Too much prep time

Question, can this have a slight advantage over other wind techs when facing fire? Cause this is A water n wind combo. or when I use it just use it as normal wind in terms of star str to fire




Instead of summoning a toad to the field Kidd reverse summons his opponent and himself inside a toad's stomach. Kidd controls the toad to crush you

def my favorite technique
Pros
No hand seals
No prep time
Can reverse summon multiple opponent

Con
Don't see any tbh...

Question if I reverse summon my opponent and me, if my opponent kills the toad can we have the option of coming back somewhere New? Or do we have to reappear in our old location??

how do I escape this when I used it? Like if I wanna return outside and leave my opponent Inside, what do I do?

Like if 3 people are in short range of me can I simply reverse summon myself or just one of them in my short range?

Last question how would u counter this? Lol
 

Gobi Gobletsson

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With gamatatsu on the field already kidd channels his wind chakra as the toad channels his water chakra. On Kidd's Command the toad release the water as Kidd joins with his wind chakra. This creates a big and fast stream of water to go forward, covering a wide range.

Pros
- no hand seals
-elemmental combo

Cons
-Too much prep time

Question, can this have a slight advantage over other wind techs when facing fire? Cause this is A water n wind combo. or when I use it just use it as normal wind in terms of star str to fire




Instead of summoning a toad to the field Kidd reverse summons his opponent and himself inside a toad's stomach. Kidd controls the toad to crush you

def my favorite technique
Pros
No hand seals
No prep time
Can reverse summon multiple opponent

Con
Don't see any tbh...

Question if I reverse summon my opponent and me, if my opponent kills the toad can we have the option of coming back somewhere New? Or do we have to reappear in our old location??

how do I escape this when I used it? Like if I wanna return outside and leave my opponent Inside, what do I do?

Like if 3 people are in short range of me can I simply reverse summon myself or just one of them in my short range?

Last question how would u counter this? Lol
1st technique: This could be viewed as the Typhoon Vortex. The water is front of the wind, so the fire would first have to clash with the water. Now, the water however is only B-ranked but is used along with a B-rank wind in order to achieve the A-rank. It can defeat. But overall I did say you could treat this as a A-ranked water tech in normal terms of str and weakness.

2st technique: It was requires a low amount of hand signs as seen by Jiraiya in the anime. Then it requires your palm to hit the ground and kanjis will spread around your person. These doesn't have to reach your opponenent or anything, but just circular around you. Once so, you and your targets disorts and warps away. You decide who and how many you reverse summon.

If the Toad gets crushed severely hurt, probs S-rank and above(Also have to cover a vast area) you will both get reversed summoned back to the field again from where you came.

Chidori Eiso cutting up the belly have worked for generations. U_U
 
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