Konoha's Northeastern Gate

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*the water puts out the fire, but in the collision, several hidden kunai fly through, towards you*

Yoshino: *sighs and takes a smoke from my pipe* Not impressive at all...
*gives Yoshino the finger*

And use

Fuuton: Daitoppa (Wind Style: Great Break Through)

Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Blowing the kunai back along with the fierce winds.
 

RokuNR

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*gives Yoshino the finger*

And use

Fuuton: Daitoppa (Wind Style: Great Break Through)

Type:Attack
Rank: C
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: The user channels his wind elemental affinity to his throar and after bringing his hands to his mouth, he will blow a large blast of wind capable of destructing trees and wooden objects.

Blowing the kunai back along with the fierce winds.
Yoshino: *lazily blows out smoke and stomps on the ground, disappearing into the snow and then suddenly reappearing behind Emperor with my foot kicking him in the back* Mount Fang Hidden Technique: All Purpose Leech in the Snow :|
 

Emperor

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Yoshino: *lazily blows out smoke and stomps on the ground, disappearing into the snow and then suddenly reappearing behind Emperor with my foot kicking him in the back* Mount Fang Hidden Technique: All Purpose Leech in the Snow :|
Think you can beat me with those tactics, old monkey ?

* Recognisisng the ability to merge into substances from my looong experience with using it [ :p ] I instantly fire off a

(makai ryouken)-hell hounds

*Rank: S
*Type:attack
*Range:long
*chakra cost:60
*Damage Points:100
*description: the user bites both thumbs and summons a pack of 5 hell hounds which are made from fire each 1 is mixed if the users blood which aloows them to command then, they can shoot a powerful jet of fire or charge and bite the opponent.Due to there extreme temperature of each hell hound water evapourates before it can even touch them.
*Note: each hell hound is the same size as a large wolf.

melting all the snow around me rapidly, and since the monkey is in the snow, burning him with it too. :p *
 

RokuNR

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Think you can beat me with those tactics, old monkey ?

* Recognisisng the ability to merge into substances from my looong experience with using it [ :p ] I instantly fire off a

(makai ryouken)-hell hounds

*Rank: S
*Type:attack
*Range:long
*chakra cost:60
*Damage Points:100
*description: the user bites both thumbs and summons a pack of 5 hell hounds which are made from fire each 1 is mixed if the users blood which aloows them to command then, they can shoot a powerful jet of fire or charge and bite the opponent.Due to there extreme temperature of each hell hound water evapourates before it can even touch them.
*Note: each hell hound is the same size as a large wolf.

melting all the snow around me rapidly, and since the monkey is in the snow, burning him with it too. :p *
Yoshino: *an aura of fire surrounds me as the hell hounds begin to melt the snow and fire seems to engulf me, having no effect, however* :| *sigh* You really don't remember who I am in that case...did you really think that these little pups could burn me, Yoshino? Master of Fire and Keeper of Records on Mount Fang!! *clenches fists and Yoshino's teeth become sharp* Come and get some, hounds!

*because the fire does not effect Yoshino, he successfully kicks you in the back*

He's never gotten this serious against anyone before O_O

I could've sworn that I told Emperor about Yoshino's position >=\
Oh well...to late now O_O
 

Emperor

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Yoshino: *an aura of fire surrounds me as the hell hounds begin to melt the snow and fire seems to engulf me, having no effect, however* :| *sigh* You really don't remember who I am in that case...did you really think that these little pups could burn me, Yoshino? Master of Fire and Keeper of Records on Mount Fang!! *clenches fists and Yoshino's teeth become sharp* Come and get some, hounds!

*because the fire does not effect Yoshino, he successfully kicks you in the back*

He's never gotten this serious against anyone before O_O

I could've sworn that I told Emperor about Yoshino's position >=\
Oh well...to late now O_O
Damn you, Roku !!

* As I notice Yoshino just..standing there, unaffected, I begin activation for

(Han Sochi jutsu)- Half Step technique

Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Uchiha Kaito

just managing to move to the side, as his kick brushes my side, but I then instantly use

(Fuuton: Toukai Hachi Dageki ) Wind Release: Destructive Eight Strikes

Rank: S
Range: All Ranges
Type: Offensive
Chakra Cost: 40
Damage Points: 80
The user manipulates the air near the opponent into eight hands that simultaneously strike at eight specific points on the opponent's body at a very fast speed, but with normal human power.
The Eight Strikes Are:
1. South Wind: The air behind the opponent's head strikes the opponent at the occipital ridge, producing unconsciousness if it connects
2. North Wind: The air in front of the opponent's torso strikes them in the cardiac plexus, slowing the heart rate of the opponent if it connects, thus reducing the opponent's stamina
3. East Wind: The air near the opponent's neck strikes the accessory nerve, reducing speed of movement if it connects
4. West Wind: The air near the opponent's eyes strikes the opponent at the lacrimal nerve, reducing vision capabilities
5. Tornado: The air near the opponent's arm strikes them on the radial nerve, causing paralysis of the arm if it connects
6. Cyclone: The air near the opponents throat strikes the inner laryngeal nerve, making the opponent unable to speak or produce sounds with their mouth if it connects
7. Hurricane: The air near the opponent's nose strikes them on the nasopalatine nerve, cauisngless intake of air via breathing and slow suffocation
8. Whirlwind: The air near the opponent's lower back strikes them on the sciatic nerve, paralysing the opponent's legs
Note: 1. User takes 50 damage
2. User can only use this move once per battle
3. User cannot use any lightning jutsus the next two turns after they have used this move
Note: Can only be used twice per battle

knocking him unconscious, as my side begins hurting from the blow.

That's one hell of a strong monkey. O_O
 

RokuNR

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Damn you, Roku !!

* As I notice Yoshino just..standing there, unaffected, I begin activation for

(Han Sochi jutsu)- Half Step technique

Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Uchiha Kaito

just managing to move to the side, as his kick brushes my side, but I then instantly use

(Fuuton: Toukai Hachi Dageki ) Wind Release: Destructive Eight Strikes

Rank: S
Range: All Ranges
Type: Offensive
Chakra Cost: 40
Damage Points: 80
The user manipulates the air near the opponent into eight hands that simultaneously strike at eight specific points on the opponent's body at a very fast speed, but with normal human power.
The Eight Strikes Are:
1. South Wind: The air behind the opponent's head strikes the opponent at the occipital ridge, producing unconsciousness if it connects
2. North Wind: The air in front of the opponent's torso strikes them in the cardiac plexus, slowing the heart rate of the opponent if it connects, thus reducing the opponent's stamina
3. East Wind: The air near the opponent's neck strikes the accessory nerve, reducing speed of movement if it connects
4. West Wind: The air near the opponent's eyes strikes the opponent at the lacrimal nerve, reducing vision capabilities
5. Tornado: The air near the opponent's arm strikes them on the radial nerve, causing paralysis of the arm if it connects
6. Cyclone: The air near the opponents throat strikes the inner laryngeal nerve, making the opponent unable to speak or produce sounds with their mouth if it connects
7. Hurricane: The air near the opponent's nose strikes them on the nasopalatine nerve, cauisngless intake of air via breathing and slow suffocation
8. Whirlwind: The air near the opponent's lower back strikes them on the sciatic nerve, paralysing the opponent's legs
Note: 1. User takes 50 damage
2. User can only use this move once per battle
3. User cannot use any lightning jutsus the next two turns after they have used this move
Note: Can only be used twice per battle

knocking him unconscious, as my side begins hurting from the blow.

That's one hell of a strong monkey. O_O
Yoshino: *as soon as my kick misses you, due to the half step technique, I burrow into the ground and come out 100 ft away from you, thus avoiding the "Destructive Eight Strikes". Most monkeys of the North are masters at burrowing...but we aren't moles, no >_>' *lets out a roar that causes a large wind throughout the air*

Doesn't matter if you burrow to avoid this next move, because it will rip through the ground and incinerate your very flesh. *forms handseals* Katon...

(Katon: Typhon Zetsumei Gekido)- Fire Element: Typhon Death Rage
Type: Attack
Rank:Forbidden
Range:Medium-Long
Chakra Cost:50
Damage:90 (-15 to the user)
Description: The user spits out a huge fireball of deadly flames that hurls towards the opponent. The fire itself is so great that only water jutsu of S rank can stop it. The flame, as it approaches the opponent, spawns thousands of elongating snakes of fire that stretch outward towards the opponent in every single angular direction--which are very hard to avoid--, and they engluf the opponent in a huge bursting flame that can shake the earth and creates a large shockwave of fire.
~This jutsu can only be used once per battle and causes 15 damage to the user.


Holy sh*t! Is he trying to get both of them killed? :eek: O_O
 

Emperor

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Yoshino: *as soon as my kick misses you, due to the half step technique, I burrow into the ground and come out 100 ft away from you, thus avoiding the "Destructive Eight Strikes". Most monkeys of the North are masters at burrowing...but we aren't moles, no >_>' *lets out a roar that causes a large wind throughout the air*

Doesn't matter if you burrow to avoid this next move, because it will rip through the ground and incinerate your very flesh. *forms handseals* Katon...

(Katon: Typhon Zetsumei Gekido)- Fire Element: Typhon Death Rage
Type: Attack
Rank:Forbidden
Range:Medium-Long
Chakra Cost:50
Damage:90 (-15 to the user)
Description: The user spits out a huge fireball of deadly flames that hurls towards the opponent. The fire itself is so great that only water jutsu of S rank can stop it. The flame, as it approaches the opponent, spawns thousands of elongating snakes of fire that stretch outward towards the opponent in every single angular direction--which are very hard to avoid--, and they engluf the opponent in a huge bursting flame that can shake the earth and creates a large shockwave of fire.
~This jutsu can only be used once per battle and causes 15 damage to the user.


Holy sh*t! Is he trying to get both of them killed? :eek: O_O
Very nice, very nice.
But..

* As I see the monkey forming handseals, I release

(Suiton: Suishouha) - Water Style: Water Shock wave

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

And quickly use

(Suiton: Kaitodoki Akegataen'you) Water Release: Emperor's Wrath: Oceanic Dawn

Rank: Forbidden
Type: Offensive
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
The user forces their chakra into a water source and causes it to rise up like a gigantic wave that then brutally slams down on the opponent. This water then turns into a whirlpool while the opponent is caught in it, and slashes away at their body. Finally, the water rises up as a waterspout, again slashing at them, lifting the opponent high in the air, before slamming them back down into the ground as a wave. The opponent cannot use Suiton Jutsus using this Water while the attack is taking place due to the fact that the user's chakra is merged with it completely. Also, the immense pressure of so much gathered water slows the opponent down.
Notes:
1. Requires a water source
2.User takes 50 damage
3.User cannot use Water Release Jutsus next turn
4. User cannot use Wood/Ice Release jutsus, or Doujutsus next turn.
5.User can use this technique only once; any more usages, and the user dies.

This..is my ultimate Water Technique...
 

RokuNR

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Very nice, very nice.
But..

* As I see the monkey forming handseals, I release

(Suiton: Suishouha) - Water Style: Water Shock wave

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Descripton: causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

And quickly use

(Suiton: Kaitodoki Akegataen'you) Water Release: Emperor's Wrath: Oceanic Dawn

Rank: Forbidden
Type: Offensive
Range: Short-Long
Chakra Cost: 50
Damage Points: 90
The user forces their chakra into a water source and causes it to rise up like a gigantic wave that then brutally slams down on the opponent. This water then turns into a whirlpool while the opponent is caught in it, and slashes away at their body. Finally, the water rises up as a waterspout, again slashing at them, lifting the opponent high in the air, before slamming them back down into the ground as a wave. The opponent cannot use Suiton Jutsus using this Water while the attack is taking place due to the fact that the user's chakra is merged with it completely. Also, the immense pressure of so much gathered water slows the opponent down.
Notes:
1. Requires a water source
2.User takes 50 damage
3.User cannot use Water Release Jutsus next turn
4. User cannot use Wood/Ice Release jutsus, or Doujutsus next turn.
5.User can use this technique only once; any more usages, and the user dies.

This..is my ultimate Water Technique...
*massive amount of steam fills the area, clouding our view from the sidelines*

*once the steam clears, Emperor is still standing and Yoshino is defeated*

That's my student!! *does a victory dance and high-fives Emperor* Good job O_O

Btw, you may want to heal up...the next fight is not going to be any easier than this one. In fact, it'll be at least 3 times harder O_O
I can't heal you much, but it's a little bit helpful in the least O_O
*calls the nurses and patch you up and give you an aspirin* xd
 

Emperor

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*massive amount of steam fills the area, clouding our view from the sidelines*

*once the steam clears, Emperor is still standing and Yoshino is defeated*

That's my student!! *does a victory dance and high-fives Emperor* Good job O_O

Btw, you may want to heal up...the next fight is not going to be any easier than this one. In fact, it'll be at least 3 times harder O_O
I can't heal you much, but it's a little bit helpful in the least O_O
*calls the nurses and patch you up and give you an aspirin* xd
* eats the rest of the Shinobi from earlier, andmsleeps for a while to regain energy *

Zzzzz.....
 

RokuNR

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* eats the rest of the Shinobi from earlier, andmsleeps for a while to regain energy *

Zzzzz.....
Announcer Wolf: Next and Final opponent, please come forward.

From the sidelines, Meiunha gets up and walks calmy to Emperor, making him look like an ant, as he is larger than even Gamabunta

*bites nails and does a facepalm* He is so dead >_>'
 

Emperor

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Announcer Wolf: Next and Final opponent, please come forward.

From the sidelines, Meiunha gets up and walks calmy to Emperor, making him look like an ant, as he is larger than even Gamabunta

*bites nails and does a facepalm* He is so dead >_>'
Umm...*gulp*

I suppose there is no chance of this being a poker match ? O_O
 

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No O_O
It wouldn't matter because Genjutsu don't work on Meiunha O_O
Oh hell. =/

Time for Zetsu specialties !!
Let's start with this !

(Bachiatari no Za-men: Ashigakyuu) Seeds of the Damned : Corrupt Spread

Rank: S
Range: Short/Mid/Long
Type: Offensive
Chakra Cost: 40
Damage: 20
The user, a member of Zetsu's clan, forces their unique clan chakra into the ground to make Venus Flytraps come out from the ground on the whole arena. These Venus Flytraps can bite the opponent and tear out parts of flesh. Also, while this jutsu is in effect, neither the user nor the opponent can use Earth Release (Doton) moves since the roots of the venus flytraps bind the soil tightly, preventing it from being manipulated.
Note: Can only be used by members of Zetsu's clan
Can only be used once per battle
User cannot use Earth Release moves either.

And then I use

(Kagero) Mayfly

Rank:A
Type:Supplementary
Range:Short/Mid/Long
Chakra cost:30
Damage points:N/A
Description: This technique allows the user to merge his body with the ground and plants and to move at very high speeds through the networks of roots and water veins.
This allows the user to conceal his presence completely,making it almost impossible to detect him.
Note:Only Zetsu and characters from Zetsu?s clan can use this.

merging into the flytraps =/

They then begin biting feebly at Meiunha's skin, trying to at least draw some slight blood.
 

RokuNR

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Oh hell. =/

Time for Zetsu specialties !!
Let's start with this !

(Bachiatari no Za-men: Ashigakyuu) Seeds of the Damned : Corrupt Spread

Rank: S
Range: Short/Mid/Long
Type: Offensive
Chakra Cost: 40
Damage: 20
The user, a member of Zetsu's clan, forces their unique clan chakra into the ground to make Venus Flytraps come out from the ground on the whole arena. These Venus Flytraps can bite the opponent and tear out parts of flesh. Also, while this jutsu is in effect, neither the user nor the opponent can use Earth Release (Doton) moves since the roots of the venus flytraps bind the soil tightly, preventing it from being manipulated.
Note: Can only be used by members of Zetsu's clan
Can only be used once per battle
User cannot use Earth Release moves either.

And then I use

(Kagero) Mayfly

Rank:A
Type:Supplementary
Range:Short/Mid/Long
Chakra cost:30
Damage points:N/A
Description: This technique allows the user to merge his body with the ground and plants and to move at very high speeds through the networks of roots and water veins.
This allows the user to conceal his presence completely,making it almost impossible to detect him.
Note:Only Zetsu and characters from Zetsu?s clan can use this.

merging into the flytraps =/

They then begin biting feebly at Meiunha's skin, trying to at least draw some slight blood.
Meiunha: *as the flytraps come out of the ground, I stomp my right paw and make a powerful wind gale blow around me, slicing the plants into pieces* :|
 

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Meiunha: *as the flytraps come out of the ground, I stomp my right paw and make a powerful wind gale blow around me, slicing the plants into pieces* :|
* Since the tornado is around Meiunha, there is actually nothing very very near its body. I come out of the ground just to the side of his leg, unnoticed, and launch

(Fuuton : Zugakasugai ) Wind Release: Cranium Clamp

Rank: C
Type: Offensive
Range: Short-Mid
Chakra: 15
Damage: 30
An extremely versatile move, the user uses their Wind Chakra to manipulate the air into two large , sharp claws, that can be used for a variety of purposes - grasping, cutting, slicing etc.
Note: Does 15 damage to the user per usage.

Aiming it from the air around Meiunha's eye, to stab his eyes.
 

RokuNR

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* Since the tornado is around Meiunha, there is actually nothing very very near its body. I come out of the ground just to the side of his leg, unnoticed, and launch

(Fuuton : Zugakasugai ) Wind Release: Cranium Clamp

Rank: C
Type: Offensive
Range: Short-Mid
Chakra: 15
Damage: 30
An extremely versatile move, the user uses their Wind Chakra to manipulate the air into two large , sharp claws, that can be used for a variety of purposes - grasping, cutting, slicing etc.
Note: Does 15 damage to the user per usage.

Aiming it from the air around Meiunha's eye, to stab his eyes.
Meiunha: Hmph...I can sense your chakra so close to me *leaps to the side, effectively avoiding the Cranium Clamp technique and shaking the ground with my landing* Missed me. Now it's my turn. *roars and releases several highly concentrated but large spheres of wind at Emperor*
 

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Meiunha: Hmph...I can sense your chakra so close to me *leaps to the side, effectively avoiding the Cranium Clamp technique and shaking the ground with my landing* Missed me. Now it's my turn. *roars and releases several highly concentrated but large spheres of wind at Emperor*
You ain't getting rid of me that easily. :rolleyes:

(Kagero) Mayfly

Rank:A
Type:Supplementary
Range:Short/Mid/Long
Chakra cost:30
Damage points:N/A
Description: This technique allows the user to merge his body with the ground and plants and to move at very high speeds through the networks of roots and water veins.
This allows the user to conceal his presence completely,making it almost impossible to detect him.
Note:Only Zetsu and characters from Zetsu?s clan can use this.

I merge into the ground, and instantly come out just beside Meinuha's feet and jump onto his lower leg and hold on tightly with chakra *

I can't believe I didn't think of this before. O_O
 

RokuNR

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You ain't getting rid of me that easily. :rolleyes:

(Kagero) Mayfly

Rank:A
Type:Supplementary
Range:Short/Mid/Long
Chakra cost:30
Damage points:N/A
Description: This technique allows the user to merge his body with the ground and plants and to move at very high speeds through the networks of roots and water veins.
This allows the user to conceal his presence completely,making it almost impossible to detect him.
Note:Only Zetsu and characters from Zetsu?s clan can use this.

I merge into the ground, and instantly come out just beside Meinuha's feet and jump onto his lower leg and hold on tightly with chakra *

I can't believe I didn't think of this before. O_O
*sighs* Alright then...you want to see how dangerous it gets when you play around? *releases tremendous amounts of chakra from my fur, overwhelming Emperor and paralyzing him with fear, then leaps extremely high into the air and then spins around to fling Emperor off my leg, sending him crashing into the ground at high speeds from a height well above 100 feet*
 
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