[HA] Singing Lessons z.z

Venom

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How weird, you taught me Wind & Lightning now we're here lol

So whats first? ._.
 

-Best-

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Oh god. :|

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Nathan

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First thing is first do you want to do this more role playing; or just boring non-role playing.
 

Venom

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Eh whichever way would let me learn more I'm cool with lol I think you're active with replies so ;o
 

Nathan

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No role-playing will take less amount of time so let's go with that.

Tell me everything you know about sound please.
 

Venom

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Its noise + chakra :|

lol okok

So sound, or ototon (Wind + Lightning) was first used in the manga by that dude in the chuunin exams (Zaku or something? ;_; ). He was from a village called otogakure which is said to have ninjas that have this sound manipulation ability. Its basically waves or vibrations that travels through any medium. Through the air, water and i notice they're some techniques which allows us to release sound waves through the ground or on/around the body to amplify attacks ;o they also move faster through the ground (well solids in a whole lol) at a much faster pace than through the air.

From what is written in our Rp ability thread on sound, I see its branched off into 3 categories.

Destructive: which utilizes high energy waves & low frequencies to shatter hard stuffs like ice, crystal or glass. I'm guessing this utilizes the vibration aspect more of sound release. They're quite visible to the naked eye especially when they travel through the air, like a ripple effect in the air. I see they're some badass techniques in the canon list for this and most don't even have usage restriction ;o though it sucks since it doesn't move fast like the other two category of sound z.z

Genjutsu Inducing ones: This category is pretty nice. Its not destructive or capable of shattering bones etc but instead works as a trigger for genjutsu. It moves much faster than the destructive sound waves since since it works with high frequency and low energy waves. In our Rp context, the genjutsu is near instant so its very hard to dodge, if not impossible to dodge.

Hindering sound waves: These are the ****ed up ones that will mess you up, leaving you open to get hit. They work with high frequency and low energy waves like the genjutsu sound waves which makes them instant but not destructive it seems. I remember seeing the music arts RokuNR have (through Lok's fights) and they're a ***** to fight against. A simple whistle that paralyzes them AND do damage Lol Though these can't do dmg like break bones etc these days.

Now I'm not sure how these work when battling against elemental chakra and raw chakra, so I'm gonna go on a whim and guess. Tell me if am right or wrong pls lol

Since the hindering and genjutsu are instant, I won't bother with 'weaknesses' for those. But when it comes to the destructive ones I'm guessing they're strong to anything that is solid or thick whatever lol. So sound is strong to earth because it shatters it (By rank ofc, so S rank sound >> A rank earth) and other similar things such as ice, crystal and steel. Strong to water, it would just uhmm disperse it (?) by rank ofc, so S rank sound >>> A rank water. When it comes to energy type elements like fire, lightning and wind I say its neutral. Since it can't shatter it but it travels through wind, not get rid of it.

Is it like that? ._.
 

Nathan

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Yeah something like this, haha. Erm, what is strong and weak against sound?
 

Venom

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Wind - Because certain wind blasts can disrupt the sound waves (destructive ones since the hindering/genjutsu ones are instant in travel)

Fire/Lightning - Weak to these I guess since the destructive sound waves cannot shatter or break these two energy base elements.

Water - The destructive sound waves can disperse it and could also travel through it as a medium, just like wind. So neutral

Earth - Strong against earth because the destructive sound waves can shatter the earth

Correct? ._.
 

Nathan

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A few things wrong, but that's okay.

Strength of Sound Release is its speed. To a different element there is no real strength against. I mean it can go against other elements and break them up but still that doesn't mean it is strong against that one element.

It is neutral to elements like Lightning and Fire. Lightning seems to not to do anything to Sound. Fire on the other hands can make the sound faster because of the heat it gives off and the sound absorbs that heat increasing the molecules in it.

Sound is also weak to gas like elements.

Sound is weak against wind because it disrupts the air and the frequency of the sound waves.

Earth is actually quite weak to sound, it can be shattered with ease.
Let's go with this. You put up a wall between us, and I clap. Can you still hear the clap?

With water, somewhat. But the water merely increases the damage cause by the sound. So in a sense. Sound is strong to water also.
 

Venom

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I see. Sound release is such a unique aspect of the Rp, love it.

Yeah I would still hear the clap with the wall in front.

No questions u_u
 

Nathan

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Unless the sound technique explains that it destroys earth techniques. Earth can be used as a counter, of any rank. And, I don't see why not it could be applied to wood as well.

And, good.

Also:

Using water will add +20 damage points to the sound technique, but also makes it visible towards the opponent so they can defend against with much more ease. With sound as soon as it is heard, you are know you are stuffed.

To defend against a sound/water combo, either by avoiding it directly or you could always use a strong defence. If the sound techniques dictates that it can destroy earth techniques, use something else, some earth techniques can damper the damage of the sound, but only for so long.
 

Venom

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I should totally go ask erzo for his water house cj, which creates a wall of water in front of the user. Would come in handy with sound <_>

Yeah I kinda been lurking around the jutsu list and I read over a lot of them and notice the +dmg if used with water, like echo assult skill or something. Those seem nice.

Only those that specifically state +dmg if used in conjunction with water, will get the +dmg right? or is it all the destructive waves once traveling through water as a medium will get the +dmg ?

If am in short range avoiding the destructive waves are my best bet right now imo. Would be pretty tough to pull off a defense ~_~ if only i had marshmellow CE :rolleyes:

No other questions z.z
 

Nathan

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Yeah only ones that mention the +dmg will get the +dmg.

This next thing is explained all by Wesobi my old sensei. It explains everything you need know, (bit lazy on my part. But still can't explain any better then Wes)

First of all, a frequency is measured in Hertz. A frequency in theory is how many waves pass a certain point in a certain amount of time. So, basically, the lower the interval, the higher the frequency.

Now, the cool thing is, adjusting the frequency. A higher frequency is a higher pitched tone, while a lower frequency is a lower pitched tone. If you listen to music and hear the bass, the frequency is lower. You can also feel it in your body a lot more than high frequency tones, because generally those are harder to perceive in the first place. The neat thing is, that this allows us to alter the effects of sound techniques by altering the frequency. That being said, you probably see how versatile sound actually can be, and how it can create different effects. Even if you can't hear something, the sound waves are still there and can still have effects on your body

humans can only hear certain frequencies, or a range in between 2 frequencies. Generally, this is about 20 - 20 000 Hertz. Now, as you grow older, your body gets older as well, and you start to have trouble hearing high frequency tones. This is why younger people generally hear a lot better than old people. I was wondering if you speak in a lower voice, if people with hearing problems would understand you better, but I'm unsure (though it makes sense).
This does not mean that higher/lower frequencies do not effect the body! Remember that!

About the ultrasonic: Ultrasonic are simply sounds above 20 kiloHertz (20 000 Hertz) and thus above what humans can actually perceive. Other animals, like dolphins and dogs can perceive these (think, the dog whistle). These range from 20 KiloHertz into several MegaHertz. This is also what they use for sonograms (you understand what this is?) and such. Infrasound is the opposite (below 20 hertz)


Oh, one more thing I'd like to add, and this is particularly useful against Mugi's Radio Frequency/Wave CE. Low frequency sound waves generally move easier through rocks/earth than higher frequency ones. Think about your cellphone, when you move through a tunnel, the reception sucks.


Now, realize that sound can move through any medium. Don't let anyone tell you otherwise! Though we needs some sort of limitations, and it's reasonable to say wind is a good counter to sound if it can be seen (doujutsu) or heard, but at that point it might be too late (depending on how a technique is used and how the effects are). Earth, however, depending on the situation (and the level of understanding of the usage by the opponent) can be a devastating counter as well.
Now, look below:

-Speed of sound:
solid > liquid > gas.

Sound moves fastes of all through solids. Generally, this is because the particles and atoms in earth are more tightly packed than they are in liquids or gas. So, the closer the atoms/molecules, the faster sound moves.

- Elastic properties
There is a catch in between different solids. Sound moves faster through rigid solids (i.e. steel, iron) than other things like jelly. This is because solids that are rigid generally mean that the atoms and molecules have a much stronger force of attraction towards each other than in other solids. This is because of the fact that, once moved, they move back to their original position/form more quickly (and thus resulting in a much higher vibration speed). jelly in this case has much weaker attraction between the molecules, that's why it's so "elastic" (not to be confused with elastic properties), and much more flexible.

- Density
Next to this, there is the density. Now, more dense substances = more mass. More mass=bigger molecules. Because sound is based on kinetic energy that travels from one point to another, moving through denser objects means it has to use more energy, seeing as it has to move (vibrate) larger molecules. This however is used for substances with the same elastic properties.

To explain this take two examples with nearly the same elastic properties. Gold and aluminum (Gold = 10.8 psi; aluminum = 10 psi). While they nearly have the same elastic properties, gold is much denser, so it will travel faster through aluminum than gold.

Another funny thing is, this effect does not quite work the same in gaseous media.

Let's say it's hot hot hot in one side of the room, and cold cold cold in the other side. The logic explanation is that sound would move faster in the cold air (since it's denser), but that isn't the case!

Heat, like sound is a source of kinetic energy. More heat = More kinetic energy = more energy for the sound. This leads up to the fact that they can vibrate faster in hot air.
 

Venom

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Lol who knew I would be taking a physics class on NB here again haha

Got it though. The heat part was actually helpful too cause I didn't know that o_O kinda give me some ideas to try for sound cjs in the future when I have it mastered u_u

No questions z.z
 

Nathan

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xD

Sightly different approach with this training. Lets just talk about the techniques. I don't want to use a template for this, I simply want to teach this field in the most chill way possible, but getting the same amount of information out and so on.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the opponent vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

This technique is very handy, but also can backfire big time. What can you tell me about it?

P.S Mugi's stronger version of this, is off the hook. D:
 

Venom

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So by reading this jutsu I get that it improves your clarity of hearing dramatically which can also be a bad thing. Cause if a loud noise such as an explosion or someone screaming in your ear happens, it would affect you with a headache or maybe blow your ear drums? Who knows. This would be a bad thing to have active if someone uses one of those screaming sound jutsu near you @_@ tbh I doubt I'll even use this. The only time I would activate it is if Im blinded and the opponent uses a silent type of jutsu which is rare. Cause most elemental jutsus would give some indication of it happening. With sound mastery your hearing is already improve passively so I really don't see the good in using this technique lol

But yeah when using it, I picture the user releasing a pulsating low frequency inaudible sound wave in a omnidirectional manner. Like a sonar on one of those submarines lol. The sound wave traveling would bounce off objects and give you a improve sense of hearing. Tbh I don't like this jutsu much ~_~

One question, can i 'deactivate' this whenever? I don't have to keep it active for that 6 turns right?

Yess I remember his one @_@ but it has a major drawback D; you can't use sound jutsus while its active ;/
No other questions though u_u
 

Nathan

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If would cause your ears to bleed, which you as a sound user don't want, it'll cause a painful headache, you'd have lost a bit of balance, just things like that really. I wouldn't use this against someone who can sense the chakra, or see the chakra within your ears, or against another sound user just because, you can think why.

Yeah you can deactivate the technique whenever you want, you don't have to wait for the six turns to be up. You can deactivate it the same turn you activate if you want.

Does that explain?
 

Venom

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EHHHH well since I can deactivate it when I want I guess im cool with it u_u

Yup got it u_u
 

Nathan

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Alright then. Moving along:

(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with sound chakra, enabling it to vibrate and produce a low frequency, high amplitude sound. The vibrations cause objects to bounce off of the targeted object which is highly useful when fighting with weapons or to make thrown basic weapons resist opposing thrown weapons.. It also resonates to the user if he were to be blind (because of a genjutsu for example), letting the the user know the objects position and what it deflects. It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency. The object gets no added power, only the ability to deflect incoming objects that want to counter it.

Let's talk about this one, rather easy technique. But can be very useful in the long run.
 

Venom

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Alright then. Moving along:

(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with sound chakra, enabling it to vibrate and produce a low frequency, high amplitude sound. The vibrations cause objects to bounce off of the targeted object which is highly useful when fighting with weapons or to make thrown basic weapons resist opposing thrown weapons.. It also resonates to the user if he were to be blind (because of a genjutsu for example), letting the the user know the objects position and what it deflects. It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency. The object gets no added power, only the ability to deflect incoming objects that want to counter it.

Let's talk about this one, rather easy technique. But can be very useful in the long run.

So this one jutsu can be used in several different ways which is awesome. One can infuse their weapon such as a sword or staff with sound chakra to give it a vibrating effect. By the weapon having the low frequency and high amplitude sound wave resonating through it, the weapon can basically deflect other weapons which become deadly in a Kenjutsu fight where you could use this and hit the opponent’s sword causing it to deflect away or if used right hit the weapon out of his hands.

Another aspect of it is that the same object or weapon you channel the ototon chakra into can be used as a ‘sensor’ or some shit by throwing it away. So like if I’m in a dark cave and idk whats up ahead I could use this jutsu on a kunai and throw It forward to check if the path is clear of obstacles by hearing and feeling the sound waves being reflected back at me etc lol. This works like this because the object uses the sound waves which resonate to the user making him know if the Kunai would hit something. I also have the option of using this jutsu on the ground instead of on a thrown object to sense around me and underground.

This jutsu can also be used in a destructive way too by channelling your ototon chakra into structure/construct whatever to destroy it. I’m guessing when it comes to chakra infuse stuffs by your opponents such as earth jutsu, this will only work on B rank and below earth jutsus.

This is a pretty neat jutsu. I like it. No questions u_u
 
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