[Tai] Venus

Venus

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Pretty much you kick them in the head as they fall, you kick them with a low kick in the ribcage.

This will probably help.

Now to introduce a new aspect to training: Feints. In Theory, feints are quite effective, getting the foe to think you are doing something when you intend to do another thing completely. You 'fake' swing one way and once they take the bait and either try to attack that incoming limb or defend against a blow from that side, you switch up and come from the other side, catching them off guard. On the RP, it doesn't exactly work like that because they see everything you say you are going to do that turn, but that's another discussion for another time.

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Yeah I understand how feints or fakes work. Bluffing usually helps even in the RP, if executed perfectly then you could possibly lead them into godmodding, well that's what I'm assuming they'd do in an RP situation. Also is that previous technique yeah is probably a little hard for me understand. It can either be looked at as too vague or in a more optimistic way a move that can be used universally.
 

Nathan

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Good, glad.

Now on to the C-ranks. We've covered momentum and feints now on to gravity. Gravity keeps us all grounded, literally; it pulls us down to the earth, and no matter how high up we go, we will have to inevitably fall back down. There are numerous ways to use gravity to your advantage, attacking from above and other things. One way we're going to look at now is using gravity to add momentum. You can use your body as a spring of sorts, dropping backwards, causing the front part of your body to rise with great force. The heavier you are, the more effective this is for you. This is the basics behind the next jutsu.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

I want you to bend your posture allowing your back part of your body to fall down or so to speak, from here, I want you to use either one of your legs, or both of them and kick towards my clones head, using the momentum of how your posture is, that kick is rather powerful and is able to send someone high into the sky.

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(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

As simple as they come, run up to my clone and using either arm, perform a simple downward thrust, pushing the clone towards the floor, this technique can be used for lots of combos, and it's an easy to perform technique, pretty straight forward one would say!
 

Venus

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(Konoha Shōfū) – Leaf Rising Wind
I step before your clone, close enough to be within range of a strike. My body drops and slightly rolls backwards allowing me to find balance on the ground. I line up the underside of the jaw located on your clone and thrust my left leg up with the ball of my heal protruding outwards. My heal connects with the underside of the clones jaw and strikes him successfully high into the air.


(Asshō) - Pressure Palm

I charge towards your clone with my sights set roughly around his sternum. As I roughly reach 5 or so meters before it, I draw back my left arm and propel it forward. As doing so my fingers straighten and reveal and open palm. Using a slight downwards motion upon impact creates a push towards floor, this would be aided by the momentum of the clones weight falling (if they weigh anything) and the gravitational pull downwards, the output would be enough to cause your clone to land on his 'behind'


I think I done them right. However is the first one a dropping to the ground onto your upper back or something, or just your back in general?
 

Nathan

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Upper back, lower back whichever, doesn't really matter.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

Like the last one, but sightly with a difference, with this one, I want you to run at my clone like before, but this time perform a upwards thrust; punching in their abdomen, thus lifting them into the air, leaving them vulnerable to more attacks.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.

Okay with this one, this one of the more used taijutsu techniques here; all you need to do is get within close range of my clone, and use either hand, stretch out that so having a forward upward palm, showing and then perform a simple thrust into any body part of the clone. Very handy and very, very simple technique to use, if used right can be powerful enough.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

Now time for something different, I believe you have seen American Football? This technique is kind of like that, what I want you to do, is run at my clone with your shoulders out, come into contact with said clone, and knocking him over with your shoulders.
 

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(Shōgekishō) - Upwards Attacking Palm
I run towards you clone making sure I have the center of the abdomen in my sight. Right before I reach said clone my hand springs open flat with the palm revealed. I draw my arm back and then perform a upwards thrust with an open palm which should send your clone into the next dimension with king vegeta.

(Hōshō) - Crumbling Palm
I stand directly before your clone (or not) and draw back my shoulder along with my arm. I then flick my shoulder forward and proceed with a simple open palm. A straight open palm with not general direction this time.

(Tokken) - Thrusting Shoulder
I leap towards your clone in a single large bound with my upper body slightly rotating in the process. As I draw closer my body slowly spins, revealing my left shoulder which at that time is the point that makes impact. My shoulder digs into your clones chest.
 

Nathan

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Oh well then.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

Now, since I am now behind you, I want you to turn to face me, please. From there I want you to race towards my newly made clone to the left of me, and from there using either one of your legs, I want you to get up close and perform a simple upwards thrust using your knee to hit him in the stomach. Easy and simple, I don't think I need to add anymore.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

OKay so I will perform the earth rampart technique to rise you and my clone up higher, I then want you to run up to my clone and grab his ankles and keep running until you are both of the edge of the rampart and then jump of the side from there, I want you to turn the clone upside down so, he legs are upwards near your head, and then wrap your legs around his waist, driving my clones head into the ground. I can't see myself using this unless my target and I are already up into the air.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: The user flips towards the opponent and attacks with a series of punches and kicks equalling 7 attacks.

With this technique, I want you to simply flip towards my clone, this shall allow you to build up some speed, and as you get clone to my clone, while still flipping I want you to punch and kick my clone up to 7 times in total, please. I'd probably wouldn't use this way too much, as taijutsu isn't my favourite bunch of techniques, but you may be different, and that is a-okay.
 

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(Shōshitsu) - Rising Knee
I spin and begin to race towards your clone. As I line up the center point of it's stomach I wait until I'm extremely close before acting. When I am a mere few steps from the clone I draw my knee backwards only slightly then raise it up in a quick burst with the knee bone connecting directly with your clones stomach. If performed correctly your clone should be injured and knocked upwards into the sky or dispersed.

(Hayabusa Otoshi) - Peregrine Falcon Drop

As your clone is launched into the air slightly I leap upwards, latching onto its ankles as I use the weight of myself rising and the weight of its upper body to make it drop down into a a position where my legs are now wrapped around its waist and its head descending towards the ground. Using the weight I drive the clones head into the ground. (I didn't read what you said until I had written this so just tell me if you want it rewritten)

(Dainamikku Akushon) - Dynamic Action
I set my sights on your clone as it stands before me. I then begin to flip, building speed and momentum as I grow closer to it. When I am only an arms length away from it I begin to kick and punch in a flurry of assorted movements, this flurry or combo tally's up to roughly 7 or so punches and kicks in total.


Seriously these are so simple that it's hard to type about them lol also somewhat confusing even though they're a few words long in description.
 

Nathan

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Yeah I know man, but you are doing better then most.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

With this one, I want you to watch for any sudden movement that my clone may make, and once that happens use it, appear beneath my clone, and perform a upper kick, kicking him into the air from there. Allowing you to have my clone in the air, giving the chance to use a combo attack on him. Go.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

Okay with this one; I want you to get clone to my clone and first off start with a low kick and linking it with a middle and then a high kick and from there finish off with a heel drop, this technique works by gaining speed with each kick, allowing you to get higher kicks and whatnot.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.

Now here; I want you to run up to my clone and smash your left or right shoulder in to him, as you do that I want you to make a fist and punch the clone anywhere you want after you knock him down with your shoulder.
 
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