[CJ] with Inch

Inch

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Allllrighty, here it is:

(Hyouton: Bakuhatsu Fuyu Uzu)-Ice Release: Explosive Winter Vortex
Type: Offensive
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90 (-20 to the user)
Description: The user performs 3 hand seals and focuses a massive amount of chakra into a single point in the sky. After the hand seals are complete, the user will manipulate the chakra to form a fast-moving downward swirling vortex of ice, snow, and wind, and there is now hollow point in the middle of the vortex. The vortex is quite narrow at the point of the creation and becomes wider as it moves towards the ground. Anyone caught in the vortex will be rotated at great speeds and slammed into the ground, in addition to being impaled by the ice shards. The vortex can last one full turn if the user wishes. After the vortex ends, all of the snow, wind and ice shards within it will burst outward to a mid-range away from the vortex. Anyone caught in this explosion, including the user, will be knocked backward by the wind and snow, and impaled by the ice shards, though both effects aren't as powerful as they were in the vortex due to the now unfocused and spread out explosion.
Note: The user is only able to perform a total of 2 jutsu the turn this was used.
Note: The user will be unable to perform anymore forbidden jutsu for the next 4 turns.
Note: The user will feel exhausted the turn after this was used and will have slowed movements.
Note: Requires the user to have mastered ice.

I just realized that it says, "and there is now hollow point in the middle of the vortex". It's supposed to say 'no' not 'now'. Should be fairly obvious, but all the same.

Anyway, go ahead and do the following:
Analyze the technique, uses for it, strengths/weaknesses, etc.
Explain how to perform it and what it will look like.
 

Roy

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Uh oh :eek:

Wells, let's see..

Technique seems rather strong, but has a few drawbacks since it would damage me if I'm within a mid-range distance of my opponent but I suppose if I'd use it I would like, create it long ranged from myself, behind my opponent which would throw them off as well, why would I make such a massive vortex behind them but then the explosion would attack them from behind, pretty neat.

To perform this technique I first have to weave three handseals and send my chakra into the sky above the designated target. Then by manipulating it I condense the humidity in the air creating snow and ice and create a spinning vortex of those things which rapidly lowers towards the ground, only widening as it descends much like a hurricane but then upside down as it goes from smaller to wider.
 

Inch

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Uh oh :eek:

Wells, let's see..

Technique seems rather strong, but has a few drawbacks since it would damage me if I'm within a mid-range distance of my opponent but I suppose if I'd use it I would like, create it long ranged from myself, behind my opponent which would throw them off as well, why would I make such a massive vortex behind them but then the explosion would attack them from behind, pretty neat.

To perform this technique I first have to weave three handseals and send my chakra into the sky above the designated target. Then by manipulating it I condense the humidity in the air creating snow and ice and create a spinning vortex of those things which rapidly lowers towards the ground, only widening as it descends much like a hurricane but then upside down as it goes from smaller to wider.
I think you meant tornado, but yeah, pretty much.

A couple more things to take note of to make this technique more useful:
The vague language I used when describing the dimensions of the vortex itself. You're allowed to make the vortex as wide or as narrow as you so desire. A very wide vortex will obviously carry the advantage of covering more ground and being more difficult to dodge. A narrower vortex will have a more focused power, and would therefor be more difficult to counter by blocking it.

What ultimately makes or breaks this technique's usefulness is how skillful you are with timing the detonation of the vortex. I'll leave it for you to decide the best ways to do so. :)
 

Roy

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I think you meant tornado, but yeah, pretty much.

A couple more things to take note of to make this technique more useful:
The vague language I used when describing the dimensions of the vortex itself. You're allowed to make the vortex as wide or as narrow as you so desire. A very wide vortex will obviously carry the advantage of covering more ground and being more difficult to dodge. A narrower vortex will have a more focused power, and would therefor be more difficult to counter by blocking it.

What ultimately makes or breaks this technique's usefulness is how skillful you are with timing the detonation of the vortex. I'll leave it for you to decide the best ways to do so. :)
Got it, thanks ^^
 

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Type: Offensive/Defensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: A Yuki clan member overlaps both their arms like an 'X' and creates a spiked dome of ice which raises up around them in a rotating fashion at a rapid pace with spikes facing outward slightly angled to one side. Due to the spikes anyone within short range of the user would be skewered by them. Then, if the dome is still intact the user extends both arms outward upon which the dome breaks down, spinning in the opposite direction from which it rose forming a rapidly rotating circle of blades of ice around the user which keeps spanning outward until the blades reach a mid ranged radius from the user. These blades can be manipulated to attack omnidirectionally around the user, or manipulated to attack any direction the user wishes.
Note: Can only be taught by Yukihira.
Note: Can only be used twice per battle.

Picture for reference:
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Pretty straight forward, overlap your arms infront of you in an X-shaped fashion and make ice rise up from around you in a rotating fashion with spikes portruding outward creating a spiked dome. Then, by thrusting your arms outward break the dome down into a circle of blades which you can either have span outward omnidirectionally or just direct them all towards a single target.

If you got no question it's yours :3
 

Inch

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Questions!

Is it required that I keep my arms crossed as I continue to channel the technique?

If this were to be used midair, would the dome envelope me 360 degrees, or the amount that it normally would if used on the ground?

Whenever the blades move to reach a mid-range, do they stay attached to the dome, or are they being severed and launched?

Is the dome hollow, or filled with ice? I'd have assumed hollow, but the picture makes it kind of look like it's filled.

At what point, if any, could you stop focusing your attention/chakra on this technique and it would still carry out the rest of its function?
 

Roy

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Questions!

Is it required that I keep my arms crossed as I continue to channel the technique?

If this were to be used midair, would the dome envelope me 360 degrees, or the amount that it normally would if used on the ground?

Whenever the blades move to reach a mid-range, do they stay attached to the dome, or are they being severed and launched?

Is the dome hollow, or filled with ice? I'd have assumed hollow, but the picture makes it kind of look like it's filled.

At what point, if any, could you stop focusing your attention/chakra on this technique and it would still carry out the rest of its function?
@.@ such questions.

- Once the dome is formed you can stop crossing them, but the dome rises in like a second u-u
- Didn't think of that yet, I just made it going off using it on the ground I'll have to update that later to make it 360 degrees
- The dome completely breaks down nothing of it will remain when the blades are formed
- Hollow, looks like that cus Fairy Tail
- Once you've directed the blades
 

Inch

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(Hyouton: Kōri Kō Gihō)-Ice Release: Ice Propulsion Technique

Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (-5 per turn)
Damage: N/A
Description: When standing on ice, the user forces chakra from their feet in a manner that pushes them across the slick surface of the ice at an extreme speed. This works in a similar way to when someone uses chakra to push himself away from the ground with greater force. The difference is that the user releases the chakra without jumping, and it will simple propel them horizontally across the surface of the ice, without moving them into the air. The user is able to travel across long distances at great speed using this technique, but it only works if the user is standing on ice.

Analyze and ask anything you like, please. :)
 

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(Hyouton: Kōri Kō Gihō)-Ice Release: Ice Propulsion Technique

Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (-5 per turn)
Damage: N/A
Description: When standing on ice, the user forces chakra from their feet in a manner that pushes them across the slick surface of the ice at an extreme speed. This works in a similar way to when someone uses chakra to push himself away from the ground with greater force. The difference is that the user releases the chakra without jumping, and it will simple propel them horizontally across the surface of the ice, without moving them into the air. The user is able to travel across long distances at great speed using this technique, but it only works if the user is standing on ice.

Analyze and ask anything you like, please. :)
Description seems pretty clear.. force chakra out of the bottom of my feet when standing atop of a surface of ice, pushing myself across it at an extreme speed and I can travel longer distances by maintaining focus on the chakra under my feet.

Question: Can I basically use a smaller patch of ice as a 'launching pad' to jump towards whatever direction at the same, or perhaps a little slower speed?
 

Inch

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Description seems pretty clear.. force chakra out of the bottom of my feet when standing atop of a surface of ice, pushing myself across it at an extreme speed and I can travel longer distances by maintaining focus on the chakra under my feet.

Question: Can I basically use a smaller patch of ice as a 'launching pad' to jump towards whatever direction at the same, or perhaps a little slower speed?
Good job and yes. I suggest jumping/pushing off whenever you do so though, or else you'll just go straight into the ground. You'll intially travel at an identical speed, but you're going to slow down a bit as you travel due to air resistance. But that speed reduction's negligble. Chances are you'll land/be stopped long before the air slows you down too much.

Moving right along:
(Hyouton: Yuki Tenkan)-Ice Release: Snow Conversion

Type: Supplementary
Rank: B-Rank
Range: Long
Chakra: 20
Damage: N/A
Description: The user manipulates the snow on the battlefield that they created and uses their chakra to completely freeze the snow, causing it to become ice. Upon turning into ice, the newly turned ice will retain the same properties that it had before becoming ice. This includes, shape, rank, momentum, location, etc. Due to the small amounts of air in the snow and the increased density of ice, there will be slightly less ice after the snow is transformed.
Note: Can only be used four times per battle.

Same thing.
 

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Good job and yes. I suggest jumping/pushing off whenever you do so though, or else you'll just go straight into the ground. You'll intially travel at an identical speed, but you're going to slow down a bit as you travel due to air resistance. But that speed reduction's negligble. Chances are you'll land/be stopped long before the air slows you down too much.

Moving right along:
(Hyouton: Yuki Tenkan)-Ice Release: Snow Conversion

Type: Supplementary
Rank: B-Rank
Range: Long
Chakra: 20
Damage: N/A
Description: The user manipulates the snow on the battlefield that they created and uses their chakra to completely freeze the snow, causing it to become ice. Upon turning into ice, the newly turned ice will retain the same properties that it had before becoming ice. This includes, shape, rank, momentum, location, etc. Due to the small amounts of air in the snow and the increased density of ice, there will be slightly less ice after the snow is transformed.
Note: Can only be used four times per battle.

Same thing.
Pretty clear, just convert the snow on the battlefield into ice and due to the higher density the ice will be somewhat thinner then the layer of snow previously on the ground. But what about the slippery-ness? If I weren't to use ice propulsion can I just walk on it normally like how one walks on water? And what about a technique like swamp? If there's a solid layer of ice on the ground using swamp or antlion would be pretty pointless right? Or the ice might break if it loses support from the ground below but would give one enough time to move away I guess?
 

Inch

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The ice will be slippery and yes the way to deal with this is to state that you channel chakra to cling to the ground with each step in a similar manner to walking on water. That said, this needs to be stated in my opinion or else you're likely to just fall. The slickness of the ice can be determined by you on use, as it's not explicitly stated anywhere in the description.

As for the question about earth, there are a lot of factors. For a jutsu like swamp, whichever jutsu covers the larger span of ground is likely going to win, and since this is most often used after making the entire battlefield snowy, the winner will be this most of the time. If the ice sheet is large enough to span the distance of the swamp and still have lots of it still supported by solid ground, it's not going to be able to sink. Antlion in my opinion would break the ice as it specifically states that everything is sucked down. And if I remember it right from the canon, it disrupts the surface like a ton too.
 

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The ice will be slippery and yes the way to deal with this is to state that you channel chakra to cling to the ground with each step in a similar manner to walking on water. That said, this needs to be stated in my opinion or else you're likely to just fall. The slickness of the ice can be determined by you on use, as it's not explicitly stated anywhere in the description.

As for the question about earth, there are a lot of factors. For a jutsu like swamp, whichever jutsu covers the larger span of ground is likely going to win, and since this is most often used after making the entire battlefield snowy, the winner will be this most of the time. If the ice sheet is large enough to span the distance of the swamp and still have lots of it still supported by solid ground, it's not going to be able to sink. Antlion in my opinion would break the ice as it specifically states that everything is sucked down. And if I remember it right from the canon, it disrupts the surface like a ton too.
Got it ^^ thank you
 

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(Hyoton: Gokkan No Kaze)-Ice Release: Frigid Wind
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes two hand seals and manipulates the air above an opponent to move down upon them at a high speed. As the air moves down, several small, thin blades of razor sharp ice are created, which will cut into the opponent as the wind hits them, slicing into their body and causing external and internal damage.
Note: This does not necessarily have to be created over an opponent's head.
Note: Can only be used thrice per battle.

&

(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods
Type: Offensive
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch

:hugg:
 

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(Hyoton: Gokkan No Kaze)-Ice Release: Frigid Wind
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes two hand seals and manipulates the air above an opponent to move down upon them at a high speed. As the air moves down, several small, thin blades of razor sharp ice are created, which will cut into the opponent as the wind hits them, slicing into their body and causing external and internal damage.
Note: This does not necessarily have to be created over an opponent's head.
Note: Can only be used thrice per battle.

Weave two hand seals and create a gust of wind with several small, thin blades of razor sharp ice mixed within the wind cutting into the opponent as the wind would hit them. This technique could possibly be used from almost a point blank range but in that case the blades wouldn't deal any notable cuts as they lack the momentum the wind gives them when using it properly.

(Hyoton: Reitō no Kami no Hari Chiryō)-Ice Release: Acupuncture of the Frozen Gods
Type: Offensive
Rank: S Rank
Range: Short-Mid
Chakra Cost: 40
Damage Points: 80
Description: The user touches his index finger to his thumb and focuses their ice chakra between them, and creates a needle made of ice. The user then focuses a great surge of ice chakra into the needle, and manipulates the shape of the needle to rapidly elongate in a straight direction at a high speed. The tip of the needle is extremely pointy and sharp, thus allowing it to pierce skin/objects quite easily. Because it is a needle and is very thin, if the needle were to be pointed at someone since it was created, it would be very difficult to see;however, if it is slightly dark outside, this needle will be impossible to see. However, if a target possesses a doujutsu, they will be able to see the needle quite easily whether it be night or day. Because the needle is very thin and made out of ice, it is very brittle. As a result of this, it is weaker when attacked from the side, and thus, when an object of B-Rank or above that has shattering capabilities (IE taijutsu, earth jutsu, anything that can shatter ice, really) hits it from the side, although this does not hold true if the object hits the needle head on.
Note: Can only be used twice per battle.
Note: Can only be taught by Inch

Holding your index finger and thumb together you create a needle made of ice inbetween them which after receiving a great surge of chakra is manipulated to elongate into a straight direction at a high speed with it's sharpness being capable of piercing skin or simply objects quite easily. Due to it essentially being a needle it is hard to notice without a doujutsu when looking at it straight ahead, being impossible to see when it's only slightly dark outside. However, the technique is brittle when hit on the side and can be destroyed by a B-Ranked object with shattering capabilities when hit from the side.

Question, would I keep hold of the needle or actually throw it while it elongates?
 

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1. The blades would create cuts in this scenario, but they wouldn't cause anything more than superficial damage. Please also note that the blades must come in a downward direction. None of that, "I create the blades at your throat killing you instantly hurrdy durr" shit.

2. Be careful with your interpretation of 'slightly dark outside' if you try to use it that way. People have different interpretations of what exactly qualifies as "slightly dark", but I digress.

You can hold or throw it. If you're going for a subtle attack, you're better suited holding it, though.
 

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1. The blades would create cuts in this scenario, but they wouldn't cause anything more than superficial damage. Please also note that the blades must come in a downward direction. None of that, "I create the blades at your throat killing you instantly hurrdy durr" shit.

2. Be careful with your interpretation of 'slightly dark outside' if you try to use it that way. People have different interpretations of what exactly qualifies as "slightly dark", but I digress.

You can hold or throw it. If you're going for a subtle attack, you're better suited holding it, though.
kk, thanks ^^ no further questions.
 
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