[Bingo Book Round 2] Ingwer vs Ice

Chiryoku

Active member
Elite
Joined
Mar 19, 2009
Messages
6,240
Kin
12💸
Kumi
0💴
Trait Points
0⚔️
Awards
(These moves are official)
I release my Sixth Sense, giving me a greater reaction speed and stuff

(Sempai Oshie: Roku sacchi) Elder teachings: sixth sense

Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.

Note: Can only be used 2 times
Note: lasts 4 turns.

Then I start making cartwheels towards you and attack you

(Sempai Oshie: Houyou Za Kagirinai Shinkouteki Buyuo) – Elder Teachings: Embrace of the Eternal Spiritual Dance

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will start to perform a dance in where there movements are swaying around and bouncing with their arms swinging around making their movements unpredictable to the enemy and then the user will use cartwheels and hand stand motions to dodge incoming attacks and attack using sweeping kicks and hand stands in which twisting their bodies and spinning their legs to create a wheel of kicks that constantly bombard the enemy target. This can be used to defend and deal attacks to multiple targets. In total the user will deal 20 hits dealing them to the legs stomach chest and head smashing their targets around in every direction.

Note: This can only be performed when the user has used elder teachings sixth sense.
 

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
(These moves are official)
I release my Sixth Sense, giving me a greater reaction speed and stuff

(Sempai Oshie: Roku sacchi) Elder teachings: sixth sense

Rank: S
Type: Supplementary
Range: Short
Chakra cost: (-10 per turn to keep active)
Damage points: N/A
Description: Elder teachings six senses is a skill known only to those whom achieve mastery in meditation and fighting arts. The user unlocks the six senses which is also known as a clear state of mind where the user eliminates the factors clouding the mind such as fear and regret and allows the user to be able to increase their reaction to incoming taijutsu attacks and not fear death making the user possible to react fast to the attacks.

Note: Can only be used 2 times
Note: lasts 4 turns.

Then I start making cartwheels towards you and attack you

(Sempai Oshie: Houyou Za Kagirinai Shinkouteki Buyuo) ? Elder Teachings: Embrace of the Eternal Spiritual Dance

Rank: A
Type: Offensive
Range: Short ? Mid
Chakra cost: 30
Damage points: 60
Description: The user will start to perform a dance in where there movements are swaying around and bouncing with their arms swinging around making their movements unpredictable to the enemy and then the user will use cartwheels and hand stand motions to dodge incoming attacks and attack using sweeping kicks and hand stands in which twisting their bodies and spinning their legs to create a wheel of kicks that constantly bombard the enemy target. This can be used to defend and deal attacks to multiple targets. In total the user will deal 20 hits dealing them to the legs stomach chest and head smashing their targets around in every direction.

Note: This can only be performed when the user has used elder teachings sixth sense.
:T_T: oh come on! this is hardly fair!

As yo uhone your little sixth sense i place one hand in my back pocket, grabbing one kunia. as you cartwheel towards me i throw down a smoke bomb, blocking your view of me and the second it explodes(the smoke) I jump to the side and then i launch myself towards you using

(Konoha Daisenpu) - Leaf Great Whirlwind

Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A leaf whirlwind that is finished with a spinning kick that propels the enemy forward.


since your cartwheeling you cant stop it as i knock you backwards.

*stares at you sliding across the field*

Bring it
 

Chiryoku

Active member
Elite
Joined
Mar 19, 2009
Messages
6,240
Kin
12💸
Kumi
0💴
Trait Points
0⚔️
Awards
As you throw the smoke bomb on the ground I cannot notice you anymore, and I keep on cartwheeling until I leave the smoke. You would probably notice me and jump towards me, and as that happens I block your kicks with my flat hands, so I don't get propelled backwards

(Sempai Oshie: Purantan Ryuuchou Yanagi Shushou) – Elder Teachings: Springtime Flowing Willow Palm


Rank: B
Type: Supplementary
Range: Short
Chakra cost: 30
Damage point: N/A
Description: The user after opening their sixth sense (elder teachings: sixth sense) begins taking a special stance where they are acting like a flowing willow tree using their palms flat and using the maximum surface area of the palm is then capable of reacting fast enough to deflect incoming attacks because of the clear mind and when coming to taijutsu attacks the user uses the body weight of the enemy and throws them behind them throwing them some distance due to use of body weight.

Note: Can only be used after use of Elder teachings: sixth sense

Then you land, and as you land I instantly appear under you, kicking upwards

(Taba Ryuu Roppou Ashige) – Coiling Dragon Up Kick

Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appears below the enemy and uses their hands to twist their body into a spinning motion and then kicks up at the enemy three times. This move then sets up for Dancing crane wheel kick.

Then I jump into the air and start spinning kicks and kick you into the ground.

(Danshingu Kijuuki Kiruma Ashige) – Dancing Crane Wheel Kick

Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: the user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel hitting the enemy four times and smashing them into the ground with the last kick.
 

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
As you throw the smoke bomb on the ground I cannot notice you anymore, and I keep on cartwheeling until I leave the smoke. You would probably notice me and jump towards me, and as that happens I block your kicks with my flat hands, so I don't get propelled backwards

(Sempai Oshie: Purantan Ryuuchou Yanagi Shushou) ? Elder Teachings: Springtime Flowing Willow Palm


Rank: B
Type: Supplementary
Range: Short
Chakra cost: 30
Damage point: N/A
Description: The user after opening their sixth sense (elder teachings: sixth sense) begins taking a special stance where they are acting like a flowing willow tree using their palms flat and using the maximum surface area of the palm is then capable of reacting fast enough to deflect incoming attacks because of the clear mind and when coming to taijutsu attacks the user uses the body weight of the enemy and throws them behind them throwing them some distance due to use of body weight.

Note: Can only be used after use of Elder teachings: sixth sense

Then you land, and as you land I instantly appear under you, kicking upwards

(Taba Ryuu Roppou Ashige) ? Coiling Dragon Up Kick

Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appears below the enemy and uses their hands to twist their body into a spinning motion and then kicks up at the enemy three times. This move then sets up for Dancing crane wheel kick.

Then I jump into the air and start spinning kicks and kick you into the ground.

(Danshingu Kijuuki Kiruma Ashige) ? Dancing Crane Wheel Kick

Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: the user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel hitting the enemy four times and smashing them into the ground with the last kick.
as i am landing and notice you up under me i quickly allign my feet with your(im guessing youon your back coiled up for the kick) and use your legs to jump into the air, and as you are about to kick me i use the kunia i grabbed in my first turn to stab you in your leg as your about to land your first kick.

I then use your leg to pull you under me and use

(Hayabusa Otoshi) - Peregrine Falcon Drop

Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user grabs his target and lifts them into the air.Where the user attaches him/her self to there back and then locks his/her ankles at the targets neck and smashes there enemy head first into the ground.

locking you in as we smash into the ground
 

Chiryoku

Active member
Elite
Joined
Mar 19, 2009
Messages
6,240
Kin
12💸
Kumi
0💴
Trait Points
0⚔️
Awards
As I notice you are about to stab, and my reaction speed is immense due to Sixth Sense, I start hitting you randomly, and making weird motions in the air, making you miss your attack

(Suiken) - Drunken Style

Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack where the user is unprdictable in the sense that there playing drunk or really are drunk and hits the opponent with a 12 hit combo.

As we are going down as I am hitting you, I push you, creating a distance in between you and me, leaving us at about mid-range. From here I release five elemental chakra punches.

(Go Animaru Go Soshi Genkotsu) – 5 Animal 5 Element fist

Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the 5 basic elements. The user strikes the opponent with 5 punches each one is charged with one of the 5 basic elements. This is a highly advanced skill that adds the affects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone breaking power and water will soak in a high density causing irregular breathing.

Note: Can only be used twice
 

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
As I notice you are about to stab, and my reaction speed is immense due to Sixth Sense, I start hitting you randomly, and making weird motions in the air, making you miss your attack

(Suiken) - Drunken Style

Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack where the user is unprdictable in the sense that there playing drunk or really are drunk and hits the opponent with a 12 hit combo.

As we are going down as I am hitting you, I push you, creating a distance in between you and me, leaving us at about mid-range. From here I release five elemental chakra punches.

(Go Animaru Go Soshi Genkotsu) – 5 Animal 5 Element fist

Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the 5 basic elements. The user strikes the opponent with 5 punches each one is charged with one of the 5 basic elements. This is a highly advanced skill that adds the affects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone breaking power and water will soak in a high density causing irregular breathing.

Note: Can only be used twice
I Brace my body for the immpeact of the punches my tightening all of my muscles, and when you finally push me i throw six shuriken with explosivve tags attached, and your first punch collides with them, I detonate it. Leaving you to look through the smoke as I land and wait for the smoke to clear
 
Last edited:

Chiryoku

Active member
Elite
Joined
Mar 19, 2009
Messages
6,240
Kin
12💸
Kumi
0💴
Trait Points
0⚔️
Awards
OK, so you have minor injuries and I am not injured, that's what you told me via VM.
I brought us back to Mid-range also I guess.
I exhale a stream of fire, which spreads towards you over the ground

(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb

Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

Then I create a swamp under you, which gets ignited by the fire

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.

Lastly I fire a huge wind sphere towards you, increasing the size of the fire and attacking you at the same moment, also being ignited by the previously formed fire creating a fire/wind combo

Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
OK, so you have minor injuries and I am not injured, that's what you told me via VM.
I brought us back to Mid-range also I guess.
I exhale a stream of fire, which spreads towards you over the ground

(Katon: Karyu Endan) - Fire Style: Dragon Flame Bomb

Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique exhales a long stream of incredibly hot fire from the user's mouth like that of a flamethrower. The fire can spread along the ground.

Then I create a swamp under you, which gets ignited by the fire

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.

Lastly I fire a huge wind sphere towards you, increasing the size of the fire and attacking you at the same moment, also being ignited by the previously formed fire creating a fire/wind combo

Fuuton: Atsugai (Wind Style: Pressure Damage)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast
moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
As your stream of fire comes towards me I use

(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: Water vortex created in the palm of the user�s hand that can then be blasted forward creating a spiralling wall of water that can be used to attack or defend. (No water source required)

putting out the fire as i see it coming towards me. And I notice the ground below me becoming soft i use

Fuuton: Reppushou (Wind Style: Wind gale)
Type:Attack/Supplementary
Rank: C
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: A strong gust of wind capable of blowing away your opponent. If a weapon like a kunai or shuriken is used in conjuction, the speed of the weapon gets increased. The jutsu requires handseals.

to push myself into the air while i see your pressure dammage coming I hurry and use

(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.

sending the wind/fire back at you as i throw oneinto it, causing it to be super heated as it flies through the inferno towards you
 

Chiryoku

Active member
Elite
Joined
Mar 19, 2009
Messages
6,240
Kin
12💸
Kumi
0💴
Trait Points
0⚔️
Awards
As my fire goes out and you go into the air, I don't use my wind but follow you with my eyes and see you releasing Intense Pain, and use

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.

These jutsu cancel eachother out, since there is no range specified I guess you would land in mid-range. Just before you land I stomp the ground, making earth spikes come up from the ground

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

Then I send wind chakra into the air, creating a F-5 tornado to come down on you.

Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the envoronment stormy. These clouds will create These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
 

Icemyster

Active member
Elite
Joined
Oct 14, 2009
Messages
9,271
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
As my fire goes out and you go into the air, I don't use my wind but follow you with my eyes and see you releasing Intense Pain, and use

(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.

These jutsu cancel eachother out, since there is no range specified I guess you would land in mid-range. Just before you land I stomp the ground, making earth spikes come up from the ground

(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.

Then I send wind chakra into the air, creating a F-5 tornado to come down on you.

Fuuton: Tatsuno Ooshigoto (Wind Style: Severing Pressure)
Type:Attack
Rank: A
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the envoronment stormy. These clouds will create These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
as i am landing i notice the spike coming from the ground I use

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.

landing by smashing through the spikes,

and then I use

(Doton: Doryo Dango) - Earth Style: Ball of Graves
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user is able to overturn the earth into a large dumpling-shaped chunk of dirt the size of a mausoleum. Using immense strength, they can then lift up the ball and hurl it at his/her opponent, flattening everything in its path.

to launch a rock at you while i immediatley afterwards i use


(Doton: Tsuchi Kairo) - Earth Style: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: This jutsu will cause the earth in the surrounding area to rise up and over a target and create a cavern or dome, imprisoning the target.


creating a small but thick shell of earth over myself while preparing handsigns for my next jutsu
 
Top