Weapon Experts wanted!

Pumpkin Ninja

Active member
Legendary
Joined
Oct 31, 2012
Messages
15,534
Kin
583💸
Kumi
2,186💴
Trait Points
0⚔️
I have a physics presentation tomorrow and my topic is the RPG. I was wondering if you think that the RPG is a good rocket launcher or not? Is it reliable? Also, I mostly want to know how it compares to others in terms of price. I tried searching this stuff up but couldn't really find anything.
 

Henchman24

Active member
Regular
Joined
Apr 15, 2012
Messages
1,274
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
inb4 dat video game weapon knowledge gets dropped

I was seriously going to say something about a borderlands weapon. HAHA.

I have a physics presentation tomorrow and my topic is the RPG. I was wondering if you think that the RPG is a good rocket launcher or not? Is it reliable? Also, I mostly want to know how it compares to others in terms of price. I tried searching this stuff up but couldn't really find anything.

OT: I have no idea how much that stuff costs or how it compares. I wouldn't come to a forum site like this to find out either. Have you looked on weapon forums?
 

Aim64C

Active member
Veteran
Joined
Dec 18, 2012
Messages
3,681
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
I don't know, I just got stuck with the topic. I have to relate it to the principles of dynamics and show it's societal impact.
In a physics class?

I suppose you are talking about the Soviet-made Nato-reporting "RPG-7?"

You must be registered for see images


You must be registered for see images


It's a relatively simple and versatile weapon system with ammunition for anti-personnel, anti-tank, and incendiary purposes.

There are several different systems that perform similar functions - though few have invested in ammunition for roles other than anti-armor.

- The RPG-7 wiki.

- The M72 LAW

- The Panzerfaust-3, obviously of German origin.

en.wikipedia.org/wiki/AT4 - The AT-4

Of course - you can go with the more sophisticated American offerings that are technically man-portable surface-to-surface missile launchers (as opposed to simple rocket propelled grenades/recoil-less rifles):

- the M-47 Dragon, later supplanted by;

The FGM-148 Javelin.

These go well above and beyond the RPG and are met by systems like:

- the Metis-M, a Russian MPSSM

Cost-effectiveness is, truthfully, all over the place.

For example - a single Javelin system could cover a very large area to provide both direct and indirect fire support to several infantry squads that can focus on carrying ammo for their rifles or standard grenades rather than having to equip each fire team with an RPG and ammunition.

Heavy weapons are, truthfully, a liability to a mobile force. This is why the U.S. has placed such a heavy focus on the JDAM. A single B-52 sits up in the stratosphere over a battle zone and receives fire support requests from teams on the ground who mark targets for bombs.

It's just as, if not more effective than having to try and figure out how many people to give a rocket launcher, what kind of ammunition to equip them with, and then the headache that occurs if you have one team that is encountering more armor/entrenchments than their ammunition can handle and now you have to maneuver another team in to provide support.

Even though the more fancy weapon systems may be far more expensive, they may allow you to spend far less to accomplish the same operation more quickly and with fewer C3 nightmares.

That said, defensively, RPGs can give you a very quick and cheap way to reinforce areas against a blitz by armor. They don't require training or designation equipment. Point, shoot, boom. No additional supply lines are necessary to keep it up and running - what you see is what you've got.

So, the cost/effectiveness picture is not quite as cut and dry as it would first appear.

War is not just about the monetary cost of supplies - but also the operational cost/burden, the supply cost/burden, the weight cost/burden, the challenge of distribution (a hundred RPGs 2 kilometers away is not going to stop a mechanized infantry column from tearing through a line that has already used up the 5 they had in range), the cost of adequate area coverage, etc.

Since all of that is heavily dependent upon the operation, the weapon system(s) that are the most ideal depend upon who is supposed to be doing what, where, and against what expected (and contingent) threat.
 
Top