lol think not hasahi but nice jutsu I'll have to learn it.
1 you broke the time frame. as you said as I use my first.
so I'll let it pass anywayz. as you begin releasing your chakra my byakugan see it and I stop releasing the armor. and I then use.
Doton: Daichi Dasshu (Earth Release: Ground Dasher)
Rank: S
Type: Attack
Range: Short-Long
Chakra: 40
Damage: 80
Description: A fissure opens up under the enemy. Causing them to fall in the user then does a handseal that will sends wave after wave of spikes that puncture enemies.
(Usable 3 Times)
(No Earth Next Turn)
as you fall into the fissure I complete the handseal and multiple spikes skewr you and countinue to skewer you.
as I use
Name: Katon: Aoikouen (Fire Style: Blue Flame)
Rank: S
Type: Supplementary
Range: N/A
Chakra:40
Damage: +20 to any fire jutsu used.
Description: Utilizing the users anger, thier fire chakra begins to burn hotter until the flames they produce are represented in their fire jutsu. Burning hotter than the standard flames, a More ferocious bluish-white flame appears causing the flames to causes a more damage to the opponent.
(Last 3 turns)
(The user may not perform any fire jutsu for 3 turns afterwards
then I use
(Katon: Shinkou Ryuu Kaen) – Fire Release: Rising Dragon Flame
Rank: S
Type: Attack
Range: Long
Chakra cost: 40
Damage points: 80
Description: After making a few hand seals the user releases a large amount of chakra into the earth by stomping on the ground and then causes a rush of dormant fire from deep within the earth to rise up below the enemy and envelop him in an erupting flame in the shape of a large dragon head.
Note: Can only be used 2 times
Note: User cant use fire style the following turn.
Note: Only members of the Sharinganmasters hideout can use this jutsu
this blue fire dragon engulfs you burning you to a crisp as you would be trying to get away from the fissure
being that emp agreed with you i will go
so when you stop your jutsu i instantly stop mine (if you can do it i can and since i never put the jutsu into affect i can still use it again later and if you are gonna say i already released my lightning chakra i can always mold it to a nagashi)
as you use you fissure i use (this would not break any rule do to the description and it doesn't require hand signs)
earth style: death trap (doton: zetsumei kansei)
rank: S
type: attack
range: short-mid
chakra: 40
damage: 80
description: the user will slam his hands on the ground and the earth around the opponent will come up and trap then in a dome of earth (with about 6 inches of room) the dome is special if the opponent attacks the walls of the dome they will instantly shatter and earth spikes will shoot out of the wall spewing the opponent all over however the entire after the dome is formed the user focuses his fire chakra into the dome so if the opponent doesn't attack the walls after 1 turn the walls will melt to lava and burn the opponent
~no earth jutsu for 3 turns after
~no fire jutsu 3 turns after
~once per battle
~the dome forms quickly so if the opponent is in middle of a jutsu and does not realize the dome is forming it is very hard to dodge
b4 you can finish the hand signs for the fissure jutsu (being that all i do is slam my hands on the ground and you cant say ''when i see the earth change i stop and do different hand signs'' b/c you wouldn't have time)
then i use right away
Doton : Hangurichidou no Jutsu ( Earth Release : Hungry Shrine Technique )
Type: Supplementary/Offensive
Rank: A
Range:Short-Long
Chakra: 30 ( + 5 each turn )
Damage: N/A normally, 60 if the opponent goes underground.
A technique where the user forces their Earth Element Chakra into the ground, and forms a layer of spikes so that the opponent, on going underground, is stabbed by the spikes. If the opponent changes the terrain ( for example, by creating an Earth Plateau ) the spikes grow under the surface of the Earth Plateau as well, so the opponent cannot go underground there.
Notes:
- The user may not go underground either.
- The technique does no damage unless the opponent goes underground.
stopping you from going underground
and just incase you are gonna say i would fall in the fissure anyway i use
fire style: flame on (katon: honoo oite)
rank: forbidden
type: supplementary
range: short
chakra:50
damage: 30 to the user
description: the user will focus chakra throughout his body and say 'flame on' then he will erupt in fire and all his fire jutsu will be + 20 he will loose his legs and have speed equal to the 3rd gate and have the ability to fly 20 meters into the air
NOTE
1 time per battle
lasts 3 turns
user cant use fire jutsu for 3 turns after
this would also increase the melting of the dome