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"Well, can't you see the resolve to kill you in my sword?"
Basic Information
Name: Urahara Kisuke
Nickname: Mr. Hat'n'Clogs
Gender: Male
Age: 35
Clan: Nekura
Looks:
Kisuke is a tall and lean-built man with light skin and gray eyes. His hair is messy and light-blond (almost pale) with strands framing the sides of the face and hanging between his eyes, and he also has chin stubble. He wears a dark green shirt and pants, topped with a black coat with a white diamond pattern along its bottom half. His coat's design looks like the opposite of a captain's haori (white with black diamonds). Urahara has also been known to carry a fan which he uses to occasionally hide his face. He also usually wears traditional Japanese wooden sandals and a striped-dark green and white bucket hat that usually shadows his eyes, which has earned him the nickname "Mister Hat'n'Clogs".
Personality:
Although usually seen as a laid-back, jovial and eccentric fellow, Urahara also shows a deceptively cunning and serious side when the situation warrants it. He commonly uses idle conversation and outward concern as an act of distracting his opponents. Despite his care-free attitude, he always speaks politely, but is sometimes sarcastic. He once described himself as a "mere honest, handsome, perverted businessman."
Village Info

Village of Birth:
Village of Alliance:
谷 Tanigakure
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KonohagakureVillage of Alliance:
谷 Tanigakure
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SunagakureRank//Chakra Info
Ninja Rank:
Sage (by post)
Specialty:
Lightning (One handseal)
Genjutsu (Faster handseals)
Taijutsu
Elements:
Basic 5 Elements
Your ninjutsu
Tai, Gen, Ken, Nin
Nekura: Completed (Paladin rank)
Roadrunner summons (contract owner)
Snake summons and ninjutsu (completed)
Sage (by post)
Specialty:
Lightning (One handseal)
Genjutsu (Faster handseals)
Taijutsu
Elements:
Basic 5 Elements
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Your ninjutsu
Tai, Gen, Ken, Nin
Nekura: Completed (Paladin rank)
Roadrunner summons (contract owner)
Snake summons and ninjutsu (completed)
Background Info
History:
Born and raised in the Land of Fire, Urahara studied at the ninja academy of Konohagakure in which he learned the basics for becoming a shinobi. Though preferring to slack off, he did not partake in ninja affairs, and instead, opened a store which would later on get known as Urahara's Candy Shop. Its primary aim was to sell candies, yes, but it ended up getting used for other purposes which would've put Urahara in a bad position, if found out.
Several years after reaching adulthood, he left for a journey across the ninja world. One of the first places he settled at was Tanigakure, followed by Amegakure in which he remained for a longer time compared to other villages he's been at during his journey. He got introduced to the village by Akasha. After checking on the place, Urahara eventually opened a small candy store in Amegakure. There was that one young shinobi going by the name Yachiru who always sneaked inside the store and took sweets and candies without paying and ran away (y u do this to me T__T).
After going bankrupt, Urahara Kisuke left the Rain Village and continued his journey. Passing by the outskirts of Minas Morgul, he met a group of people belonging to the Nekura clan. Their main purpose was to bring down Uchiha and Senju, as well as finding a way to release the Juubi. Urahara had no such plans but somehow managed to join their clan by getting to know some of their members. Of course, Urahara had his own ulterior motives. The clansmen weren't related by blood and even belonged to different villages but whenever a clan meeting was held, everyone had to attend, or else!
Now reaching to what seemed to be his final destination: Sunagakure, a village rather unique compared to the other ones Urahara has been to. At least that's how he felt. There, he met Yoruichi who showed him the village and introduced him to the current kazekage, Albel. Albel has that habit of imposing emo-ness upon every member of the Sand Village. Whoever opposes his orders would get banished from the village and left in the outside desert. Little did he know his tyranny would later on make him earn the nickname Emokage. Naah, Albel's actually a very cool dude u_u Anyway, Albel instructed Urahara to work under Yoruichi's squad for the time being until he got more known with the village. No slackers were allowed in Suna ._.
Fellow sand grain:
Fusion - Draigo - Alpha - CP - Demon - Zaph - Zlex - Gaara - HC - Khallil - Kiri - Loki - LA - Reaper - Roju - ShadowRider
And let's not forget Emokage-san
Several years after reaching adulthood, he left for a journey across the ninja world. One of the first places he settled at was Tanigakure, followed by Amegakure in which he remained for a longer time compared to other villages he's been at during his journey. He got introduced to the village by Akasha. After checking on the place, Urahara eventually opened a small candy store in Amegakure. There was that one young shinobi going by the name Yachiru who always sneaked inside the store and took sweets and candies without paying and ran away (y u do this to me T__T).
After going bankrupt, Urahara Kisuke left the Rain Village and continued his journey. Passing by the outskirts of Minas Morgul, he met a group of people belonging to the Nekura clan. Their main purpose was to bring down Uchiha and Senju, as well as finding a way to release the Juubi. Urahara had no such plans but somehow managed to join their clan by getting to know some of their members. Of course, Urahara had his own ulterior motives. The clansmen weren't related by blood and even belonged to different villages but whenever a clan meeting was held, everyone had to attend, or else!
Now reaching to what seemed to be his final destination: Sunagakure, a village rather unique compared to the other ones Urahara has been to. At least that's how he felt. There, he met Yoruichi who showed him the village and introduced him to the current kazekage, Albel. Albel has that habit of imposing emo-ness upon every member of the Sand Village. Whoever opposes his orders would get banished from the village and left in the outside desert. Little did he know his tyranny would later on make him earn the nickname Emokage. Naah, Albel's actually a very cool dude u_u Anyway, Albel instructed Urahara to work under Yoruichi's squad for the time being until he got more known with the village. No slackers were allowed in Suna ._.
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Fellow sand grain:
Fusion - Draigo - Alpha - CP - Demon - Zaph - Zlex - Gaara - HC - Khallil - Kiri - Loki - LA - Reaper - Roju - ShadowRider
And let's not forget Emokage-san
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Other
Ninja Tools: Urahara carries a katana on his left hip at all times. He also carries an empty small-sized scroll, wire string and a ninja pouch containing basic ninja tools (kunais, mini-shurikens, flash bombs, explosive tags, smoke bombs).
Summons: Urahara bears a snake tattoo on the inner side of his right forearm and a roadrunner tattoo on the inner side of his left forearm both usable to summon a variety of snakes/roadrunners (depending which tattoo) to aid him in battle by swiping blood across one of them.
Nekura Abilities:
Name: Nekura Ichizoku [ Nekura Clan ]
Founder: Anshoku Nekura
History of the Clan:
As is often the case, it is ironic that one of the Ninja World's greatest antagonists were created due to a weakness in the Ninja World's God at the time of his triumph.
During the event of the Rikudo Sennin's sealing of the Juubi, the land in which the battle had been waged had been scarred permanently from the foul chakra of the Juubi. The land where the battle had taken place was also the place where the Juubi's most potent techniques were released, in an attempt to eradicate a God.
Once the Juubi had been sealed, after its body had been flung into space, the Rikudo Sennin, weakened by his battle, made a mistake. He paused. He rested.
The malevolent chakra remaining within the land began its dissipation, unnoticed by the thronging masses that cheered for their God. Like a living thing, it seeked for a master - no, in this case, it looked for a partner, a symbiote, with whom it could maintain it's rampage of destruction. It's sightless gaze falling on a bitter man named Anshoku, it forced itself into it's body, burning the symbol for "Demon" onto his palm.
The chakra, in its attempt to then merge back into the Juubi, disappeared, or rather traversed, to the "moon", and spent its time on the dark side of the moon, waiting to be called back to Earth through the opening of a dimensional portal by the Nekura, so it could continue its blind destruction across the world.
Special Abilities:
The abilities of the Nekura center on the summoning and control of this foul chakra of the Juubi's, that the clan calls "Keigoku".
The chakra is warped from the moon by a clansman opening the dimesional portal, through which the chakra enters the battlefield. This is much like a Summoning jutsu, which brings objects from a different place through dimensions. The portals can be opened anywhere on the battlefield. However, note that they cannot be used for transporting the user, opponent etc. over dimensions. Only Keigoku can transport itself through the portals. The portals are silent and do not actually count as a jutsu, however the release of a Keigoku technique from them is a jutsu; furthermore, it's not as if the portals possess any use outside of transporting Keigoku anyway.
The power of the Keigoku, however, is not to directly affect physical objects. The Keigoku is so corrupted, that it causes searing pain to an opponent's mind if they have been touched with the energy. Much like how prolonged exposure to a fire can cause extreme burns, prolonged exposure to high-rank Keigoku techniques can cause a complete shattering of the mind and possibly a vegetative state. This also lets the Keigoku pass through physical substances without minds, such as earth, water or trees to reach a target behind it, since it loses none of its powers on the non-sentient object. Should the Keigoku touch a Summoning, it will turn them against its master.
Skilled users of Keigoku have been rumored to shift its focus from merely shattering minds to bending them or manipulating them with even direct eye contact initiating a transfer of Keigoku between people. However, this can only be done by extremely high-level Nekura and requires special training from the Clan Head.
Similarly, skilled Nekura above a certain rank possess one of the most useful powers. The Drain. Once one of their Keigoku attacks have connected with the opponent, istead of letting their Keigoku dissipate, the Nekura bring the Keigoku back to them and pour the stolen strength from the opponent's mind into theirs. This firms up their mind, and even if they have injuries makes their mind pretend it isn't there and force the body to function as it normall would. Since this isn't really a cure, after the battle the Nekura will feel their injuries again plus an extra 25 damage points due to the strain of forcing their body. As many damage points as the opponent is hit with, that many damage points the user may force their mind to believe it isn't affecting their body.
Another side-effect of wielding the Keigoku is that any Bijuu, whether incompletely or fully transformed, believe the Nekura to be one of "them" since the Nekura wield the same chakra that the Bijuu were made of - just not in the same amounts. The Bijuu therefore refuse to attack the Nekura. Each Nekura is given a cloak strong enough to keep out normal weapons strikes.
An unwanted ability is that of the Nekura's bodies, after or during a battle, being so filled with Keigoku that they reject any foreign chakra from entering their body, and stop it instantly. This means that medical ninjutsu have to force harder to overcome the natural resistance, making Nekura extremely hard to heal, roughly three times that of a normal patient.
Location:
The Nekura is based in the summit of a dark mountain at the outskirts of the Demon Country called Minas Morgul. The clan possesses a walled fortress with a drawbridge and moat there, which is impenetrable to non-clansman unless they are under special protection by the Clan Head. The clan is not expected to be permanenelty residing here, however when a meeting of the clan is called, they are expected to appear, or else.
Purpose:
The minds and spirits of the Nekura have been corrupted by the Keigoku. The dark thoughts of the Juubi have forced themselves into their minds, so much so that the sole purpose of the Nekura's existence is to avenge the Juubi's defeat. However, since the Rikudo Sennin is long dead, the Nekura now seek to bring down his dynasty of Uchiha and Senju, as well as finding a way to release the Juubi. - this is for storyline purposes only; we will not actually try to resurrect the Juubi -
Special Info:
The Nekura clan is not one that can be joined solely by birth. Should the Clan Head and Council find someone they believe worthy, they can activate the "Demon" mark on their palm and burn it onto the other person's hand also, thus allowing him the ways of the Nekura. This is also how the Clan Head picks his successor.
• Clan Head - The leader of the Clan, and the ultimate authority with regard to any Clan decision. The leader is also the strongest at the Clan techniques, and the most skilled.
• Clan Council - Two members aside from the Clan Head, who perform as the joint head in the Clan Head's absence, and are sought for adivce by the Head before he makes any decisions regarding the Clan. The two Councilmen are typically extremely wise and knowledgeable.
• Black Knight - The most powerful warriors of the Nekura are drafted into the Black Knights. At any given time, there may be only four of these, and they are under the direct control of the Clan Head. Consider them his personal guard or task force.
• Paladin - The second tier of powerful warriors, who are slightly less skilled than the Black Knights. They are the strikeforce during wars.
• Scourge - The rank and file of basic warriors who know a few of the clan's skills and are not experienced at using them. They constitute the maximum number of people.
• Seers - A non-fighting class, they are drafted in to research or spy as the case demands. They will fight during wars, however they are not typically very skilled at fighting per se.
~~~~~~~~~~~~~~~~~~~~~~~
The list of powers levels for the clan are as follows.
Seers - Weakest in jutsu. All clan jutsu submitted for checking will have the amount of damage that seers cause only written in them. For other ranks, it is as mentioned below. Keigoku of seers cannot go through any objects.
Scourge - Do 25% more damage than seers, any effects from their jutsu are magnified 25%. Keigoku cannot pass through any objects.
Paladin - Jutsu are 50% stronger than a seer's, effects similarly magnified. Keigoku can pass through only small bushes, rain, mist, or small rocks.
Black Knight - Jutsu are 75% stronger than a seer's, effects similarly magnified. Keigoku can pass through most objects, but not many of them at one go. i.e., it can pass through a tree or two, but not through a whole grove of them.
Clan Council - Jutsu are twice as strong as a seer's. effects similarly magnified. Keigoku can pass through any objects, unless they are exceptionally large, like a giant tree, a massive wave or a cliffside.
Clan Head - Jutsu are 125% stronger than a seer's, effects similarly magnified. Keigoku can pass through any objects.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Requirements:
• No people born with Kekkei Genkai.
• Must be Sannin and above.
• Definitely no Uchiha or Senju.
• No canon Kage characters or Jinchuuriki.
• People with non-KG special abilities, such as Nara/Akimichi etc. may be accepted, but the decision is entirely in the hands of the Clan Council and the Clan Head.
Picture: See Biography
Theme Song and Background Music: /
Summons: Urahara bears a snake tattoo on the inner side of his right forearm and a roadrunner tattoo on the inner side of his left forearm both usable to summon a variety of snakes/roadrunners (depending which tattoo) to aid him in battle by swiping blood across one of them.
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Nekura Abilities:
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Name: Nekura Ichizoku [ Nekura Clan ]
Founder: Anshoku Nekura
History of the Clan:
As is often the case, it is ironic that one of the Ninja World's greatest antagonists were created due to a weakness in the Ninja World's God at the time of his triumph.
During the event of the Rikudo Sennin's sealing of the Juubi, the land in which the battle had been waged had been scarred permanently from the foul chakra of the Juubi. The land where the battle had taken place was also the place where the Juubi's most potent techniques were released, in an attempt to eradicate a God.
Once the Juubi had been sealed, after its body had been flung into space, the Rikudo Sennin, weakened by his battle, made a mistake. He paused. He rested.
The malevolent chakra remaining within the land began its dissipation, unnoticed by the thronging masses that cheered for their God. Like a living thing, it seeked for a master - no, in this case, it looked for a partner, a symbiote, with whom it could maintain it's rampage of destruction. It's sightless gaze falling on a bitter man named Anshoku, it forced itself into it's body, burning the symbol for "Demon" onto his palm.
The chakra, in its attempt to then merge back into the Juubi, disappeared, or rather traversed, to the "moon", and spent its time on the dark side of the moon, waiting to be called back to Earth through the opening of a dimensional portal by the Nekura, so it could continue its blind destruction across the world.
Special Abilities:
The abilities of the Nekura center on the summoning and control of this foul chakra of the Juubi's, that the clan calls "Keigoku".
The chakra is warped from the moon by a clansman opening the dimesional portal, through which the chakra enters the battlefield. This is much like a Summoning jutsu, which brings objects from a different place through dimensions. The portals can be opened anywhere on the battlefield. However, note that they cannot be used for transporting the user, opponent etc. over dimensions. Only Keigoku can transport itself through the portals. The portals are silent and do not actually count as a jutsu, however the release of a Keigoku technique from them is a jutsu; furthermore, it's not as if the portals possess any use outside of transporting Keigoku anyway.
The power of the Keigoku, however, is not to directly affect physical objects. The Keigoku is so corrupted, that it causes searing pain to an opponent's mind if they have been touched with the energy. Much like how prolonged exposure to a fire can cause extreme burns, prolonged exposure to high-rank Keigoku techniques can cause a complete shattering of the mind and possibly a vegetative state. This also lets the Keigoku pass through physical substances without minds, such as earth, water or trees to reach a target behind it, since it loses none of its powers on the non-sentient object. Should the Keigoku touch a Summoning, it will turn them against its master.
Skilled users of Keigoku have been rumored to shift its focus from merely shattering minds to bending them or manipulating them with even direct eye contact initiating a transfer of Keigoku between people. However, this can only be done by extremely high-level Nekura and requires special training from the Clan Head.
Similarly, skilled Nekura above a certain rank possess one of the most useful powers. The Drain. Once one of their Keigoku attacks have connected with the opponent, istead of letting their Keigoku dissipate, the Nekura bring the Keigoku back to them and pour the stolen strength from the opponent's mind into theirs. This firms up their mind, and even if they have injuries makes their mind pretend it isn't there and force the body to function as it normall would. Since this isn't really a cure, after the battle the Nekura will feel their injuries again plus an extra 25 damage points due to the strain of forcing their body. As many damage points as the opponent is hit with, that many damage points the user may force their mind to believe it isn't affecting their body.
Another side-effect of wielding the Keigoku is that any Bijuu, whether incompletely or fully transformed, believe the Nekura to be one of "them" since the Nekura wield the same chakra that the Bijuu were made of - just not in the same amounts. The Bijuu therefore refuse to attack the Nekura. Each Nekura is given a cloak strong enough to keep out normal weapons strikes.
An unwanted ability is that of the Nekura's bodies, after or during a battle, being so filled with Keigoku that they reject any foreign chakra from entering their body, and stop it instantly. This means that medical ninjutsu have to force harder to overcome the natural resistance, making Nekura extremely hard to heal, roughly three times that of a normal patient.
Location:
The Nekura is based in the summit of a dark mountain at the outskirts of the Demon Country called Minas Morgul. The clan possesses a walled fortress with a drawbridge and moat there, which is impenetrable to non-clansman unless they are under special protection by the Clan Head. The clan is not expected to be permanenelty residing here, however when a meeting of the clan is called, they are expected to appear, or else.
Purpose:
The minds and spirits of the Nekura have been corrupted by the Keigoku. The dark thoughts of the Juubi have forced themselves into their minds, so much so that the sole purpose of the Nekura's existence is to avenge the Juubi's defeat. However, since the Rikudo Sennin is long dead, the Nekura now seek to bring down his dynasty of Uchiha and Senju, as well as finding a way to release the Juubi. - this is for storyline purposes only; we will not actually try to resurrect the Juubi -
Special Info:
The Nekura clan is not one that can be joined solely by birth. Should the Clan Head and Council find someone they believe worthy, they can activate the "Demon" mark on their palm and burn it onto the other person's hand also, thus allowing him the ways of the Nekura. This is also how the Clan Head picks his successor.
• Clan Head - The leader of the Clan, and the ultimate authority with regard to any Clan decision. The leader is also the strongest at the Clan techniques, and the most skilled.
• Clan Council - Two members aside from the Clan Head, who perform as the joint head in the Clan Head's absence, and are sought for adivce by the Head before he makes any decisions regarding the Clan. The two Councilmen are typically extremely wise and knowledgeable.
• Black Knight - The most powerful warriors of the Nekura are drafted into the Black Knights. At any given time, there may be only four of these, and they are under the direct control of the Clan Head. Consider them his personal guard or task force.
• Paladin - The second tier of powerful warriors, who are slightly less skilled than the Black Knights. They are the strikeforce during wars.
• Scourge - The rank and file of basic warriors who know a few of the clan's skills and are not experienced at using them. They constitute the maximum number of people.
• Seers - A non-fighting class, they are drafted in to research or spy as the case demands. They will fight during wars, however they are not typically very skilled at fighting per se.
~~~~~~~~~~~~~~~~~~~~~~~
The list of powers levels for the clan are as follows.
Seers - Weakest in jutsu. All clan jutsu submitted for checking will have the amount of damage that seers cause only written in them. For other ranks, it is as mentioned below. Keigoku of seers cannot go through any objects.
Scourge - Do 25% more damage than seers, any effects from their jutsu are magnified 25%. Keigoku cannot pass through any objects.
Paladin - Jutsu are 50% stronger than a seer's, effects similarly magnified. Keigoku can pass through only small bushes, rain, mist, or small rocks.
Black Knight - Jutsu are 75% stronger than a seer's, effects similarly magnified. Keigoku can pass through most objects, but not many of them at one go. i.e., it can pass through a tree or two, but not through a whole grove of them.
Clan Council - Jutsu are twice as strong as a seer's. effects similarly magnified. Keigoku can pass through any objects, unless they are exceptionally large, like a giant tree, a massive wave or a cliffside.
Clan Head - Jutsu are 125% stronger than a seer's, effects similarly magnified. Keigoku can pass through any objects.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Requirements:
• No people born with Kekkei Genkai.
• Must be Sannin and above.
• Definitely no Uchiha or Senju.
• No canon Kage characters or Jinchuuriki.
• People with non-KG special abilities, such as Nara/Akimichi etc. may be accepted, but the decision is entirely in the hands of the Clan Council and the Clan Head.
Picture
Theme Song and Background Music: /
Battles
Won: N/A
Lost: N/A
Lost: N/A
• Updating this bio
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• Snake and snake ninjutsu
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• Acceptance into the Nekura clan
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~Approved~
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