[Pókemon II] Round 1 - Gecko vs Gitanshu

Gèckö

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Battle Rules:

1. All fight is done through the Summons.

1.1 The user is required to guide their summons, if needed, through whichever communication link they have ( voice commands, telepathy, etc )

2. The user is able to use both contracts in battle.

3. Only 1 summon can be in play at any given time.

3.1 If a single summon technique calls more than 1 animal, then only 1 of them will appear.

4. All summoning time restrictions are void, and new restrictions are instated

4.1 The upper time limit that a summon can stay in battle is 4 turns.

4.2 Each individual summon can only be used once per battle.

4.3 Techniques that summon more than 1 animal can be used more than 1 time, as long as they summon a different individual.

5. The user can summon up to 6 animals in battle.

5.1 The battle is won once all 6 of the opponent's team are defeated.

6. Techniques that overpower or neutralize summoning techniques can only be used once, regardless of having more than one of those techniques.

7. Canon and Custom Contracts can be used.

8. In shared contracts:

8.1 The same animal can only be in battle once at a given time.

8.2 Loyalty will be given to the current summoner, despite hierarchic rank ( contract creator, signer, etc )

The deadline for each reply is 2 days. Going past the deadline is considered a "Stun" where the previous attacks will follow through un-defended and the person is able to launch a second row of attacks (which will aim towards the next pokemon the player throws. 2 consecutive stuns is a disqualification.

Each match will last a week ( 7 days ).


So, you better flip your cap backwards, and, as always, Gotta defeat 'em all!
I got first move, put your summoning into play first doe let's do this^^

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"Netsu I choose you!" I remove a pokeball from my back pocket and throw it into play.

(Kuchiyose: Netsu) - Summoning: Netsu
Type: Summoning
Rank: A
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Netsu, an orange-brown locust 4 meters in height known as the flame locust. With a fire affinity he can perform fire jutsu the summoner knows up to B rank that do not require handseals. By rubbing his legs against another part of his body Netsu may produce a genjutsu inducing sound which makes opponents feel like they are surrounded by raging flames that obstruct their vision and make it difficult to hear.
-Can be summoned once per battle
-Can stay for 4 turns
-The genjutsu is B-rank and mid-ranged and can only be used 4 times per battle
-Fire jutsu and genjutsu count towards the summoner's 3 moves per turn.
-Must have signed the locusts contract
 

Gitanshu

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"Aaaah a flying type"...........I take out a pokeball from my side pouch and throw it on the battle arena and with a flash of light emerge out Nami...... "Go get him Nami "


Nami mi mi


((Kuchiyose: Howaido Nami)Summoning White Wave
Type: Attack/Defense
Rank S
Range: Short-Long
Chakra Cost: 40
Damage Points: N/A
Description: The user will bite his finger and put blood over his summoning tatoo or make the needed hand seals and slam his hand to the ground to summon Nami, a female lion from Šiškovci. She can preform water jutsus up to S rank Without preforming any hand seals, but she also has mastered the art of walking on 2 legs and using her front legs as hands. Another ability of Nami is to swim. She can swim in water(except its electrified)for 2 turns(She cant breath underwater, just swim) She is very reliable and sociable and she will like to have a little chat with anyone who summons her. She also wears a long white cloak with the white water wave kanji on it(written in blue): 白い水の波.
Notes:
• Can be summoned once per battle
• She can last up for 4 turns or he can take the damage from 2 A ranked jutsus and 1 B ranked
• In the move the summoner summons Nami he wont be able to preform any water jutsus, and after nami is gone he wont be able to preform any summonings for the next 2 turns
• Every jutsu Nami preforms counts as a move of the user


I think you get the first move right?
 
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Gèckö

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Via telepathic link i order Netsu to use his special genjutsu. Shortly following Netsu rubs his legs together causing a wall of raging flames to surround our tiger blocking sight and sound. As this happens i order Netsu to fire a fire ball at your tiger.

(Kuchiyose: Netsu) - Summoning: Netsu
Type: Summoning
Rank: A
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Netsu, an orange-brown locust 4 meters in height known as the flame locust. With a fire affinity he can perform fire jutsu the summoner knows up to B rank that do not require handseals. By rubbing his legs against another part of his body Netsu may produce a genjutsu inducing sound which makes opponents feel like they are surrounded by raging flames that obstruct their vision and make it difficult to hear.
-Can be summoned once per battle
-Can stay for 4 turns
-The genjutsu is B-rank and mid-ranged and can only be used 4 times per battle -Fire jutsu and genjutsu count towards the summoner's 3 moves per turn.
-Must have signed the locusts contract

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.
 

Gitanshu

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Via telepathic link i order Netsu to use his special genjutsu. Shortly following Netsu rubs his legs together causing a wall of raging flames to surround our tiger blocking sight and sound. As this happens i order Netsu to fire a fire ball at your tiger.

(Kuchiyose: Netsu) - Summoning: Netsu
Type: Summoning
Rank: A
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: The user wipes blood on his summoning tattoo to summon Netsu, an orange-brown locust 4 meters in height known as the flame locust. With a fire affinity he can perform fire jutsu the summoner knows up to B rank that do not require handseals. By rubbing his legs against another part of his body Netsu may produce a genjutsu inducing sound which makes opponents feel like they are surrounded by raging flames that obstruct their vision and make it difficult to hear.
-Can be summoned once per battle
-Can stay for 4 turns
-The genjutsu is B-rank and mid-ranged and can only be used 4 times per battle -Fire jutsu and genjutsu count towards the summoner's 3 moves per turn.
-Must have signed the locusts contract

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.



As the battle commences Nami gives out a loud ear deafening roar ........ a few moments later she notices scorching flames all around her though confused as to how there was a sudden appearance of these flames and still she didn't felt the sudden raise in temperature but without getting distracted she creates an orb of water all around her to disperse the fire but to her uttermost surprise they were still there..... all the factors summed up to a simple conclusion....it's a genjustu. She without hesitation bit her front leg just enough to dispel the genjutsu and as soon it is released there is a fireball approaching her but she comfortably stays with in the dome while molding a great amount of her chakra and as soon as the two jutsu clashes she rises on two legs and shoots out a concentrated stream of water which comes towards you at a very fast pace.... in case you try to evade it by flying then Nami will accordingly adjust the jet by simple movement of her neck though the speed of the technique will make it initially hard for you to evade the technique by flying...



Water Release-Octopus Tendrils(Mizu rirīsu - tako no shokushu)
Type Defensive/Offensive
Rank:A
RangeShort
Chakra Cost:30
Damage Points:60
Description:The user will create a orb of water around the to protect themselves.The can split the dome into many tendrils that can whip, slash and pierce nearby enemies.
* While inside the dome you are very open to b rank raiton techs*
*Can Only Be Taught By ROTM*

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 

Gèckö

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"NETSU NOW!" I say out loud seeing the jet of water coming at Netsu. Upon hearing this Netsu releases fire from her mouth forming it into 3 walls to protect herself

( Katon: Honoo no Heki ) Fire Release: Flame Wall 3x
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.
 

Gitanshu

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"NETSU NOW!" I say out loud seeing the jet of water coming at Netsu. Upon hearing this Netsu releases fire from her mouth forming it into 3 walls to protect herself

( Katon: Honoo no Heki ) Fire Release: Flame Wall 3x
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.
Just need to check with you ^^
 

Gitanshu

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Nami gives out a large roarrrr.. "Great work Nami" with a smile of accomplishment Nami turns towards Sanji and nods pleasantly... Naami., Sanji then draws out Namis pokeball and calls her back in the pokeball, "Take some rest now".
 

Lili-Chwan

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Well... Gintashu is the obvious winner. One thing, though, your Nami is acting like an actual ninja. I'm sure she doesn't have that much of an innate Genjutsu skill in order to allow herself to face one and deal with it on her own. I'd like to see some more interaction between yourself and your summon, your character is the one more versatile in ninja battles, while most summons are his. In this battle, they're in the front-line, but they're still dependent on you, to a certain extend, after all, her mastery is water.

Win, nonetheless!

Ps: Honorable mention to the locust contract, and Netsu, which creates genjutsu by rubbing his legs. Love the idea!
 
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