( Suiton/Raiton: Ito no Unagi ) Water/Lightning Style: Eel's Silk
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: N/a
Description: The user focuses chakra on the tip of his finger and produces a thin thread of water, nearly invisible to the naked eye, before shooting it in any direction, at the speed of an arrow. The thread itself has the flexibility of water, and can curve and bend at wish. Once it reaches a target, it is able to pierce through clothes and skin, connecting the user's finger to the target, at which point the user releases a powerful current of lightning, which is able to paralyze the opponent completely frozen, for 2 turns. Depending on the area struck, the opponent can even loose consciousness (head) or have difficulty breathing (chest). After contact is made, through what seems like a vaccine sting, the lightning reaches up Mid-Range ( 15m ) in half a second.
Likewise, the user is able to create a net made of water strings, covering an area of 2 meters radius, anywhere short range from the user. Using the same principle as above, the user can send a current though the strings in order to shock the opponent and paralyze him for 1 turn.
*The jutsu ends once the lightning is released
*The chakra natures are divided unevenly, with the lightning part being considered as B rank, and the water part being considered as C rank
*The laid down threads last 2 turns, in case the lightning is not triggered
*No other jutsu can be done while the thread is active
*Cannot use Lightning jutsus above S rank for 2 turns
*Cannot be used again for 4 turns after it is used
Initial usage: The jutsu is meant to paralyze the opponent for an extended amount of time. From what I can tell the jutsu takes no hand seals. So its more of a surprise attack jutsu or if used well some thing you can use to get a quick win.
Secondary use: This is mostly used for trap setting to lure your opponent into the trap but the effect caused by the water thread lightning combo is less. Good for when someone is running up to you using to get in close then you paralyze them to take it from there.
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: N/a
Description: The user focuses chakra on the tip of his finger and produces a thin thread of water, nearly invisible to the naked eye, before shooting it in any direction, at the speed of an arrow. The thread itself has the flexibility of water, and can curve and bend at wish. Once it reaches a target, it is able to pierce through clothes and skin, connecting the user's finger to the target, at which point the user releases a powerful current of lightning, which is able to paralyze the opponent completely frozen, for 2 turns. Depending on the area struck, the opponent can even loose consciousness (head) or have difficulty breathing (chest). After contact is made, through what seems like a vaccine sting, the lightning reaches up Mid-Range ( 15m ) in half a second.
Likewise, the user is able to create a net made of water strings, covering an area of 2 meters radius, anywhere short range from the user. Using the same principle as above, the user can send a current though the strings in order to shock the opponent and paralyze him for 1 turn.
*The jutsu ends once the lightning is released
*The chakra natures are divided unevenly, with the lightning part being considered as B rank, and the water part being considered as C rank
*The laid down threads last 2 turns, in case the lightning is not triggered
*No other jutsu can be done while the thread is active
*Cannot use Lightning jutsus above S rank for 2 turns
*Cannot be used again for 4 turns after it is used
Initial usage: The jutsu is meant to paralyze the opponent for an extended amount of time. From what I can tell the jutsu takes no hand seals. So its more of a surprise attack jutsu or if used well some thing you can use to get a quick win.
Secondary use: This is mostly used for trap setting to lure your opponent into the trap but the effect caused by the water thread lightning combo is less. Good for when someone is running up to you using to get in close then you paralyze them to take it from there.