[OPEN] Best Vs ?

-Best-

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Rei's Rules and Regulation :
☢ Terrain :
Naruto Battle arena. A 30 x 30 Arena with all the crowd cheering "Best!!Best!!Best!!"
You must be registered for see images
Bio.
☢ We start at Mid Range.
☢ No Water source.
☢ All Out ( Custom jutsus, Custom Fighting styles , Custom Element)
☢ Mention your bio and Please make the First move.
☢ Customs Link.
☢ Un-Official.
 

Excālibur1

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Anthony Stark in signature. Heavily outdated, new updates in my profile. Passively activated. You make the first move.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities
 

-Best-

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Kakuzu watched the opponent activate some kind of armour.

"heh, Armour will not help you with my arsenal of techniques. Behold the Wrath of the mighty kakuzu, fell it and die in peace."

Saying so, Kakuzu quickly slam'd his hand on the ground, the moment he slams his hands on the ground the opponent would infer that kakuzu is going to perform a Earth technique, but that is where the secret lie. Kakuzu on slamming the ground, creates a large pool of water under the opponent that gushes upwards lifting the opponent and making him airborne.Whilst the opponent is lifted, Kakuzu performs the 4 hand seals and makes a barrage of water bullets from the pool of water to hit the opponent. As the water bullets hit the opponent a few of the bullets reform into a Dragon behind the opponent which he wouldn't be able to see and strike the opponent from the back and smashes him on the ground.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.

As the opponent lands on the ground, Kakuzu quickly kneed a large amount of suiton chakra and spew it out to manipulate it into a very large stream of waves of water that is directed towards the opponent hitting him and drowning him as the amount of water produced completely fills the stadium which is 35 meters long and 35 meters high.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

As soon as the opponent is drowned and the entire stadium is filled with water, Kakuzu performs two hand seals and places his hand on the water surface and a school of 100 piranhas are summoned into the water. these piranhas then surround the opponent and start to move in a circular pattern. At that moment two things happens. A very large whirlpool is made with the opponent in it. Since the opponent is inside the whirlpool the opponent will find it difficult to focus on the battle. Another thing that happens is that the opponent is also trapped in a genjutsu in which he hears a supersonic annoying noise that seems like to come from the school of piranhas screeching their teeth together. as the opponent is trapped in the auditory genjutsu, his condition worsen even more as he tends to get nauseating feeling from the sound when combined with the movement of the whirlpool. Now the trouble, severely weakened opponent is eaten alive by the piranha school leaving the bone and certain muscle tissues as remains.

Hidden Piranha Arts : School of Chaos | Pirania Hijutsu : Ranmyaku No Gakkou
Type: Offensive
Rank: A
Range: Mid Range
Chakra: 30
Damage: 60
Description:

The signer of the Piranha summons will make the Ram -> Tiger hand seal and place their hand on the water surface. On doing so, a school of 100 piranhas will be summoned under water. The user will then direct them to the opponent. On reaching near the opponent, the schools of piranhas will start to revolve around the opponent rapidly thereby creating a large whirlpool that will disturb the balance of the opponent and will make them sink. While revolving, the opponent is trapped in a auditory genjutsu in which he will be hearing a piercing sound, similar to a supersonic sound. The illusionary sound combined with the swirling of the whirlpool will cause the opponent to take damage and severe stress on his mind due to the illusionary sound produced by the genjutsu. If the opponent sinks in the water, they will be killed and eaten by the hungry school of piranhas. The technique can be used only when both the user and the opponent are on a water surface, and when the opponent is at mid range as the user will be likable to get trapped in the whirlpool when performed at short range and the genjutsu cannot be casted if the opponent is at long range.
Note: This is not a Sound genjutsu which uses sound as a medium for casting genjutsu. It is a normal genjutsu which traps the opponent in a illusionary Sound instead of the normal illusion.

Restrictions:
*Must have signed the Piranha summoning contract.
*Must have mastered Genjutsu.
*Can be used only once per battle and thrice per event.
*Can only be taught by -Best-
*Requires a water source
 

Excālibur1

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"You look so annoying" Saying that, Anthony hears his opponent speak up and at that time, channels his raw chakra into the visor present within his helmet establishing a connection with the brain helping Anthony to sense chakra wherever it maybe. "Oh wow, is that threads? Looks cool."

Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Mentioning that, Tony saw Kakuzu slamming his hands onto the ground trying to do something. Feeling that it would a earth technique, Tony merely waits for the attack. That time, he felt something forming under his feet, once the thing came in contact with Tony, he immediately found out that it was water due to his increase in five senses due to the armor and reacts according by channeling his fire chakra into both of his arms and creates fire whips on both of his arms which fall on the water extinguishing it on contact. With the water entirely extinguished, Tony swings both of his arms around along with the whips aiming to hit the opponent which can create a mild burn on his body due to the technique becoming weaker.

[Katon : Bakuretsu Honoo Katana No Jutsu] - Fire Release : Explosive Flame Blades Technique
Type: Attack
Rank: S
Range: Short- Long
Chakra cost: 40
Damage points: 80
Description : User ignites his/her arms and generates long torrents of flames from them, which move to hit the enemy in a spiraling formation. Each connecting strike seems to generate a powerful burning explosion, It has two different uses , one the user can use it as a normal s ranked katon attack so the flame go directly towards the opponent , two the user can create a several ropes made of flame ,tiding the opponent and melting his skin
Note: Can only be used 3 times
Note: Can't use any katon jutsu at the same turn
Note: Can't use higher than A rank katon technique on the next turn
Note: Must be Sannin ranked or above

Going on, Tony stops focusing his chakra into the whips and instead, channels his chakra into his mouth while molding it into wind chakra. Then before releasing it out, the frontal face of the armor opens up giving the space for the jutsu to take place and quickly spits the wind out of his mouth while shaping it into a wind ghost aiming at the opponent. Upon reaching the short range of him, it would suddenly disperse and turn into a violent gust of wind blowing the opponent backwards.

(Fuuton: Kaze no yūrei) - Wind Release: Wind Ghost
Type: Offensive
Rank: B-Rank
Range: Short-Long Range
Chakra: 20 Chakra
Damage: 40 Damage
Description: After releasing the gathered fuuton chakra throughout the user's mouth. the released wind will be shaped into a ghost's upper body (of the same size of a mature man) then a second before reaching the target it will turn into a gust of wind strong enough to make a four meters tall tree fall down. the user is able to create up to 2 ghosts in one time
note: if the user makes 2 ghosts each ghost is equal to C-Ranked fuuton jutsu
note: only FeeLPaiN can teach this jutsu
 
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