[KG] Finally, after all those years.

Jokey

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Swell.

(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.

Any form of loud noise that you can produce with your voice, will do. Releases a shockwave of sound. It gets weaker the further it travels. Extra damage if used in water.
Is this technique capable of shattering B, or C-Ranked water technique's or below if shot towards that certain technique? Or even earth technique's same rank as the water ones mentioned? And let's say I perform this on top of a water source, or above a water source so it'll pierce straight through the water and so forwards into the water, will it still receive +20 damage to a water technique? Or just underwater?
 

Nathan

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To your first part: Yes, it can. It is a shockwave after all.
Second part: If you are standing a top of a water source and your fire the sound, it will pick up the water, if you word it so. Same goes for above the water source etc...
 

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To your first part: Yes, it can. It is a shockwave after all.
Second part: If you are standing a top of a water source and your fire the sound, it will pick up the water, if you word it so. Same goes for above the water source etc...
Alright. All understood!
 

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(Ototon Genjutsu: Funka to Botsuraku) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).

Now one of the few sound gens, you snap your fingers together. Which produce sound waves that will go directly into your targets ear. The gen will make them think something above or below them has snapped in half, causing panic. Above, a large tree branch or below the earth has broken clean under them, can be one of these two options, depending on how your explain it. Obviously this technique is only good depending on your terrain.
 

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(Ototon Genjutsu: Funka to Botsuraku) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).

Now one of the few sound gens, you snap your fingers together. Which produce sound waves that will go directly into your targets ear. The gen will make them think something above or below them has snapped in half, causing panic. Above, a large tree branch or below the earth has broken clean under them, can be one of these two options, depending on how your explain it. Obviously this technique is only good depending on your terrain.
So this technique is basically meant to mess with one's sight which in this case is not reality; while the snap of the fingers is? Duh? xD
 
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Nathan

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(Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user gathers Ototon chakra in his vocal chords. He then whistles, releasing a high frequency sound wave, creating a sound similar to a faint buzzing in the target's ear, similar to Ringing Madness. However, instead of causing a foe to become disoriented, it impairs his hearing, making the buzzing the only thing that he can hear, seeming as if the target has bees swimming around his ear. The buzzing drowns any sound out, unless they are exceptionally loud (i.e. great explosions, one yelling directly into the target's ear, etc), making it very difficult for the target to hear incoming jutsus or attacks.
Note: Hearing impairment lasts 3 turns

This one pretty much impairs your targets hearing. How does it do that?
 

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Well, the person simply sends sound chakra into his vocal cords. Upon whisteling, the user then releases a high frequency sound wave, creating a sound similar to a faint buzzing in the target's ear. This will most probably last for three turns if used successfully. The nice thing about sound is that upon using it, the user woul be unable to hear a thing in the meantime so cracks and sneaky technique's are handy to use right afterwards.
 

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the user woul be unable to hear a thing in the meantime so cracks and sneaky technique's are handy to use right afterwards.

Not the user, the opponent?
That's what I meant >_>

Currently on my phone. Getting a phone call in a sec to hear if I passed my exams or not. Can't get loose of my phone T_T
 

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That's alright, good luck. xD

Well moving onto the next technique:

(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Similar to the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill, the user concentrates chakra into their vocal cords, amplifying his/her voice and lets out a scream, roar or a yell. The effect is a large emission of low frequency, high amplitude sound waves but instead of a forward attack, its manipulated into an omnidirectional sound blast that expands outwards all around the user, pushing attacks and enemies backwards with might.

Pretty much Echo Assault Skill just much shorter range, and an omnidirectional blast.
 

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That's alright, good luck. xD

Well moving onto the next technique:

(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Similar to the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill, the user concentrates chakra into their vocal cords, amplifying his/her voice and lets out a scream, roar or a yell. The effect is a large emission of low frequency, high amplitude sound waves but instead of a forward attack, its manipulated into an omnidirectional sound blast that expands outwards all around the user, pushing attacks and enemies backwards with might.

Pretty much Echo Assault Skill just much shorter range, and an omnidirectional blast.
Perfect technique to use if attacked by many projectile's and those sorts. This can protect you from B-Ranked earth/water technique's and below right? Maybe C-Ranked and below because some B-Ranked technique are just too much o-o
 
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Nathan

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It doesn't destory them. But it will push them out of the way, out of harms way for you. But yes earth and water techniques below B-rank. Obviously only some B-ranks, only within reason. Nothing huge.
 

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Three favourite B-rank sound techniques and why, please.
(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.

Well, this technique can bounce off B-Ranked technique's (solid) and below, but it must contain realistic because I doubt that this technique could be capable of bouncing off the dropping lid technique because of it's size. Other than that, this technique for example could protect you from a D/C-Ranked technique and still continue towards your opponent, much weaker but still effective. The sound will instantly also damage your opponents ear, or... not damage it but it'll irritate it so you'll get the chance to perform a sneaky attack from beneath or behind the opponent, finishing them off quite quickly.

( Ototon Genjutsu: Funka to Botsuraku ) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).

Well, sound and genjutsu in one. I love it. It's simple, you snap your fingers and mess with their sight, including their hearing of course. It's handy in many ways. It'll make your opponent think that something snapped by the snap performed by my fingers; either a tree or the ground from underneath your opponent. It would be nice to mess with the opponent by performing certain hand seals that are needed for earth technique's meaning that it did not just simply happen like that, but got performed by the handseals so it won't be suspicious.

(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Similar to the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill, the user concentrates chakra into their vocal cords, amplifying his/her voice and lets out a scream, roar or a yell. The effect is a large emission of low frequency, high amplitude sound waves but instead of a forward attack, its manipulated into an omnidirectional sound blast that expands outwards all around the user, pushing attacks and enemies backwards with might.

Same as the first one, but instead short ranged and all around you. Handy if having sensing abilities knowing exactly where a certain technique erupts from so you can get rid of it quite easily. (Solid, B-Ranked and below of course.)
 

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A-ranks!

(Ototon: Ōkī Hibiki Rendan no Jutsu) - Sound Release: Greater Echo Assault Skill
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, its focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.

Same as the other one with a slight change, it's more like a beam and affecting 50 degrees in front of you. And it is slightly slower then a lighting technique. Compared to the other one where it is faster.
 

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A-ranks!

(Ototon: Ōkī Hibiki Rendan no Jutsu) - Sound Release: Greater Echo Assault Skill
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, its focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.

Same as the other one with a slight change, it's more like a beam and affecting 50 degrees in front of you. And it is slightly slower then a lighting technique. Compared to the other one where it is faster.
Wonderful. It's disadvantage is that it's slightly slower, but yet effective to protect yourself, and still attack your opponent with this nevertheless.
 

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Pretty much yeah.

(Ototon: Kireme Yure) - Sound Release: Shattering Vibrations
Rank: A
Type: Offensive/Defensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathers a large amount of sound chakra into both of his hands, creating a vibration field around them that resonates at different, yet low, frequencies. The user will then slam both hands together, forcing them to resonate with each other and explode. This creates a massive sound shockwave that pushes back anything in front of the user in a 160º radius.

Everything up to 160 degrees radius will be pushed back in front of you, by simply clapping your hands releasing a massive shockwave. Handy for those higher then B-rank techniques, so it can only push back A-rank and below. Again doesn't destroy them.
 
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