[Closed]Erzo Vs Best

-Best-

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Rei's Rules and Regulations
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  • Post your Bio and I we shall decide who makes the first Move.
  • Let's have some Fun! ^^
 

-Best-

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I'll be using Roy, you can have first move since im on phone at the moment
Lightning is my secondary speciality. So I will be able to do them at faster hand seals! ^^.

Kakuzu watches his opponent arriving at the battle field. The battlefield was calm and the wind blowing through the terrain picked up the dust in the battle field. with the wind blowing through the battle field, Kakuzu and roy faced each other..

"I have walked all the way to here to collect your body. you better be of nice value to me."

Facing Roy in the Battle at mid range. kakuzu quickly gathers his Raiton chakra and makes four hand seals very quickly in a matter of seconds. As the hand seal are made immediately his whole body starts to illuminate like a bright white light. The intensity of the light is very high such that it blinds the target. As kakuzu produced the Blinding light, he then with the blinding light as the decoy perform a single hand seal and places the opponent is a Genjutsu. The opponent will not be aware of the genjutsu as he wont be able to see kakuzu making the hand seals for the genjutsu. The genjutsu is characterized by the fact that when the opponent takes the next step a sudden flash freeze will emanate from the feet of the opponent and set up behind the eyes. The opponent will then see a frosted white veil begin to form over his eyes giving the impression to the opponent that his eyes have been covered with ice. The opponent can easily misinterpret this for the blindness produced by the lightning pillar.
As the opponent is trapped in the genjutsu, Kakuzu quickly starts focuses his lightning chakra and emit a powerful field of electrical energy. The electrical energy is made up to 10 meter surrounding Kakuzu. Roy who is now within the lightning field is negatively charged while, kakuzu makes the air surrounding his positively charged.Since Roy is within the field now, he will be constantly be electrocuted by the lightning energy since he being neg charged and the surrounding air being positively charged.

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementary
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will release a massive amount of lighting chakra which he uses to create a blinding light that appears to emanate from all over the users body. The light can blind any enemy that sees it but its main ability is that, through skill and precise chakra control and timing, the user can use it as a cover to put the enemy into a genjutsu by using the light as a decoy, preventing the enemy from noticing the genjutsu was placed.
Note: Can follow with any Genjutsu the user knows up to A-Rank but needs to have mastered Genjutsu. The user will need to effectively spend two moves, performing both the Lightning Illusion and the Genjutsu; the first only serves as a cover to place the second unnoticed
Note: Can only be used once every three turns

Illusionary Arts: Eyce (Genjutsu: Eyce)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: After performing a single hand seal, the user traps the opponent inside a genjutsu. With the genjutsu in place, the next step that the opponent takes is met by a sudden flash freeze which emanates from their feet and rises up quickly through their body before settling behind the eyes. The opponent then sees an frosted white veil begin to form over their eyes, giving the impression that his eyes have been covered in ice. With the veil also comes the inability to look in any direction other than forward.
-Cannot be used in successive turns-
-Can only be used four times per battle-
-Must be taught by The Mockingjay-

(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
 

Erzo

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Lightning is my secondary speciality. So I will be able to do them at faster hand seals! ^^.

Kakuzu watches his opponent arriving at the battle field. The battlefield was calm and the wind blowing through the terrain picked up the dust in the battle field. with the wind blowing through the battle field, Kakuzu and roy faced each other..

"I have walked all the way to here to collect your body. you better be of nice value to me."

Facing Roy in the Battle at mid range. kakuzu quickly gathers his Raiton chakra and makes four hand seals very quickly in a matter of seconds. As the hand seal are made immediately his whole body starts to illuminate like a bright white light. The intensity of the light is very high such that it blinds the target. As kakuzu produced the Blinding light, he then with the blinding light as the decoy perform a single hand seal and places the opponent is a Genjutsu. The opponent will not be aware of the genjutsu as he wont be able to see kakuzu making the hand seals for the genjutsu. The genjutsu is characterized by the fact that when the opponent takes the next step a sudden flash freeze will emanate from the feet of the opponent and set up behind the eyes. The opponent will then see a frosted white veil begin to form over his eyes giving the impression to the opponent that his eyes have been covered with ice. The opponent can easily misinterpret this for the blindness produced by the lightning pillar.
As the opponent is trapped in the genjutsu, Kakuzu quickly starts focuses his lightning chakra and emit a powerful field of electrical energy. The electrical energy is made up to 10 meter surrounding Kakuzu. Roy who is now within the lightning field is negatively charged while, kakuzu makes the air surrounding his positively charged.Since Roy is within the field now, he will be constantly be electrocuted by the lightning energy since he being neg charged and the surrounding air being positively charged.

(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementary
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will release a massive amount of lighting chakra which he uses to create a blinding light that appears to emanate from all over the users body. The light can blind any enemy that sees it but its main ability is that, through skill and precise chakra control and timing, the user can use it as a cover to put the enemy into a genjutsu by using the light as a decoy, preventing the enemy from noticing the genjutsu was placed.
Note: Can follow with any Genjutsu the user knows up to A-Rank but needs to have mastered Genjutsu. The user will need to effectively spend two moves, performing both the Lightning Illusion and the Genjutsu; the first only serves as a cover to place the second unnoticed
Note: Can only be used once every three turns

Illusionary Arts: Eyce (Genjutsu: Eyce)
Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: After performing a single hand seal, the user traps the opponent inside a genjutsu. With the genjutsu in place, the next step that the opponent takes is met by a sudden flash freeze which emanates from their feet and rises up quickly through their body before settling behind the eyes. The opponent then sees an frosted white veil begin to form over their eyes, giving the impression that his eyes have been covered in ice. With the veil also comes the inability to look in any direction other than forward.
-Cannot be used in successive turns-
-Can only be used four times per battle-
-Must be taught by The Mockingjay-

(Raiton: Hiraishin no Jintai) -Lightning Release: Human Lightning Rod
Rank: A
Type: Supplementary/Defensive
Range: Short-Mid
Chakra: 30
Damage: 60 (if opponent is within the field)
Description:The user emits a powerful field of electrical energy; anyone caught within it gains a negative charge. The user positively charges the air around him, meaning that if the opponent is within the field he/she is constantly shocked by lightning. Although, raiton jutsu are almost impossible to dodge while within the field, the field only extends 10 meters from the user. This jutsu also does a great job of disrupting electrical jutsu aimed at the user.
(Last 3 Turns)
(Usable only once)
As the bright light flashes, Roy has no choice but to cover his eyes using his right hand, protecting his eyes but remaining unable to see whats in front of him due to being caught in the initial flash at the start, with his hand being in the way only making the situation worse.
Being in such an unfavourable situation, he decides to move back simultaneously, as he covered his eyes so that when he does remove it, he has more time to react to whatever attack may be coming as he is at a longer distance. That reaction time would only be further aided by his Kiyoshi abilities, but not due to not knowing the abilities of his opponent as of yet, this was the best course of action.
In order to move back at quick speeds, he releases a burst of water chakra from the soles of his feet, moving him back into long range almost instantly, at the blink of an eye.

Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 25
Damage Points: N/A
Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.
Note: Can only be taught by BluePhenix.
Note: Can only be used five times per battles due to the stress it poses on the ankle of the user.



This sudden move back would mean he unintentionally saves himself from your following genjutsu and the Lightning technique as he is no longer in range.
From long range, Roy would quickly release mosquitoes from his mouth, unknown to the opponent what they'd do. These mosquitoes would fly out of Roy's mouth and head upwards, into Long range where due to their small size they'd remain unseen.
Whilst releasing the mosquitoes, Roy would at the same time release an arrow through the use of a Bow to the left side of him. The arrow would arc itself and hit the opponents fright side of the body. Due to the fact that it requires no chakra to perform, the two jutsus can be performed together.

Type: Offensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A(60 if Bursted up)
Description:
The user will spit out 30 earthen Mosquitoes from their mouth. The size of each mosquito is at the size of a normal mosquito. These mosquitoes Can either sustain as a single group or gets divided into two or three groups(10-15 per group) and stays in the air. The mosquitoes can reach upto Long range from the user in all directions i.e. they can reach long range heights from the user. The main characteristic of this mosquito is that, when these mosquitoes attack the opponent Instead of doing actual damage, they will pierce the opponents skin, turn into a watery mud material and enter the Epidermis layer of the Skin. On reaching the Layer, the watery mud will get hardened and the the weight of the watery mud will be increased ten fold. So, when a mass of 10-15 Mosquitoes attack a particular part of the skin of the opponent, the entire part(a leg or a hand or the head etc etc.) will suffer a large weight gain which makes the particular part unable to be used by the opponent. The user can also use this technique is another way. instead of turning into a water mud substance, the mosquito can turn into numerous small sized mosquito and enter the epidermis layer of the skin of the opponent. When the user makes a single hand seal, the tiny mosquitoes burst thereby creating slight cracks on the skin layer of the particular part on the opponents body .They will suffer damage because of the pain caused by the cracks and also renders that part to be useless in Taijutsu move of B rank and above for two turns. In order to affect a particular part like the leg or hand or head. at least 10 mosquitoes are required or else the technique will be rendered use less. In order to affect a large portion of the body like the entire upper body or the entire lower body all the 30 mosquitos are needed.
- Can only be taught by -Best-
- The attack of the Mosquitoes is counted as a move and occupies a jutsu slot.
- No Doton techniques above S ranks for the next two turns.
- No Doton techniques S rank and above in the same turn.
- The mosquitoes last in the battlefield for 4 turns.
- Can only be used twice per battle.




Rank: S
Type: Offensive
Range: Short-long
chakra: N/A
Damage: 80
Description: The user uses an arrow which has its arrow head shaped in a way which enables it to curve and attack the enemy from the side.(Moves in an arc) Although its power is not as strong as an arrow which has a sharpened head, its fletching allows it to move in a certain direction with the air resistance giving it the ability to turn, which means it can hit the opponent from the side of his leg or body restricting his movement. The Arrows are faster than regular thrown projectiles and therefore can be more trickier to counter.
Note: Can only be used 2 times.
Note: Can only be taught by Erzo


 

-Best-

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As Kakuzu creates the Lightning Pillar he see's Roy closing his eyes in order to avoid the adverse effects of the Lightning. With his eyes closed, he creates a burst of water chakra that makes him to quickly travel backwards. Aware if the situation, and in order to catch the opponent in a surprise. Kakuzu quickly performs a single hand seal and make a 10 x 10 swamp with the samp depth such that, after using the technique to move to long range, Roy will directly land on the swamp which will such him in.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Without wasting any time Kakuzu sprints forward for like 4-5 meters, Kakuzu then quickly bites his thumb and slams his hand on the ground. On doing so a bunch of snakes will appear from beneath roy and constrict him until it crushes him. ofc, kakuzu is not a signer of snakes, it was indeed a genjutsu but to make it more realistic such that the opponent will not be able to recognise that he is in a genjutsu, Kakuzu this this.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Seeing that his opponent getting sucked in by the swamp and constricted by the snakes, kakuzu quickly perform a Bird hand seal and condences all the mud from the swamp surrounding roy and then shape them into spikes. He then directs the spikes such that it will skewer the target from all the directions.

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
 
Last edited:

Erzo

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As Kakuzu creates the Lightning Pillar he see's Roy closing his eyes in order to avoid the adverse effects of the Lightning. With his eyes closed, he creates a burst of water chakra that makes him to quickly travel backwards. Aware if the situation, and in order to catch the opponent in a surprise. Kakuzu quickly performs a single hand seal and make a 10 x 10 swamp with the samp depth such that, after using the technique to move to long range, Roy will directly land on the swamp which will such him in.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

Without wasting any time Kakuzu sprints forward for like 4-5 meters, Kakuzu then quickly bites his thumb and slams his hand on the ground. On doing so a bunch of snakes will appear from beneath roy and constrict him until it crushes him. ofc, kakuzu is not a signer of snakes, it was indeed a genjutsu but to make it more realistic such that the opponent will not be able to recognise that he is in a genjutsu, Kakuzu this this.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

Seeing that his opponent getting sucked in by the swamp and constricted by the snakes, kakuzu quickly perform a Bird hand seal and condences all the mud from the swamp surrounding roy and then shape them into spikes. He then directs the spikes such that it will skewer the target from all the directions.

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.
As the swamp is created around him, and covering up to mid range around, Roy realizes that he had to do something about it quickly. He would first end up landing in it, but before he could sink in it, he performs a single hand seal whilst focusing his chakra into the swamp below and causing 2 Snakes made of Mud to be created but remaining just below, making it seem as if Roy is still sinking.
As the opponent starts to run forward, the Snake directly below Roy would harden it's skin so that Roy's legs aren't trapped but instead standing on dry 'land', still remaining somewhat hidden from the opponent as he begins to run forward. Having ran forward 4/5 meters, the opponent reaches the edge of the swamp, from which the second created Snake had remained hidden.
Suddenly and before the opponent could perform the genjutsu, the hidden snake would jump upwards and outwards, towards the opponent, striking him as he's in the process of performing his genjutsu, covering his body in sticky mud which would prevent movement (meaning hand seals, running away etc), whilst suffocating him as it's stuck on his face as well and wrapped around your body

Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn if sustained)
Damage: 80
Description: After the use of Swamp of the underworld or other mud related Earth techniques, the user does one hand seal and concentrates his chakra on the swamp to make several (maximum of 4) snakes to emerge from the swamp and head towards the target at fast pace. These snakes are roughly 3 meters long, with a width of 1 meter, and have the strength to subdue a ninja by using their body, meaning they can bind the opponent and easily stop him/her from moving. Like the swamp they emerge from, the snakes tend to be extremely viscous, making it easy to bind opponents as all those who are stuck find themselves being swallowed into the snake at an alarmingly fast pace, where they're left helpless and stuck stuck, desperately gasping for air. The sticky attribute to the snakes doesn't affect their speed as they swim through the swamp, hiding below it in order to avoid some should they need to. Furthermore, a further developed ability allows the snakes to harden their swampy nature once they're out of the swamp, so that they can deal blunt damage, as compared to rely on their trapping skills. However, should this be used, it's an irreversible process and leads to the loss of that snakes ability to swim back into the swamp to avoid certain attacks, leaving it to wander above ground, as well as the ability to capture and drown people within it, making blunt damage the only possible way to cause any damage at all.
~ Can only be taught by Erzo
~ Can only be used 2 times.
~ No S-rank Earth technique next turn
~ Last 3 turns, unless otherwise destroyed



Simultaneously, as the snakes are able to sustain themselves, Roy would snap his fingers, causing the area short range from your location and in front of you to suddenly rotate 180 degrees, causing you to end up landing in the swamp, drowning in your own creation as my snake made of Mud continues to drown you, holding your body tightly and causing you to further drown.
As this is happening, the snake underneath Roy would swim to his left side, reaching the end of the swamp, allowing Roy to be mid range from his opponent's right side, safe on Land as the hardened snake goes back to your position and rams into your body, dealing blunt damage and resting above your location so that you can't easily go back onto the ground.

Type: Defensive/Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply).
Note: Can only be taught by Scorps


 

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As the swamp is created around him, and covering up to mid range around, Roy realizes that he had to do something about it quickly. He would first end up landing in it, but before he could sink in it, he performs a single hand seal whilst focusing his chakra into the swamp below and causing 2 Snakes made of Mud to be created but remaining just below, making it seem as if Roy is still sinking.
As the opponent starts to run forward, the Snake directly below Roy would harden it's skin so that Roy's legs aren't trapped but instead standing on dry 'land', still remaining somewhat hidden from the opponent as he begins to run forward. Having ran forward 4/5 meters, the opponent reaches the edge of the swamp, from which the second created Snake had remained hidden.
Suddenly and before the opponent could perform the genjutsu, the hidden snake would jump upwards and outwards, towards the opponent, striking him as he's in the process of performing his genjutsu, covering his body in sticky mud which would prevent movement (meaning hand seals, running away etc), whilst suffocating him as it's stuck on his face as well and wrapped around your body

Type: Offensive/Defensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (-10 per turn if sustained)
Damage: 80
Description: After the use of Swamp of the underworld or other mud related Earth techniques, the user does one hand seal and concentrates his chakra on the swamp to make several (maximum of 4) snakes to emerge from the swamp and head towards the target at fast pace. These snakes are roughly 3 meters long, with a width of 1 meter, and have the strength to subdue a ninja by using their body, meaning they can bind the opponent and easily stop him/her from moving. Like the swamp they emerge from, the snakes tend to be extremely viscous, making it easy to bind opponents as all those who are stuck find themselves being swallowed into the snake at an alarmingly fast pace, where they're left helpless and stuck stuck, desperately gasping for air. The sticky attribute to the snakes doesn't affect their speed as they swim through the swamp, hiding below it in order to avoid some should they need to. Furthermore, a further developed ability allows the snakes to harden their swampy nature once they're out of the swamp, so that they can deal blunt damage, as compared to rely on their trapping skills. However, should this be used, it's an irreversible process and leads to the loss of that snakes ability to swim back into the swamp to avoid certain attacks, leaving it to wander above ground, as well as the ability to capture and drown people within it, making blunt damage the only possible way to cause any damage at all.
~ Can only be taught by Erzo
~ Can only be used 2 times.
~ No S-rank Earth technique next turn
~ Last 3 turns, unless otherwise destroyed



Simultaneously, as the snakes are able to sustain themselves, Roy would snap his fingers, causing the area short range from your location and in front of you to suddenly rotate 180 degrees, causing you to end up landing in the swamp, drowning in your own creation as my snake made of Mud continues to drown you, holding your body tightly and causing you to further drown.
As this is happening, the snake underneath Roy would swim to his left side, reaching the end of the swamp, allowing Roy to be mid range from his opponent's right side, safe on Land as the hardened snake goes back to your position and rams into your body, dealing blunt damage and resting above your location so that you can't easily go back onto the ground.

Type: Defensive/Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply).
Note: Can only be taught by Scorps


As Kakuzu starts to sprint towards the opponent thinking that he is still drowning in the mud when he was about the reach the end of the mud and tried to make the Snake summoning, Suddenly a Mud snake emanated from the swamp and was about to attack him, With very less time to react to the snake, Kakuzu was down to technique without hand seals to defend from the Snake. Without giving a second thought, Kakuzu quickly release a Burst of unfocused lightning from his body that destroyed the snake that came towards him to attack.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

As soon as the snake was destroyed, Kakuzu saw his opponent Snap his fingers and a sudden gust of wind was produced near kakuzu. Because of that wind Kakuzu was swiftly turned 180deg which took him out off balance and made him fall towards the swamp that was created by him. In before he could fall into the swamp, kakuzu landed on the swamp with his hands with his doton chakra concentrated and Created a colossal Golem from the ground which lifted Kakuzu up on his shoulder.While the Golem lifted Kakuzu, he positioned himself such that the opponent is visible to him. Due to the 30 meter height of the Giant Golem, only a part of the Golem was immersed inside the swamp but the portion above its waits level was well out of the Swamp. Since the bottom part is immersed in the swamp, the Movement of the Golem will be reduced and jagged. Once on forming fully, The golem with its Giant hand tried to smash Roy who was now at the edge of the swamp towards Kakuzu's right.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.
 

Erzo

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As Kakuzu starts to sprint towards the opponent thinking that he is still drowning in the mud when he was about the reach the end of the mud and tried to make the Snake summoning, Suddenly a Mud snake emanated from the swamp and was about to attack him, With very less time to react to the snake, Kakuzu was down to technique without hand seals to defend from the Snake. Without giving a second thought, Kakuzu quickly release a Burst of unfocused lightning from his body that destroyed the snake that came towards him to attack.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

As soon as the snake was destroyed, Kakuzu saw his opponent Snap his fingers and a sudden gust of wind was produced near kakuzu. Because of that wind Kakuzu was swiftly turned 180deg which took him out off balance and made him fall towards the swamp that was created by him. In before he could fall into the swamp, kakuzu landed on the swamp with his hands with his doton chakra concentrated and Created a colossal Golem from the ground which lifted Kakuzu up on his shoulder.While the Golem lifted Kakuzu, he positioned himself such that the opponent is visible to him. Due to the 30 meter height of the Giant Golem, only a part of the Golem was immersed inside the swamp but the portion above its waits level was well out of the Swamp. Since the bottom part is immersed in the swamp, the Movement of the Golem will be reduced and jagged. Once on forming fully, The golem with its Giant hand tried to smash Roy who was now at the edge of the swamp towards Kakuzu's right.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.
As you use the Lightning to harden the Mud made snake before it could strike you, Roy sees you positioning yourself so that your hands are facing towards the swamp itself. Moreover, using the Kiyoshi abilities, he could also sense the chakra being focused on your hands, though what for he had no idea.
Knowing you'd use some jutsu which would either be purely defensive to get himself out of the swamp, or something which could be used to attack Roy, he decides to take a chance and perform a sequence of three quick hand seals, catching you in a genjutsu which wouldn't come into effect straight away.
However, the moment the golem emerges from the ground, with you on his shoulder and swinging his arm, you'd see Roy getting hit by the arm swing, getting squashed against the ground, with a part of him getting sent flying. Almost Obito like in the way a part of him got squashed whilst the other half was sort of forced off, limbs flying, and the ground surrounding covered by blood. Roy was dead.

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user makes three handseals, casting an illusion on a single target. The user, if under attack from another technique, causes the target to believe that the user has been struck by the technique, and is feeling its effects. The illusion is sophisticated enough to fool the target's sense of touch if he is attacking the user physically. This allows the user to then counterattack as a surprise. However, after casting this illusion, the user must further use some other technique to actually avoid the target's technique in reality. Since this might take a while, it is advisable not to use this illusion when under attack by a speedy technique.



In reality, the slow movement of the golem had given Roy more than enough time to jump up and create a disk of Kiyoshi energy large enough to hold him. Using that, he'd fly in an arc around (at this point, he's way above the arm which was aimed from him), your right side, ending up in the area directly behind you quite quickly.
Closing in on you with only a single Kunai in hand, and no noises made. If you try to investigate whether he was truly dead or not, the genjutsu would remain and simply show you a disgruntled and destroyed dead body. Keeping to his task though, Roy would follow from behind you and stick a single kunai into the back of your neck using his right hand.
This was a move which was planned to be quiet, deceiving and fast occurring.

Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.


 

-Best-

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As you use the Lightning to harden the Mud made snake before it could strike you, Roy sees you positioning yourself so that your hands are facing towards the swamp itself. Moreover, using the Kiyoshi abilities, he could also sense the chakra being focused on your hands, though what for he had no idea.
Knowing you'd use some jutsu which would either be purely defensive to get himself out of the swamp, or something which could be used to attack Roy, he decides to take a chance and perform a sequence of three quick hand seals, catching you in a genjutsu which wouldn't come into effect straight away.
However, the moment the golem emerges from the ground, with you on his shoulder and swinging his arm, you'd see Roy getting hit by the arm swing, getting squashed against the ground, with a part of him getting sent flying. Almost Obito like in the way a part of him got squashed whilst the other half was sort of forced off, limbs flying, and the ground surrounding covered by blood. Roy was dead.

Rank: B
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user makes three handseals, casting an illusion on a single target. The user, if under attack from another technique, causes the target to believe that the user has been struck by the technique, and is feeling its effects. The illusion is sophisticated enough to fool the target's sense of touch if he is attacking the user physically. This allows the user to then counterattack as a surprise. However, after casting this illusion, the user must further use some other technique to actually avoid the target's technique in reality. Since this might take a while, it is advisable not to use this illusion when under attack by a speedy technique.



In reality, the slow movement of the golem had given Roy more than enough time to jump up and create a disk of Kiyoshi energy large enough to hold him. Using that, he'd fly in an arc around (at this point, he's way above the arm which was aimed from him), your right side, ending up in the area directly behind you quite quickly.
Closing in on you with only a single Kunai in hand, and no noises made. If you try to investigate whether he was truly dead or not, the genjutsu would remain and simply show you a disgruntled and destroyed dead body. Keeping to his task though, Roy would follow from behind you and stick a single kunai into the back of your neck using his right hand.
This was a move which was planned to be quiet, deceiving and fast occurring.

Type: Supplementary
Rank: N/A (D-A)
Range: Long-Short
Chakra Cost: 30
Damage: Depends
Description: The universal technique known to all Kiyoshi Clan members that have received training. This technique can activate immediately when the battle begins or whenever the user wishes. The user accesses their chakra, making energy and pure chakra so that they can manipulate it for many uses, even outside of battle (making a cloud of energy to ride on; making a key out of energy to pick a lock). The amount of energy and the power of the energy depends on the user’s rank in the Kiyoshi Clan (Novices will have extremely weak energy while Sages will have extremely powerful energy). The color of the energy can change with the user’s mood, but only when they have learned to become in tune with the energy. Color is insignificant for this technique; it just gives everyone’s own technique its uniqueness.
~Must be at least a Kiyoshi Novice to use.


As the Great stone Golem raises, Kakuzu keenly watches his opponent. He was behaving like a sitting duck considering the scenario in which he is. A man of that Caliber. A man so Powerful as Roy is just standing defenceless. As the Golem smashed Roy kakuzu was expecting some pressure or a counter from him but still he was just too open and wasn't even trying to defend from that attack. Kakuzu knew something was Wrong. would that be a substitution technique?No. He's surrounded by the mud. He would be able to substitute himself with anything in that position. Would that be?Kakuzu had a small doubt arises in his mind. In order the clear that, He stopped channeling his chakra to the Golem so that the golem would nothing but a large chunk of rock with a structure.He quickly made a single hand seal and jolted his chakra such that it would release him from any genjutsu which he is trapped in. To his surprise the Shredded and blood stained body which was on motion towards the ground quickly vanished.Kakuzu immediately started to scan the areas around him to be aware of any sneak attacks.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

As kakuzu scan the area around him. mainly his back as that would be the most obvious position his opponent might try to attack if he's trying for a Sneak attack, Kakuzu manipulated the threads in his body to form four extra hands from his body.two as from his abdomen slightly below both the Nipples :)heh:). and other was at the exact same position backside from his body. These threaded arms would give him extra support in close range battle and to do techniques like Rasenshuriken with ease.These hand can also help him with the hand seals and stuffs. too while his main hand is battling the enemy.

(Nejikomi buki ) -Threaded arms
Type: Attack/supplementary
Rank: B-rank
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: Kakuzu, by manipulating the threads within his body will make several arms of thread (4 max) emerge from anywhere on his upper body in order to give him the upper hand in close range. The hands can be used to perform jutsu or to just use physical attacks. Each arm can extend out to mid range in order to grab/entangle an enemy or to attack at a distance.

- Only taught by william24

As Kakuzu scans the area behind him, he was able to see the opponent getting in close range towards him. With the help of the four arms, Kakuzu extends the extra arm on the front left to grab the opponent's neck and starts to crush it such that he will suffer severe breathing problem due to his neck being crushed, the right arm creates a Massive chidori. A blade of the Chidori lightning is then created by that arm which now pierces the heart of the opponent thereby giving him an instant death from this cursed world.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.
 
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