The First Victim.......

ZandaT

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All Out
CJ Allowed
Mid-Range
Terrain: In pic, No water Source.​

Real Rp match because this will be going into my bio. So participate if you know you will finish. Hiruko in sig.
 

ZandaT

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Are you just hoping for a fight or are you looking for specific KG?
Is this even open? xD
I'll go with CP for this first one. You can even have first move.
Can you hack it though? I'll use mein Kiyoshi. Left dot in sig. u_u Erzo will be using his Kiyoshi too. :)
This bio isn't prepared to fight any kiyoshi hacks right now >_>
 

Cursed Prince

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Using Stein, a Nara that has never been dropped even though ive been trying for for years <__<


Stein takes a long deep drag of his cigarette, eyeing his opponent before doing so. Due to the trouble he had been sturring up, kidnapping bodies from the hidden villages, even Sunagakure, Stein had been sent to kill him and if possible retrieve the kidnapped.
Before you can do anything else Ill have to hear about, Ill just end you here
Stein then threw his cigarette down on the ground to the side and dug his hand into his ninja pouch, pulling out 4 flash bombs that he threw on the ground behind him. They exploded in a bright ferocious light that blinded Hiruko, catching him off guard but also almost indefinitely extended his shadow. Stein held out his hand and manipulated this large shadow that extended even past Hiruko. He then shaped a part of it into a large hand and made it rise from the side of him and grabbed him around his torso, pinning his arms to his body and constricting him. Stein then completely closes his hand and the large hand arm crushed the man in his hand, casuing quite the bloody death. Seeing he was all done, he sighed and just quietly walked away

(Kage Asshō no Jutsu) - Shadow Demon Stripe Technique
Rank: B
Type: Offensive
Range: Long
Chakra cost: 20
Damage points: 40
Description: The user will throw flash bombs behind themselves to not only blind the enemy but to also extend the range of his shadow indefinitely. The user can put any part of their body infront of the light and it will appear as an enormous shadow. Once the shadow is ready, he can constrict any enemy easily just by closing his hands.
Note: Must be a member of the Nara clan
 

ZandaT

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Using Stein, a Nara that has never been dropped even though ive been trying for for years <__<


Stein takes a long deep drag of his cigarette, eyeing his opponent before doing so. Due to the trouble he had been sturring up, kidnapping bodies from the hidden villages, even Sunagakure, Stein had been sent to kill him and if possible retrieve the kidnapped.
Before you can do anything else Ill have to hear about, Ill just end you here
Stein then threw his cigarette down on the ground to the side and dug his hand into his ninja pouch, pulling out 4 flash bombs that he threw on the ground behind him. They exploded in a bright ferocious light that blinded Hiruko, catching him off guard but also almost indefinitely extended his shadow. Stein held out his hand and manipulated this large shadow that extended even past Hiruko. He then shaped a part of it into a large hand and made it rise from the side of him and grabbed him around his torso, pinning his arms to his body and constricting him. Stein then completely closes his hand and the large hand arm crushed the man in his hand, casuing quite the bloody death. Seeing he was all done, he sighed and just quietly walked away

(Kage Asshō no Jutsu) - Shadow Demon Stripe Technique
Rank: B
Type: Offensive
Range: Long
Chakra cost: 20
Damage points: 40
Description: The user will throw flash bombs behind themselves to not only blind the enemy but to also extend the range of his shadow indefinitely. The user can put any part of their body infront of the light and it will appear as an enormous shadow. Once the shadow is ready, he can constrict any enemy easily just by closing his hands.
Note: Must be a member of the Nara clan
Cool, never fought a Nara before
--------------------------------
Hiruko smiles under his hidden mouth as he hears the shinobi's remark about ending him. Good luck. he said with a menacing voice. Suddenly the Sunagakure shinobi his cig to the ground before digging into his ninja pouch taking out flash bombs that he threw on the ground behind him. Since Hiruko saw the whole act, he was able to raise his left hand in front of his face in order to shield his eyes from the bright flash that illuminated the battlefield. He figured that the flash bomb would be used to cover up another move, but he never expected what was coming next. As Hiruko removed his hand from in front of his eyes he paused as a dark figure in close range was closing in on him at a speed he could not react too. Shit he thought to himself. Nara! Hiruko uttered as he found himself being bound by a hand made of shadow. With little time to react Hiruko manipulated his chakra in his chest before exhaling a large fireball that swiftly traveled towards Stein. The large fireball had enough light emanating from the jutsu that it halted the squeeze on your shadows before it was too late.

Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

As the fire ball was launched Hiruko anxiously waited for his opponent to loosen the grip of his shadow tech so he could continue his onslaught, and as Stein did, Hiruko caught his breath before performing 1 hand seal before creating 4 large pillars to rise out of the ground around you in a cubic square so large that it ends only 4m away from me, stretching 6m around you, before unleashing a barrage of lightning bolts, currents, and shocks that paralyze and shocks everything inside.

Rank: B
Type: Offensive, Supplementary
Range: Short – Long
Chakra cost: 20
Damage points: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.

 

Cursed Prince

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Stein had his grip on Hiruko, getting ready to squeeze him to death when suddenly Hiruko spewed out a large fireball that was much brighter than normal, bright enough to completely eradicate the shadows around him momentarily. This dissipated Stein's shadow hold and now he was faced with an immense fireball that he needed to deal with. That wasnt all, suddenly the ground shook around him and 4 earthen pillars were just beginning to rise, he needed to stop both in the small amount of time he had. He formed a single handseal and as quick as he could, spewed out a large thin and pressurized stream of water that firstly spit and dissipated the large fireball and then Stein moved his head 360 degrees all around, aiming his head and cutting all of the rising pillars in half before anything further can be done with him. He stopped spewing out the stream even though it had a little power left and instead grabs two Chakra enhanced trench knives, quickly wrapping a bit of his shadow around it and infusing it with shadow chakra, he keeps one in his hand and throws the other directly towards Hiruko's shadow, where it would trap him and pin him
Well it looks like my luck is pretty good today
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.

(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.
 

ZandaT

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Stein had his grip on Hiruko, getting ready to squeeze him to death when suddenly Hiruko spewed out a large fireball that was much brighter than normal, bright enough to completely eradicate the shadows around him momentarily. This dissipated Stein's shadow hold and now he was faced with an immense fireball that he needed to deal with. That wasnt all, suddenly the ground shook around him and 4 earthen pillars were just beginning to rise, he needed to stop both in the small amount of time he had. He formed a single handseal and as quick as he could, spewed out a large thin and pressurized stream of water that firstly spit and dissipated the large fireball and then Stein moved his head 360 degrees all around, aiming his head and cutting all of the rising pillars in half before anything further can be done with him. He stopped spewing out the stream even though it had a little power left and instead grabs two Chakra enhanced trench knives, quickly wrapping a bit of his shadow around it and infusing it with shadow chakra, he keeps one in his hand and throws the other directly towards Hiruko's shadow, where it would trap him and pin him
Well it looks like my luck is pretty good today
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.

(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.

(Kage Mane Shuriken) - Shadow Imitation Shuriken
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage Points: N/A
Description: Traps the enemy buy throwing and hitting there shadow special blades infused with shadow chakra.
As Stein successfully counters Hiruko's onslaught, Hiruko reacts by slamming his hands on the ground creating a special barrier that surrounds Stein as he reaches for his trench knives holding him immobile as he stands frozen in place. The "cuboid" barrier surrounds Stein up to mid. range, stopping 4m in front of me while being perfectly square, and it also drains him of his chakra as he stands there helpless. Hiruko then gets up from his crouched position and begins to runs towards his right keeping his distance away from the barrier as he moves to its right side, your left.

Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

While running to the barrier's right side, from Hiruko's perspective, he performs 1 hand seal casting Stein in an illusion where he begins to see feathers dropping from the sky as he stands immobilized. Stein will begin to feel symptoms of drowsiness as the affect of the illusion induces sleep upon him.

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

After casting the genjutsu, Hiruko will have been at the mid.point of the right side of the square barrier, out of Stein's view since he can't turn his head, and that is when he channeled and manipulated his water chakra underneath Stein creating a geyser that shot up from the ground encompassing his opponent in an orb of water that Hiruko continually focuses on as he watches his opponent helplessly float in an orb of water. Not wanting to kill his opponent Hiruko undid his jutsu freeing the knocked out opponent from the orb of water.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

 

Cursed Prince

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As Stein successfully counters Hiruko's onslaught, Hiruko reacts by slamming his hands on the ground creating a special barrier that surrounds Stein as he reaches for his trench knives holding him immobile as he stands frozen in place. The "cuboid" barrier surrounds Stein up to mid. range, stopping 4m in front of me while being perfectly square, and it also drains him of his chakra as he stands there helpless. Hiruko then gets up from his crouched position and begins to runs towards his right keeping his distance away from the barrier as he moves to its right side, your left.

Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

While running to the barrier's right side, from Hiruko's perspective, he performs 1 hand seal casting Stein in an illusion where he begins to see feathers dropping from the sky as he stands immobilized. Stein will begin to feel symptoms of drowsiness as the affect of the illusion induces sleep upon him.

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

After casting the genjutsu, Hiruko will have been at the mid.point of the right side of the square barrier, out of Stein's view since he can't turn his head, and that is when he channeled and manipulated his water chakra underneath Stein creating a geyser that shot up from the ground encompassing his opponent in an orb of water that Hiruko continually focuses on as he watches his opponent helplessly float in an orb of water. Not wanting to kill his opponent Hiruko undid his jutsu freeing the knocked out opponent from the orb of water.


Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Been quite a while, so my bio has been dropped. Judge Q in sig was his replacement

Q had went in to grab his trench knives and imbue him with chakra when suddenly he was paralyzed, the young bandaged boy slamming his hands on the ground and causing a pink cube to surround him was likely the cause. Q activated his armor, passively once that happened. This cube seemed to be draining his chakra, which worried him. He needed to get out quick, and the most simplistic way was to get out of this barrier. Hiruko would be running towards the right and Q would surge his earth chakra into the ground, close to the edge of the barrier on the side where Hiruko was, since he could still see him, and a gargantuan pillar of earth would begin to rise, close to Hiruko but inside of the barrier. This pillar of earth easily pierced through the barrier, dispelling the whole cube while also smashing into the side of Hiruko, sending him flying, hurt. But by then Hiruko wouldve already cast the genjutsu, the pillars wouldve smacked him just after. It would start to affect Q but due to being able to sense chakra, he checked his own after he found he was beginning to feel a bit weird and feathers were falling from nowhere. Obviously a genjutsu he spiked his chakra with a handseal as he took off to the sky's in his jetpack, hovering just outside of short range from the ground. Q spews out a simple small ball of fire but then release a gust of wind from his mouth, increasing the range speed and power of the fire, causing it to spread through the ground towards Hiruko

Mandalorian Armor : Armor Activation
Rank: E-Forbidden
Type: Supplementary
Range:Self
Chakra Cost:E=5 D=10, C=15, B=25, A=30, S=40, Forbidden: 50 (+10 Each turn its active)
Damage Points: N/a
Description: This is the basis of the clans abilities. The higher your up in the rank the more your armor will be upgraded to a more powerful state. Each Rank have their own set starting With E Rank Mandolorian, D Rank Mandolorian Scout, C Rank Mandolorian Fighter. Etc.. The activation of the armor is through channeling chakra all throughout the armor . Causing the functions of the armor to activate. The armor's helmet possesses a pair of special lenses on them and foreign chakra to the rest. The foreign chakra is able to almost instantly channel into the human brain from the helmet when foreign chakra is detected inside the body, these lenses are like the Dojutsus that the Uchihas possess to a limit. These lenses give the user the ability to track the speed as the 1 tomoe sharingan. The armor and all it's abilities can then be controlled via voice command. The armor is made from a special chakra emitting metal and can deflect simple kunai & shuriken without receiving damage. The armor transmits data to it's user allowing the user to effectively use his 5 sense(including touch) All armors have communicators inside of them aswell, to communicate with each other even while inside the armor. Furthermore the Mandalorian armor has many sensing aids which boost the user's visual perception. Also the part of the armor covering the users mouth can open if there is a concentration of chakra in the user's mouth, allowing the user to spew out attacks normally. The armor's jet-pack is operated by a fuel tank which is compartmentalized to prevent accidental explosions.
Jet-Pack: The user gains the ability to fly and maneuver in sky using his pressurized Jet-pack. The Jet-Pack moves the user around at his/her base speed level. Can fly for two turns at a time with a one-turn recharge time. The jetpack can be used a total of five times before it runs out of fuel.
Immunity to C-rank and Below Taijutsu as well as Simple Weapons: Due to it's strong material the Mandalorian armor can absorb the damage dealt by C-rank and below Taijutsu.
-Chakra Sensing Using the armors helment the user gains the ability to see chakra but not differentiate between shadow clones.
-Motion Sensing: The helmet allows the user to better track and see objects in motion. This ability is equivalent to the motion sensing of a 1T Sharingan.
-Infrared and Heat Seeking: The armor's helmet allows the user to see and seek heat signatures using infrared vision.
-Vibrating Sword: By vibration his sword the user can increase his cutting ability as well as the power of his Kenjutsu (+15). This can be done twice per battle and lasts for two turns.
-Speed Stimulants LVL 1: The user's speed is increased 50%. Lasts for two turns.
-Speed Stimulants LVL 2: The user's speed is doubled. Lasts one turn.
-Strength Stimulant LVL 1: The user's power is increased and all his Taijutsu deal +15 damage. Lasts two turns.
-Strength Stimulants LVL 2 (2 CB per turn): The user's power is increased and all his Taijutsu deal +30 damage. Lasts one turn.

-Once a stimulant is used, the user must wait two turns before using another stimulant again.
-One speed and one strength stimulant may be used at the same time, but afterward the armor must wait two turns to recharge, causing the user to temporarily lose all armor-based Mandalorian abilities

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

( Genjutsu: Kai ) - Illusion Technique: Release
Rank: C-S
Type: Supplementary
Range: Short
Chakra Cost: 15-40
Damage Points: N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except MS Eye Techniques, Paralysis-like Genjutsu and Demonic Illusion: Toad Confrontation Chant. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja can dispel Genjutsu up to A-rank. A Sage rank user can dispel Genjutsu up to S-Rank. The user may use this technique through physical contact on others to dispel them from Genjutsu. The technique can only be used once per turn and the user still needs to fully follow the logic as to why he figured out it was an illusion.

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire
 
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