xanzilla pls

Baldy

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Makise comes and throws a rock at baldzilla.

Muahahaha. Xanzilla reigns supreme.
Seeing you throw a rock at me, I nonchalantly extend forearm bones from either palm, using it as an extension of my arm, a weapon, which I then use to slice the rock in half.

Muahahaha. Baldzilla eatch you.

Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Yanagi no Mai is the first of five Kaguya dance forms. Using the ability to manipulate bone structure, The user will grow and extend a forearm bone through the palm of each hand to form stabbing instruments and impale their opponents.

 

Kurisutina

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Seeing you throw a rock at me, I nonchalantly extend forearm bones from either palm, using it as an extension of my arm, a weapon, which I then use to slice the rock in half.

Muahahaha. Baldzilla eatch you.

Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: Yanagi no Mai is the first of five Kaguya dance forms. Using the ability to manipulate bone structure, The user will grow and extend a forearm bone through the palm of each hand to form stabbing instruments and impale their opponents.

I'm never being eaten again t-t

Makise throws another rock at Baldzilla's eye ball but as she throws it she infuses chakra into it to make it's mass near zero so that it moves unexpectedly fast and pierces Baldzilla's eyeball.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.
 

Baldy

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I'm never being eaten again t-t

Makise throws another rock at Baldzilla's eye ball but as she throws it she infuses chakra into it to make it's mass near zero so that it moves unexpectedly fast and pierces Baldzilla's eyeball.

(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Ultra Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A (up to -40 if used to boost speed of a physical attack)
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The technique can decrease the weight of the target to virtually zero but the bigger the target, the more time is needed.
Note: The weight change lasts 2 turns or until countered.
As you throw the rock, I adopt a loose stance, almost reminiscent of that of a drunken man. My body sways dangerously on my two feet, and as the rock converges upon me at high speeds, I simply lean backwards, allowing the rock to pass my head.

Baldzilla hungwy. Baldzilla want eatch Xanzilla!

Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

 

Kurisutina

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As you throw the rock, I adopt a loose stance, almost reminiscent of that of a drunken man. My body sways dangerously on my two feet, and as the rock converges upon me at high speeds, I simply lean backwards, allowing the rock to pass my head.

Baldzilla hungwy. Baldzilla want eatch Xanzilla!

Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

But I don't want to get eated :(

Makise jumps high in the air while relieving herself of all air resistance and goes incredibly high in the air, long-range from the ground. As she's in the air, she forms a horse hand seal and rains fire down on to Baldzilla.

Kyotōryū Taijutsu: Aerodynamic Movement
Kyotōryū Taijutsu: Aerodynamic Movement
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will utilize Kyotoryu's ability to allow one to control how their body is affected by wind-resistance to augment the agility of their movements. For example, the user could utilize their ability to move with reduced wind-resistance while leaping into the air, allowing them to reach greater heights/lengths at a fast speed, and then, on their descent, utilize their ability to have increased wind-resistance to soften their fall and allow them to position their body in mid-air to allow safe and pleasant landing.
Note: After initiating this technique, the user can freely utilize this form of movement for the rest of the battle.
Note: While using this form of movement, the effectiveness of the users blunt-force taijutsu (Strong Fist) is significantly reduced, causing the user to be more likely to utilize forms of combat like Kyotoryu and other forms of combat like it, which are not diminished by this movement.
Note: It doesn't drastically increase the speed of the user, only somewhat dampens and nullifies some of the effects Air has on the body movements.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

You can't eat me if you don't have a mouth or I'm not on the ground!
 

Baldy

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But I don't want to get eated :(

Makise jumps high in the air while relieving herself of all air resistance and goes incredibly high in the air, long-range from the ground. As she's in the air, she forms a horse hand seal and rains fire down on to Baldzilla.

Kyotōryū Taijutsu: Aerodynamic Movement
Kyotōryū Taijutsu: Aerodynamic Movement
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will utilize Kyotoryu's ability to allow one to control how their body is affected by wind-resistance to augment the agility of their movements. For example, the user could utilize their ability to move with reduced wind-resistance while leaping into the air, allowing them to reach greater heights/lengths at a fast speed, and then, on their descent, utilize their ability to have increased wind-resistance to soften their fall and allow them to position their body in mid-air to allow safe and pleasant landing.
Note: After initiating this technique, the user can freely utilize this form of movement for the rest of the battle.
Note: While using this form of movement, the effectiveness of the users blunt-force taijutsu (Strong Fist) is significantly reduced, causing the user to be more likely to utilize forms of combat like Kyotoryu and other forms of combat like it, which are not diminished by this movement.
Note: It doesn't drastically increase the speed of the user, only somewhat dampens and nullifies some of the effects Air has on the body movements.

(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
(Katon: Gōka Mekkyaku) - Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid. However, due to its massive width and height, the technique is not one of the fastest seen so far.

You can't eat me if you don't have a mouth or I'm not on the ground!
You have no choice! Baldzilla want eatch you!

As soon as I see you expel fire from your mouth, I take a step forward, before releasing a burst of wind from my feet, allowing me to move at the speed of sound, towards your original location. As a result, I would move way past your original location, stopping mid-range behind your original location, thereby avoiding the wall of fire.

Upon stopping, I wheel about, performing the Tiger hand seal, firing several dragon-shaped fireballs which span over a wide trajectory. They are aimed towards the sky, with a few aimed to hit you, though some would also miss. They would be fired into the sky, creating thunderclouds in the air above you. Due to them being fired over a wide range, it would be difficult for you to extinguish them all.

Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision



Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

 

Kurisutina

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You have no choice! Baldzilla want eatch you!

As soon as I see you expel fire from your mouth, I take a step forward, before releasing a burst of wind from my feet, allowing me to move at the speed of sound, towards your original location. As a result, I would move way past your original location, stopping mid-range behind your original location, thereby avoiding the wall of fire.

Upon stopping, I wheel about, performing the Tiger hand seal, firing several dragon-shaped fireballs which span over a wide trajectory. They are aimed towards the sky, with a few aimed to hit you, though some would also miss. They would be fired into the sky, creating thunderclouds in the air above you. Due to them being fired over a wide range, it would be difficult for you to extinguish them all.

Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: During movement of the user. The user will release a burst of exploding wind towards the bottom of their feet to move at the speed of sound. It will appear to the opponent as the user had teleported, however this is not the case. Any dojutsu users as well as sound and sensory ninja's would be able to follow the movements however they would lose the movements towards the end as the user would be moving too fast.

Note: User has to be moving to use this jutsu.
Note: Can be used two times per battle.
Note: Can't use to move in the air or fly around
Note: Can use it to change direction, but will count towards the users 3 moves per turn
Note: Can only use this to move within the line of sight. (Meaning can't go around walls without changing directions)
Note: If ran into something the user will take -50 damage as a result of the great speed
Note: Can only be taught by NineVision



Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Since we getting serious, time for music.



I will stop you from eating me, by eating myself! Or you!

As she notices Baldzilla suddenly move away, she uses her friction-controlled body to rotate quickly and check all locations around her and finds Baldzilla behind her. She sees the fire balls coming at her and as it does, she forms dog hand seal and forms a large amount of water that takes the form of clouds between the two. As the fire balls move, the storm clouds release a large torrent of water that stops all of the fire balls. To follow this up, she places her chakra into the ground below so that when the water falls and flows as a torrent towards Baldzilla (by holding the dog hand seal for a moment to give it to direction), some of the water shoots back up as rain and falls back down. She then performs a few hand seals and forms large bullets of rain that rain down on Baldzilla and as they land, they also shoot back up.

(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
(Suiton: Uramiame no Jutsu) - Water Release: Grudge Rain Technique
Rank: B-Rank
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-50 per turn while trapped in the vortex of waves)
Damage points: N/A
Description: The user will first perform the Dog hand seal and release his chakra into the atmosphere which will then create an accumulation of large storm clouds in the sky, which in turn produces rain. The large amount of rain falling all around can then be turned into a large wave of water which sweeps the enemy off their feet while wrapping around him and binding him in the flow of water around him. While the targets are trapped in the water, their chakra will slowly be drained away. The water vortex can be sustained and controlled for up to two turns as long as the user keeps the dog hand seal made.

(Ameton: Gyaku Reinforu) - Rain Release: Reverse Rain Fall
(Ameton: Gyaku Reinforu) - Rain Release: Reverse Rain Fall
Rank: A
Type: Supplementary
Range: Short-Long
Chakra cost: 30
Damage points: N/A
Description: This technique allows the user to manipulate an already present water source by forming the water into rain droplets that are forced into the sky and upon reaching a height, will eventually fall back down. This forms a rain that "falls up" and falls down regularly. This jutsu allows the user to form rain techniques that come from below the target as well as above the target. Since this jutsu seemingly produces rain from both below the opponent and above the target, they can't predict where a rain jutsu will come from. This jutsu works by lining the area just above the ground with a large amount of chakra so that it assumes control of water in that area and causes it to be launched into the air with great force and eventually falls back down. The lining doesn't take effect till the water hits the ground however so while it is raining, from a jutsu like Rain Tiger at Will, the rain will seemingly bounce off of the ground and head back up into the sky.
-Can only be used twice per battle
-The rain lasts two turns going up and down. Depending on the size of the water source, the rain will be heavier or lighter.

(Ame Ame Tama) - Raining Rain Bullets
(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.
 
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