[CJ stuff] Ushiro & Baldy

Baldy

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-Waits for Ushiro-

Type: Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description:The user simply forms the mundane Dragon hand seal, putting his hands together, outstretched at chest level, his arms pointing at whichever direction he pinpoints this technique towards. Essentially, in the desired direction of the user, the user will manipulate the air currents in that location, controlling the air to spiral in whatever manner he/she desires, forming a vortex of wind, by manipulating the currents, whose size can range from the size of a limb, accentuating to the size of a slightly overlarge human. It's most primary function, is to use it in conjunction with other elemental techniques. Due to this technique stemming from the manipulation of air currents, the user can, immediately after using an elemental technique, almost in quick succession use this, manipulating the air currents around the technique to spiral and spin, causing the technique sent to be given a spiraling motion, which further accentuates its strength and impact. This technique can be used in conjunction with any Fire, Water, Mud-based Earth Techniques, and even Wind techniques, though not Lightning, of whatever rank. The spiraling motion added to the technique would amplify its impact, increasing its damage by a rank(essentially, +20). In that manner, this technique works in a similar fashion to Wave of Inspiration, being capable of using it right after the previous technique, almost successively. When combined with this technique, the spiraling motion of any technique would cause it to move faster.

Notes:
~ Can only be used 3x per battle
~ Works on techniques up to A rank.



Type: Offensive/Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a technique designed for torture. Activated through the snap of a finger, the user places the opponent in an illusion where several skeletal, carnivorous, aggressive fish materialize around the opponent. Upon its materialization, the fishes proceed to devour the opponent in any way the user intends them to; whether by robbing them by their limbs, or simply tearing out chunks of flesh, whatever the degree of gore, the fishes will never kill the opponent. However, the effects of the fishes mauling is felt by the opponent in reality. For example, if their legs were torn off, they'd imagine unbearable pain, and shock from losing their legs. In addition to the mental stress and pain, they would also, due to the reality of the illusion, believe that they can no longer use their legs. Hence, any damage sustained within the illusion is believed to be real until the illusion is released.

Note:
- Can only be used 3x per battle
- No A-rank and above Genjutsu for the next 2 turns

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So erm, this two. Quite simple, really. No need to perform them. Just err, give me some advantages and disadvantages, and some combinations you can think of right off the bat.
 

Ushiro

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Ok, i made it here...somehow. 0^0

1st move
Advantages: It can power up a variety of jutsu, doesn't require handseals, takes almost no time to perform, and easily creates elemental combinations.
Disadvantages: None really. Just that it only works on projectile attacks.
Combos: Used with Burning Ash Pile i could speed up the ash and make it more damaging even before i detonate it. With any fire jutsu i could make them neutral to water jutsu.

2nd move
Advantages: Is performed quick, can disable any part of the body, the pain could prevent the target from focusing.
Disadvantages: It is easily recognized as a genjutsu.
Combos: I would have the fish bite all my target's limbs and head so i could get close to him and attack with a sword or rasengan without him noticing me.
 

Baldy

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Ok, i made it here...somehow. 0^0

1st move
Advantages: It can power up a variety of jutsu, doesn't require handseals, takes almost no time to perform, and easily creates elemental combinations.
Disadvantages: None really. Just that it only works on projectile attacks.
Combos: Used with Burning Ash Pile i could speed up the ash and make it more damaging even before i detonate it. With any fire jutsu i could make them neutral to water jutsu.

2nd move
Advantages: Is performed quick, can disable any part of the body, the pain could prevent the target from focusing.
Disadvantages: It is easily recognized as a genjutsu.
Combos: I would have the fish bite all my target's limbs and head so i could get close to him and attack with a sword or rasengan without him noticing me.
1st tech: It requires 1 hand seal, by the way xD It can be performed extremely fast, so it can be used say, when an opponent counters one of your technique with a technique that barely suffices. You simply power it up, allowing it to go through without much difficulty. Essentially, I wouldn't recommend you simply powering up an A-rank technique to an S-rank because you could simply fire an S-rank for that.

2nd tech: I think you got it mostly o-o

If you've got no more questions, we can move on >__>
 

Ushiro

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Missed the handseal part but i've got no questions. Mine are simple as well so you could do the same.

(Fuuton: Kōkū-Bin)-Wind Style: Air-Mail
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: With one handseal, the user creates a gust of wind that envelopes a distant shuriken or other small object and lets the user manipulate it in midair.
-Usable 3 times per battle
-Can only be taught by Katonpwnz
(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale
Rank: B
Type: Defense/Supplementary
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.
~Can only be used three times per battle.
~Cannot be used for offensive purposes.
(Doton: Bimyōna Shifuto)- Earth Release: Subtle Shift
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: The user focuses earth chakra throughout the ground to make it absorb small objects, weapons, liquid etc and quickly transport them somewhere else either underground or on the surface. The movement of the objects underground is very discrete to keep enemies unaware of it. However, as objects reach the surface shifting earth can be heard. This jutsu is helpful when setting traps and will not work on a living organism.
-Can only be taught by Shin-Akira
 

Baldy

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Missed the handseal part but i've got no questions. Mine are simple as well so you could do the same.

(Fuuton: Kōkū-Bin)-Wind Style: Air-Mail
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: With one handseal, the user creates a gust of wind that envelopes a distant shuriken or other small object and lets the user manipulate it in midair.
-Usable 3 times per battle
-Can only be taught by Katonpwnz
(Fuuton: Kyōfū no Jōshō) - Wind Release: Rising Gale
Rank: B
Type: Defense/Supplementary
Range: Short-Long
Chakra cost: 20
Damage points: N/A
Description: The user summons an upward wind current in order to halt the decent of falling objects or lift objects into the air. The scale, strength, and duration of the current can be customized depending on the task to be performed. Although the current cannot be changed once created, it may be cancelled whenever the user desires. This technique is capable of hovering a giant summoning animal above the ground but cannot lift it very high.
~Can only be used three times per battle.
~Cannot be used for offensive purposes.
(Doton: Bimyōna Shifuto)- Earth Release: Subtle Shift
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: The user focuses earth chakra throughout the ground to make it absorb small objects, weapons, liquid etc and quickly transport them somewhere else either underground or on the surface. The movement of the objects underground is very discrete to keep enemies unaware of it. However, as objects reach the surface shifting earth can be heard. This jutsu is helpful when setting traps and will not work on a living organism.
-Can only be taught by Shin-Akira
Air Mail has potential for OHKO :coffee:
As for disadvantages, none really. Combinations would be of course, with the terrain, probably jagged rocks behind the opponent. Could combine with Rising Gale if in a rocky terrain and have a rock pierce through the opponent >_> Could also use Shuriken Shadow Clone. Have the Shuriken travel a parabolic arc and control a shuriken that's meant to go behind the opponent pierce him from behind.
Got a couple of questions, though. At what speeds do the manipulated object travel? I'm thinking roughly the same speed as it was originally traveling at(assuming it's a Shuriken), but what about rocks or random objects in the terrain? Would the speed give them enough momentum to say, cause bruises or cuts, or cause the degree of damage a shuriken would? Would the wind coating augment its power? And also, can it only be used on objects in mid-air? Can it be used on, say, objects on the ground, and have it float around in the air? Also, can it be used on two objects simultaneously if they're close together and they're fairly small? Like two shurikens? Does it make a sound when the object's are moving?

As for Rising Gale, the advantages are rather prominent. It doesn't require hand seals, and it can be customized to your liking. Really useful in many situations. Not many disadvantages, I guess.
Umm, I have some questions though. Since the technique's duration can be customized, assuming one lets the gale last for a long period of time. Would you be able to use other techniques while it is still in effect? Also, though the technique says the current must be upward, can the current also be moving upwards, but instead, diagonally? Can it lift stuff into the air, then throw it sideways? Can it be used to generate a spinning column of wind, like a tornado, which, while it possesses no offensive capability, can confuse and make the opponent dizzy? Can it be used on a human, as long as it is for no offensive purposes? Depending on your answers, I'd have different combos, I guess, but when the time comes, I'll probably figure out a combo xD

Subtle Shift's rather useful I guess. How fast does this technique work though?
I suppose it's mostly unnoticeable. Especially if you're transporting a few shuriken underground when the whole battlefield's full of shurikens. Also, how many items can it transport at a time? Can it transport all the shuriken made as a result of the Shadow Shuriken Clone technique? Would the speed, therefore, be affected?
Is it possible to transport lots of weapons underground, and position it right beneath the opponent such that should he choose to go underground, he'd be pierced? That'd be pretty cool, considering it's kinda unnoticeable.
 

Ushiro

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So many questions...let me organize this... :mad:_@:

At what speeds do the manipulated object travel? About the speed you would throw it.
What about rocks or random objects in the terrain? Would the speed give them enough momentum to say, cause bruises or cuts, or cause the degree of damage a shuriken would? It would do the same damage as a thrown rock, not close to the cutting damage of a shuriken.
Would the wind coating augment its power? No
And also, can it only be used on objects in mid-air? Can it be used on, say, objects on the ground, and have it float around in the air? Yes
Also, can it be used on two objects simultaneously if they're close together and they're fairly small? Like two shurikens? No, unless they are attached to each other.
Does it make a sound when the object's are moving? Yes

Would you be able to use other techniques while it is still in effect? Yes
Can it lift stuff into the air, then throw it sideways? Yes, if you mean a diagonal current.
Can it be used to generate a spinning column of wind, like a tornado, which, while it possesses no offensive capability, can confuse and make the opponent dizzy? No, the current is strait.
Can it be used on a human, as long as it is for no offensive purposes? Yes. Say you wanted to stop someone from using earth jutsu you can just hover him over the ground harmlessly not fling him into space.

How many items can it transport at a time? As many as you want.
Can it transport all the shuriken made as a result of the Shadow Shuriken Clone technique? Yes
Would the speed, therefore, be affected? No
Is it possible to transport lots of weapons underground, and position it right beneath the opponent such that should he choose to go underground, he'd be pierced? Yes but transporting so many weapons would be much more noticeable.

Any more questions?
 

Baldy

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So many questions...let me organize this... :mad:_@:

At what speeds do the manipulated object travel? About the speed you would throw it.
What about rocks or random objects in the terrain? Would the speed give them enough momentum to say, cause bruises or cuts, or cause the degree of damage a shuriken would? It would do the same damage as a thrown rock, not close to the cutting damage of a shuriken.
Would the wind coating augment its power? No
And also, can it only be used on objects in mid-air? Can it be used on, say, objects on the ground, and have it float around in the air? Yes
Also, can it be used on two objects simultaneously if they're close together and they're fairly small? Like two shurikens? No, unless they are attached to each other.
Does it make a sound when the object's are moving? Yes

Would you be able to use other techniques while it is still in effect? Yes
Can it lift stuff into the air, then throw it sideways? Yes, if you mean a diagonal current.
Can it be used to generate a spinning column of wind, like a tornado, which, while it possesses no offensive capability, can confuse and make the opponent dizzy? No, the current is strait.
Can it be used on a human, as long as it is for no offensive purposes? Yes. Say you wanted to stop someone from using earth jutsu you can just hover him over the ground harmlessly not fling him into space.

How many items can it transport at a time? As many as you want.
Can it transport all the shuriken made as a result of the Shadow Shuriken Clone technique? Yes
Would the speed, therefore, be affected? No
Is it possible to transport lots of weapons underground, and position it right beneath the opponent such that should he choose to go underground, he'd be pierced? Yes but transporting so many weapons would be much more noticeable.

Any more questions?
No other question. Thanks o-o
 
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