Training with Fire.

shycatgirl00

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Combinations*you*could*make*with*this*jutsu: Before using this jutsu, you could exhale gas around your opponent then use this jutsu. Since a stream is more focused than a fireball it will make even more damage on the opponent once hitting the gas.

Ways*to*Counter:*the obvious attack of sending a stream of water at the fire or making a stone wall to shield yourself from the fire.

*Uses*of*this*technique*(Battle*orientated*and*non-battle*orientated): This technique can be used in order to severely wound your opponent if you aren't in the mood for using multiple Justus to weaken your opponent,

*Rate*the*technique*out*of*ten: 6

*Questions*about*the*technique*(Optional):*

Combinations*you*could*make*with*this*jutsu: A combination could be to add a ring of lightning to the fire, making it into a plasma that causes a ton of damage to the surroundings and your opponent.

Ways*to*Counter:*to keep yourself from getting damaged, using the hide like a mole technique may work.

*Uses*of*this*technique*(Battle*orientated*and*non-battle*orientated): This technique would work well if your opponent is hiding somewhere above ground and you wish to find them quickly while causing them damage at the same time.

*Rate*the*technique*out*of*ten: 8

*Questions*about*the*technique*(Optional):*
 

Strawberry

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Combinations you could make with this jutsu:

Ways to Counter:

Uses of this technique (Battle orientated and non-battle orientated):

Rate the technique out of ten:

Questions about the technique (Optional):











Combinations you could make with this jutsu: once i have an opponent trapped physically or in a genjutsu i can use this condensed flame to burn them, the flames would scorch flesh and cause excruciating pain making it hard to react further and burning them alive, if not allowing me another move to end them for sure.

Ways to Counter: one can use a simple water jutsu to extinguish the flames directed at you, or go underground, into the air etc.. an earth wall would suffice aswell

Uses of this technique (Battle orientated and non-battle orientated):
battle oriented this technique is mainly a burning technique, non battle oriented it can augment shadows, create light and burn things other than the enemy

Rate the technique out of ten:5

Questions about the technique (Optional): no


i in hale and chanel chakra into my lungs super-heating it before exhaling and manipulating the exhaled flame into a concentrated stream flying forwards to burn an opponent. it's quite fast do to having no handseals.

Combinations you could make with this jutsu:

Ways to Counter: i can use hiding like a mole technique to get out of the way, i can also use a stronger or equal leveled water jutsu or a stronger fuuton jutsu.

Uses of this technique (Battle orientated and non-battle orientated):
i would mainly use this for battle as massive flame jutsu that can burn and inflict some contact damge as well, the falme out of battle can be used to ignite things and such.

Rate the technique out of ten:6

Questions about the technique (Optional): no

in haling deeply i filll my lungs with a lot of air, while combining it with chakra nd super heating and followed by exhaling it creating a flame which i manipulate the flame into a widespread ball of fire easily capable of burning.
 

Vex

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Combinations*you*could*make*with*this*jutsu: Before using this jutsu, you could exhale gas around your opponent then use this jutsu. Since a stream is more focused than a fireball it will make even more damage on the opponent once hitting the gas.

Ways*to*Counter:*the obvious attack of sending a stream of water at the fire or making a stone wall to shield yourself from the fire.

*Uses*of*this*technique*(Battle*orientated*and*non-battle*orientated): This technique can be used in order to severely wound your opponent if you aren't in the mood for using multiple Justus to weaken your opponent,

*Rate*the*technique*out*of*ten: 6

*Questions*about*the*technique*(Optional):*

Combinations*you*could*make*with*this*jutsu: A combination could be to add a ring of lightning to the fire, making it into a plasma that causes a ton of damage to the surroundings and your opponent.

Ways*to*Counter:*to keep yourself from getting damaged, using the hide like a mole technique may work.

*Uses*of*this*technique*(Battle*orientated*and*non-battle*orientated): This technique would work well if your opponent is hiding somewhere above ground and you wish to find them quickly while causing them damage at the same time.

*Rate*the*technique*out*of*ten: 8

*Questions*about*the*technique*(Optional):*


I don't know why, but you keep on listing Plasma as a combo even though I have told you it can't be done. Elemental combinations are usually small changes that don't change any of the aspects of the original elements, such as fire/wind= large scale fire.
To actually change so much about an element requires you to make a CE, and so it is impossible to combine lightning and fire to make plasma.
Besides, Plasma is an ionized gas o_______o
Also, you keep forgetting to perform the jutsu >____>

Combinations you could make with this jutsu: once i have an opponent trapped physically or in a genjutsu i can use this condensed flame to burn them, the flames would scorch flesh and cause excruciating pain making it hard to react further and burning them alive, if not allowing me another move to end them for sure.

Ways to Counter: one can use a simple water jutsu to extinguish the flames directed at you, or go underground, into the air etc.. an earth wall would suffice aswell

Uses of this technique (Battle orientated and non-battle orientated):
battle oriented this technique is mainly a burning technique, non battle oriented it can augment shadows, create light and burn things other than the enemy

Rate the technique out of ten:5

Questions about the technique (Optional): no


i in hale and chanel chakra into my lungs super-heating it before exhaling and manipulating the exhaled flame into a concentrated stream flying forwards to burn an opponent. it's quite fast do to having no handseals.

Combinations you could make with this jutsu:

Ways to Counter: i can use hiding like a mole technique to get out of the way, i can also use a stronger or equal leveled water jutsu or a stronger fuuton jutsu.

Uses of this technique (Battle orientated and non-battle orientated):
i would mainly use this for battle as massive flame jutsu that can burn and inflict some contact damge as well, the falme out of battle can be used to ignite things and such.

Rate the technique out of ten:6

Questions about the technique (Optional): no

in haling deeply i filll my lungs with a lot of air, while combining it with chakra nd super heating and followed by exhaling it creating a flame which i manipulate the flame into a widespread ball of fire easily capable of burning.




Once you acknowledge the above, we can move on.
 

Strawberry

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I don't know why, but you keep on listing Plasma as a combo even though I have told you it can't be done. Elemental combinations are usually small changes that don't change any of the aspects of the original elements, such as fire/wind= large scale fire.
To actually change so much about an element requires you to make a CE, and so it is impossible to combine lightning and fire to make plasma.
Besides, Plasma is an ionized gas o_______o
Also, you keep forgetting to perform the jutsu >____>






Once you acknowledge the above, we can move on.

uhh i acknowledged?
 

shycatgirl00

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Alright so I can't use plasma due to it already being a CE..... Okies.
 

Vex

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Alright so I can't use plasma due to it already being a CE..... Okies.

New template :p
PHP:
[B]Performing the Jutsu[/B]

[B]Combinations you could make with this jutsu[/B]:

[B]Ways to Counter[/B]: 

[B] Uses of this technique (Battle orientated and non-battle orientated)[/B]:

[B] Rate the technique out of ten[/B]:

[B] Questions about the technique (Optional)[/B]:



( Katon: Kimuchi Amura ) - Fire Release: Wall of Flames
Rank: C
Type: Supplementary/Defence
Range: Short
Chakra cost: 15
Damage Points: 30
Description: The user first throws out a lighter that has an open flame.The user the turns the flame into a wall of fire used for protection or to burn small objects thrown towards him. This jutsu can be used with Hurricane Fist to create a combo jutsu.

Take a lighter, and concentrate your fire chakra into the lighter. Toss it, and as you do use your fire chakra to make the fire in the lighter expand into a giant wall of flame which protects you from ninja tools, etc. You can also use it with hurricane fist (if you've learned it) to make a Fire/Wind combo attack.

( Katon: Hibashiri ) - Fire Release: Running Fire
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno. The stream of fire can be created by stomping the ground (running across the ground in this case) or by spewing the flames (which will form an airborne ring of flames that will travel towards the enemy).

Make the tiger handseal, and concentrate your fire chakra. Breathe in, and focus the fire chakra into your lungs. As you exhale, release the fire chakra in any way you like: As rings of fire which travel along the ground, a large circle of fire which flies through the sky, or a a simple stream created through stomping the ground. You can also combine this with certain wind techniques (assuming you have the training), to create more damaging results.
 

Strawberry

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Performing the Jutsu i take out a light and channel my fire chakra into the lighter as it is open leaving an open flame. I toss the lighter forward and cause the open flame to expain via chakra manipulation into a wall of fire capable of scorching some incoming attacks that are projectile based.

Combinations you could make with this jutsu:
you can use the stated hurricane first for a fire wind combo, also you can use it as a means of distraction blocking vision aswell, while you use say a doton attack to surprise the victim.

Ways to Counter: an equal leveled suiton attack would counter it a mudslide would also extinguish those flames and one can simply stay away from it as it isnt a direct attack but surprise the opponent who also lost sight of you with another jutsu.

Uses of this technique (Battle orientated and non-battle orientated): battle oriented it can be used as a defense, used to set up combos with other elements like wind. and other than that it can be used to create a very strong shadow, possibly light trees or bushes aswell.

Rate the technique out of ten: 4

Questions about the technique (Optional): no







Performing the Jutsu Forming the tiger handseal, i inhale deeply and concentrate fire chakra witihn my lungs before exhaling and manipulating the flame on a ring of fire that is end in to the sky spinning up and eventually comming crashing down towards my victim setting him a blaze.

Combinations you could make with this jutsu: Send the streem along the ground forcing the opponent to go airborne and then strike them while they have less mobility witihn the air. You can use wind jutsu if youève learned them to form some powerful combos and also use the fire to directly set you opponent on fire and finish them offf.

Ways to Counter:

get away from the area of effect via hiding like a mole, use a water jutsu of equal strenght a fire wall to cancel an on comming collision or even shield your self with a cave like earth jutsu.

Uses of this technique (Battle orientated and non-battle orientated):
battle oriented this tech would be used to inflict burns non battle oriented set plants on fire cause shadows etc.

Rate the technique out of ten: 5

Questions about the technique (Optional): no
 

Vex

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( Katon: Ryūka no Jutsu ) - Fire Release: Dragon Fire Technique
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user will perform four handseals Snake → Dragon → Rabbit → Tiger , and breathe fire along a cord or any other type of long object, which rushes forward in straight line catching the enemy on fire. A line of enemies can be used as the conductor as well. The flames are meant to target, and assault the enemy's upper body just like a projectile weapon.

Make the four handseals, and concentrate your fire chakra. Breathe the fire along a thin wire, or other kinds of cords towards your opponent. The cords lead the flame towards the target, and make it difficult to avoid. It's pretty difficult to land this jutsu and there are numerous ways to stop this jutsu.
Attack while handseals are being done
While wire is being wrapped around you.
As the fire comes towards you.
The best counter of course, is to never put yourself into a situation you can't escape.

( Katon: Karyūdan ) - Fire Release: Fire Dragon Bullet
Rank: C
Type: Offense
Range: Short/Mid
Chakra Cost: 15
Damage Points: 30
Description: The user exhales a flame breath from their mouth after making the tiger hand seal. This technique can be used in conjunction with Earth Release: Earth Dragon Bullet to ignite the projectiles fired by the latter technique, making it more devastating.

Make the tiger handseal, and breathe out a normal stream of fire. This can be used with earth dragon bullet, to combine the properties of both jutsu. This creates ignited projectiles of earth, which can fly at the opponent. It has the strength of both jutsu in it, so it's much stronger.

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

Make six handseals, and spew several fire balls at once in an unexpected manner. You can control the fireballs using your chakra, making them difficult to avoid. You can also hide ninja tools within the flames, and control those with your chakra as well. However, the large amount of handseals is a big downside to this jutsu.
 

Strawberry

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Performing the Jutsu i wrap a string to a shuriken and throw it towards a a tree. I form 4 handseal and in hale channeling my chakra into the air and heating it up, i breath outwards along the wire as the superheated chakra creates a flame while leaving my mouth along the bath of the wire all the towards the tree.

Combinations you could make with this jutsu:

Us the ninjutsu that allows you to attach cord to wires and wrap opponents once they are tied up perform this jutsu to burn the helpless opponent being tied up.

Ways to Counter:

move underground, dont get traped cut the wires use a water style attack to put out the flame oncoming

Uses of this technique (Battle orientated and non-battle orientated):
battle oriented you use this to burn an opponent non battle oriented maybe you want burn an object so tie a cord to it and use this tech to light it ablaze form far.

Rate the technique out of ten: 5

Questions about the technique (Optional): no



Performing the Jutsu i form the tiger handseal as i breath air in and combine it with my chakra superheating it and exhaling it outwards as the heated chakra form as flame form my mouth. I manipualte the flame into a constant stream that travells onwards.

Combinations you could make with this jutsu: the one listed in the description used by the third hokage during oro battle use the earth technique followed by this to augment the total power and launch flying flame earth at the opponent.

Ways to Counter: a water jutsu earth wall or even an equally strong or more powerful fire attack would cancel it out or counter it.

Uses of this technique (Battle orientated and non-battle orientated):
battle oriented same as before it only really causes burn so burn an opponent and non battle oriented burning an object house, bush or forrest.
Rate the technique out of ten: 6

Questions about the technique (Optional): no






Performing the Jutsu i form six handseal and breath out small fireballs which i hide some shuriken in and manipulate the flames to form a single filed line as they fly towards a tree, before they hit they tree i manipulate the shuriken to line up one above the other causing a line of fiery shuriken engraved onto the tree.

Combinations you could make with this jutsu:
use the fireballs as a distarction and follow up with a secondarya ttack or make the fireballs converge form differant directions and hit the opponent.

Ways to Counter:

a water stream , wall of earth or wall of water deflecting the shuriken with another projectile tech or get out of the way some how.

Uses of this technique (Battle orientated and non-battle orientated):
battle oriented with shuriken cause cutting and burning damage at the same time and non battle oriented maybe cause a distraction

Rate the technique out of ten: 6

Questions about the technique (Optional): no
 

Vex

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( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.

Concnetrate your fire chakra, and release it in the form of a small flame. Cause the flame to travel towards the opponent, and wrap them in a blanket of fire and burn them drastically. The fire chakra should be able to burn the opponent for a long time, and cause powerful burns.

( Katon: Rakka Sanran Kasai ) - Fire Release: Falling Fire Scatter
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.
Jump up high into the air, and while your in the air cause several blasts of fire to rain down on the target, and can cover a large area. The fire should be hard to avoid, since it rains down on the target.
 

Strawberry

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Performing the Jutsu i inhale super cheating the air with chakra before releasing a small flame from my mouth, that carries forward wraping around my opponent, burning them drastically.

Combinations you could make with this jutsu: imobolize an opponent with a paralysis genjutsu before using this tech, with the opponent unable to move they would be an easy victim for the flames.

Ways to Counter: a water jutsu of similar or greater strenght would douse the flames

Uses of this technique (Battle orientated and non-battle orientated): battle oriented like most non explosive fire jutsus is the same burning opponents, but since this flame can be manipulating in none battle ways you can make the flame maneuver slightly to burn something specific if needed.

Rate the technique out of ten: 6

Questions about the technique (Optional):no




Performing the Jutsu i crouch down and leap into the air filling my lungs with air and superheating that air with my chakra, and then releasing it from my mouth in the form of several blasts of fire that rain down upon the opponent from my position

Combinations you could make with this jutsu: throw a couple shuriken at the opponent to deal with before jumping into the air and releasing the fire blasts at your opponent that would cover a wider area and also have shuriken aimed at the opponent for higher success rate.

Ways to Counter: strike the opponent before they reach the peak of their jump and release the fire jutsu or move away with earth flow wave while also launching a wave at the opponent landing spot.

Uses of this technique (Battle orientated and non-battle orientated): battle oriented would be to cover a wide area with a rain of fire balls and non battle oriented could be burning the roof of a house or an object on the roof

Rate the technique out of ten: 6

Questions about the technique (Optional): no
 

Vex

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Alright nice, give me a 3 move combination with at least one jutsu that you've learned here.
 

Strawberry

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sliske channels his chakra underground causing it to shake and make his opponent stagger slightly and lose footing as he performs Snake → Ram → Monkey → Boar → Horse → Tiger hand seals while inhaling super heating the air and releasing a huge fireball travelling towards the enemy covering a wide area and blocking his vision of me, as perform 2 more handseals opening a portal above him dropping a solid lid which would crush him as he is dealing with the fireball after recovering from the quake.



(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.


( Katon: Gōkakyū no Jutsu ) - Fire Release: Great Fireball Technique
Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.



(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.
 
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