[Tai] [Eight Inner Gates] - Mathias & Azazel

Mathias

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*Guy nods his head, enthusiastically flashing his bright, blinding teeth*

Correct, ninja. The Primary Lotus is a double edged-sword. It is a remarkable jutsu, isn't it Lee?

Lee: Yes, Guy-Sensei! It is extraordinary! However...there are some flaws to it...

Guy: Ah yes, Lee. Extreme fatigue, the enemy having a chance to get away if not properly binded, and more. However, the benefits of opening the gates are much greater and thus the assault on one's fatigue matters not!! The Lotus blooms twice Lee! Now, on to the next jutsu! This next one requires chains, so Azazel, this will be perfect for you. Mathias, you can alternately use your bandages to display your power of youth!! Deliver a combo of your choice to knock your foe into the air, using a chained weapon, or strong bandages (OOC: I forget, do the bandages require a jutsu to use? If so, then you might have to use a chained weapon instead xD). Then, use your youthful skill to catapult yourself into the air, and deliver a second barrage of blows, knocking then back to towards the earth. Then finish with a strong blow, sending them crashing to the earth!! YOUTH!!

(Hachimon: Gourai Rensa) - Eight Gates: Strong Thunder Lotus Chain
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 23
Description: A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes,
knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Note: Requires 1st gate opening
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Understood. After hearing the description of the next technique Mathias didn't hesitate to execute his teacher's orders. Within a moment's notice, Mathias concentrated his chakra to the gate located in his brain, The Gate of Opening. After increasing the flow of chakra that was coursing through his body by opening the first gate, Mathias continued by reaching for his weapon of choice. He simply reached inside of his arrow case which was located on his left waist area. Using his left hand, Mathias proceeded to grab a single flat-tipped arrow that had a small one inch wide, sixty inch long chain attached to it. A golf-ball sized weight utilized as an anchor of sorts was attached at the other end of the chain. Although small in dimensions, the chain was very durable and strong. Simultaneously, Mathias utilized his right hand to grab a hold of his bow, later placing it out in front of him horizontally in the direction of the dummy's twelve o'clock, aimed to grace an inch by his right-hand side. Mathias continued by raising his bow slightly upwards about five inches before launching his arrow towards the dummy, taking the chain's weight into consideration. Mathias lets go of his string, releasing the arrow towards the target. Within a faction of a second, Mathias vanishes in a blur of speed while putting his bow away, re-appearing fifty-five inches behind the dummy. With precise reactions, Mathias slaps the left side of the arrow's tip, completely changing its course, launching it completely to his left-hand side, toward's the dummy's nine o'clock. As the arrow is re-directed, the chain starts wrapping around the dummy's mid-section, holding his arms in place as the anchor is utilized to hold the chains in place.

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description:
The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.
(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.
(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.
(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.
(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.
(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.
(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.
(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.
Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opened.

Without any pause nor hesitation after being binded in place, Mathias nears the dummy's close range, completely behind him as he thrusts both of his arms forward, wrapping around him, holding him tightly by grabbing a hold of either of his wrists. Mathias then arcs his back, pushing the dummy backwards along with him. Within that moment, Mathias rises his right knee, thrusting it upwards, striking the lower section of the dummy's back, sending him flying into the sky. Utilizing the momentum of his knee strike, Mathias simply extends his right leg, entering a back-flip, landing on the ground on all fours, in a very low stance whilst looking up towards the ascending dummy.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

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Mathias pushes himself upwards into the sky, following the dummy, leaving a medium sized crater in the process. By positioning his body above the dummy's, Mathias delivers a very strong and blazing fast combination, striking the dummy's face with his left fist, followed with his right, and then onto his left once again, similar to a boxing combination. All of this is done whilst keeping track of his strength, allowing Mathias to strike his target without sending him flying several meters away from him. Nearing the end of his punching combo, Mathias rises his right leg upwards and extends it, striking the dummy underneath his chin area, sending his head upwards, breaking his neck as Mathias brings back his right foot, striking the dummy on the back of the head with the back of his foot, sending the dummy crashing into the ground within that strike, causing the ground itself to burst into a hailstorm of debris.

(Hachimon: Gourai Rensa) - Eight Gates: Strong Thunder Lotus Chain
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 23
Description: A taijutsu attack were the user opens the first gate and does a combo with a chained weapon to wrap up his opponent and launch them into the air.After that the user will launch himself in the air and begin a barrage of strikes,
knocking his opponent back towards the ground. He will then finish them off with a strong strike right into the ground itself.
Note: Requires 1st gate opening
 
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Guy: THE YOUTHFUL POWER OF YOUTH RESONATES WITHIN YOU! :T_T: In that case, it's time to move on to Gate number 2!!!!

*walks to the second gate in front of the training grounds.*

Guy: And now it's time to unlock the second gate!!!!

*sticks Key in hole and unlocks gate*

Guy: And now we can start training to unlock the second gate for you. Tell me all you know about the second gate.


Next up is the second gate, the Gate of Healing. Like the first gate, this gate also found in the brain, but in a parallel location to the first. Luckily, it only is findable once the first gate is open, otherwise one might kill themself trying to jump directly to this gate and force it open without opening the first gate.

Remember where you applied pressure for the first gate? Directly across from this gate is the second gate. Start by opening the first gate, then apply pressure to the second gate in the same way and the first gate should open.:D
 

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Guy Sensei, I've already explained the second gate at the beginning of our training!

Mathias begins to channel chakra throughout his system, focusing the majority of it within his brain. He then proceeds to apply chakra pressure to the first gate located in the brain, allowing him to open it like the first time, completely removing the muscle's restraints, allowing Mathias to utilize them 100%.

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.

(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.

(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.

(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.

(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.

(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.

Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opened.

Immediately afterwards, Mathias gets used to having the first gate opened and proceeds to focus chakra within his brain once again, however slightly to the side of the first gate, finding the second hate paralleled to it. As he finds it, he applies chakra pressure once more, opening the second gate, the gate of healing. Open opening, Mathias' wounds begin to sizzle shut as it begins to renew his muscles, completely re-energizing them from the strain caused by the first gate.

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.

(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.


(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.

(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.

(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.

(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.

Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opened.

*Pant, pant* This feels exhausting, yet.. I feel completely ENERGIZED!
 
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Mathias

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I see. o^o

Now, I want you to perform a few taijutsu movements on my clone to see how your overall tai skill has increased.

*makes 2 clones*
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With his green beastly aura shining in the sun-light Gon prepares himself to face his teacher's clones. Upon creation Gon cracks a smile from the overall joy he is currently feeling. Although that soon came to an end as his face got very serious and determined. Within the blink of an eye, he vanished in a blur to the normal human sight. In reality he had pushed off the ground with all his might, utilizing his right foot, thrusting forward. Using said momentum, Gon delivers a right hook directly at the clone's throat, completely confusing him upon physical contact. (If successful) In that same fluid motion, he performs a reverse spinning kick with his right leg, striking the clone's solar plexus with moderate strength. Continuing that momentum, Gon performs a fully 360 degree spin, delivering yet another kick with his left leg, striking the same exact spot, sending the clone flying several meters backwards.

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Immediately after sending the first clone flying, Gon looks directly into the other clone's eyes with a strong intent. He then vanishes once again, appearing close range in front of him already attempting to deliver another right hook. However, a split second before physical contact, Gon stops his blow, faking his strike. He then unexpectedly drops to the ground and begins to jump in a zig-zag manner at outstanding speeds in front of the clone. The speed itself is so fast Gon's leaves slight after-images of himself, just as if he were making clones of himself. After performing a few zig-zags, he flanks towards the clone's back, thereafter delivering a vertical kick on the back of the clone's head, sending him straight into the sky. Gon follows it up by pushing off the ground and appearing above the clone whilst performing and front-flip kick, striking the clone's face with his left heel. This in turn sends the clone crashing back into the ground, leaving a small crater in the ground.
 
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Hey, you've gotten better at taijutsu lol.

Nicely done, I see you've gotten used to it already. Now to actually learn something to do with this power z.z After the second gate is opened, you become significantly stronger and faster as well. And now, time to put that strength and power into effect. :D

(Geki Konoha Kongouriki senpuu) - Extremely Powerful Whirlwind of the Leaf
Rank: A
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 60
Description: After entering one of the eight gates the user deals a sever roundhouse kick to his opponent.
Note: Can only be performed whilst one of the eight gates are open.

Essentially similar to a jutsu in the NB Taijutsu list, the roundhouse kick deals great damage to the face of an enemy, combined with the +10 boost to tai from opening the 2nd gate and the additional +10 that comes from training, and you effectively have an S ranked kick to the face, which is pretty awesome.
 

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Hey, you've gotten better at taijutsu lol.

Nicely done, I see you've gotten used to it already. Now to actually learn something to do with this power z.z After the second gate is opened, you become significantly stronger and faster as well. And now, time to put that strength and power into effect. :D

(Geki Konoha Kongouriki senpuu) - Extremely Powerful Whirlwind of the Leaf
Rank: A
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 60
Description: After entering one of the eight gates the user deals a sever roundhouse kick to his opponent.
Note: Can only be performed whilst one of the eight gates are open.

Essentially similar to a jutsu in the NB Taijutsu list, the roundhouse kick deals great damage to the face of an enemy, combined with the +10 boost to tai from opening the 2nd gate and the additional +10 that comes from training, and you effectively have an S ranked kick to the face, which is pretty awesome.
OOC: Was the bold in or out of character?

With the clone in front of him Mathias puts his arms up with closed fists in front of his face in a defensive stance, having his left fist leading forward. He then raises his left heel and stands on the balls of his foot while in that same fluid motion pushing his right arm/shoulder forward as well as hip, forcefully rotating his body counter-clockwise whilst dragging/extending his right leg outward, striking the clone directly on the face with a horizontal kick, thereafter performing a full 360 degree spin and returning to his original stance using said momentum to deal extra damage.
 

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Tercera gate we go.

(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.
The third gate is a bit harder to open, first requiring an overload of chakra of exerting pressure and chakra on the gate located on the spinal cord, forcibly bursting it open to allow greater access to your chakra. It increases your base speed x2.5, and not x3 due to the speed chart update, and grants you a +15 damage to tai. It also allows you to use the Hidden Lotus, however this is a bit of an issue regarding that. It states it allows access to the Hidden Lotus, yet on the actual Hidden Lotus jutsu, it states it requires the 6th Gate, but that can be changed or clarified later. It also allows access to the last of the canon Lotus based jutsus, the One Man Lotus.

First open the first gate and then channel more chakra and move to the second and then, try to open the 3rd gate.
 

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Tercera gate we go.



The third gate is a bit harder to open, first requiring an overload of chakra of exerting pressure and chakra on the gate located on the spinal cord, forcibly bursting it open to allow greater access to your chakra. It increases your base speed x2.5, and not x3 due to the speed chart update, and grants you a +15 damage to tai. It also allows you to use the Hidden Lotus, however this is a bit of an issue regarding that. It states it allows access to the Hidden Lotus, yet on the actual Hidden Lotus jutsu, it states it requires the 6th Gate, but that can be changed or clarified later. It also allows access to the last of the canon Lotus based jutsus, the One Man Lotus.

First open the first gate and then channel more chakra and move to the second and then, try to open the 3rd gate.
OOC: I see what you did there ;] Btw, it's ironic isn't it? I started this training with Luciano Primo and I will now finish it with Luciano Secondo u_u


Habaki channels chakra throughout his entire chakra circulatory system, scanning his body in search of the first gate, located in the brain. After accurately locating the the gate, Habaki starts to increase his chakra flow drastically throughout that chakra path way. As the chakra rushes upwards, pushing against the gate, Habaki focuses on it, allowing him to open it, letting the enormous flow of chakra continue its course before his brain would collapse.

In that same fluid motion, Habaki proceeds to focus chakra within his brain once again, however slightly to the side of the first gate, finding the second hate paralleled to it. As he finds it, he applies chakra pressure once more, opening the second gate, the gate of healing. Once open, Habaki's wounds begin to sizzle shut as it begins to renew his muscles, completely re-energizing them from the strain caused by the first gate.

After being quite comfortable with the usage of both gate throughout the year, Habaki begins to train himself in opening the third gate, the gate of life. Unlike the first two, the gate of life is located in the spine. Habaki begins to release massive amounts of chakra, attempting to forcefully open the third gate with his chakra pressure. Open doing so, Habaki feels slight pain and numbness as the gate bursts open and rushes throughout his spine, there after spreading throughout his system, causing his skin to boil, turning red as his sweat slowly begins to evaporate like a demonic red aura.


Gate of Life....OPEN!

(Hachimon) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.

(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.

(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.

(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.

(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.

(Keimon) -Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.

(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.

(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.

Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opene
 

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OOC: That reminds me, I replied to Hado training, dunno if you replied back yet. :p

There are a few jutsus that require the Seimon to be utilized, the last of the Lotus chain of jutsus. The first being called the One Man Lotus. This is essentially just as the name suggests, a one man variant of the Primary Lotus.

(Hitori Omote Renge) - One-Man Front Lotus
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
A singular version of its parent technique, the Front Lotus, the user instead starts spinning by himself creating strong air currents around him after having jumped high enough, and dives down on the opponent rather than with them. The effect is drastic as the momentum the user carries and the massive rotating vortex of air around him can create a crater upon impact on the ground. This technique can be used to fight on equal grounds with elemental techniques, using the air vortex produced by the fast spinning to clash with the technique with the user as the driving force beneath the attack.
Note: the user needs to have opened at least up to the 3rd Gate

Launching yourself in the air, or having already been high in the sky, you begin to spin rapidly, creating strong air currents that spiral with you, creating a drilling vortex of air around you. What is great about this jutsu, is that it is able to play on equal fields as elemental techniques, much in respects to the Leaf Dragon God, but this jutsu itself is able to defeat the Leaf Dragon God, due to it's ability to spin at a high rate, allowing you to easily disperse the Dragon God on contact. Now, due to the 3rd gate granting an additional +15 damage to taijutsu, combined with the passive +10 damage to taijutsu, this essentially creates the effect of an S ranked taijutsu attack, albeit with an additional +5 damage, allowing you to easily best most S ranked attacks with this. Isn't that awesome?!

*performs a clone who releases Leaf Dragon God towards you*

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60+10
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 

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OOC: That reminds me, I replied to Hado training, dunno if you replied back yet. :p

There are a few jutsus that require the Seimon to be utilized, the last of the Lotus chain of jutsus. The first being called the One Man Lotus. This is essentially just as the name suggests, a one man variant of the Primary Lotus.

(Hitori Omote Renge) - One-Man Front Lotus
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
A singular version of its parent technique, the Front Lotus, the user instead starts spinning by himself creating strong air currents around him after having jumped high enough, and dives down on the opponent rather than with them. The effect is drastic as the momentum the user carries and the massive rotating vortex of air around him can create a crater upon impact on the ground. This technique can be used to fight on equal grounds with elemental techniques, using the air vortex produced by the fast spinning to clash with the technique with the user as the driving force beneath the attack.
Note: the user needs to have opened at least up to the 3rd Gate

Launching yourself in the air, or having already been high in the sky, you begin to spin rapidly, creating strong air currents that spiral with you, creating a drilling vortex of air around you. What is great about this jutsu, is that it is able to play on equal fields as elemental techniques, much in respects to the Leaf Dragon God, but this jutsu itself is able to defeat the Leaf Dragon God, due to it's ability to spin at a high rate, allowing you to easily disperse the Dragon God on contact. Now, due to the 3rd gate granting an additional +15 damage to taijutsu, combined with the passive +10 damage to taijutsu, this essentially creates the effect of an S ranked taijutsu attack, albeit with an additional +5 damage, allowing you to easily best most S ranked attacks with this. Isn't that awesome?!

*performs a clone who releases Leaf Dragon God towards you*

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60+10
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
OOC: Thanks, it seems that I kind of just viewed the Hado training and forgot to actually reply to it. After a few ours the sub'd notification faded so I completely forgot about it... ;4


As the clone performs an upwards spin kick, a strong raging tornado is formed from the powerful rotation, causing a dragon of pure elemental wind to form, heading directly towards Habaki. As the dragon is released (Its a projectile type tornado? Well... a traveling tornado?) Habaki crouches down for more propulsion and extends his legs simultaneously, launching himself into the air several meters high. In that same launching motion, Habaki rotates his body-counter clock-wise whilst crossing his arms over his shoulders for a faster and more air-dynamic spin. As gravity naturally brings him back down, Habaki's momentum begins to increase, creating a devastating vortex of raging wind, aiming to land directly on the eye of the storm. As both winds clash, Habaki's superior rotation allows him to negate the dragon's vortex, successfully dispelling the technique as he harshly lands on the ground, creating a crater in the process. Habaki is seen crouched in the center of the crater with is left hand on the ground for support as he slowly stands back up and the dust settles. He then proceeds to look at both his hands, nodding his head slowly from left to right, expressing great amazement.

Magnificent...



Questions;

- Since the One-Man-Lotus is a raging storm itself naturally, would it actually be dispersed by the Leaf Dragon upon contact? What I mean is, would they cancel out? Would it be weakened? As they are both of equal rank. Since the Lotus naturally spins faster I would like to think it simply negates the technique whilst staying the same? Or weakened? It seems like a very grey zone... for me anyways.

- As far as this technique goes, I love it, it opened my eyes in terms of future customs. I don't know if its true or not, but I have a gut feeling that naturally made elemental attacks (By pushing physics to the limits) may be stronger than artificially made elemental attacks that are fueled by chakra. That may be just me though.
 

Lord of Kaos

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1st question: Well, your One Man Lotus will automatically be stronger than the base Leaf Dragon God due to the boosts you passively gain. Yours would overpower it and continue onward to strike the enemy, at a weaker rank, which means due to the boosts you gained, it'd have roughly the power of an A or B ranked attack, still enough to cause damage on direct contact.

2nd question: Well, your right. Kirin is natural lightning harnessed and controlled with chakra enhanced lightning but still more powerful than the average lightning.
 

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1st question: Well, your One Man Lotus will automatically be stronger than the base Leaf Dragon God due to the boosts you passively gain. Yours would overpower it and continue onward to strike the enemy, at a weaker rank, which means due to the boosts you gained, it'd have roughly the power of an A or B ranked attack, still enough to cause damage on direct contact.

2nd question: Well, your right. Kirin is natural lightning harnessed and controlled with chakra enhanced lightning but still more powerful than the average lightning.
Hmm.. okay, that pretty much clears things up, thank you ^_^ (That awkward moment when I am actually learning shiz instead of a copy paste training format, both here and hado rolf)
 

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This is what training should be like, training and learning, not templates and stuff. That's no fun lol.

Awesome!

Now, to finish the set of Lotus based jutsu. After opening at least the third gate, the user rushes at high speeds and strikes the enemy, knocking them into the air. Upon this, you strike them with many great attacks, knocking them away with each hit. Given your amazing speed, you are able to track their movements and arrive to their new location before them, striking them again and knocking them away. After doing this multiple times, you deliver a strong strike, knocking them towards the earth. However, if you have a way to bind them and pull them back to after this hit, such as a chain or bandage, and pull them back to you, delivering the final crippling blow.

[video=youtube_share;Q9qgR57k7xs]http://youtu.be/Q9qgR57k7xs?t=31m52s[/video]

Now, an issue appears, more or less with the current version in the RP; While needing at least the third gate, as stated in the EIG jutsu, the actual jutsu itself states the 6th gate must be open, which needs to be updated.

(Hachimon: Ura Renge) - Eight Gates: Hidden Lotus
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description:After using leaf dancing shadow you grab the opponent after sme short combos you slam them into the ground with a swirling smash.
Requirements:6 gates open
 

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With the third gate already opened, Habaki bursts blitz of raw speed and gets into a very low stance. He does so by placing his left hand on the ground alongside his left leg as he extends his right leg and delivers a vertical kick, aimed directly beneath the clone's chin, sending him flying into the air. As the clone is sent airborne, Habaki gets on all fours and propels himself upwards as well, positioning himself directly behind his opponent like a shadow. Habaki then rotates his body clock-wise slightly, delivering a powerful kick with is left leg, aimed at the clone's left rib-cage. This would cause the clone to be sent flying at immense speeds towards his right side. Habaki then lands swiftly on the ground and propels himself yet again, reaching the clone's end-point destination, before he does. The clone suddenly finds himself being punched in the face by Habaki's right fist directly in the face, sending him flying elsewhere. Once more, Habaki meets the clone before he reaches his destination, delivering a vertical drop kick, kicking the clone directly above the head with the back of his heel, sending him crashing into the ground.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

Habaki then rotates his body clock-wise slightly, delivering a powerful kick with is left leg, aimed at the clone's left rib-cage. This would cause the clone to be sent flying at immense speeds towards his right side. Habaki then lands swiftly on the ground and propels himself yet again, reaching the clone's end-point destination, before he does. The clone suddenly finds himself being punched in the face by Habaki's right fist directly in the face, sending him flying elsewhere. Once more, Habaki meets the clone before he reaches his destination, delivering a vertical drop kick, kicking the clone directly above the head with the back of his heel, sending him crashing into the ground.

(Hachimon: Ura Renge) - Eight Gates: Hidden Lotus
Rank:A
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 60
Description:After using leaf dancing shadow you grab the opponent after sme short combos you slam them into the ground with a swirling smash.
Requirements:6 gates open

OOC: I hope the usage is correct, the actual technique's description is uber vague and somewhat confusing if you didn't watch the anime/manga. Btw, thanks for allowing me to re-watch the epicness of that episode.
 
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