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Delta

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Woops haha, i forgot to mention the part where even if you dodged he'd continue to barrage you, oh well my mistake, my mode ends this turn haha, didnt get much usage out of it in all honesty, bit of a let down haha
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As Grimmjow continued his barrage upwards and the man essentially left his sights he then saw the man dash past all the dark balls and away to safty. Snarling deeply he watched the mans trejectory intently waiting to see where he would land. Once a definate position was confirmed Grimmjow brought his hands together and slammed them on the ground just before the man landed. As the mans feet touched the ground he was blitzed back up by a pillar of water, as the pillar rises him up the man is barraged by small water bullets causing deep bruising and maybe even cracked bones. Witht he pillar nearly reaching full height Grimmjow weaved a few handseals and caused the top of the pillar to turn into the head of a dragon which grabbed the man in its mouth and proceeded to slam him back into the ground. With this act most of the bones in the mans upper body would be shattered and broken leaving him unable to get back up and continue the fight. With that Grimmjows animalistic form begins retreating as he reverts back into his regular form panting deeply as his body ached from its usage.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60(+10 from sage mode)
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.

 

Gobi Gobletsson

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Nearing the ground, the water materialises beneath his location. Already planning to strike his sword into the ground, his index and middle-finger shot out from the firmly held grip on the hilt of the blade. A wind came to existence shooting spiralling itself below his body, and onto the water that seemingly at the same time would shoot up.

Much Amaimon's surprise it appeared stronger than he would have estimated, as it overpowered the wind slightly. With a direct hook however, the rest splashed off his fist and splattered around his location.

[Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.



Rank: A
Type: Supplementary
Range: Self
Chakra cost: 40
Damage points: +10 to Taijutsu that involves using ones hands
Description: After spending years training in Taijutsu, the user has developed a way to push his fists to their maximum capability. By continuously having exposed his hands to extreme environments, (like training punches in hot coals and practicing hand movement in ice water) the users has made his hands incredibly strong. The user focuses chakra into his fists and uses it to amplify the effects of his training, with this the users hands will be close to indestructible, no amount of force or temperature will affect the user’s hands, only extreme amounts of continuously applied incredible damage will damage them. This technique doesn’t make the user stronger in general; it just allows him to deal with attacks more freely since he won’t have to think about his hands.



Landing on his knee, he raises looking slightly annoyed at his opponent whom seems fatigued. Appears his mode finally wore off, pityful.

"I expected a play of Swords. Not this, and you've even exhausted yourself like this. Your next choice of actions will decide the path of your death." The green haired, battle veteran exclaimed as his burn mark highlighted.
 

Delta

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Just as i cloe my laptop and check my phone i see your post XD
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Panting heavily from the drawbacks of the jaguar mode i see's the man split the pillar of water and disperse it before it can even attempt to cause damage. Smiling as he listened to man talk he realised that, even though the mans sword may be of wind and his of lightning, the overall result would not change. Once again drawing the sword, the lightning cackled around the sheath and struck out into the air as it was removed from the sheath. Swinging the blade outwards he spun his hand causing the blade edge to face the man as he held it out to his side with his right hand. Inhaling deeply he looked the man straight in the eye as he spoke,

You're right, i jumped the gun and now im worn out, but that doesn't mean iv'e lost. If a play of swords if what you request, then drop the cheap tricks from the ground with your hair and bring your steel to mine. If you want to die to the blade, then come at me!

Grimmjows eyes where stern and cold as he spoke, watching intently for the mans movements or reactions
 

Gobi Gobletsson

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Swallowing Grim's word a slight dismay may have shown itself upon his expression. Going at it again, Amaimon set off, long strides, empowered by the rins rg he held, he approached the weakened beast before him, closing the gap ever so fast. Light on his feet, he made a halt right before him, delivering a one-handed strike with his blade by his right hand. Diagonally upwards from left waist to the right shoulder. If anything, it would cut cleanly through. The blade was drawn from behind his back, meaning in his charge his right shoulder would've faced you somewhat.
 

Delta

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As Grimmjow watched intently he observed the mans long strides as he charged at what appeared to be top speed, he closed the gap ever so swiftly, as he neared Grimmjow gripped the hilt of his sword tightly, as he did this his eyes, instead of watching the man locked onto the mans sword. As he neared almost running straight into Grimmjow the man stopped suddenly and swung his blade, the way the blade was at the time and the direction was a diagonal cut aiming up his chest, Spinning on his right foot Grimmjow spun 90 degress so that his side was to the mans front and swung his own sword at the same time causing both blades to clash about 70cm away from Grimmjow, although well out of arms reach Grimmjow kept his blade firm into the mans sword, although opposite affinities both blades wouldn't budge. Now close enough to see the man clearly he noticed no emotion on his face, Grimmjow still slightly feeling the effects of his jaguar mode also wore a stern look, although he wanted to smile just before he struck. Shortly after both blades came to a stand still Grimmjow twisted his sword with his wrist cause the flat side of the blade to be now attached to the sharp blade of the mans sword, then in one fluid motion Grimmjow swung his sword upwards, the screeching of the metal against the mans blade was loud, but as Grimmjows sword left the mans sword the blade cleanly and swiftly sliced straight through my mans arms removing it from his body as his sword and arm fell to the ground. Twisting his blade once more he faced the blades end towards the mans throat before swiftly swinging in a flat line removing the mans head.
 

Gobi Gobletsson

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As Grimmjow watched intently he observed the mans long strides as he charged at what appeared to be top speed, he closed the gap ever so swiftly, as he neared Grimmjow gripped the hilt of his sword tightly, as he did this his eyes, instead of watching the man locked onto the mans sword. As he neared almost running straight into Grimmjow the man stopped suddenly and swung his blade, the way the blade was at the time and the direction was a diagonal cut aiming up his chest, Spinning on his right foot Grimmjow spun 90 degress so that his side was to the mans front and swung his own sword at the same time causing both blades to clash about 70cm away from Grimmjow, although well out of arms reach Grimmjow kept his blade firm into the mans sword, although opposite affinities both blades wouldn't budge. Now close enough to see the man clearly he noticed no emotion on his face, Grimmjow still slightly feeling the effects of his jaguar mode also wore a stern look, although he wanted to smile just before he struck. Shortly after both blades came to a stand still Grimmjow twisted his sword with his wrist cause the flat side of the blade to be now attached to the sharp blade of the mans sword, then in one fluid motion Grimmjow swung his sword upwards, the screeching of the metal against the mans blade was loud, but as Grimmjows sword left the mans sword the blade cleanly and swiftly sliced straight through my mans arms removing it from his body as his sword and arm fell to the ground. Twisting his blade once more he faced the blades end towards the mans throat before swiftly swinging in a flat line removing the mans head.
Much as expected. As the sword moved up to create a blockade, Amaimon couldn't but feel satsified. He had entered the lion's cave, without any knowledge of what was to occur once he would partake in a clash of swords. Upon the blockade a surge of chakra left Amaimon's blade entering the Lightning of his, proceeding directly into his body stunning him for further movements.

Rank: A
Type: Offensive
Range: short
Chakra: 30
Damage: N/A
Description: The user concentrates chakra into their blade, and when it comes in contact with another object, the chakra flows out of the sword like a current, and goes into the opponent thus stunning the opponent for 1 turn
Note: can only be used once per battle
Note: can only be taught by Axle



With their blades interwined, Amaimon's left hand, flew like a thrown hammer directly at Grim. Smacking against the side of his face it proceeded past, quickly followed up by a retreat, allowing the elbow to clash against the other side of the face, this time launching him across the ground, away from Amaimon.

Wether or not Grim had let go off his blade for the time being, Amaimon shoved it to his combatant with his foot. (If not, he would simply point the tip of the wind fused sword at Grim)"Oh, you didn't expect me to use my free hand, did you?" Still, he kept his nonchalant expression, in a way, he hoped it would piss off his combatant in the end. Not even giving off clear expression about the fight, other than acting cocky or bored, as if he was nothing but pest.
 

Delta

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I hate you for making me do this <_<
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As Grimmjows blade struck the mans and before he could swing upwards, a surge of chakra was felt up Grimmjows arm, almost immediately after grimmjow was paralysed and was unable to move, resorting to a cheap tactic he channeled his chakra into the man before he could swing and trapped him inside a genjutsu. Inside the genjutsu just before the man would strike he would see thousands of butterflies fly upwards around Grimmjow, as soon as he locked eyes with the butteflies he would forget everything that was happening and is only able to think of the butterflies, he is happy and entranced by them as he is unable to move while watching them. With Grimmjow now trapping the man inside the genjutsu he inhales deeply and then exhales a small weak wind sphere at the mans chest, as it explodes it blows both Grimmjow and the man away to mid range with minor injuries, although the damage would not be enough to break the man from the genjutsu it left Grimmjow on the ground on his side watching the man awaiting the affects of the stun to wear off

(Sono Chou Tegotae )Illussion technique: The butterfly effect
Rank: S
Type:deffence/offence
Range:Mid/Long
Chakra:40
Damage:N/A
Description:The user casts an illusion on his/her foe,of rare beautiful coloured butterflies scattered around the battlefield.once the targets eye comes incontact with the pretty creatures,he is stunned and pleased at what he/she is seeing,stoping him/she from thinking about anything else but the creatures therefore completely restricting the movement of their whole body. -

-last for a turn and useable twice per battle.
-No A-rank genjutsu next turn
-can only be taught by Magic..

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.



-sorry for the gen, i made it so that it wouldnt end the battle, but its all i had to do haha-
 

Gobi Gobletsson

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I hate you for making me do this <_<
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As Grimmjows blade struck the mans and before he could swing upwards, a surge of chakra was felt up Grimmjows arm, almost immediately after grimmjow was paralysed and was unable to move, resorting to a cheap tactic he channeled his chakra into the man before he could swing and trapped him inside a genjutsu. Inside the genjutsu just before the man would strike he would see thousands of butterflies fly upwards around Grimmjow, as soon as he locked eyes with the butteflies he would forget everything that was happening and is only able to think of the butterflies, he is happy and entranced by them as he is unable to move while watching them. With Grimmjow now trapping the man inside the genjutsu he inhales deeply and then exhales a small weak wind sphere at the mans chest, as it explodes it blows both Grimmjow and the man away to mid range with minor injuries, although the damage would not be enough to break the man from the genjutsu it left Grimmjow on the ground on his side watching the man awaiting the affects of the stun to wear off

(Sono Chou Tegotae )Illussion technique: The butterfly effect
Rank: S
Type:deffence/offence
Range:Mid/Long
Chakra:40
Damage:N/A
Description:The user casts an illusion on his/her foe,of rare beautiful coloured butterflies scattered around the battlefield.once the targets eye comes incontact with the pretty creatures,he is stunned and pleased at what he/she is seeing,stoping him/she from thinking about anything else but the creatures therefore completely restricting the movement of their whole body. -

-last for a turn and useable twice per battle.
-No A-rank genjutsu next turn
-can only be taught by Magic..

(Fūton: Gōkūhō) - Wind Release: Great Vacuum Cannon
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: The users gathers his Fuuton chakra into the lungs to blow out a sphere of air at his target that can blow backwards the opponent and small objects around him.



-sorry for the gen, i made it so that it wouldnt end the battle, but its all i had to do haha-
Reaching forth with his fist, in his pherical vision, Amaimon spots the butterflies. An unnatural desire surged through his body, as if Grim just vanished before him and the butterflies was everywhere. All he actually wanted was to grab them, to hug them and eventually lock them up in jars for later. Perhaps even experiment on them. If theres something Amaimon was fond of as much as this, it was the snacks he would be seen eating from time to time. With the utmost desire to grab the ones infront him, however with the knowledge it would be in vain, as they are too far away. The urge however, despite all costs of so, a small gate opened itself within his brain allowing atleast tenfold the traffic of chakra that he was used to, removing the limiter of his physical body he spurred forth still swaying his hand forth.

Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description:
The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.
(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.
(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.
(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.
(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.
(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.
(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.
(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.
Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opened.



Opening the chakra point, he suddenly lost all desire for the butterflies infront of him, as they suddenly scattered apart, and he realized he was but trapped in a genjutsu. Despite all this, everything what happened, his hand(Now a palm) still moving forward even faster and stronger than before. It smacks with mighty force onto the skull of Grim.

His Curse Seal itches, Amaimon feels the fatigue. Following the blow, he proceeds with the original idea of retreating using both their momentums rushing against eachother dealing a cracking blow to the front of the animal, sending him flying across the ground.

Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15 (+10 +10 +5)
Description: The user strikes the opponent with a forwarding palm thrust.



After his combatant had been slung across the ground from the elbow hit, he immdiately deactivates his Gatepoint. Simualtaneosuly he drops his sword into the ground, blade first, while forming a hand sign causing a mist of erbium powder to spread throughout the entire field.

Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will make a single hand seal and then they will manipulate their chakra to create a particle mist of erbium powder infused with their chakra to be spread throughout the terrain. The user uses this layer of erbium power to then monitor movement which can be used to identify the location of an enemy target when the powder is disturbed, the user may also identify the different types of disturbances like the skill of an experienced tracker identifying various means of disturbance and identify specifically what caused them.



In annoyance over what just occurred, he merely clench his palm after forming the hand sign, causing nearby powders to become damaging, scratching and carving against the skin of his opponent from all sides, infecting him with the radiational properties erbium carries, making ill over time, as well as wounding him lightly.

Rank: B
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will create a moderate amount of powdered metal Erbium that can be used for multiple methods, such as creating a thick mist like defence to obscure targets views, or create a sandstorm style effect to deal damage, or even create a projectile based attack using the loose particles. Due to the type of attack this can be used to get some particles in the blood system of the target to deal the radioactive damage of the metal over a period of time.
Note: Radiation effects kick in over a period of 4 turns, causing a varied range of sickness that hinders the target unable to fully fight (max of two moves in turn).

 

Delta

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Before Grimmjow could execute his wind jutsu a massive surge of chakra was visibly seen from the man, shocked at the sudden surge Grimmjow had no time to react to the hit as the mans fist connected with his jaw line, as he was sent flying through the air he twisted and contorted his body in such a way so that he landed on one knee with his left foot out and skidded to a halt, rubbing the growing lump on his jaw he grinned once more, had been a long time since he felt the strike of another and it felt amazing, adrenalin flooded his body as he was getting more amped up at the though of killing. As he recovered he saw the man begin exhaling(i presume?) a silvery looking mist, realising this wasn't the regular Hidden mist jutsu but probably some other form of chakra manipulation, seeing it as a mist Grimmjow assumed the best way would be to blow it away, making a single handseal Grimmjow rapidly sends his chakra all through the battlefield and linked it with the air currents, with that completed he caused a strong gust of wind to blow through the path of the silvery mist and cause it to be blown away and behind the man using it, by sending it behind him Grimmjow would be capable of keeping track of it at all times. With the mist no longer a threat Grimmjow deactivates the wind currents and channels large ammounts of fire chakra thourhgout his body, he then slams his weapon on the ground and stands up, this would look as though Grimmjow was using his sword to help himself up but it was really a medium to sen the fire chakra into the ground. Now standing upright Grimmjow watches as 5 sharp molten jaggered rocks erupt from the ground beneath the man, 2 pierce his leg and the other 3 pierce behind his back several his spine and leaving him totally paralysed and stuck in a single place. With the man surely to die from his wounds Grimmjow turned around and left the man to die.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

(Katon: Debiru Maw) Fire Release: Devil's Maw
Type: Offensive
Rank: A
Range: Short
Chakra:30
Damage:60
Description: The user will first gather up chakra in his body which he then slams his weapon onto the ground. Upon the weapon hitting the ground the user releases the chakra he just gathered up through the weapon and into the ground, which in turn causes an upward burst of flames and small, hot molten, jagged, sharp rocks to rise up hitting the opponet, and causes massive 3rd degree burns and serious punktured wounds.
Note: Can only be taught by AlbelTheWicked
Note: Can only be used twice

 

Gobi Gobletsson

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Before Grimmjow could execute his wind jutsu a massive surge of chakra was visibly seen from the man, shocked at the sudden surge Grimmjow had no time to react to the hit as the mans fist connected with his jaw line, as he was sent flying through the air he twisted and contorted his body in such a way so that he landed on one knee with his left foot out and skidded to a halt, rubbing the growing lump on his jaw he grinned once more, had been a long time since he felt the strike of another and it felt amazing, adrenalin flooded his body as he was getting more amped up at the though of killing. As he recovered he saw the man begin exhaling(i presume?) a silvery looking mist, realising this wasn't the regular Hidden mist jutsu but probably some other form of chakra manipulation, seeing it as a mist Grimmjow assumed the best way would be to blow it away, making a single handseal Grimmjow rapidly sends his chakra all through the battlefield and linked it with the air currents, with that completed he caused a strong gust of wind to blow through the path of the silvery mist and cause it to be blown away and behind the man using it, by sending it behind him Grimmjow would be capable of keeping track of it at all times. With the mist no longer a threat Grimmjow deactivates the wind currents and channels large ammounts of fire chakra thourhgout his body, he then slams his weapon on the ground and stands up, this would look as though Grimmjow was using his sword to help himself up but it was really a medium to sen the fire chakra into the ground. Now standing upright Grimmjow watches as 5 sharp molten jaggered rocks erupt from the ground beneath the man, 2 pierce his leg and the other 3 pierce behind his back several his spine and leaving him totally paralysed and stuck in a single place. With the man surely to die from his wounds Grimmjow turned around and left the man to die.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

(Katon: Debiru Maw) Fire Release: Devil's Maw
Type: Offensive
Rank: A
Range: Short
Chakra:30
Damage:60
Description: The user will first gather up chakra in his body which he then slams his weapon onto the ground. Upon the weapon hitting the ground the user releases the chakra he just gathered up through the weapon and into the ground, which in turn causes an upward burst of flames and small, hot molten, jagged, sharp rocks to rise up hitting the opponet, and causes massive 3rd degree burns and serious punktured wounds.
Note: Can only be taught by AlbelTheWicked
Note: Can only be used twice

Awareness was essential. The built up was immediately felt as it came in contact with the underground patches of hair, completely obliberating them as the fire made it's way upon, waxed onto the jagged pillars. Cottage Garden's traits told Amaimon about the happenings. A quick surge of chakra was unleashed and before they erupted, Amaimon had left his original location, dissappearing from sight.

Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (+15 through power increase)
Description: This technique uses the knowledge of the human body and its hidden mechanics, the joints. By understanding the mechanics of the joints one can use them in various ways to increase performance in battle. The user can increase the power of their physical techniques by using maximum joint movement to deliver great power but at the cost of this the speed isnt particulary great as it takes longer to move a joint fully. The user can increase the speed of motion by short joint movements and thus the increase in speed is increased three times faster than the technique used standardly without the knowledge of such performance this can also be done with the use of multiple joints. For example using the Shoulder joint, the elbow joint and the knee joint one can increase the speed of a swung sword greatly compared to using the single joint fully where they raise their arm completely and bring the arm back down. When the user of this technique fully uses all his joints in his body simultaniously they can increase their speed to the point as fast as rock lee without weights however the reaction of the user depends on the ranking and their mastery of taijutsu. When using this method the user applies carefull chakra control to the joints so that they are not over stressed and thus can continously maintain the effects throught their battle.
Note: This technique once activated will last for the 4 entire turns



The immenient danger lured onto Grim. Amaimon disappeared for a short moment, only to reappear behind him. Half his face had turned gray'ish with an ear extending further back than the other, ending in a tip. His right arm having taken on the traits of his second stage of his Curse Seal. A dark black'ish arm, lunged down upon Grim from behind, specifically his backhead, smacking him back into and against the ground.

With a deep tender, malicious voice Amaimon spoke down upon his prey. "I ain't no Sage for nothing.." His musclar palm clenched around his face, slowly squeezing it to bits.
Rank: B
Type: Supplementary/Defense
Range: Short
Chakra Cost: 20 (-5 to sustain)
Damage Point: N/A
Description: Aside from the first and second levels of the seal, skilled users of the seal are able to perform partial transformations enabling the user to transform a part or parts of their body into the form it bares while under the full transformation of Cursed Mark Level 2. This is accomplished by partially mastering the spreading of the Senjutsu Chakra released from the cursed mark and enabling it to effectively only affect one area of the body. While in this state, half of the user's face becomes grayed according to the side of the body that the user transforms their body. While within this state, the user is not granted the power boosts of either of the cursed levels. This technique is only used to grant the user extra appendages for a duration of time.
Note: Must possess Cursed Seal Level 2.
Note: Lasts for 2 turns.
Note: Can be deactivated at will.
Note: User is limited to transform one leg or one arm or his torso or his head and the transformation always spreads from the seal towards the users desired body part.
Note: Usable 3 times per match if he hasn't yet used Level 1 or 2 of the cursed mark.



Upon contact a mark located itself onto the back of his head as well, stored with energy. However this, unknown to Grim.

Rank: A-Rank
Type: Offensive/Supplementary
Range: Short/Mid
Chakra cost: 30
Damage points: 60
Description: The user focuses chakra through his body, marking an object he's in physical contact with as a 'totem', causing the Kanji for 'explosion' to appear on the object. When the user activates it, the totem will use the chakra stored inside it to destabilize itself violently, causing an huge explosion of chakra.
-Can only be used two times per battle.
-Activating the totem does not count as a move if it's done immediately after the seal is applied. Otherwise, it counts as a move.
-Can only be taught by Zero Kelvin.


 

Delta

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You're making this more and more difficult with every move XD, i want half of these jutsu as well ahha
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As Grimmjows jaggered firey spikes petruded the man suddenly vanished from sight, realising he was moving faster then Grimmjow could perceieve he caused a large ammount of lightning to surge around him causing a large vortext of lightning to spiral aroudnd his body, this would protect him from any close combat strikes as the man would be unable to touch him, spinning his head from left to right and turning his body at the same time Grimmjow quickly observed the entire area in a full 360 degree manner, as the man re appeared benhind him Grimmjow unleashed the vortex into a dragons head which slams point blank into the man sending him flying backwards with mild paralysis and numbing over his body, with the man unable to move Grimmjow creates a chidori in his left hand and fires a spear straight through the mans skull killing him upon impact.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

(Raiton: Chidori Eiso) - Lightning Release Chidori Sharp Spear
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user increases the range of their Chidori by using form manipulation to extend it into a blade up to 10 meters in length. This blade is capable of splitting into multiple additional blades upon contact with an enemy, drastically increasing the number of wounds it can inflict. Like other Chidori-related techniques, this jutsu will numb its target upon contact but unlike others, seems to focus more on having a cutting power, like a katana, than a piercing one. Because of its cutting abilities, it often seems to manifest a certain "solidity"; a tangible aspect.



-being a lightning specilist id say i should be capable of creating the lightning vortext as i see you vanish-
 

Gobi Gobletsson

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Tihihi O^O
_______

The lightning erupts outwards, however somehow Amaimon seemingly swoops unhindered through as the lightning that hits him, merely dissapates from sight, as if absorbed. Lightning-streaks are seen engulfing his person running over his skin, yet he does not seem harmed in any way. The palm closes in on Grim, and smacks him angrily at the ground. The streaks of lightning flows suddenly outwards from his palm and directly right back at Grim roasting his skull.

Type: Defensive/Supplementary/Offensive
Rank: S-rank
Range: Short
Chakra: 40
Damage: 80
Description: This is primarily a defensive technique where the user will engulf himself in hair, however not disabling him of his mobility or vision. By sending chakra into the hair, the user will make it a functional lighting rod - capable of absorbing and transmitting lightning throughout the hair covering the users body. Upon in contact with a lightning technique, the users chakra in his hair will guide the lightning sending it through a path of his hair and then releasing a weakened version of the opponents technique in the desired direction in the form his wishes, it could be a lightning bolt, or a current of electricity travelling through the ground, or a 360 degree shockwave.
~ Can guide up to and S-rank included
~ It will be weakened by one rank
~ Can be used twice



(A hairy person would already be engulfed in hair. These hair rods are not necesarrily visible, thus giving the image of lightning streaks running across the body, where they in reality is just being guided around his body with him using the hair as rods to re-direct the lightning attack back out his palm which hit first, and right onto you[The Fuuin tech does not happen])
 
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Delta

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As the lightning erupts into the man it seems to be absorbed, upon taking the hit and being forced to the ground Grimmjow can stil hear the cackling of lightning and he is being forced into the ground, with this he channels raiton particals over his body, starting with his head as it was the most immediate area in danger and flowing through the rest of his body, as the man expelled the lightning back into Grimmjow the lightning would bend around Grimmjow and make its way into the ground leaving grimmjow entirely unharmed. With the lightning gone Grimmjow knew he was in a bad position, he had no room to fight and he had no counter, this man could easily kill him in this position and there was nothing he could do about it. Sighing deeply Grimmjows trademark grin vanished as he spoke to the man,

Im beat, my chakra is dangerously low and im in no position to try fight back, if you want to kill me at do me the honour of leaving the marks of death on the front of my body, as a scar on the back wether it be death or worth living is one of absolute shame

With that Grimmjow simply lay there awaiting a responce, either way he felt his life was over.


(Raiton: Puroton Kikou)Lighting Style: Proton Armour
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user will start by creating proton particals from their raiton chakra inside their body and separating them from the main source of Raiton chakra inside their body . Once completed the user will expel the protons outside his body attaching them on the outside of his body like armor. By doing this it creates an Armour of Raiton Protons that cling to every inch of the users body. By doing this it creates a Magnet affect making all Raiton based Techniques unable to strike or even get near the users body without being diverted away. By expelling Raiton Protons outside of the users body any lightning attack will be unable to make contact as the Protons coming together from opposing Raiton based techniques will cause a negative reaction and push each other away thus making any Lightning jutsu curve around the user leaving him harmless.
Restrictions:
Lasts for 1 turns once activated.
Can only be used thrice per battle.
Can only be taught by Delta

 
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Gobi Gobletsson

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As the lightning erupts into the man it seems to be absorbed, upon taking the hit and being forced to the ground Grimmjow can stil hear the cackling of lightning and he is being forced into the ground, with this he channels raiton particals over his body, starting with his head as it was the most immediate area in danger and flowing through the rest of his body, as the man expelled the lightning back into Grimmjow the lightning would bend around Grimmjow and make its way into the ground leaving grimmjow entirely unharmed. With the lightning gone Grimmjow knew he was in a bad position, he had no room to fight and he had no counter, this man could easily kill him in this position and there was nothing he could do about it. Sighing deeply Grimmjows trademark grin vanished as he spoke to the man,

Im beat, my chakra is dangerously low and im in no position to try fight back, if you want to kill me at do me the honour of leaving the marks of death on the front of my body, as a scar on the back wether it be death or worth living is one of absolute shame

With that Grimmjow simply lay there awaiting a responce, either way he felt his life was over.


(Raiton: Puroton Kikou)Lighting Style: Proton Armour
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: The user will start by creating proton particals from their raiton chakra inside their body and separating them from the main source of Raiton chakra inside their body . Once completed the user will expel the protons outside his body attaching them on the outside of his body like armor. By doing this it creates an Armour of Raiton Protons that cling to every inch of the users body. By doing this it creates a Magnet affect making all Raiton based Techniques unable to strike or even get near the users body without being diverted away. By expelling Raiton Protons outside of the users body any lightning attack will be unable to make contact as the Protons coming together from opposing Raiton based techniques will cause a negative reaction and push each other away thus making any Lightning jutsu curve around the user leaving him harmless.
Restrictions:
Lasts for 1 turns once activated.
Can only be used thrice per battle.
Can only be taught by Delta

The demonic arm reverted itself, and so did Amaimon's appearence. He loosened up his grip, and allowed it to slide down on his shoulder to flip him over, landing on his back. "You're a grim beast, you know that? I'll remember you, Grim Reaper." He felt it was right to say, before he fehll down onto one knee, while slinging his free hand clenched as a fist, down upon his chest cracking through the skin, flesh and bones into his beating heart. It was as if, the sky got cleared of clouds and the sun finally shone on the battlefield, upon the warrior's forfeit of life.

Rank: S
Type: Attack
Range: Mid
Chakra cost: 40
Damage points: 80
Description: This is based upon the Hung Ga style of Chinese martial arts and the five animals representing the 5 basic elements. The user strikes the opponent with 5 punches each one is charged with one of the 5 basic elements. This is a highly advanced skill that adds the affects from the elemental additions of the chakra being added to the punches. Lightning will causing numbing for one turn, fire will cause burning, wind will cause shredding and slicing, earth will cause tremendous bone breaking power and water will soak in a high density causing irregular breathing.
Note: Can only be used twice



In the chest of the Grim, he planted a seed which slowly started to spread throughout his body, petrifying the remains, slowly turning him into a statue, to be forever remembered on it's dead bed. Stomach scared, punctured and chest obliberated, yet no scar was visible on the back, as he had wished for. "Rest well."

Rank: A
Type: Offensive, Supplementary
Range: short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the Bird Hand Seal, the user will manipulate their chakra and fire a rock at the target from their palm or an extention of their body. If the rock hits the targets body it will then stick to them and over a period of several seconds it will begin spread across the targets body to eventually encase them in stone. However this technique can easily be counterd by administering a electrical current to negate the advance of the earth stone.
Note: Usable 3 times per battle



Amaimon rose, pivoted on his feet his jacket swaying somewhat behind him. He had spent quite the chakra storage on this one. He wasn't all talk after all. Coughing up slight bits of blood, he left the scene.
 

Delta

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Hate to do this again, but you know.....bad situation ect ect
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As the man flipped Grimmjow onto his front he knew this was the perfect moment to strike, as he was flipped he channeled chakra into the mans brain, as he spoke and cocked his fist the chakra took affect, mid punch the man would be stopped as snakes shot out of the ground grabbing his arms and legs binding hi in a single point, with the man restrained Grimmjow raised his right hand infront of the mans face, with no effort a blade shot out from his blade piercing the mans skull through his eye killling him upon impact.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Meiton: Tsuji Giri) - Dark Release: Night Slash
Type: Attack
Rank: A-Rank
Range: Short - Long
Chakra Cost: 30
Damage: 60
Description: The user will hold their palm outwards and a sword made out of dark chakra will come out of their meiton mark on their palm. This sword can be used to combat against other weaponry that utilizes chakra to increase their strength. If the user swings their sword, they can release the sword as a long blade of dark chakra at the target.*
Restrictions:
~Usable twice.

 

Gobi Gobletsson

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As the snakes appear, instinctively, his entire body hardens to the utmost caliber. At such a short-range, many dangerous tricks could be executed. Such as this. Quite vulnerable he had made himself, yet, upon the activation of the 'armour' the snakes disappeared, making him realize it was but a genjutsu. Unphased by the events his fist proceeded, rock hard as ever smashing through the dark that spilled from Grim's hand, and went about it's business, directly into his chest, obliberating his once beating heart.

Type: Supplementary
Rank: Forbidden
Range: Short
Chakra cost: 50
Damage points: N/A ( + 10 to user when activated due cell re-organizing. )
Description: User focuses large amount of earth based chakra on their cells and re-arranges their configuration converting their skin hard as diamond and turning it into black. This jutsu makes opponent less vulnerable to taijutsu, earth, fire, wind and water attacks while is more vulnerable to lightning attacks ( + 10 to damage ).
Note:
- This can be used once per battle
- It causes 15 damage to user
- User is weaker to lightning attacks
- No earth jutsus for one turn
- Can be only taught by Myartisablast
- Lasts three turns



80(Earth taijutsu) + 10(Natural) + 10(Tekken) + 10 (Earth Armour)
 

Delta

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Not 100% if this will work, if not great spar was fun, if so you better reply XD
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As Grimmjows genjutsu took affect and he raised his hand he saw the mans skin begin turning pitch black, realising this to be some form of advance earth defence technique(due to my bio knowing kakuzu and kakuzu using earth spear) he instead inhaled deeply and unleashed a point blank twisted from his mouth, although not for damage and with that armor he doubted it would do any damage the twisted only served a single purpose, to get the man off Grimmjow. As it connected with the mans chest at point blank range he would be propelled and sent flying off Grimmjow and into the air above, Once the man was a good few metres in the air and away Grimmjow swiftly leap up from the ground and cancled the technique allowing the man to fall back down. With a deep grin Grimmjow glared at the man,

You're a pain in my ass, why wont you just die? Seriously, just die.


(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

 

Gobi Gobletsson

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Not 100% if this will work, if not great spar was fun, if so you better reply XD
------------------------------------------------------------------------------

As Grimmjows genjutsu took affect and he raised his hand he saw the mans skin begin turning pitch black, realising this to be some form of advance earth defence technique(due to my bio knowing kakuzu and kakuzu using earth spear) he instead inhaled deeply and unleashed a point blank twisted from his mouth, although not for damage and with that armor he doubted it would do any damage the twisted only served a single purpose, to get the man off Grimmjow. As it connected with the mans chest at point blank range he would be propelled and sent flying off Grimmjow and into the air above, Once the man was a good few metres in the air and away Grimmjow swiftly leap up from the ground and cancled the technique allowing the man to fall back down. With a deep grin Grimmjow glared at the man,

You're a pain in my ass, why wont you just die? Seriously, just die.


(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

Pushed off, his hand so close reaching yet so far. Going airborne, with a slap onto his chest with his free hand, two seal located themselves. Something, something happened, yet nothing was entirely certain. The seal upon his chest started to glow with it's special designed kanjis. Simualtaneously a green aurora bursted forth from his body releasing a minor shockwave of air being pushed to the sides. Veins of black showed itself in his forehead, as his eyes turned completely white and his temples started pumping heavyily.

[Type: Supplementary
Rank: A-ranked
Range: Short(Applying the tag)
Chakra: 30 (Unless pre-prepared)
Damage: N/A
Description: Tedzumari is a special made tag which can either be prepared in battle-sitaution by charging the tag with chakra, or have been pre-prepared before battle. The tag is used to be applied ontop of another Fuin/Juinjutsu. Having placed the tag onto a sealing technique, which does not have to be done physically by the user himself, it can be transfered via a medium, such as being attatched to a kunai. It will upon the seal that Tedzumari was applied to automatically activate as the sealing tries to, and forcefully create a barrier around it, creating sort of a capsule which will contain the energy, expelled from the seal, and disallowing anything from entering the seal as wel - Despite its nature. This could be used for disabling other sealing techniques such as the Five elemental sealing method. More tags can however be placed onto the same seal, and will work in conjuction to supress the power of said seal. If pre-prepared the user is not restricted from using the technique, despite being unable to use A-ranked techniques.
~ If the tags are used in conjuction they only count as one move, however seperated they each take up a move.
~ The user must post if pre-prepared in the start of the battle, unless it's stated in his biography
~ Max three usages per battle. User can carry a maximum of 3 tags.
~ Each Addition tag allows the user to seal a technique of a higher rank. I.e. 1 tag can seal an A rank technique, 2 could seal an S rank.
~ Cannot seal forbidden rank fuinjutsu.



Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description:
The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.
(Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. User suffers -5 damage.
(Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. User suffers -10 damage.
(Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 3x faster. User suffers -15 damage.
(Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 4x faster. User suffers -15 damage.
(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 5x faster. User suffers -15 damage.
(Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 6x faster. User suffers -25 damage.
(Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. User suffers -40 damage.
(Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, enabling the user to achieve what is described as The Eight Gates Released Formation" (Hachimon Tonkō no Jin). Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. However, once the user opens this gate, he needs to defeat the user as when the gate timing runs out, the user dies. This gate adds +120 damage to Taijutsu and the user becomes 14x faster.
Note: The EIG users can only open the gates once per fight, meaning that if he allows the EIG opening to time out, he cannot open the EIGs again during the match. EIG Masters can open EIGs twice per battle if the first use is only up to 6th gate.
Note: Up to 3rd Gate, the damage is neglitable for both EIG Users and EIG Masters, feeling only pain and lack of stamina. However, for openings above that, EIG Masters don't suffer damage from opening up to 6th Gate but EIG users will feel severe pain and damage after the EIG opening times out, being left unable to move correctly for 2 turns and unable to mold chakra above B-rank in the next turn. EIG Masters will feel the same effects for opening 7th Gate.
Note: Opening the 8th Gate kills the user at the end of the 2 turns it reamins opened.



Keimon... KAI! The words echoed throughout the terrain, and even before landing he adjusted himself mid-air. Set off from the air itself with the extreme poweress rushing through his power, using it as a form of stepping stone. Vanishing from plain sight, Amaimon would be appear approxmiately(Also just for dramatic effect, it's like.. Just before being hit, we like to have things slow down in time, to make it look more dramatic as said. z.z) few centimeters away from Grim's chest, executing a downwards kick directly down his chest.

Rank: S
Type: Offensive
Range: Short
Chakra Cost: N/A
Damage Points: 80 (+10 +40)
Description: After opening the at least the 4th Inner Gate, the user attacks the opponent with a very powerful and fast extended leg drop kick. Guy used this attack against the Demonic Statue of the Outer Path to literally attack its little toe, sending it toppling over, with great force. Its powerful enough to create a large crater upon impact, destroying the nearby area.



The blow - Devastating, pushing Grim's body to the ground the shatter upon the impact with the ground creating a crater, along with bloody insides spread across the floor from the gash made in the chest of his opponent.
 
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Delta

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As Grimmjow hopped up and saw his wind technique seemingly be pushed off to the sides he quickly proceed by Slamming his hands on the ground while channeling large ammounts of chakra into them Grimmjow set up a pattern of blue seals which swiftly spewed out a thick mist causing Grimmjow to vanish almost instantly to the man, As soon as the mist erupted Grimmjow moved to his right side just incase the man continued and attack in his last known location, if he did he would strike nothing but air. With the entire battlefield no enveloped in a thick mist Grimmjow proceeded to weave 5 handseals after biting his thumb and summoned his fire styled jaguar Sun.


Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40 ( +10 per turn )
Damage Points: N/A
Description: The user will focus chakra into his hands, and then slam them into the ground, creating an intricate pattern of glowing blue seals on the ground. The seals possess the ability to leech the user's chakra and then use it to produce a mist thicker than normal ones created by man-made techniques. The mist is continually produced at high rates, meaning blowing it away will not result in the area being cleared of mist, it will just lighten it slightly. The mist since it has the user's chakra, the user will be able to sense where the opponent is.
* Can be used only once per battle
* Leeches user's chakra 10 per turn
* User cannot use Forbidden Rank techniques while it is active of any element.
* Neither user nor opponent can see or sense each other ( via methods other than the creation of this mist ) - even usages of other Chakra Sensing abilities will be distorted because of the chakra present in the mist itself



(Kuchiyose no Jutsu: Hunahpu Hi-ro-tsuin sono Taiyou) - Summoning Technique: Hunahpu, the Hero Twin of the Sun
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: This summoning technique summons Hunahpu, one of the two hero twin Jaguars. Hunahpu and his twin brother Xbalanque were born with two distinct colorations. Hunahpu was born with the traditional orange fur with black spots while his brother Xbalanque took on the rarer melanistic coloration giving him deep black fur. The two brothers were compared to the sun and the moon and thus named after the twin heroes of Mayan mythology. Hunahpu stands on all fours with his back at about six feet tall, slightly taller than most shinobi. Like all jaguars he has powerful jaws and can crush anything he can bite made of physical defenses rank B and below. He can also hide his presence from non-sensor type shinobi when there is a mist, smoke or other substance obstructing view. Hunahpu specializes in fire based jutsu and can use the fire element up to rank A.
~Can only be summoned once per battle.
~Lasts 4 turns once summoned.
~Can withstand up to 1 A-ranked attack or up to 60 damage.
~Must have a contract signed with Jaguars.

 
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Gobi Gobletsson

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As Grimmjow hopped up and saw his wind technique seemingly be pushed off to the sides he quickly proceed by Slamming his hands on the ground while channeling large ammounts of chakra into them Grimmjow set up a pattern of blue seals which swiftly spewed out a thick mist causing Grimmjow to vanish almost instantly to the man, As soon as the mist erupted Grimmjow moved to his right side just incase the man continued and attack in his last known location, if he did he would strike nothing but air. With the entire battlefield no enveloped in a thick mist Grimmjow proceeded to weave 5 handseals after biting his thumb and summoned his fire styled jaguar Sun.


Rank: S
Type: Supplementary
Range: Short-Long
Chakra Cost: 40 ( +10 per turn )
Damage Points: N/A
Description: The user will focus chakra into his hands, and then slam them into the ground, creating an intricate pattern of glowing blue seals on the ground. The seals possess the ability to leech the user's chakra and then use it to produce a mist thicker than normal ones created by man-made techniques. The mist is continually produced at high rates, meaning blowing it away will not result in the area being cleared of mist, it will just lighten it slightly. The mist since it has the user's chakra, the user will be able to sense where the opponent is.
* Can be used only once per battle
* Leeches user's chakra 10 per turn
* User cannot use Forbidden Rank techniques while it is active of any element.
* Neither user nor opponent can see or sense each other ( via methods other than the creation of this mist ) - even usages of other Chakra Sensing abilities will be distorted because of the chakra present in the mist itself



(Kuchiyose no Jutsu: Hunahpu Hi-ro-tsuin sono Taiyou) - Summoning Technique: Hunahpu, the Hero Twin of the Sun
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: This summoning technique summons Hunahpu, one of the two hero twin Jaguars. Hunahpu and his twin brother Xbalanque were born with two distinct colorations. Hunahpu was born with the traditional orange fur with black spots while his brother Xbalanque took on the rarer melanistic coloration giving him deep black fur. The two brothers were compared to the sun and the moon and thus named after the twin heroes of Mayan mythology. Hunahpu stands on all fours with his back at about six feet tall, slightly taller than most shinobi. Like all jaguars he has powerful jaws and can crush anything he can bite made of physical defenses rank B and below. He can also hide his presence from non-sensor type shinobi when there is a mist, smoke or other substance obstructing view. Hunahpu specializes in fire based jutsu and can use the fire element up to rank A.
~Can only be summoned once per battle.
~Lasts 4 turns once summoned.
~Can withstand up to 1 A-ranked attack or up to 60 damage.
~Must have a contract signed with Jaguars.

Crashing the ground of the surface, would obliberate the blue seals of everlasting mist. Though, after impact, shards of rock would shatter to the sides upon the creation of the crater. One or two might even hit Grim, or one of his summons. Landing onto the used leg, he spun quickly creating a whirlwind that would clear the path around him.

Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.



Not only, but dust flies up with the rotation pushing bits of rock and even more shards outwards creating somewhat of a whirlwind of pushed air around him, this however only feasible due the EIGs are opened.

Simualtaneously with landing, a surge of chakra was unleashed throughout the area allowing him the knowledge of his opponent's location, and his newly summoned friends.(The whirlwind happens as you're summoining, this happens as they're just summoned. You will have to defend against the rock shards thrown your way)

Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.



With an immient dash he appears inbetween the three combatants, while spinning heavily around, both hands seeded into the ground while spinning his legs outwards, hitting each of them launching them each their different directions. The two summons dissappear.

Type: Offensive
Rank: C
Range: Short
Chakra Cost: 20
Damage Points: 30 (+10 +40)
Description:The user quickly plants their hands down along the ground and begins to spin rapidly. The user's legs are spread out in the splits as they spin with great speed to slam into the opponents that may be surrounding the user. The user spins with such speed and strength the user is capable of hitting the opponents, or whatever is hit by this technique into the distance of sixteen meters. With this technique the user is capable of moving around with their hands while still spinning. Some users spin around in a small radius moving in a circle to ensure that they hit their targets if need be.

 
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