[Shuusai's senpai spot] -Khallil- VS. -Jiraiya-

Khallil

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Shuusai's senpai spot
RULES

Rei's R&R
Restrictions: Basic 5 only
No customs
Killing is allowed
Stealing is not allowed
Terrain: A plain field, a little grass here and there,
but nothing special with no water source whatsoever.
Range: Mid-Range
Arguing will not be done in this thread


I will be using Hashirama in my signature,
with default weapons (mentioned in bio). Post your bio, and why don't you begin.
Good luck! ^x^​
 

-Jiraiya-

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enters the field in his usual attire with default ninja weapons in his back packs on either side of his back.

" Hi.. I'm Jiraiya.. Pleased to make your acquaintance Hashirama-dono..!
Oh.. And sorry for the wait btw.. I guess I got lost in the path called life..! xD
...............
I don't intend to make you wait any longer as we both know what is our purpose of meeting here..
For today only one shall walk out out of this field with victory..
Let me see with my own eyes the legendary powers of yours..!"

As soon as he finished speaking the last word, Jiraiya channels his earth chakra into the ground around Hashirama as he proceeds to take out two explosive tag kunais using his right hand and creates several stone spikes to erupt from the ground all around Hashirama, at a distance of only 2-3 feet from him, in a circular manner. The pillars rise up with a slanting angle towards the center of the circle such that their tips are directed towards Hashirama's body from all around him, thus effectively would pierce him from all directions and hold him in his place.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

As soon as the pillars are created, Jiraiya throws the two explosive tag kunais in a quick motion aimed towards Hashirama's chest which will explode on contact.
 

Khallil

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enters the field in his usual attire with default ninja weapons in his back packs on either side of his back.

" Hi.. I'm Jiraiya.. Pleased to make your acquaintance Hashirama-dono..!
Oh.. And sorry for the wait btw.. I guess I got lost in the path called life..! xD
...............
I don't intend to make you wait any longer as we both know what is our purpose of meeting here..
For today only one shall walk out out of this field with victory..
Let me see with my own eyes the legendary powers of yours..!"

As soon as he finished speaking the last word, Jiraiya channels his earth chakra into the ground around Hashirama as he proceeds to take out two explosive tag kunais using his right hand and creates several stone spikes to erupt from the ground all around Hashirama, at a distance of only 2-3 feet from him, in a circular manner. The pillars rise up with a slanting angle towards the center of the circle such that their tips are directed towards Hashirama's body from all around him, thus effectively would pierce him from all directions and hold him in his place.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.

As soon as the pillars are created, Jiraiya throws the two explosive tag kunais in a quick motion aimed towards Hashirama's chest which will explode on contact.
Hashirama noticed the man entering the battlefield, it was Jiraiya, a friend of Tsuna.
"Greetings Jiraiya-san! I've heard a lot about you from Tsuna.. but I really really hope not all of that is true. Hahaha, Ero-sennin... Tsuna is a beauty indeed. But as you're talking with me, I can see that you've got some manners though, now let's do it!


As soon as Jiraiya channelled his chakra into the ground, the ground started to shake and stone spikes were about to erupt. Hashirama gathered his lightning chakra and created a lightning barrier around himself. The lightning barrier protected him from the stone spikes, and caused the stone spikes to shatter into pieces, and the kunais got blocked as well, by either the small chunks of rock in the air, or by the barrier itself. Hashi discharged the electricity, causing the barrier to be cancelled.

Right after cancelling the barrier, he inhaled, and breathed out a large fireball. The fireball was formed, compacted with chakra, and travelling towards Jiraiya. The fireball was blocking Jiraiya's vision of Hashi, and as soon it would hit him, it'd burst into a maelstrom of fire. While the fireball was travelling, Hashi was raising his hand, without Jiraiya seeing it, and he sent an electrical discharge into the clouds, creating a lightning strike, that would hit Jiraiya from above. Ofcourse the fire would hit Jiraiya first, because it was sent first, and for the lightning technique, Hashi had to raise his hand and send an electrical discharge, but considering the lightning technique was pretty fast, the time gap between the fire hitting Jiraiya and the lightning hitting Jiraiya wasn't really big. The fire technique was mainly used as a distraction, so Hashirama could attack Jiraiya from above and electrocute him.

"Let the fun begin."


( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
 

-Jiraiya-

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Hashirama noticed the man
entering the battlefield, it was Jiraiya, a friend of Tsuna.
"Greetings Jiraiya-san! I've heard a lot about you from
Tsuna.. but I really really hope not all of that is true. Hahaha,
Ero-sennin... Tsuna is a beauty indeed. But as you're talking with me, I
can see that you've got some manners though, now let's do it!



As soon as Jiraiya channelled his chakra into the ground, the ground
started to shake and stone spikes were about to erupt. Hashirama gathered
his lightning chakra and created a lightning barrier around himself. The
lightning barrier protected him from the stone spikes, and caused the stone
spikes to shatter into pieces, and the kunais got blocked as well, by
either the small chunks of rock in the air, or by the barrier itself. Hashi
discharged the electricity, causing the barrier to be cancelled.

Right after cancelling the barrier, he inhaled, and breathed out a large
fireball. The fireball was formed, compacted with chakra, and travelling
towards Jiraiya. The fireball was blocking Jiraiya's vision of Hashi, and
as soon it would hit him, it'd burst into a maelstrom of fire. While the
fireball was travelling, Hashi was raising his hand, without Jiraiya seeing
it, and he sent an electrical discharge into the clouds, creating a
lightning strike, that would hit Jiraiya from above. Ofcourse the fire
would hit Jiraiya first, because it was sent first, and for the lightning
technique, Hashi had to raise his hand and send an electrical discharge,
but considering the lightning technique was pretty fast, the time gap
between the fire hitting Jiraiya and the lightning hitting Jiraiya wasn't
really big. The fire technique was mainly used as a distraction, so
Hashirama could attack Jiraiya from above and electrocute him.

"Let the fun begin."


( Raiton: Purazuma Bōru ) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier
around them to serve as a defence which protects them from incoming
attacks, even from something as wide-ranged as the Quicksand Waterfall
Flow. However the user cannot use other techniques besides lightning
release or physical based techniques while sustaining the technique. The
user can rush at their opponents even if the barrier is active and use it
to ram against them. The shield can be used offensively, by discharging the
electricity in the direction of their choice in a wave resulting in using
the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from
their mouth a large fireball that travels at the opponent. As it reaches
the opponent it bursts into a maelstrom of fire engulfing them in flames.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an
electrical discharge into the clouds, allowing them to create lightning
strikes in the desired location. The discharges are triggered right after
the technique and cannot be delayed or prepared before hand but are quite
fast.

As Jiraiya noticed that Hashirama is being covered in a barrier of lightning which destroys his earth pillars and explosive kunais, at the first sight of this Jiraiya quickly crouches down and slams on the ground as he focused his water chakra and creates a massive volume of water in the air about 10 meters above Hashirama which immediately begins to fall down towards Hashirama due to the gravity and its high volume.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing
him/her to summon a massive amount of water from the sky, crushing it into
the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent
to have any real effect.

As soon as the water is summoned and free falls towards Hashirama, Jiraiya while keeping an eye on Hashirama's actions quickly runs to his right side making an arc towards Hashirama's location as he simultaneously channels his lightning chakra in his left arm and he rises it above his head and sends out a lightning discharge towards the sky which in turn allows Jiraiya to create a lightning strike at desired target/location from above them from the sky and Jiraiya simply directs the lightning strike towards Hashirama from above hìm.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an
electrical discharge into the clouds, allowing them to create lightning
strikes in the desired location. The discharges are triggered right after
the technique and cannot be delayed or prepared before hand but are quite
fast.
 

Khallil

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As Jiraiya noticed that Hashirama is being covered in a barrier of lightning which destroys his earth pillars and explosive kunais, at the first sight of this Jiraiya quickly crouches down and slams on the ground as he focused his water chakra and creates a massive volume of water in the air about 10 meters above Hashirama which immediately begins to fall down towards Hashirama due to the gravity and its high volume.

(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: The user will slam their hands against then ground allowing
him/her to summon a massive amount of water from the sky, crushing it into
the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent
to have any real effect.

As soon as the water is summoned and free falls towards Hashirama, Jiraiya while keeping an eye on Hashirama's actions quickly runs to his right side making an arc towards Hashirama's location as he simultaneously channels his lightning chakra in his left arm and he rises it above his head and sends out a lightning discharge towards the sky which in turn allows Jiraiya to create a lightning strike at desired target/location from above them from the sky and Jiraiya simply directs the lightning strike towards Hashirama from above hìm.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an
electrical discharge into the clouds, allowing them to create lightning
strikes in the desired location. The discharges are triggered right after
the technique and cannot be delayed or prepared before hand but are quite
fast.

When Hashirama cancelled the barrier, he saw Jiraiya slamming the ground and noticed the water falling from its shadow. Hashi quickly used his earth speciality, slammed the ground and caused an earth golem to be created out of the ground. But the the golem wasn't created fully yet, his right arm erupted first out of the ground behind Hashirama. While the arm was rising, it went above Hashi's head, in the direction of Jiraiya. Because of that, the arm was blocking the falling water, and it punched Jiraiya, while the golem was rising out of the ground. So when the water was blocked, the golem wasn't completely formed out of the ground yet, and Jiraiya got punched by the golem before he would've used the lightning technique.

The Golem grabbed Jiraiya with the same hand and threw him high into the sky, then Hashirama immediately stopped controlling the golem, he performed 1 handseal and exhaled a huge wind blast towards Jiraiya. This would send Jiraiya higher, and into long range. Hashi then followed it up with exhaling a very large quantity of water in the form of a powerful torrent, towards Jiraiya. The waterstream itself didn't come exactly out of the mouth, but it started like 20 cm in front of his mouth, as seen in the manga.

"Let's see what the ero-sennin is capable of."


(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

-Jiraiya-

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When Hashirama cancelled the barrier, he saw Jiraiya slamming the ground and noticed the water falling from its shadow. Hashi quickly used his earth speciality, slammed the ground and caused an earth golem to be created out of the ground. But the the golem wasn't created fully yet, his right arm erupted first out of the ground behind Hashirama. While the arm was rising, it went above Hashi's head, in the direction of Jiraiya. Because of that, the arm was blocking the falling water, and it punched Jiraiya, while the golem was rising out of the ground. So when the water was blocked, the golem wasn't completely formed out of the ground yet, and Jiraiya got punched by the golem before he would've used the lightning technique.

The Golem grabbed Jiraiya with the same hand and threw him high into the sky, then Hashirama immediately stopped controlling the golem, he performed 1 handseal and exhaled a huge wind blast towards Jiraiya. This would send Jiraiya higher, and into long range. Hashi then followed it up with exhaling a very large quantity of water in the form of a powerful torrent, towards Jiraiya. The waterstream itself didn't come exactly out of the mouth, but it started like 20 cm in front of his mouth, as seen in the manga.

"Let's see what the ero-sennin is capable of."


(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique. However, unlike the smaller version, the user creates this stone golem from the ground solely. The user will slam his hand on the ground, manipulating it and shaping it into a large warrior of stone which he can control as long as he keeps his hand in contact with it or with the ground and keeps fueling the technique with chakra. The golem can reach heights of 30 meters and is quite massive but seems to also be capable of moving quite fast as well.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
As Jiraiya finished creating a large volume of water above Hashirama, he notices that Hashirama proceeds to slam his hand on the ground following which Jiraiya could feel the tremor on the ground and could see a large arm made of rock/earth begins to sprout.

At the first sight of the hand emerging out of the ground towards his direction, Jiraiya simply gathers his lightning chakra all over his body and releases it as a non focused lighting all around himself which spreads up to short range of him in the air.

Jiraiya perfectly times his lightning attack such that the lightning after sending out will meet the golem's incoming hand as it enters short range of Jiraiya. Lightning being naturally stronger than earth, negates the earth chakra infused in it & destroys the golem's hand.

At the same time as Jiraiya gathers lightning chakra for using nagashi, (knowing that the burst of lightning will take care of the earthen arm) using his both hands Jiraiya reaches for his back pack and takes out a 4 shurikens in each hand and quickly swings his each hand from one side to the other at the same time and unleashes all of the shurikens in such a way that they will travel in a curved path like an arc and hit Hashirama's sides(arms) from his right and left side if not defended against.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

{I'm not sure whether you want to use wind jutsu after this, VM if you use as you stated I'll edit my move to include counter. Or you can post again starting from wind jutsu.. :)}
 

Khallil

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As Jiraiya finished creating a large volume of water above Hashirama, he notices that Hashirama proceeds to slam his hand on the ground following which Jiraiya could feel the tremor on the ground and could see a large arm made of rock/earth begins to sprout.

At the first sight of the hand emerging out of the ground towards his direction, Jiraiya simply gathers his lightning chakra all over his body and releases it as a non focused lighting all around himself which spreads up to short range of him in the air.

Jiraiya perfectly times his lightning attack such that the lightning after sending out will meet the golem's incoming hand as it enters short range of Jiraiya. Lightning being naturally stronger than earth, negates the earth chakra infused in it & destroys the golem's hand.

At the same time as Jiraiya gathers lightning chakra for using nagashi, (knowing that the burst of lightning will take care of the earthen arm) using his both hands Jiraiya reaches for his back pack and takes out a 4 shurikens in each hand and quickly swings his each hand from one side to the other at the same time and unleashes all of the shurikens in such a way that they will travel in a curved path like an arc and hit Hashirama's sides(arms) from his right and left side if not defended against.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

{I'm not sure whether you want to use wind jutsu after this, VM if you use as you stated I'll edit my move to include counter. Or you can post again starting from wind jutsu.. :)}

Hashirama saw Jiraiya defending himself from the golem. "My my.. the ero-sennin is quite something." Jiraiya took out a few shurikens and threw them towards Hashi. Hashi used his reflexes, grabbed 9 shurikens with both of his hands and threw them towards Jiraiya's shurikens, cancelling them out, but one of them continued towards Jiraiya . Right after Hashi threw the shurikens, he performed a handseal and exhaled a huge wind blast towards jiraiya.

The blast would level everything in its path, and deal damage to Jiraiya. After the wind he formed another handseal out of his hands and exhaled a very large sphere of rotating water. Hashirama did this in case Jiraiya would counter with fire, but he also used it as a distraction. Because as the water sphere was travelling towards Jiraiya, Hashi used one of his specialities to perform a sneak attack. He used his earth speciality and created a few stone spikes, erupting out of the ground beneath and behind Jiraiya, skewing him. Hashirama created the stone spikes right after he sent the water sphere, while it was actually travelling, so the stone spikes would hit him first, but because the water bullet was sent first, the time gap between those techniques hitting Jiraiya, would be small.



(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 

-Jiraiya-

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Hashirama saw Jiraiya defending himself from the golem. "My my.. the ero-sennin is quite something." Jiraiya took out a few shurikens and threw them towards Hashi. Hashi used his reflexes, grabbed 9 shurikens with both of his hands and threw them towards Jiraiya's shurikens, cancelling them out, but one of them continued towards Jiraiya . Right after Hashi threw the shurikens, he performed a handseal and exhaled a huge wind blast towards jiraiya.

The blast would level everything in its path, and deal damage to Jiraiya. After the wind he formed another handseal out of his hands and exhaled a very large sphere of rotating water. Hashirama did this in case Jiraiya would counter with fire, but he also used it as a distraction. Because as the water sphere was travelling towards Jiraiya, Hashi used one of his specialities to perform a sneak attack. He used his earth speciality and created a few stone spikes, erupting out of the ground beneath and behind Jiraiya, skewing him. Hashirama created the stone spikes right after he sent the water sphere, while it was actually travelling, so the stone spikes would hit him first, but because the water bullet was sent first, the time gap between those techniques hitting Jiraiya, would be small.



(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
As Jiraiya released his shurikens, he noticed that Hashirama reaches for his back pack as well and takes out a bunch of shurkens. On seeing this, Jiraiya quickly reaches for his back packs as well once again and takes out 3 shurikens in his each hands and throws it towards the incoming (extra) shurikens with perfect accuracy as he realized that his shurikens are overpowered and thus cancels them before they could hit him.

Soon after this Jiraiya noticed that Hashirama performs a single hand seal and begins to exhale out a wind jutsu. On the first sight of the wind jutsu being created Jiraiya quickly focuses his fire chakra as he performs a single hand seal and exhales out 5 large dragon shaped fire balls, almost in quick succession towards the wind blast. Fire being naturally stronger than wind neutralizes the wind blast.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

As the fire destroys the wind, Jiraiya could notice a water jutsu coming in his direction. On seeing this Jiraiya quickly acts by focusing his water chakra in his chest as he inhales and quickly expels out a dense torrent of water in front of him and towards the incoming water bullet. The water torrent itself has so much of concentrated water and is powerful enough to rip apart rocks. Jiraiya's water torrent collides with water bullet and being a powerful jutsu than the water bullet simply shatters it and proceeds towards Hashirama, although in a weakened state than before.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
 

Khallil

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As Jiraiya released his shurikens, he noticed that Hashirama reaches for his back pack as well and takes out a bunch of shurkens. On seeing this, Jiraiya quickly reaches for his back packs as well once again and takes out 3 shurikens in his each hands and throws it towards the incoming (extra) shurikens with perfect accuracy as he realized that his shurikens are overpowered and thus cancels them before they could hit him.

Soon after this Jiraiya noticed that Hashirama performs a single hand seal and begins to exhale out a wind jutsu. On the first sight of the wind jutsu being created Jiraiya quickly focuses his fire chakra as he performs a single hand seal and exhales out 5 large dragon shaped fire balls, almost in quick succession towards the wind blast. Fire being naturally stronger than wind neutralizes the wind blast.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

As the fire destroys the wind, Jiraiya could notice a water jutsu coming in his direction. On seeing this Jiraiya quickly acts by focusing his water chakra in his chest as he inhales and quickly expels out a dense torrent of water in front of him and towards the incoming water bullet. The water torrent itself has so much of concentrated water and is powerful enough to rip apart rocks. Jiraiya's water torrent collides with water bullet and being a powerful jutsu than the water bullet simply shatters it and proceeds towards Hashirama, although in a weakened state than before.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.

After Hashirama sent the water sphere he was gathering earth chakra anyway to perform the earth spikes, but Jiraiya negated the water sphere with a powerful water torrent which was continuing towards Hashirama with the power of an A rank jutsu, because it got weakened by the water sphere. Hashi quickly created a 1/4th dome in front of him, which was created quite fast because he already gathered the earth chakra. The dome was strong enough to block the water torrent, but it caused the dome to break down as well.

"Well.. the ero-sennin isn't called a Sannin unjustified."

As soon as Hashi created the dome, while it was blocking the water torrent, Hashi clapped his hands and slammed the ground. A large pool of water was created beneath Jiraiya, that time the dome would've been destroyed and the water bullet would've been cancelled out. The pool of water gushed upwards and would lift Jiraiya into the air. A numerous amount of water bullets were shot at Jiraiya while Hashirama was performing one handseal, which formed the water into a water dragon. The water dragon attacked Jiraiya, and would grab him and send him crashing into the ground.

After that, Hashirama raised his right hand and sent an electrical discharge into the clouds, causing lightning to be created and striking (a soaked) Jiraiya from above.


(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
 

-Jiraiya-

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After Hashirama sent the water sphere he was gathering earth chakra anyway to perform the earth spikes, but Jiraiya negated the water sphere with a powerful water torrent which was continuing towards Hashirama with the power of an A rank jutsu, because it got weakened by the water sphere. Hashi quickly created a 1/4th dome in front of him, which was created quite fast because he already gathered the earth chakra. The dome was strong enough to block the water torrent, but it caused the dome to break down as well.

"Well.. the ero-sennin isn't called a Sannin unjustified."

As soon as Hashi created the dome, while it was blocking the water torrent, Hashi clapped his hands and slammed the ground. A large pool of water was created beneath Jiraiya, that time the dome would've been destroyed and the water bullet would've been cancelled out. The pool of water gushed upwards and would lift Jiraiya into the air. A numerous amount of water bullets were shot at Jiraiya while Hashirama was performing one handseal, which formed the water into a water dragon. The water dragon attacked Jiraiya, and would grab him and send him crashing into the ground.

After that, Hashirama raised his right hand and sent an electrical discharge into the clouds, causing lightning to be created and striking (a soaked) Jiraiya from above.


(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
As the water jutsu collided with earthen dome created by Hashirama destroying it, Jiraiya simply decides take advantage of the vast amount of water scattered around Hashirama(from stormy blockade) and using his water chakra Jiraiya quickly gathers the water source combined with a swing of his right arm, Jiraiya creates a powerful & rapid spinning vortex to rise up all around Hashirama enclosing him within.

The rapid spinning torrent of water damages Hashirama from all around him and throws him towards the sky (about 4 meters above ground) following which Jiraiya performs another hand gesture making the torrent to disperse.

(Suiton: Arekuruu Hayase) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

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Jiraiya then quickly follows up by focusing his wind chakra in his chest as he inhales and then exhales out creating a large surge of wind aimed towards Hashirama which has more than enough power to push Hashirama into the long range (from Jiraiya) whilst dealing several superficial cuts over his body and if not defended against.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
 

Khallil

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As the water jutsu collided with earthen dome created by Hashirama destroying it, Jiraiya simply decides take advantage of the vast amount of water scattered around Hashirama(from stormy blockade) and using his water chakra Jiraiya quickly gathers the water source combined with a swing of his right arm, Jiraiya creates a powerful & rapid spinning vortex to rise up all around Hashirama enclosing him within.

The rapid spinning torrent of water damages Hashirama from all around him and throws him towards the sky (about 4 meters above ground) following which Jiraiya performs another hand gesture making the torrent to disperse.

(Suiton: Arekuruu Hayase) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

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Jiraiya then quickly follows up by focusing his wind chakra in his chest as he inhales and then exhales out creating a large surge of wind aimed towards Hashirama which has more than enough power to push Hashirama into the long range (from Jiraiya) whilst dealing several superficial cuts over his body and if not defended against.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.
After the dome blocked the water, Hashirama noticed that the water was forming around him. He gathered his earth chakra and quickly merged into the ground before the water would've turned into a vortex and send him upwards , without Jiraiya seeing it, because of the water that was formed around Hashi and would turn into a vortex, it blocked Jiraiya's vision of Hashi. Hashirama moved underground, in the earth, and he merged out of the ground, 2 meters from the left side of the water vortex.

As soon as Hashirama moved out of the ground, he performed 1 handseal and caused the ground around and beneath Jiraiya to crumble and spiral inwards itself, crushing and burying him. But while the ground was crumbling and spiralling inwards, Hashi jumped into the air and shot three giant bullets of fire that came down like giant meteors above Jiraiya and the spiralling ground. The fireballs would erupt into a geyser of flame.

"I had some fun while it lasted"



(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
 

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After the dome blocked the water, Hashirama noticed that the water was forming around him. He gathered his earth chakra and quickly merged into the ground before the water would've turned into a vortex and send him upwards , without Jiraiya seeing it, because of the water that was formed around Hashi and would turn into a vortex, it blocked Jiraiya's vision of Hashi. Hashirama moved underground, in the earth, and he merged out of the ground, 2 meters from the left side of the water vortex.

As soon as Hashirama moved out of the ground, he performed 1 handseal and caused the ground around and beneath Jiraiya to crumble and spiral inwards itself, crushing and burying him. But while the ground was crumbling and spiralling inwards, Hashi jumped into the air and shot three giant bullets of fire that came down like giant meteors above Jiraiya and the spiralling ground. The fireballs would erupt into a geyser of flame.

"I had some fun while it lasted"



(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
As Jiraiya created the water torrent, soon he notices Hashirama emerging out of the ground to the left the torrent. On seeing Hashirama emerging out of the ground, Jiraiya realizes that Hashirama has used an earth jutsu to escape the water torrent and so cancels the water torrent on a whim using a short left hand gesture and almost immediately proceeds to condense the moisture in the air using his water chakra and creates several projectiles of water right above Hashirama which Jiraiya shoots at him with good force and speed. The water projectiles will produce a lot of localized blunt damage over the body of Hashirama, especially the head, neck and shoulders if not defended against.

(Suiton: Shawā) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

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As soon as Jiraiya completed firing the water projectiles, he quickly focuses his lightning chakra in his mouth as he performs a Snake hand seal and emits a single lightning spear aimed towards Hashirama's chest. This lightning spear travels at very good speed which is an innate property of the lightning element and has a destructive power to pierce through a human body with ease leaving behind a hole.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
 
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Khallil

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As Jiraiya created the water torrent, soon he notices Hashirama emerging out of the ground to the left the torrent. On seeing Hashirama emerging out of the ground, Jiraiya realizes that Hashirama has used an earth jutsu to escape the water torrent and so cancels the water torrent on a whim using a short left hand gesture and almost immediately proceeds to condense the moisture in the air using his water chakra and creates several projectiles of water right above Hashirama which Jiraiya shoots at him with good force and speed. The water projectiles will produce a lot of localized blunt damage over the body of Hashirama, especially the head, neck and shoulders if not defended against.

(Suiton: Shawā) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

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As soon as Jiraiya completed firing the water projectiles, he quickly focuses his lightning chakra in his mouth as he performs a Snake hand seal and emits a single lightning spear aimed towards Hashirama's chest. This lightning spear travels at very good speed which is an innate property of the lightning element and has a destructive power to pierce through a human body with ease leaving behind a hole.

(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.

Hashirama emerged out of the ground and was gathering his earth chakra to perform the earth turning palm technique. As the water vortex was dispelled, he noticed moisture being condensed in the air. He had to do something about that, so he released all the earth chakra he had gathered in his body, and a rock armour was created around his body. The rock armour started to erupt out of his upperhalf first to be able to defend from the water quickly, and then the armour erupted out of the rest of his body. He created extendible pillars out of his feet and hand palms, erupting and pushing the ground. This caused Hashi to be sent towards Jiraiya in an angle of 65 degrees with the ground, high into the air, with not a very great speed though, because those pillars weren't very big, but he did use 4 pillars. The water was shooting him while he was about to be sent into the air. But the water shooting Hashirama didn't have any effect, the armour was strong enough to withstand the water technique.

Immediately after Hashi was sent, he cancelled his armour and the rock started to fall on the ground. While Hashirama was being in the air, he performed 2 handseals. At that time Jiraiya already had performed one handseal and opened his mouth. Jiraiya released lightning out of his mouth, and Hashirama quickly released a very large and strong wind sphere out of his mouth. So the lightning was approaching Hashi, but he managed to defend himself with the wind sphere. The wind sphere cancelled the lightning out and it continued towards Jiraiya with the power of an A rank technique.

After Hashirama performed the wind technique, he started to fall and approach Jiraiya , and he gathered lightning chakra in his hand and compressed it into a ball of lightning energy. Hashi landed on the ground, 3 meters in front of Jiraiya, and the moment before Hashirama touched the ground, he hurled the lightning ball towards Jiraiya, and caused it to expand into a massive explosion.


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
 

ReXii

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Asked to judge this in terms of skill.
I won't get in to an in depth reasoning or anything, i can explain that to Jamal myself over skype or something.

But i think in terms of skill with canon techniques and quality of posts, you both did well but i give the upper hand to -Khalil-
 

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As Jiraiya finished creating a large volume of water above Hashirama, he notices that Hashirama proceeds to slam his hand on the ground following which Jiraiya could feel the tremor on the ground and could see a large arm made of rock/earth begins to sprout.

At the first sight of the hand emerging out of the ground towards his direction, Jiraiya simply gathers his lightning chakra all over his body and releases it as a non focused lighting all around himself which spreads up to short range of him in the air.

Jiraiya perfectly times his lightning attack such that the lightning after sending out will meet the golem's incoming hand as it enters short range of Jiraiya. Lightning being naturally stronger than earth, negates the earth chakra infused in it & destroys the golem's hand.

At the same time as Jiraiya gathers lightning chakra for using nagashi, (knowing that the burst of lightning will take care of the earthen arm) using his both hands Jiraiya reaches for his back pack and takes out a 4 shurikens in each hand and quickly swings his each hand from one side to the other at the same time and unleashes all of the shurikens in such a way that they will travel in a curved path like an arc and hit Hashirama's sides(arms) from his right and left side if not defended against.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

{I'm not sure whether you want to use wind jutsu after this, VM if you use as you stated I'll edit my move to include counter. Or you can post again starting from wind jutsu.. :)}
"Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques."
-From the jutsu description​

As the description says, Nagashi cannot destroy something as powerful as the Golem's arm, only negate the chakra in the arm to cause it to fall to the ground as a pile of rocks.

Keep that in mind for future use, and definitely re-read the jutsu's you use as most have been re-written.

As Jiraiya released his shurikens, he noticed that Hashirama reaches for his back pack as well and takes out a bunch of shurkens. On seeing this, Jiraiya quickly reaches for his back packs as well once again and takes out 3 shurikens in his each hands and throws it towards the incoming (extra) shurikens with perfect accuracy as he realized that his shurikens are overpowered and thus cancels them before they could hit him.

Soon after this Jiraiya noticed that Hashirama performs a single hand seal and begins to exhale out a wind jutsu. On the first sight of the wind jutsu being created Jiraiya quickly focuses his fire chakra as he performs a single hand seal and exhales out 5 large dragon shaped fire balls, almost in quick succession towards the wind blast. Fire being naturally stronger than wind neutralizes the wind blast.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

As the fire destroys the wind, Jiraiya could notice a water jutsu coming in his direction. On seeing this Jiraiya quickly acts by focusing his water chakra in his chest as he inhales and quickly expels out a dense torrent of water in front of him and towards the incoming water bullet. The water torrent itself has so much of concentrated water and is powerful enough to rip apart rocks. Jiraiya's water torrent collides with water bullet and being a powerful jutsu than the water bullet simply shatters it and proceeds towards Hashirama, although in a weakened state than before.

(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
Fire Release: Great Dragon Fire Technique was not the best choice to defend against Wind Pressure Damage, due to the scaling of the jutsu. A large, powerful wind front vs five (albeit large) balls of fire that through rank will work, really won't if you thought about it. Though it still is fine for the purposes of negating the jutsu, maybe a large fire stream would have worked better or a rock wall even?


After Hashirama sent the water sphere he was gathering earth chakra anyway to perform the earth spikes, but Jiraiya negated the water sphere with a powerful water torrent which was continuing towards Hashirama with the power of an A rank jutsu, because it got weakened by the water sphere. Hashi quickly created a 1/4th dome in front of him, which was created quite fast because he already gathered the earth chakra. The dome was strong enough to block the water torrent, but it caused the dome to break down as well.

"Well.. the ero-sennin isn't called a Sannin unjustified."

As soon as Hashi created the dome, while it was blocking the water torrent, Hashi clapped his hands and slammed the ground. A large pool of water was created beneath Jiraiya, that time the dome would've been destroyed and the water bullet would've been cancelled out. The pool of water gushed upwards and would lift Jiraiya into the air. A numerous amount of water bullets were shot at Jiraiya while Hashirama was performing one handseal, which formed the water into a water dragon. The water dragon attacked Jiraiya, and would grab him and send him crashing into the ground.

After that, Hashirama raised his right hand and sent an electrical discharge into the clouds, causing lightning to be created and striking (a soaked) Jiraiya from above.


(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
Quarter dome? It works but... too risky for a someone to use really...

and the second attempt at you using that lightning jutsu, there are many more to choose from, try diversifying your arsenal.

After the dome blocked the water, Hashirama noticed that the water was forming around him. He gathered his earth chakra and quickly merged into the ground before the water would've turned into a vortex and send him upwards , without Jiraiya seeing it, because of the water that was formed around Hashi and would turn into a vortex, it blocked Jiraiya's vision of Hashi. Hashirama moved underground, in the earth, and he merged out of the ground, 2 meters from the left side of the water vortex.

As soon as Hashirama moved out of the ground, he performed 1 handseal and caused the ground around and beneath Jiraiya to crumble and spiral inwards itself, crushing and burying him. But while the ground was crumbling and spiralling inwards, Hashi jumped into the air and shot three giant bullets of fire that came down like giant meteors above Jiraiya and the spiralling ground. The fireballs would erupt into a geyser of flame.

"I had some fun while it lasted"



(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.
"But while the ground was crumbling and spiralling inwards, Hashi jumped into the air and shot three giant bullets of fire"
- Quote from your move Khallil​

As soon as you even attempt to move onto another jutsu, especially so soon after activating the earth jutsu, the ground would stop turning in and most likely result in a failed attempt at the jutsu. Leave time for your jutsu to activate before rushing off to your next jutsu.


Hashirama emerged out of the ground and was gathering his earth chakra to perform the earth turning palm technique. As the water vortex was dispelled, he noticed moisture being condensed in the air. He had to do something about that, so he released all the earth chakra he had gathered in his body, and a rock armour was created around his body. The rock armour started to erupt out of his upperhalf first to be able to defend from the water quickly, and then the armour erupted out of the rest of his body. He created extendible pillars out of his feet and hand palms, erupting and pushing the ground. This caused Hashi to be sent towards Jiraiya in an angle of 65 degrees with the ground, high into the air, with not a very great speed though, because those pillars weren't very big, but he did use 4 pillars. The water was shooting him while he was about to be sent into the air. But the water shooting Hashirama didn't have any effect, the armour was strong enough to withstand the water technique.

Immediately after Hashi was sent, he cancelled his armour and the rock started to fall on the ground. While Hashirama was being in the air, he performed 2 handseals. At that time Jiraiya already had performed one handseal and opened his mouth. Jiraiya released lightning out of his mouth, and Hashirama quickly released a very large and strong wind sphere out of his mouth. So the lightning was approaching Hashi, but he managed to defend himself with the wind sphere. The wind sphere cancelled the lightning out and it continued towards Jiraiya with the power of an A rank technique.

After Hashirama performed the wind technique, he started to fall and approach Jiraiya , and he gathered lightning chakra in his hand and compressed it into a ball of lightning energy. Hashi landed on the ground, 3 meters in front of Jiraiya, and the moment before Hashirama touched the ground, he hurled the lightning ball towards Jiraiya, and caused it to expand into a massive explosion.


(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

(Raiton: Sanda Appu) – Lightning Release: Thunder Up
Rank: A
Type: Offence
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user concentrates a lot of lightning chakra into their hand, compressing it into a ball of lightning energy. The user can then hurl it at the enemy or trust it forward in a melee attack. Once the ball hits the target, it expands into a massive lightning explosion.
You won't be able to create that many pillars so quickly as to generate lift and launch you in the air, you are wearing a heavy suit or rock so you where best off staying put.

You must be registered for see images





Overall, the counters where a bit Robotic, having to counter with the correct element at the correct time, you both should start thinking of how to counter using the other elements.
Also:
Jiraiya:
D
C 2
B 4
A 2
S 2​

Khallil:
D
C 1
B 8
A 7
S 4​

Just a tally for the hell of it ;P

Anyway, you both did well in terms of throwing mid-ranged jutsu at each other, but I am disappointed that neither of you engaged in any closer range fighting. I realise this was to show skill in the Basic five, but nothing was stopping you intertwining that with freeform at close range. Try to spread both your skills out, stop relying on high ranked jutsu and think outside the normal "Fire beats wind" etc counters.

As for who I think showed better skill, Jiraiya for his use of the water element in the latter half of the battle.
 

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Asked to judge this in terms of skill.
I won't get in to an in depth reasoning or anything, i can explain that to Jamal myself over skype or something.

But i think in terms of skill with canon techniques and quality of posts, you both did well but i give the upper hand to -Khalil-
"Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques."
-From the jutsu description​

As the description says, Nagashi cannot destroy something as powerful as the Golem's arm, only negate the chakra in the arm to cause it to fall to the ground as a pile of rocks.

Keep that in mind for future use, and definitely re-read the jutsu's you use as most have been re-written.



Fire Release: Great Dragon Fire Technique was not the best choice to defend against Wind Pressure Damage, due to the scaling of the jutsu. A large, powerful wind front vs five (albeit large) balls of fire that through rank will work, really won't if you thought about it. Though it still is fine for the purposes of negating the jutsu, maybe a large fire stream would have worked better or a rock wall even?



Quarter dome? It works but... too risky for a someone to use really...

and the second attempt at you using that lightning jutsu, there are many more to choose from, try diversifying your arsenal.



"But while the ground was crumbling and spiralling inwards, Hashi jumped into the air and shot three giant bullets of fire"
- Quote from your move Khallil​

As soon as you even attempt to move onto another jutsu, especially so soon after activating the earth jutsu, the ground would stop turning in and most likely result in a failed attempt at the jutsu. Leave time for your jutsu to activate before rushing off to your next jutsu.



You won't be able to create that many pillars so quickly as to generate lift and launch you in the air, you are wearing a heavy suit or rock so you where best off staying put.

You must be registered for see images





Overall, the counters where a bit Robotic, having to counter with the correct element at the correct time, you both should start thinking of how to counter using the other elements.
Also:
Jiraiya:
D
C 2
B 4
A 2
S 2​

Khallil:
D
C 1
B 8
A 7
S 4​

Just a tally for the hell of it ;P

Anyway, you both did well in terms of throwing mid-ranged jutsu at each other, but I am disappointed that neither of you engaged in any closer range fighting. I realise this was to show skill in the Basic five, but nothing was stopping you intertwining that with freeform at close range. Try to spread both your skills out, stop relying on high ranked jutsu and think outside the normal "Fire beats wind" etc counters.

As for who I think showed better skill, Jiraiya for his use of the water element in the latter half of the battle.
Thanks allot, the both of you.

Alright, so, I was thinking about it and thought that I will be doing the following; Jiraiya, you are a skilled RP fighter, despite the fact that your moves were not as long as Khalil, you kept it small, clean and understandable. You kept reacting with a few moves, a little too few but nonetheless, pressurized your opponent a little. I think that you are skilled enough to become a sensei, and also noticed that you applied for it to become one. Keep fighting to give your battle knowledge and experience to complete the finishing touches and then, you will become a fine sensei.

Hence, I have chosen for Khalil to become my senpai. Congratulations, and thanks for the fight, the both of you. ^_^
 
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