It's been a while since i've had a fight so i'm pretty rusty xD Sorry if i use MS techniques more frequently, i'm preparing for the EMS test o_-Fighting the HokageLets make this fight badass ! Note I have two lances strapped to my back, one large then the other.
Lancer looks up to notice his opponent.
It seems as though you would be a honor to fight. Shall we begin!
Lancer begins first my keening his katon chakra and stomping his foot onto the ground. He releases 3 separate fiery pillars right up front of you. They are not meant to hurt you but more of trying to get a reaction out of you and to sway your attention towards the fire pillars. Note the pillars when rising begin to burn the area where the pillars were set upfront of you. Since the area is a grassy field it will burn the grass. Though the pillars themselves will not actually cause harm to you, like mentioned they are meant to get a reaction.
( Katon: Gōka Honoo no Hashira Jutsu ) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.
While the pillars have risen upfront of you distracting you, Lancer focus his suiton chakra under the feet of his opponent, a pool of water is created under his feet. The moment the water is created it gushes upward sending you flying into the air. While in the air bullets from the water pool created shoot up which they begin to impale you while in the air. Being in the air puts you in a disadvantage you will not be able to move physically as freely as you can while on the ground. After the bullets impale you, from behind you the bullet of water begin to come together and mold into a shape of a large dragon. This is done right behind you making it hard for you to notice the incoming attack. You are sent with force back on to the ground breaking several bones.
(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.
As Sasuke releases the fireballs that rage towards his opponent, as the fireballs draw closer, Sasuke sees his opponent releasing a torrent of water, covering the fireballs as they turn into steam, and continuing towards Sasuke's location, as a defense, Sasuke utilizes Wind chakra infusing them into his back, causing 4 wings to burst out of Sasuke's back made entirely of pure air, two large wings granting Sasuke flight and two small wings control the speed at which Sasuke flies at using his wings, Sasuke flies high into the air 5 meters above the water's level and thus escaping the threat at hand while also getting an aerial view of his opponent, he sees his opponent concentrating lightning chakra into the water and creating a lightning current throughout the water, however he's out of harms way, so the lightning poses no threat to him.Lancer looking closely towards his opponent notices a metal like substance created, Lancer takes caution for its the first time he has ever seen this before. Lancer takes notice how its easily able to snuff away his water attack and how the Uchia was able to narrowly evade. Lancer knows to be able to fight the Sharingan he will need to make no mistakes. He takes notice how the Uchia jumps off the metal substance and heads towards Lancer, taking caution he sees the Uchia send barrages of fire balls.
He takes to the defensive and keens his suiton chakra, he releases a very large water pillar that is able to intercept the attack but also overpower it to such an extent it keeps going forward heading towards you a giant wave of water which runs at a very fast pace. With you jumping towards Lancer the water will quickly get to you and wash you away. To insure that this causes serious damage towards you Lancer sends towards the large wave of water a spark of lighting which quickly travels through the whole water giving it a huge boost in power as well as attacking potential.
( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Raiton: Kangekiha) – Lightning Release: Wave of Inspiration
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.
Lancer decides to take serious caution knowing he is fighting against a worthy opponent, he does a quick set of hand seals and releases his Ranton chakra towards the sky. Clouds begin to form but he knows it will take a little but more time.
(Ranton: Ling ren zhenjing de yu |Storm Release: Shocking Rain)
Type: Defense/ Supplementary
Rank: S
Range: Short - Long
Chakra: 40
Damage: N/A
Description: After performing the needed handseals the user will use storm release to create electric rain. By casting the users chakra essence into the sky, It will then create clouds, that will rain down extremely bright droplets of rain, which can be dangerous to a foes nervous system.
Note: Gives storm release techniques a +10 damage increase.
Note: Usable once per battle
Note: Lasts 3 full turns, unless the clouds are blown away. Takes one turn for the clouds to form.
Note: Must be taught by Infamous, Must have storm release.
Note: The rain slows the opponent down, due to the raindrops electrocuting the nervous system enough to slow down processes but not enough to kill.
The cursed clan of the Uchia, such dishonor. I will do this ninja world a favor, and kill you!
Nice counter ^^ the only thing i'm not sure about is the detachment of rocks from your body, but it's possible, i stand behind that counter that it's valid, anywhores, the fight is getting more interesting for me xD now i'm going to be making a creative move myself >_>I'm going to do a little bit of a creative move, to see how it works. I thought of this a while ago and wanted to try it. if you don't agree with it just VM me and I will change it.
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Lancer while sending his chakra upwards towards the sky creating the clouds. He is still able to look around the field. Noticing the Uchia takes airborne, he takes notice towards his eyes. They are of a different formation, he figures it is the legendary Mongekyo Sharingan. Taking serious precaution and noticing his eye begins to bleed an attack is coming his way, it seems as though in an instant black flames appear on his chest. He quickly channels earth chakra all around his chest and grows jags of rocks from his chest. This rocks will grow and acts as a alternative surface for the flames to be on, instead of the actual skin of Lancer. While the flames are on the rocks, Lancer then quickly releases the rocks from his chest and releases the jutsu. This makes the rocks on his chest crumble off, along with the flames. Now the flames and the rocks are on the ground, the flames will continue only burning the rock from the chest armor. Of course the flames dis hurt Lancer but he was able to save his ass in time.
(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.
Seeing you still in the air, but notices ragging air currents coming out of your back. That must be whats keeping you up. Fighting an Uchia using Fire release is pointless Lancer begins to think to himself. Instead water release is the way to go. He takes a deep breathe and begins to focus on his water chakra. He spews out a rapid large water bullet which goes towards your location with great pace.
(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
Now from his previous jutsu, clouds finally form and it begins to rain. The rain has static storm inside of it, right when it touches you it will send a electrical shock which can severely slow down your speed. (I don't know exactly how much, I would guess 1 rank every turn its active or two, Ill ask Darui to get a official) Not only that but storm chakra attacks are given a serious boost in power. So while the water bullet heads towards you the rain begins to fall. Lancer puts his hands out and releases a very large amount of storm chakra, this is noticeable in size about 20 meters across, its attack power is charged even more due to the previous technique setting. Lancer sends it towards you right behind the water bullet. Of course its large stature will make it easy for you to see but you will have to first stop the water bullet.
(Ranton: Arashi Butoukai)-Storm Release: Storm Ball
Type: Attack/Defensive
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user will combine raiton and suiton chakra, causing a giant thunderous ball of water, filled with lightning to form. The user will then send the ball at the opponent, on contact the balls will subdue the opponent, then electrocute them, causing them to become paralyzed.
Note:The opponent will become paralyzed and numb, hindering them not capable of attacking.
Note: Usable 2 times a battle
Note: The ball is very large, about 20 meters across
Note: Must be taught by McAfeezy
Note: No Storm Techniques next turn
Are you getting angry? You Uchia brat.
I told you not to speak of the Uchiha clan! i will show you what true blooded Uchihas are capable of, power beyond your understanding.The user can manifest it partially (an Arm, or a leg, only the ribcage, etc) 4 times per battle, with each partial manifestation lasting only a moment and having an A-Rank defensive/offensive power.
You missed that the Susanō arms were attacking you >_> that's why i said there was 3 A-rank Susanō arms coming your way mate. also i understand what you are trying to do with the light, but it won't be enough to impair the Susanō sustaining ability by just that, remember what happened with Kabuto and Itachi + Sasuke, it was a very strong light mixed with harsh sound vibrations, that's why it impaired their ability to sustain it.I hope you don't mind if I try to add a little bit of a story xD, I love creativity as well, the point of RP is to have fun and right now I'm having fun. So I thank you ^_^
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Lancer after sending the water attack notices you coming towards it with great speed. Impressive feat indeed he noticed the black flames around the Uchia. So he figures out those flames can be controlled by his own will, taking account the great threat he has due to such an ability he knows he must be careful and not get to close. Still being able to send his storm attack though getting close to him figuring it will connect and harm the Uchia. Out of nowhere the ball stops and looks as if it is fighting against something, Shocked unable to see what is happening due to the sheer size of the attack. He sees it disperse with great power sending a shock wave through out the whole area.
His eyes widen in shock he sees 3 large arms covered, guessing those had something to do with the attack. This is the first time he has ever seen something like that. The Uchia begins to talk, out of respect Lancer decides to listen to what he has to say and responds.
I do not speak Ill of the Uchia, I am simply speaking the truth! Lancer says with a grin
Lancer stands in wait for his opponent and to witness his action. He feels the surge of chakra so strong it even takes Lancer himself by surprise. He tries his best not to weaver and instead he tries to be on his toes and figure a way to counter what is about to come. He sees purple armor begin to erect from all around his body. Growing in size and stature. He has only heard of such a legend but for the first time he sees it with his eyes and faces it in battle. The legendary Susano'o. Lancer though does not get scared nor does he feel weak. If anything Lance is happy, he can finally test his abilities on a true fighter. (This was pretty much the story)
He takes to his natural fighting senses, and takes quick looks all around the Susano'o looking for every opening. He notices it covered in black flames. With all this he must be feeling some type of pain, this he knows by seeing how the Uchias eyes was begging to bleed more. Lancer knows he must disrupt his opponents vision to hurt his abilities with the Sharingan. He does quick sets of hand seals and generates a very large portion of lightning chakra through his whole body. He releases it as a very bright light, the light is able to obscure the vision of his opponent while still being able to look at him. This gives lance precious seconds to make a strategy as well as harm the Sharingan ability.
(Raigen Raikochu) – Lightning Illusion Flash of Lightning Pillar
Rank: S
Type: Supplementaty
Range: Long
Chakra cost: 40
Damage points: N/A
Description: After performing the following handseals Ram → Horse → Snake → Tiger the user will then create a blinding light that appears to emanate from the users body and blind the target/s.
While generating the bright light he takes a second peak all around the armor of the Susano'o and notices probably its only weak spot. The Uchia still being in the air, is not covered below or under. Leaving a space for attack. Lancer does 2 hand seals and creates 3 giant storm phoenixes in the sky, he is able to control each on of this phoenixes with will. He sends two towards each flank of the Susano'o to try and harm it. He sends the third phoenix towards the bottom of the Susano'o and move upwards from the position the Uchia is. Sasuke will be harmed on his feet badly unable to move. The light is dismissed but the phoenix will still be able to be released in time and connect with the attack mainly due to the mobility of moving the jutsu around with his own will but also because each of them move very fast. So when you do notice it will be to late for an attack and you will receive damage. Lets not also forget the rain continues to pour so the attack is even more stronger so it should cause damage.
(Ranton: Arashi no 10 hōō) Storm Release: The 10 Phoenixes Of The Storm
Rank: S
Type: Attack
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: After the user does the require hand signs this technique that creates 3 light blue phoenixes that are big as Sasuke's Hawk. The phoenixes are sent at the user's will to attack the opponent in whatever direction and angle the user chooses.
Note: Usable 2x a match
Note: No Ranton for the next turn
Note: Water and Lightning are restricted to B rank for the next turn.
Note: Must have Storm Release.
....................Sasuke's Susanō possesses a sword and a bow that doubles as a weapon and shield. It is able to produce chakra arrows to use with the bow via an orb held by a third hand, which can be fired at such a speed that evading them is nearly impossible. It can also use the arrows as a makeshift melee weapon. Sasuke is able to switch between his Susanō's various weapons regardless of which stage it is in. In both its incomplete and complete forms
The warrior can shoot up to 2 arrows per turn, counting as a move (regardless of shooting one or 2) and having a strength of an S-Rank long range attack each.
They were shot at the same time, but no big deal xD i never had this much fun with the Mangekyou honestly, this time you ignored the Aluminum pillars, which were made at the same time that Susanoo was firing the arrow xDMy bad I thought you used the arms to block the storm attack. Also I'm guessing the upward slash is coming at me from above first then right after following the movement the arrow is coming at me?
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After noticing the phoenixes get destroyed with ease, Lancer knows he must take a different approach, not energy based but more of a solid base. More density would be the best to try and penetrate the super armor or Susano'o. Though before he is able to even perform a move he sees a sword rise above. He does not hesitate to go defensive, he quickly summons from the ground a giant golem. He is created in a way where he is on his two arms and legs, Lancer right under his chest. Note only that but he keeps his head tucked under and leaves his arms forward and cuff them together on each elbow, this is to make sure you do not see my position. Right when the stone Golem is created to intercept the attacks, Lancer quickly makes the ground turn into quick sand and goes in the ground 5 meters in depth, he makes sure to travel fast just 5 meters back to gain some distance, now making us in Long air since we are 10 meters away but you are also still in the air covering a little bit more distance. Note wasting any time Lancer appears, noticing though my Golem is in crumbles. The sword and arrow attack the golem since he is of a more dense property he will be able to block them and not go and further. Lancer also knows though he would be unseen by the Uchia since the Sharingan can not see through dense objects like underground. You would most likely think Lancer was caught in the attack since the Golem was completely covering me and of course as mentioned the Sharingan has trouble to see through solid dense objects. So just to sum up, Lancer appears from long range and was able to evade the attacks.
(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
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(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Lancer appearing from long range knows he must cause serious damage towards the Susano'o if he wants to win this battle. He does one hand seal being an earth specialist, and gathers a very large amount of doton chakra on each sides of the Susano'o. What appears are two very large rock sections, they are extremely large so much though that it even beats the Susano'o in pure size and has the destructive force to extremely harm the Susano'o. The rock sections would be even strong enough to withstand attacks the Susano'o might have for it since most of your attacks were weaken, just like how the sword was due to clashing with the Giant Golem. Since its not energy based and more dense that is another reason how it would be able to withstand any attack. The rock sections will come together and hurt the Susano'o to an extreme extent. Though while the rock sections begin to come together Lancer knows your attention would be on the rock sections he takes advantage to force some type of damage. He grabs 4 kunais and wraps the hilt of the kunais with explosive tags. Due to wrapping them on the hilt it be would hard for you to notice whether their are tags on them are not. If you focus on the rock sections and try to defend 4 explosive kunais with the power of 40 damage points are able to harm the susano'o even if its only a little bit it. If not then you will be crushed.
(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 70
Damage points: 140
Description: The user will do 3 handseals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid range from the user.
Note: Can only be used twice
I made the Susanoo do something while Sasuke does another at the same time, like two shadow clones performing different techniques, it has been shown possible, where in Sasuke vs Danzo fight, Sasuke made his Susanoo latch onto the ground to avoid being sucked into the vacuum of the Baku, while Sasuke performed the Fire Release: Great Fireball Technique at the same time.The Aluminum pillars? I get messed up with the TF to be honest you are able to do everything so quickly and at the same time its the first time I have fought such a quick battle. Though I thought by the time my Golem raised you would not have a view on my and I would be in the ground before the pillars even rose up. My mistake. Two mistakes now SMH... BTW I loved how you used the kunais to find out my position I never thought of that, something to think of in the future. Also we are not positioned long range, we were while you were airborne due to the metes of height but when you got back on ground we stood at mid-range. I will go with it anyway because I like countering tough stuff. Here is another creative move.
Lancer thinking he has hit his opponent with mite notices the young Uchia dash towards him on foot ignoring the kunais completely due to his great defense. He notices two hand seals are performed and his opponent sends 2 extremely giant streamed fire towards him which begin to take the shape of twin dragon. Lancer notices how fast they spiral in and how they will come and clash in between Lancers position leaving him trapped at both flanks. What looks like a dead end he sees as a opportunity. Knowing the fire drills will come directly into his position and entire area, he gathers doton chakra are lowers the ground around him exactly 5 meters in depth. This is all to fool you though, since the dragons will attack at his position they will even follow him down even if he is simply 5 meters deep in the ground due to the fact as 5 meters is not that deep and the fire would still get to my position and attack. That is what I want you to think, to you though it might seem as if I'm trying to evade but do so unsuccessfully. You would not know because you can not see through dense objects, the fire dragons would also burn the whole area. Since we are in long range I would have all the time to do so.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Right when the ground sets I quickly dig under the ground one more time, concealing my position completely and you would not know whatsoever since the fire would hit the area which was being lowered, to you; I have been burned alive because of an unsuccessful evasion. While underground knowing you have no idea I am, I quickly travel through the ground towards your location, I silently go right behind you standing 5 meters away, you would not be able to sense my position or hear anything.
(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.
Rising from the ground, unbeknownst to you. I gather my storm chakra, I do small set of hand seals (2) and stomp my foot on the ground and right under your position and rise in an instant hundreds of storm tentacles, they will rise up quickly and while they rise they tough you sending jolts of storm chakra through your entire body paralyzing you right on contact. You are now unable to move from the positions, the tentacles begin to wrap themselves around your entire restricting you even further, you will be unable to physically move.
(Ranton: Chujiao de shuimu |Storm Release: Tentacles of a Jelly fish)
Type: Attack
Rank: S
Range: Mid/Long
Chakra: 40
Damage: 80
Description: The user will perform a set of handseals then stomp their foot on the ground, tentacle shaped ropes will burst up all around the opponent and try to wrap him/her up and shock them until they die.
Note: The ropes paralyze on conctact.
Note: Must be taught by Infamous, Must have storm release.
Note: Usable 2x per battle, must wait 4 turns after each use.
While the ropes have wrapped around you completely Lance decides to be honorable and give you a quick death. He sends one kunai with a tag on it towards you, your back still facing him, the explosion happens so sudden and you will die in the area.
Lancer takes a moment of silence and looks at the lying dead body.
Such great talent, wasted on hatred.
Lancer walks away bruised over his body.
This means that once you transform into water, the flames are still on you, and still spread through you, they won't slide off your body, which takes me to your other counter, the flash bomb, it wouldn't do you much good to blind me, considering that i still know your location through the barrier i made, not to mention it wouldn't be done unless you turn completely solid, based on the timing of my attack, you wouldn't release the lightning in time and thus the lightning pierces your body.The black flames lack momentum and impact (being unable to break through strong solid inert defenses) but have a very high parasitic ability, spreading through anything that comes in contact with them and consuming with enormous ease, any type of fire.