Open Battle. No #30

Houdinii

Active member
Elite
Joined
Jan 9, 2012
Messages
8,723
Kin
738💸
Kumi
4,046💴
Trait Points
33⚔️
Awards
Rei's R&R
We are standing on a huge savannah, with just flat grassland all around.
We start at Mid range
Post your bio and begin or ask me to.

I'll be using
 

Houdinii

Active member
Elite
Joined
Jan 9, 2012
Messages
8,723
Kin
738💸
Kumi
4,046💴
Trait Points
33⚔️
Awards
Nel in sig

Come at me....
Gon awaits on the plain for his opponent to show herself. He starts to get impaitent, tapping on his leg to try to distract himself from the time that seems to crawl by. Finally a figure walks into the edges of his sight and Gon stares at her as she approaches. Once she is at the appropriate distance away Gon begins to speak loudly.

You took your time didn't you? Lets just get this started already.

Gon then focuses his suiton chakra onto the ground beneath you that the quickly gushes up and forms an orb over you, imprisoning you. Gon then continues by performing a set of three hand seals and raising a wall of earth in front of himself that then collapses forwards in a landslide set to engulf you.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Doton: Dosenki) - Earth Release: Mudslide Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing a sequence of three hand seals Dog → Ram → Boar the user then creates a small wall of earth to rise up from the ground infront of them and cause a mud slide to form from the wall and directs it towards the enemy target/s to try engulf them.
 

Priest

Active member
Legendary
Joined
Apr 7, 2010
Messages
17,506
Kin
3,010💸
Kumi
41,982💴
Trait Points
0⚔️
As water starts gushing around Nel, she quickly activates her byakugan passively then she is totally engulfed in water which covers her completely, with her body heavy and movement proving so difficult for her, she quickly expunges chakra out of her whole tenketsus, an omnidirectional chakra blast that pops the spear and disperses it.

(Dōjutsu: Byakugan) Eye Technique: The All
Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description: One of the Three Great Dōjutsu (San
Daidōjutsu), the Byakugan is the kekkei genkai
of the Hyuga clan. Bearers of this Dõjutsu have
almost featureless white eyes. When the
Byakugan is activated, the user's pupils become
more distinct, and the veins near their temples bulge as the blood flow to their eyes is
increased. While having the Byakugan
deactivated, Hyuga ninjas have a normal
eyesight and no special addition to their vision.
While low rank Hyugas will need to perform a
sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly
straightened fingers → Hare → Rat → Dog →
Horse → Dog → Hare → Rat → Boar with
nearly straightened fingers → Snake with the
right index finger lifted straight up) to activate
their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and
even have it active passively for long periods
of time. Once activated, the user gains access
to all of the abilities the Byakugan bestows
upon them. While, like other Dojutsu, its main
ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete
new detail and dimension to that ability. The
user can not only see chakra and the chakra
flow, but also the circulatory system and even
the 361 tenketsu. Added to this ability, once
activated the Byakugan grants the user a near perfect field of vision 360º around himself (up
to long-range if he's a master). This field of
vision has only one blind spot, slightly above
the 3rd thoracic vertebrae and facing
backwards but enables the user to actually even
see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are
so adept and masterfull of precise chakra
control. The last ability the Byakugan has is the
ability to zoom in and out, focusing on specific
things, piercing beyond matter and energy alike,
as well as chakra. This specific ability allows the user to see pass most barriers as well as
physical matter (like rock walls, ground, etc) but
also energy, being able to focus beyond chakra
that might be in front of them or other
energies. The zooming ability is enhanced as the
user becomes more adept at using his eyes and can even reach distances above 20kms away.
Some Hyugas have shown a great awareness
regarding agressiveness as well as killing intent,
detecting such intentions and emotions from
others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches
Sannin Rank and has gained mastery over
Gentle Fist for 1 month, he can activate it
passively without spending a move. Because of
its low chakra cost to maintain, the user can
keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when
used against a Byakugan user requires direct
eye contact between enemy pupil and user's
pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light
or energy
Note: Its tracking abilities are similar to that of
a 3 Tomoe Sharingan

(Jūkenpō: Ichigekimi) - Gentle Fist Style: One
blow Body
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Using their ability to expel chakra from every chakra point on their body, a
member of the Hyūga clan can hit their
opponent with a blast of chakra that will send
them flying away from the user. It was also
shown when Kisame's Water Prison Technique
trapped Neji that the user can use it to target weak point in the technique that they see with
their Byakugan in order to dispel it.

Then she sees a wave of earth coming towards her as a landslide of raging mud, she would quickly jump up while creating a mud slide underneath herself conveying her upwards and forwards at very fast speed and she would reach just above you in a matter of seconds. She would sail just above the incoming mudslide then as she reach atop of you. She dispels the jutsu and fall doing a quick flip and droping a powerful kick on your right shoulder.

Doton: Tenkyo Tsuchi waku - Earth Style:
Moving Earth Slide
Rank: C
Type: Sup
Range: Short-Long
Chakra Cost: 15(+10 for each turn active)
Damage Point: N/A
Description: This is somewhat similar to Marvel Ice-Man's Ice Slide. The user focuses his/her
doton chakra to the hands and legs and while
constantly coating his legs in glossy molten
mud, he also continously releases a stream of
mud from one or both his/her hand which he/she
extends a little bit forward so that a long Mud slide is formed conveying the user along as it
extends. The mud he releases partially solidifies
as soon as it is released in such a way that the
upper half which will be in contact with the
user's legs is inform of a glossy mud while the
lower half is solid. The user then while his legs is coated with molten mud creates a small
rideable mud wave from the top molten half of
the mudslide. It appears that the user is riding
a very narrow mud wave on an equally narrow
solid earth sky-way. The user can ride this from
his/her initial position(ground/Mid air) to any direction and can go high into mid air (not very
high) and also has quick manouvreability. The
user is prone to lightning when using this.
+note+
-can't use any jutsu apart from earth while using
this although the user can't make handseals to sustain this
-Dormant earth slide crumbles one turn after
user passes it(this is due to the user chakra
timely depletion from the slide and also
prevents unneccesary narrow bridges formed
from the conveyance) -can carry only one person who holds on to the
user while he rides the mud

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 35
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick
that sends the opponent flying.
 
Last edited:
Top