[ARCHIVE] Custom Fighting Styles Submission

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Geezus

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Re: ±±Custom Fighting Styles Submission±±

Revamped the whole style keeping some old elements while adding some new ones.​

Shuurai Tekken Do [Way of the Lightning Strike Fist]
Type: Nintaijutsu
Background: Believed in the Country of Lightning to be one of the oldest taijutsu styles still in practice, Shuurai Tekken Do was originally developed by the monks that helped to create the first incarnation of the Hidden Village of Cloud long before there were even inklings of such a drastic change. Honed over hundreds of years, this style has been given an essential definition that is rooted in the paradox of the practice of the style itself: "What you cannot see can indeed hurt you."

The paradoxical nature of this style is the fact that despite being called the 'Way of the Lightning Strike Fist,' practitioners of Shuurai Tekken Do are known for their meticulously, almost languidly slow pace during practice. A simple movement bringing a fist across the chest from left to right may take up to a full minute or more in practice, but therein lies the difficulty itself. During all movements, muscles are constantly tensed and released without exerting much outward motion, thus making the slowness of the style the way in which it tones the body. Many practitioners choose to hold large buckets filled to the very brim with water while practicing, hoping to attain a sort of rigid fluidity, a statement that highlights the paradox present in the style's practice.

In combat, however, the practitioner demonstrates exactly what this type of practice does for his or her close combat ability. As the practitioner progresses, the laboriously slow practice tones the muscles in such a way that muscle reaction times are increased exponentially with every level of the style achieved. Thus, in a combat situation, the practitioner spends the fight attacking with extremely quick single hits and flurries and then backing off, rapidly responding to any counter-attacks made, and then repeating the process ad lib. When mastery of this style is attained, some users have been known to appear to stand still while their opponent is mysteriously ravaged and bloodied when coming near to them. Despite the general lack in strength exhibited even by masters of this style, it is still a wholly destructive art.

Description on the Abilities and Inner Workings of the Style:

Mastering the Lightning Strike Fist is no easy task and takes even the most skilled ninja years to obtain full control and mastery over thier bodies in order to preform the style. Over the course of the training the user will gradually get faster and faster and will exhibit increased reaction speed as well as body control and physical speed. The style contains 5 stages of mastery that begin at the genin level and progress as the ninja grows and becomes a full fledged shinobi.

Shokidankai: Arashinomaenoshizukesa [Initial Stage: The Calm Before the Storm]
In the first stage of learning Shuurai Tekken Do, the practitioner focuses in training on slow, fluid motion while flexing and releasing different areas of muscle in combintaion with thier lightning chakra in order to learn to use the lightning to control the muscle. No aids are yet used to provide extra resistance to the training, only strict guidance from a good teacher with a judgemental hand. In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice. After mastering this stage the ninja will show a increased amount of speed in movement and shows an increased reaction speed.

Nidankai: An'unteimei [Second Stage: The Gathering Stormclouds]
After a suitable duration of undertaking the first style to build on the basics, the teacher will add a tool to the practitioner's repetoire - small cups filled to the brim with a liquid. The goal of this addition is to work on the fluidity of the movements while still maintaining rigid muscle control. In battle, the practitioner's speed is noticably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking only now it is coupled with quick burst of lightning to stun the area of impact.


Sandankai: Yorunotobari [Third Stage: The Veil of Darkness]
The third stage of learning Shuurai Tekken Do is a grueling one, as whole days are sometimes spent a single position, the two cups of the previous stage being accompanied now by cups positioned on the head, shoulders, tops of the hands and feet, and on the knees. The user spends long durations in a sitting position with arms level at the shoulders, but without a chair to sit on. Sometimes, if the teacher is feeling particularly cruel, the student may be asked to try walking in a small circle while the cups are all still in place. In battle, the practitioner begins to use striking flurries in addition to the quick single strikes, as well as learning to add counters behind the now extremely fast blocks. With the mastery of the last two stages, the user moves a rank faster then what he actually is and the added lightning with the attacks now produce super-heated air when it connects with the opponent as the discharge heats the layer of air trapped between the clothing and the body of the victim. This causes extreme discomfort and small electrical burns.

Yodankai: Haizename [Fourth Stage: The Torrential Rain]
Once the practitioner has attained what the instructor deems to be proper levels of fluidity and solidity, the cups in hand are traded in for medium-sized buckets of water with rough rope handles, which are still filled to the brim with a liquid. The rest of the cups of the previous stage are removed. This adds the extra aspect of maintaining fluidity while improving on muscle control due to the resistance of the added fluid weight. In battle, the practitioner approaches speeds that will baffle the human eye should they have anything less than the three-tomoe Sharingan and batter the human body, but due to intense training the user will be able to control every strike, counter, and dodge to a keen precision. Strong single strikes and the occasional flurry are still the mainstay of the practitioner's offense, though there is now a considerable increase in the power behind them. At this stage the lightning discharge stimulates reactions in the muscles causing them to work like pistons, and then get released in quick burst with each strike causing considerable stuns and burns much like the last stage except on a greater scale even at the point the super-heated air can actually rip clothing apart. At this stage the lightning strikes create an unsual phenomenon that resembles what happens when actual struck by lightning called "Litchtenberg figures" which are fern-like injuries of the skin that spread across the area of impact and slow that area of movement for up to a full turn.

Saishuudankai: Tekken Tenrai no Raijin [Final Stage: The Divine Fist of Raijin]
In the final stage of Shuurai Tekken Do, the teacher acknowledges the student's abilities by leaving the last training up to him, as the learning is now essentially complete. A complete emphasis on speed should be the focus of the training in the Final Stage; some training methods used in the past include weighted training underwater, deep squats carrying livestock on the shoulders while standing under a waterfall, and other such extremes. In combat, the practitioner is now the stuff of the legends surrounding this style, seeming to be able to attack without physically moving the body from a standstill. Striking and countering become so fluid and fast that some say the blocks are almost up before the opponent's strike begins and the counter is made before the strike is retracting. The lightning released can ravage opponent's bodies giving them almost no-time to react and any metal in place on the victim's body gets heated and can cause third degree burns. While functioning within the muscles it stimulates the muscles to work faster and more effectively giving reactions and speed, as the lightning increases the neural responses to the muscles and brain.

Usage Examples:

Shuurai Tekken Do | Riptide
Rank: A
Type: Attack
Range: Short
Chakra: 30
Damage: 50
Description: The user focuses on the the first four stages of Lightning Strike Fist and generates a mass of chakra into his muscles to stimualte them and have them work much more effectively. With three quick strikes, the user targets the opponents chest and shoulders discharging a decent amount of lightning into them as the strikes connect. The force behind this attack sends the opponent back afew feet while causing numbing and a few burn marks from impact. The strikes happen so fast that only those with training in the style or Sharingan eye can see the attack coming, although without certain training they may be unable to react.

Shuurai Tekken Do | Raijin's Block
Rank: B
Type: Attack/Defense
Range: Short
Chakra: 20
Damage: 30
Description: Focusing on the practices learned in the third stage of Lightning Strike Fist, the user will quickly parry the opponents attack at the last possible instance to throw them off guard, then by doing so he strikes the appendage(s) that were attacking and discharges lightning into them rendering it useless for the next turn.

Additional effects and Restrictions:
~Since the style focuses on speed the user loses a vast amount of power in striking making the techniques slightly weaker in terms of damage.
~To use this style you must have a bio that orignates with Kumogakure or be a member of the Hidden Cloud Village.
~Must have mastery of Lightning Element
~Must have mastered Taijutsu.


Notes:
Edited the descriptions of the styles incorporating more Lightning into the style.
____________________
~Declined~
Three reasons why this style isn't approvable: The Raikage's nintaijutsu, Kaito's Taijutsu, and Scaze's Mantis Style CFS. This infringes on all three of them for different reasons. Kaito's taijutsu has multiple moves where lightning chakra is focused and used in strikes, similarly to what you're doing here (that said, just focusing lightning in your fists can be submitted as normal nintaijutsu customs anyway), Scaze's technique involves more intricate diffusion of lightning on strikes, and as I'm sure you know the Raikage already has claim over boosting your speed with lightning and using it to increase power in general.

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Shuurai Hasshō-ken Do [Way of the Eight Lightning Strikes Fist]
Type: Nintaijutsu
Background: Believed in the Country of Lightning to be one of the oldest taijutsu styles still in practice, Shuurai Hasshō-ken Do was originally developed by the monks that helped to create the first incarnation of the Hidden Village of Cloud long before there were even inklings of such a drastic change. Honed over hundreds of years, this style has been given an essential definition that is rooted in the paradox of the practice of the style itself: "What you cannot see can indeed hurt you."

The paradoxical nature of this style is the fact that despite being called the 'Way of the Eight Lightning Strikes Fist,' practitioners of Shuurai Hasshō-ken Do are known for their meticulously, almost languidly slow pace during practice. A simple movement bringing a fist across the chest from left to right may take up to a full minute or more in practice, but therein lies the difficulty itself. During all movements, muscles are constantly tensed and released without exerting much outward motion, thus making the slowness of the style the way in which it tones the body. Many practitioners choose to hold large buckets filled to the very brim with water while practicing, hoping to attain a sort of rigid fluidity, a statement that highlights the paradox present in the style's practice.

In combat however, the practitioner demonstrates exactly what this type of practice does for his or her close combat ability. As they master the lightning element the user learns to generate high frequency vibrations by manipulation of their lightning chakra. As the practitioner progresses, the laboriously slow practice tones the muscles in such a way that muscle reaction times are increased exponentially with every level of the style achieved. Thus, in a combat situation, the practitioner spends the fight attacking with extremely quick single hits and flurries coupled with the vibrations which can bypasses most standard forms of defense as well as damage to internal organs or the bones due to the reverberating shockwaves. The practitioner's training allows them to rapidly responding to any counter-attacks made, and then repeating the process ad lib. When mastery of this style is attained, some users have been known to appear to stand still while their opponent is mysteriously ravaged and bloodied when coming near to them. Despite the general lack in strength exhibited even by masters of this style, it is still a wholly destructive art.

Description on the Abilities and Inner Workings of the Style:

Mastering the Lightning Strike Fist is no easy task and takes even the most skilled ninja years to obtain full control and mastery over their chakra and bodies in order to preform the style. Over the course of the training the user will gradually get faster and faster and will exhibit increased reaction speed as well as body control and physical speed. The style contains 5 stages of mastery to which users of the style will advance nine ranks of progress as the ninja grows and becomes a full fledged shinobi. The ranks are as follows:
  • Beginner
  • Enthusiat
  • Apprentice
  • War Artisan
  • Warrior
  • High Warrior
  • Master
  • Licensed Master
  • Elder
Shokidankai: Arashi no Maenoshizukesa [Initial Stage: The Calm Before the Storm]
In the first stage of learning Shuurai Hasshō-ken Do, the practitioner focuses in training on slow, fluid motion while flexing and releasing different areas of muscle in combintaion with thier lightning chakra in order to learn to use the lightning to control the muscle. No aids are yet used to provide extra resistance to the training, only strict guidance from a good teacher with a judgemental hand. In battle, the practitioner focuses on blocking with sweeping motions and striking with fast single strikes, taking advantage of the forms learned in practice. After mastering this stage the ninja will show a increased amount of speed in movement and shows an increased reaction speed, they will also take advantage of small scale vibrations enough to cause discomfort and dizziness.
Rank: Beginner - Enthusiast

Nidankai: An'unteimei [Second Stage: The Gathering Stormclouds]
After a suitable duration of undertaking the first style to build on the basics, the teacher will add a tool to the practitioner's repertoire - small cups filled to the brim with a liquid which the student will be forced to control his chakra to vibrate the waters at the same frequency. The goal of this addition is to work on the fluidity of the movements while still maintaining rigid muscle and chakra control. In battle, the practitioner's speed is noticeably faster than the average ninja, and while the sweeping blocks are now accompanied by extremely fast forearm and shin blocks, the single fast strike policy still stands for attacking only now it is coupled with quick burst of high frequency vibrations that can bypass through the skin causing a numbing sensation and a ringing of the ears as the vibration passes into the body.
Rank: Apprentice - War Artisan

Sandankai: Yorunotobari [Third Stage: The Veil of Darkness]
The third stage of learning Shuurai Tekken Do is a grueling one, as whole days are sometimes spent a single position, the two cups of the previous stage being accompanied now by cups positioned on the head, shoulders, tops of the hands and feet, and on the knees. The user spends long durations in a sitting position with arms level at the shoulders, but without a chair to sit on. Sometimes, if the teacher is feeling particularly cruel, the student may be asked to try walking in a small circle while the cups are all still in place. In battle, the practitioner begins to use striking flurries in addition to the quick single vibrating strikes that can cause internal bleeding with a direct hit and even destroy some small scale earth techniques. The user after learning to add counters behind the now extremely fast blocks can use this in combination to his vibration to disorient attacking opponents into having small muscle spasm making thie attack miss unexpectedly. With the mastery of the last two stages, the user moves at increased pace enough to rival a lee with his leg weights.
Rank: Warrior - High Warrior

Yodankai: Haizename [Fourth Stage: The Torrential Rain]
Once the practitioner has attained what the instructor deems to be proper levels of fluidity and solidity, the cups in hand are traded in for medium-sized buckets of water with rough rope handles, which are still filled to the brim with a liquid. The rest of the cups of the previous stage are removed. This adds the extra aspect of maintaining fluidity while improving on muscle control due to the resistance of the added fluid weight. In battle, the practitioner approaches speeds that will baffle the human eye should they not have mastered NB Taijutsu and attacks thatbatter the human body. Due to intense training the user will be able to control every strike, counter, and dodge to a keen precision. Strong single strikes and the occasional flurry are still the mainstay of the practitioner's offense, though there is now a considerable increase in the power behind the vibrations. At this stage the vibrations stimulates reactions in the muscles causing them to cause muscle spasms and potentially considerable internal damage. A single blow to the heart or brain can knock a man out with only the vibrations even if the initial strikes don't connect.
Rank: Master - Licensed Master

Saishuudankai: Tekken Tenrai no Raijin [Final Stage: The Divine Fist of Raijin]
In the final stage of Shuurai Tekken Do, the teacher acknowledges the student's abilities by leaving the last training up to him, as the learning is now essentially complete. A complete emphasis on speed should be the focus of the training in the Final Stage; some training methods used in the past include weighted training underwater, deep squats carrying livestock on the shoulders while standing under a waterfall, and other such extremes. In combat, the practitioner is now the stuff of the legends surrounding this style, seeming to be able to attack and move like Rock Lee without his weights. Striking and countering become so fluid and fast that some say the blocks are almost up before the opponent's strike begins and the counter is made before the strike is retracting. The vibrations released can ravage opponent's bodies some rupturing organs or sometimes breaking bones. Earth caves in under the overwhelming intensity of the vibrations and can even cause some damage to the user in extreme cases.
Rank: Elder

Usage Examples:

Shuurai Hassho-Ken Do - Sanhekinami| (Eight Lightning Strikes Fist - Three Burst Wave)
Rank: A
Type: Attack/Defense
Range: Short
Chakra: 30
Damage: 60
Description: The user focuses on the training done in the first four stages of Eight Lightning Strikes Fist and generates a mass of lightning chakra into his limb to stimulate them and have them work much more effectively. With three quick strikes, the user targets the opponents upperbody releasing vibrations into them as the strikes connect. The force behind this attack sends the opponent back a few feet while causing numbing, ringing of the ears, and enough internal damage to make an opponent cough blood from impact. The strikes happen so fast that they can be used to counteract an oncoming taijutsu attack coming at the user of A-rank or lower.
[Usable 3 times per battle]

Shuurai Hassho-ken Do - Sesshoku no Raijin| (Eight Lightning Strikes Fist - Thunder God's Touch)
Rank: B
Type: Attack/Defense
Range: Short
Chakra: 20
Damage: 40
Description: Focusing on the practices learned in the third stage of Lightning Strike Fist, the user will quickly parry the opponents attack at the last possible instance to throw them off guard, then by doing so he strikes the appendage that were attacking and discharges vibrations into causing the muscle to spasm slightly thus rendering it useless for the next turn.

Additional effects and Restrictions:
~Must have mastery of Lightning Element
~Must have mastered Taijutsu & NB Taijutsu
~Must be Sannin Rank or Above


♦Declined♦
This is simply an advanced form of Lightning Armor, performed fluidly. The bolded parts you added make it even more similar to it, just concentrated and pinpointed attacks.
 
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Daemon

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Re: ±±Custom Fighting Styles Submission±±

True Spear Taijutsu| Shinsei Yari Taijutsu
Type: Taijutsu
Background: True Spear Taijutsu was created by a Strong Fist master. He felt the taijutsu these days rely to much on chakra to be preformed. Chakra is one's life essence and allows great things to happen such as ninjutsu and advanced taijutsu. But This man still believed that taijutsu can be powerful without the need for chakra enhancing.

The problem was that this is a very hard thing to achieve. He had never ever attempted making his own fighting style before. First problem was he had no one to help him or even test his findings on. The only solutions were to use animals or try it on his own body. He wasn't to keen on the idea of harming himself just for research, yet he didn't want to harm animals for the heck of it. The only way he could test on animals is if he puts them out of their misery. A constant supply of food did sound nice. The next day he would begin working on this style. He rounded up some animals and fenced them in his backyard. He delivered several blows to the animal. But they were so lacking in strength that it didn't even hurt them. They literally just walked away to the other side of the fence. He deduced that he needed to strengthen his arms and legs to new levels. Levels that were far beyond the capability of Strong Fist. He then developed the 3 training system(Pig, gravel, marble). After months of training, he decided to go back to the animals.

He delivered 4 quick punches to the side of the cow. After a second or two, the cow cried and pain and fell to the ground. This would mark the completion of the style. Yet the master was not satisfied. He went into a village and challenged anyone who wanted to face him. A brave man from a sake stand stood up and accepted the challenge. The man charged towards the master throwing wild fists. He was not impressed. The master side stepped the man, kneed him in the abdomen, punched him in the right shoulder, and finally delivered an elbow strike straight center of his back. A second later, the man from the sake stand screamed in agonizing pain as he fell to the floor. The master stood over him feeling sorry for him. He knelt down and looked at the man and offered him some pain killers. The master asked the man, "What did that feel like, stranger?" The man looked up at him and said, "Like three spears...or jousting lances being forced through my body".

The young master got up and walked back to his home. As he was doing this, he was thinking of names for his new style..."Ultra Super Dynamic Spear Art?....no....hmm....Ah. True spear taijutsu? Yeah that sounds good."


Description on the Abilities and Inner Workings of the Style: The fighting segment of TST are known as "Spears". The spears refer to the impact of the hits. Impacts of the hits will feel like spears ripping through the body.The user does quick strikes to the opponents body in a random an spastic fashion. On each impact or punch the user twists their fists and pours all of their strength into every single punch.

"Spear" Techniques deal with quick and powerful strikes that severally harm the chakra with no enhancers. Here are some examples on how some of the strikes would hit or harm the opponent

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The spears and impact marks displayed by the images is what the opponent would feel by one of the potential jutsu of the style. In the image, the man preforming this technique is seen holding a bat but in this style it is completely down with the arms and legs of the opponent. Many techs of this style can be done with knee and elbow strikes. Masters of this style are fabled to do this with only one finger.

The practitioner has to go through several training drills to naturally strengthen their punches without the use of chakra. This is done by several different training methods. One of the most famous ways of training is to vigorously punch a marble slab as quickly as possible. There will be several drills of this. Due to marble being extremely hard, the practitioners arms/legs will be severely bruised or broken which would require them to go to the hospital to have healed as a result of training. There are exactly 3 methods of training:

1. The marble gauntlet - explained above.

2. Gravel Bag- After the pig, the practitioner moves on to the gravel bag. Since gravel is more grainy than anything. With each strike the gravel, gets compact more and more together. This makes the gravel extremely tough to punch through and that it why it is so effective. During this training, the user will work on the speed of their strikes while maintaining impact strength. As the training progresses, the gravel will condense more and more until it is almost like a solid block. When the gravel reaches that state, that training is near complete. The final trial of the training is completely breaking through the gravel. If completed the practitioner is ready to move on to the marble stage where they finally increase speed and power at the same time. This will show the complete mastery of the style

3. Pig Carcass. - Since Pig Carcass is the close in consistency to human flesh the practitioner will begin here. The user will begin doing heavy strikes on the carcass. They will start off slow and begin to pick up speed and power. They will keep doing this until they completely destroy the carcass. Around the end of this training sequence, the user will begin to twist their fists/foot or entire leg as they kick this will be the first induction of the Spear impact.


Example Techniques:

(Shinsei Yari Taijutsu|12 Yari) - True Spear Taijutsu | 12 Spears
Rank:A
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 60
Description: The user charges towards the enemy and delivers twelve strikes to places on their body(can be anywhere and must be listed by the user while the move is being made). The practitioner then pulls away and impact marks appear on the opponents body. Suddenly, excruciating pain envelops the opponent as the pain from those 12 strikes kick in. They would feel 12 spears ripping their the body in the same places the strike lands. However, the user cannot hit the same area more than twice. And if the user chooses the heart it will not kill the opponent they will only feel the pain of the spear.


(Shinsei Yari Taijutsu|72 Yari ) - True Spear Taijutsu | 72 Spears
Rank:S
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 80
Description: On the first half of the strikes, the user constantly punches or kicks the opponent. In this scenario the user, constantly twists their punches/kicks in a fashion that mimics this style's patented spear hit. In total, the user lands 36 hits on the front of the opponent. After that is done, the practitioner then does a quarter step so that now they are behind the opponent. They repeat the process but this time on the back of the enemy. The user flips away from the opponent then the effects of the 72 strikes happen. The opponent feels 72 spears being driven through their body.

Additional effects and Restrictions:
Can only be learned by Sannin or Higher
Must have Mastered Taijutsu.


 Declined  Problem here is that this is normal Taijutsu so you can make these techniques as normal Taijutsu techniques already. You can describe them in a more "flashy" manner but its nothing more than normal taijutsu.​
 
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Re: ±±Custom Fighting Styles Submission±±

Smoking Art (Kitsuen Jutsu)
Type: Nin-Genjutsu
Background: Smoker ninjas always die young. That's what a proverb say. However, this is not the case for those who know how to smoke like ninjas. A ninja born during the first war, used to smoke a lot, and could not resist doing so. So, instead of quitting, he found a way to fight using this smoke. By using different kinds of smoke, he could produce different effects to the minds of others, wile building immunity for his own. He also learned how to infuse chakra to this smoke, in order to manipulate it, and forcefully make the opponent fall into his genjutsu.
Description on the Abilities and Inner Workings of the Style:
One who was trained in the secret art of Smoking, will first learn how to infuse his chakra into regular smoke, and manipulate it. This can also be used with smoke from a smoke bomb, but the smoke bomb must be infused with chakra before usage. Smoke that has been inhaled can be manipulated at a much greater level than regular smoke, in order to make violent blows of smoke, instead of just moving the smoke (which has zero impact if hitting something). The main ability of the smoke is to forcefully enter the opponent's respiratory system, making them dizzy and loosing their senses. An other ability the user gains is resistance to all kinds of intoxication, as their organism is already under the influence of smoke. This comes handy with an other ability of a Smoker, as they can smoke different herbs, witch produce different intoxications, without having to face them themselves. The kinds of smoke are the following:

Mint Cigaret: The smoke from it can cause respiratory problems to the opponent, and make them move slower. Will also affect their eyes.

Vanilla Cigarillo: Can produce a thicker smoke, which makes the opponent more vulnerable to regular genjutsu (every genjutsu will be 1 rank up for an opponent who inhaled this smoke)

Mysterious Pipe: Has a mysterious herb that produces hallucinations of it's own. The hallucinations can be manipulated by the user.

Devil's Cigar: A cigar with smoke so intense, it kills everyone who inhales it, and is not a smoker in one turn. Even a regular smoker (not a user of the style) can only survive it for 2 turns. A user of the style will fall unconscious after consuming it (consuming it takes 3 turns)

Example Techniques:

Smoke Dragon (Kitsuen Ryuu)
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will inhale a large portion of smoke, and infuse it with chakra in his loins. He will then breath out a massive dragon made of smoke, who's open moth will attack the opponent. The exterior layer of the smoke will forcefully enter the opponent's respiratory system, and produce different effects according to the kind of smoke used, and the interior layer will blow the opponent away like a strong wind blow.

Smoke Dream (Kitsuen Yume)
Rank: A
Type: Suplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: Can only be used with the Mysterious Pipe Lighten. After manipulating the smoke to enter the opponent's respiratory system, the user will manipulate the opponent's feelings, and make them feel a great amount of happiness, wile they see friendly faces, and forget all about the battle. The user will then be free to attack them, wile they are in a dream state.

Additional effects and Restrictions:

-Can passively infuse chakra into smoke to manipulate it, and make it enter the opponent's system. Cannot attack with smoke blows passively though.
-Immunity to all kinds of intoxication.
-Lighting anything other than a regular cigaret takes one of the user's 3 moves.
-Can see shapes in smokescreen conditions like after a smoke bomb or a mist.
-Lower stamina than regular ninja due to smoking. This means that they will need to rest one third of a turn after running, and are not very competent with taijutsu (tired after 1 full taijutsu round).



♦ Declined ♦
How is this a CFS? You're manipulating smoke and using it for ninjutsu/genjutsu. Nothing about this is related to taijutsu or CQC, thus unapprovable.
 
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Re: ±±Custom Fighting Styles Submission±±

Ransaa ランサー - Lancer Arts
Type: RanNinjutsu (This is not a sword style)
Background: Lancer art is a very well known and traditional fighting style in the world. Lancers were originally known only in Kumogakure but due to its impressive skills and abilities other nations started using Lancer art in there battles. Soon a Konohagakure became the first village to use double lancer with conjunction of chakra in it. A user was able to fight with the strong style as well as combine it with elemental chakra and ninjutsu to create a absolute powerful fighting style which granted Konoha many great victories. This style was known greatly due to its flair and speed. Though it was looked at more of a defensive style instead it was turned out to be a extremely fast and cunning style, so the user never was slowed down when using a lance in his battle, instead he had the advantage in both speed and reach since lances are much more longer. Its a practiced style known to all and feared by any who comes across a master of it. Only the absolute masters of lancer can obtain the Dual lancer.
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Description on the Abilities and Inner Workings of the Style: A lancer is basically a fighter which uses a lances, and infuses his chakra towards them to increase it abilities. The lances is much longer then a regular sword which will give the user a advantage in reach and power. There are four main stages to achieving a master rank. The style is not something controlled but more free flowing and elegant.

The beginner (Strength Phase)
This stage is the first in the rigorous training. The user will start off with a normal long lance and practice movements and strength to make his body one with the weapon and to never expose any weakness with the weapon.
The Warrior (Speed Phase)
The user has his long lance taken away and replaced with a short lance. With the short lance they practice speed and quickness to out move there opponent. Here the training program is much more tough because the user will be in constant movement so it conditions them.
The Kings Warrior (Intellect Phase)
A very potent stage where some might say is enough to be a strong Lancer. Basically the user is given back there long lance and now the user can fight with both short and long lance. This is to help the user improve multitasking and tactics, to figure out there plans on feet when wielding.
The Master (Spiritual Phase)
After finishing all the basics, lastly the lancer is taught the spiritual side of the fighting style and is given lessons to channel there chakra towards the lances to greater improve the weapon and the users abilities. They are taught discipline, respect and they are given hours to meditate to learn the basics of chakra control.

There are different stages to becoming a master at the lancer arts. Each stage requires intense training and work.


The elemental chakra infused towards the lances can increase there sharpness and power. Also different chakra elements can counter each other depending on what the opponent uses on you.
Wind- Increases its cutting ability
Earth- Increases its strength
Fire- Burns on contact
Water- Impales on contact
Lighting- shocks and/or paralyzes on contact

When one becomes a Master of the lancer arts they are allowed to fight with two lances which considered the highest rank when it comes to titles and abilities.

Example Techniques:
Ransaa:Shoshinsha Lancer Arts- The beginner
Type: Offensive
Rank: C
Range: Short
Chakra: N/A (All physical)
Damage: 30
Description: The user will take his short lance and begin to attack the user with it then, the user will keep his long lance dormant in his other hand, while the opponent is distracted by the barrage of attacks the user will quickly spin and attack with his long lance making it hard to evade.

Ransaa: Shiirudo-X Lancer Arts: X-Shield
Type: Defensice
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: When the opponent comes to attack with his sword the user will put his two lances together forming a "X" to catch the sword and then send doton chakra towards them to increase the strength of the lances, the user will then forcefully break the sword caught rendering the opponent without a weapon.

Ransaa: Shi no toruneedoLancer Arts- Tornado of death
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will begin to spin both of his lances around his hands and send out a tornado of flames from each lances. One is bigger then the other but both are sent anywhere the user decides to send them. They can cause wide spread destruction and burns.

Additional effects and Restrictions:
- A master of the lancer arts has increased strength mainly due to going through intense training to have to wield heavy lances in his hands
- Multitasking skills are also improved due to having to always fight with two weapons
- Unless you have Ying-Yang you can't channel two different chakra natures in each lance at the same time
- The user must state in their bio that they have at least one lance. These lances do not need to be a CW
- Unless the user themselves wants a CW lance it would still fit the style as long as its a lance.
- When the user is given the Rank "Kings Warrior" they are allowed to use a second lance that is connected to the style in battle


 Declined  A great former rpear (now inactive) called Hanzo/Raiden/Hatorri Hanzo made a complete set of techniques based on the usage of spears. Your style, if approved, will result in techniques which will collide with that set of techniques.​
 
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Re: ±±Custom Fighting Styles Submission±±

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Jan Ken Po
Type: NinTaijutsu
Background: Suzaku after leaving his home in the village hidden in the clouds, went around the world. Searching for power, a sense of confidence in his abilities, and a new outlook on life. While traveling through the slum of a nearby village, Suzaku became more and more like the common people. Learning their way of life as well as accepting it. Suzaku after staying there over night with a friendly old man, he learned many things, but the best things have small beginnings. Suzaku had a revolution through the playing of one of the world's most common games. Rock, Paper Shoot or Jan Ken Po. The simple nature and concept of the simple game gave Suzaku a new outlook and a bright idea. Why not use these "tricks" to fight? He thought to himself. Suzaku left the slums of the neighboring village and returned to the village hidden in the clouds the next morning. But not to the village itself, Suzaku would travel to the mountains for a better thinking environment. Days of thinking and meditation overwhelmed Suzaku's week. But it paid off, when he got the basis for his new way of fighting. Jan or rock made by balling your hand up into a fist. Symbolizing the sturdiness and density of the earth in which we stand. Ken or paper, made simply by leaving your hand out flat. Symbolizing agility and freeness of paper. Lastly Po or scissor. The most deadly of the three, made by splitting you fingers evenly. Symbolizing the most dangerous element of lightning. But this wasn't the end, Suzaku had but only the foundation to the house in which he was building. Suzaku spent months up in the mountains of Kumogakure, breaking down every section of this style. Practicing each one until, he was a master at kneading his chakra in different ways. Now Suzaku was finished, and Jan Ken Po was created.

Description on the Abilities and Inner Workings of the Style:
Jan Ken Po is a fighting style based off of kneading chakra and manipulating weight through your hands in different ways. There are Three main branches of Jan Ken Po

Jan:
Jan or rock, symbolizing the sturdiness and density of the earth in which we stand. By balling your hand up into a fist, and focusing all of your arms natural weight to your knuckles, the user's hands/fists grow significantly larger. Allowing for stronger strikes. When adding earth chakra to your enhanced weighted fists, the user's fist become denser to earth like texture, allowing the user to break through the largest of boulders with ease.

Ken:
Ken or Paper, symbolizing agility and freeness of paper. The easiest of the three branches of Jan ken Po to learn. The user would simply leave his hand out flat, and release all weight from his hands and back into his arms, to the point were the user's hand is paper thin. Allowing the user the swiftest of strikes, almost to the point when at top speed, the user's hands appear invisible to the naked eye.

Po:
Po or scissor, symbolizing the most dangerous element of lightning. By balancing weight between any combination of the user's two fingers and focusing lightning chakra through those fingers. The user gains the ability to cut through objects with ease. Po is a combination of the first to branches, having the destructive power of Jan and the swiftness of Ken. Makin Po the most lethal of the 3.

Example Techniques:

Jan:
Knuckles of Mass Destruction
Type: Attack
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user focuses all his weight from his arms to his hands then his knuckles. By channeling Earth chakra into his larger knuckles, his fists become as hard as granite. The user then jumps into the air, and dive bombs into the opponent.
Note: Fists are the size of Doton Dropping Lid (When combined)

Ken:
Hands of Caper
Type: Attack
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user releases all weight from his hands to his arms. Until the point where hi hands are paper thin. The user when in range, will deliver a combination of 4 strikes with super thin hands.
Note: Though the hands are incredibly light and thin, they do the same damage as normal strike of the user's would
Note: Hands appear invisible when at top speed.

Po
Wrath of Thor
Type: Attack
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user balances all weight between a combination of any of the user' two fingers. The user when in range, will vibrate his hands intensely and channel focused lightning through the two fingers. The user after splitting the two fingers, will extend the lightning from his finger tips and close his fingers cutting the opponent with there lightning.
Note: Can be used to cut through A rank earth using the same process

Additional effects and Restrictions:
In order to use Jan Ken Po, the user must have mastery over that particular element.
Anyone can use Ken, but they can't use any other style if they choose Ken
Only Masters of this style may use al three branches of Jan Ken Po
Must be Sannin Rank to learn and have started Taijutsu training

________________________________________________
 Declined 
A CFS using earth chakra to manipulate weight on contact has already been submitted and is still being worked on.
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Jan Ken Po
Type: NinTaijutsu
Background: Suzaku after leaving his home in the village hidden in the clouds, went around the world. Searching for power, a sense of confidence in his abilities, and a new outlook on life. While traveling through the slum of a nearby village, Suzaku became more and more like the common people. Learning their way of life as well as accepting it. Suzaku after staying there over night with a friendly old man, he learned many things, but the best things have small beginnings. Suzaku had a revolution through the playing of one of the world's most common games. Rock, Paper Shoot or Jan Ken Po. The simple nature and concept of the simple game gave Suzaku a new outlook and a bright idea. Why not use these "tricks" to fight? He thought to himself. Suzaku left the slums of the neighboring village and returned to the village hidden in the clouds the next morning. But not to the village itself, Suzaku would travel to the mountains for a better thinking environment. Days of thinking and meditation overwhelmed Suzaku's week. But it paid off, when he got the basis for his new way of fighting. Jan or rock made by balling your hand up into a fist. Symbolizing the sturdiness and density of the earth in which we stand. Ken or paper, made simply by leaving your hand out flat. Symbolizing agility and freeness of paper. Lastly Po or scissor. The most deadly of the three, made by splitting you fingers evenly. Symbolizing the most dangerous element of lightning. But this wasn't the end, Suzaku had but only the foundation to the house in which he was building. Suzaku spent months up in the mountains of Kumogakure, breaking down every section of this style. Practicing each one until, he was a master at kneading his chakra in different ways. Now Suzaku was finished, and Jan Ken Po was created.
Description on the Abilities and Inner Workings of the Style:
Jan Ken Po is a fighting style based off of kneading chakra and manipulating weight through your hands in different ways. There are Three main branches of Jan Ken Po

Jan:
Jan or rock, symbolizing the sturdiness and density of the earth in which we stand. By balling your hand up into a fist, and focusing all of your arms natural weight to your knuckles, the user's hands/fists grow significantly larger. Allowing for stronger strikes. When adding earth chakra to your enhanced weighted fists, the user's fist become denser to earth like texture, allowing the user to break through the largest of boulders with ease.

Ken:
Ken or Paper, symbolizing agility and freeness of paper. The easiest of the three branches of Jan ken Po to learn. The user would simply leave his hand out flat, and release all weight from his hands and back into his arms, to the point were the user's hand is paper thin. Allowing the user the swiftest of strikes, almost to the point when at top speed, the user's hands appear invisible to the naked eye.

Po:
Po or scissor, symbolizing the most dangerous element of lightning. By balancing weight between any combination of the user's two fingers and focusing lightning chakra through those fingers. The user gains the ability to cut through objects with ease. Po is a combination of the first to branches, having the destructive power of Jan and the swiftness of Ken. Makin Po the most lethal of the 3.

Example Techniques:

Jan:
Knuckles of Mass Destruction
Type: Attack
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user focuses all his weight from his arms to his hands then his knuckles. By channeling Earth chakra into his larger knuckles, his fists become as hard as granite. The user then jumps into the air, and dive bombs into the opponent.
Note: Fists are the size of Doton Dropping Lid (When combined)

Ken:
Hands of Casper
Type: Attack
Rank: B Rank
Range: Short
Chakra: 20
Damage: 40
Description: The user releases all weight from his hands to his arms. Until the point where hi hands are paper thin. The user when in range, will deliver a combination of 4 strikes with super thin hands.
Note: Though the hands are incredibly light and thin, they do the same damage as normal strike of the user's would
Note: Hands appear invisible when at top speed.

Po
Wrath of Thor
Type: Attack
Rank: B Rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user balances all weight between a combination of any of the user' two fingers. The user when in range, will vibrate his hands intensely and channel focused lightning through the two fingers. The user after splitting the two fingers, will extend the lightning from his finger tips and close his fingers cutting the opponent with there lightning.
Note: Can be used to cut through A rank earth using the same process

Additional effects and Restrictions:
In order to use Jan Ken Po, the user must have mastery over that particular element.
Anyone can use Ken, but they can't use any other style if they choose Ken
Only Masters of this style may use al three branches of Jan Ken Po
Must be Sannin Rank to learn and have started Taijutsu training

I have teno's permission,


♦Declined♦
Jan is practically Akimichi expansion arts combined with ultraweight jutsu, Ken is basically lightweight jutsu and Po is essentially the Third Raikage's trademark jutsu, the only difference being you have your fingers opened instead of closed. It's more or less a gathering of other jutsus into one style.
 
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Re: ±±Custom Fighting Styles Submission±±

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(Magirawashī kenbu) - Misleading Sword Dance
Type: NinGenKenjutsu
Background: Magirawashī kenbu started out as a dual sword ninkenjutsu style made by a Master Swordsman named Vitaly. Vitaly's fighting style was known for it's twirling elliptical duel sword slashing techniques called Kidō, meaning "Orbit". He was also a remarkable blacksmith, who's best creation was the special duel scimitars he wield, called the Yubiwa meaning "Rings". He taught his students his styles philosophy which was, to move in battle like a planet, and treat your swords as the rings that surround it. Meaning, in battle your body should keep its main course of action no matter the situation, while your swords protect and strike from all around your body.
The students of this style mainly wield their basic duel scimitars at a downward angle with its back facing the users forearm, while positioning one sword diagonally over the front, and the other diagonally over the back. That is the proper form to use Kidō.
Only a few people of this style can utilize its second abilities, and those few are the ones chosen by the Vitaly. Once he sees a that a student has mastered his ninkenjutsu style, he forges them their own version of the Yubiwa based on their personality, and then teaches them unique abilities the Yubiwa brings to his style. All Yubiwa are odd in shape with a few holes throughout their blades. The added abilities comes from the three unique sounds they make, only when they are clash against each other, which allows the user to cast a genjutsu using the sound as a medium. Vitaly was able to create three genjutsu that aid his style, evolving it, making Magirawashī Kenbu complete.
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Description on the Abilities and Inner Workings of the Style
The basic abilities of this style allows the user to near instantly change the position of their sword in either hand in order to strike their opponent with a constant barrage of sword attacks at different angles making their movements seem unpredictable. (Ex. If their sword was pointing down, they can rotate it upwards, left, or right.) The goal in battle is for the user to constantly move forwards while attacking the opponent with rapid and constant strikes with both swords, in an unorthodox manner, leaving the opponent with limited time to react while they try to adjust to the user's attack pattern. These constant strikes are accompanied by irregular foot work that wouldn't be utilized by regular kenjutsu users. Kenjutsu users usually take on a solid stance, while Magirawashī kenbu users constantly change their body stances to support their erratic strikes. They may change from wide stances, to lowered positions, to swaying movements, to short jumps in the air, and most of all high speed twirls. This is what makes the fighting style resemble a wild form of dance.

Kidō, meaning orbit, is the main chakra techniques users of this style will utilize. It is performed by the user harnessing their chakra on the edge of the blade, so when they twirl at high speeds the chakra on the two blades drag along and behind the sword eventually connecting with each other to the point it resembles a ring around the user, allowing them to deliver a deep elliptical slashes to the opponent's body. The user can also spin both swords in front of him while applying the same chakra concept in order to create two elliptical sword rings that he can use like chakrams. Aside from the basic free form this style brings, Kidō is the main ability of this style. Once someone of this style proves himself to the master then they will be able to utilize the others.

In order to utilize the genjutsu part of this style the user must be in short range of the opponent. The user will then hit his swords together letting out a distinct sound that is used as a medium to cast a genjutsu. There are three types of genjutsu the user can cast upon their opponents. Gyaku, Zanzō, and Jōzan. Each have different effects and are used to either trick the opponent into misreading an attack or to close the distance in between the caster and their opponent.

Example Techniques
Kidō(Orbit)
By the user harnessing their chakra on the edge of the blade, so when they twirl the chakra on the two blades drag along and behind the sword eventually connecting with each other, allowing the user to deliver a deep elliptical slashes to the opponent's body. The user can also twirl both swords in front of him while applying the same concept in order to create two elliptical sword rings that he can use like chakrams. In order to change the angle of the slash the user must stop and then twirl again. (If the move was done horizontal and the user wants it to be done diagonal then they must stop and twirl again.)

(Magirawashī kenbu: Kanpekina kidō) Misleading Sword Dance: Perfect Orbit
Type: Offense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The users positions their swords at a downward angle with its back facing the users forearm, while positioning one sword diagonally over the front, and the other diagonally over the back. The user then harnesses their chakra on the edge of their blade and then begins to twirl. Due to the constant spinning the chakra on the two blades drags along and behind the sword eventually connecting with each other creating an thin elliptical circle around the user. With the constant momentum the elliptical chakra blade will cut straight through the opponent's body.
Gyaku(Reverse)
This Genjutsu is launched by the whistling sound of both swords being spun in the users hands. This Genjutsu works by using the users chakra to affect the visual cortex of the brain, tampering with the opponents process of visual detail, making them see all leg movements of the caster in reverse. If the caster moves forwards the opponent sees it as a backwards movement or if the opponent moves left, they see it as a rightward movement. Even though the opponent doesn't see the user correctly, the user still has to stay in the opponents eyesight or else the visual image will waver, giving the opponent hints of foul play.

(Magirawashī kenbu: Gyaku Saikuron) Misleading Sword Dance: Reverse Cyclone
Type: Offense
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user spins both swords in his hands, creating a whistling sound that is used as a medium to trigger a genjutsu, making the opponent perceive the caster's leg movements in reverse. The user then charges at the opponent while holding his swords in a position where the back of his swords are against his forearms and his arms at a 90 degree angle with one blade held to the front, and the other blade held to the back. Once in range the user will bend his knees, launch a diagonal hip to shoulder strike with one sword, while rising in a twirling fashion, then finally hitting the opponent with a second strike in the same spot with the second sword as the user finishes their twirl. The opponent will perceive it as the user running backwards and then attempting to strike the air.
Zanzō(Afterimage)
This Genjutsu is launched by the high pitch slight resonating sound of both swords being hit against each other, sword side to sword side, twice. This Genjutsu works by using the users chakra to affect the photo receptor cells of the eye, momentarily cutting their uses off, making the last image the opponent sees and processes of the caster stick in their brain. This causes the opponent to see a 2 second afterimage of the user.

(Magirawashī kenbu: Zanzō Mōkō) Misleading Sword Dance: Afterimage Onslaught
Type: Offense
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: While striking a pose, the user hits the side of both swords together making a high pitch resonating sound which is used a medium to releases a genjutsu, that freezes the last image of the user the opponent sees for 2 seconds. The users uses those 2 seconds close the distance between themselves and the opponent, and once in range the user will deliver 12 erratic continuous strikes.
Jōzan(Multiplication)
This Genjutsu is launched by the bell sound of both swords being hit against each other sword back to sword back. This Genjutsu works by using the users chakra to affect the optic nerve, tampering with the signals transmitted to the brain, making the opponent see multiple copies of the user. The user can use this to hide his strikes amongst a barrage of illusionary slashes.

(Magirawashī kenbu: Jōzan Mōkō) Misleading Sword Dance: Multiplying Cyclone
Type: Offense
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: The user hit the back of both of his swords, making a bell sound that is used as a medium to cast a genjutsu, making the opponent see multiple copies of the user around himself in a circle. The user and his copies then begin to around the opponent, moving in closer and closer, until they reach close enough. They then begin to spin on one leg while spinning around the opponent, with both swords extended in opposite directions, cutting the opponent horizontally multiple times. In reality it is just the user spinning on one leg with both swords extended while spinning around the opponent.
(Magirawashī kenbu: Apprentice) Those who have started learning the style and the basic forms of Kidō
(Magirawashī kenbu: Novice) Those who are learning the advance forms of Kidō
(Magirawashī kenbu: Expert) One who has killed an opponent in battle using Kidō, and will begin learning Gyaku, Zanzō, and Jōzan with their custom version of the Yubiwa
(Magirawashī kenbu: Master) Those how wield thier version of the Yubiwa, and have learned Gyaku, Zanzō, and Jōzan

Additional effects and Restrictions
-The user must be Sannin Rank or above with Kenjutsu mastered in order to learn this style and the ability of Kidō
-Genjutsu training must at least be in progress in order for a Sannin level ninja to begin learning Gyaku, Zanzō, and Jōzan and they can learn up to the techniques up to their Genjutsu rank
-Kage level ninjas can learn all techniques of Gyaku, Zanzō, and Jōzan once they have mastered Gen.
-Non-Specialist of this fighting style experience a mild vertigo after the use of high leveled skills which will be explained in Cjs.
-Specialists of this style have very quick footwork, great balance, and the ability to instantly twirl at high speeds without the effects of vertigo due to the fact that they constantly repeat these movements over their time of rising in rank, training their brain to be use to those movements by the time they become a specialist.

________________________________________________
 Declined 
Ok, you need to simplify this description: "This Custom Fighting style is based on the usage of 2 swords, one for each hand, revolving around the ability the user has to use circular movement and stances as well as the ability to rotate the sword in hand, quickly changing the angle and direction of the blade to suit their needs." It needs to be simpler and still cover the main things instead of having sentences that are exploitable and can lead this to abuse (which will lead me to DNR it) like "The basic abilities of this style allows the user to near instantly change the position of their sword in either hand in order to strike their opponent with a constant barrage of sword attacks at different angles making their movements seem unpredictable." The Genjutsu part is over the top and doesn't suit the CFS. Also, you cannot claim such a high level of speed and unpredictability... By having that in the level you describe make its unapprovable.
-I took out all of the "instantly....." in my CFS
-I used the example description you gave me, thnx
-Took out all Gen releated stuff
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(Magirawashī kenbu) - Misleading Sword Dance
Type: NinKenjutsu
Background: Magirawashī kenbu started out as a dual sword ninkenjutsu style made by a Master Swordsman named Vitaly. Vitaly's fighting style was known for it's twirling elliptical duel sword slashing techniques called Kidō, meaning "Orbit". He was also a remarkable blacksmith, who's best creation was the special duel scimitars he wield, called the Yubiwa meaning "Rings". He taught his students his styles philosophy which was, to move in battle like a planet, and treat your swords as the rings that surround it. Meaning, in battle your body should keep its main course of action no matter the situation, while your swords protect and strike from all around your body. The students of this style wield their basic dual swords at a downward angle with its back facing the users forearm, while positioning one sword diagonally in the front of the user, and the other diagonally held in the back. That is the proper form to use Kidō.

Description on the Abilities and Inner Workings of the Style
This Custom Fighting style is based on the usage of 2 swords, one for each hand, revolving around the ability the user has to use circular movement and stances as well as the ability to rotate the sword in hand, quickly changing the angle and direction of the blade to suit their needs. (Ex. If their sword was pointing down, they can rotate it upwards, left, or right.) The goal in battle is for the user to constantly move forwards while attacking the opponent with back to back strikes with both swords, in an unorthodox manner, leaving the opponent with limited time to react while they try to adjust to the user's attack patterns. These strikes are accompanied by irregular foot work that wouldn't be utilized by regular kenjutsu users. Kenjutsu users usually take on a solid stance, while Magirawashī kenbu users constantly change their body stances to support their erratic strikes. They may change from wide stances, to lowered positions, to swaying movements, to short jumps in the air, and most of all high speed twirls. This is what makes the fighting style resemble a wild form of dance.

Kidō, meaning orbit, is the main chakra techniques users of this style will utilize. It is performed by the user harnessing their chakra on the edge of the blade, so when they twirl at high speeds the chakra on the two blades drag along and behind the sword eventually connecting with each other to the point it resembles a ring around the user, allowing them to deliver a deep elliptical slashes to the opponent's body. In order to change the angle of the slash the user must stop and then twirl again. (If the move was done horizontal and the user wants it to be done diagonal then they must stop and twirl again.) The user can also spin both swords in front of him while applying the same chakra concept in order to create two elliptical sword rings that he can use like chakrams.

Example Techniques
(Magirawashī kenbu: Kanpekina kidō) Misleading Sword Dance: Perfect Orbit
Type: Offense
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The users positions their swords at a downward angle with its back facing the users forearm, while positioning one sword diagonally over the front, and the other diagonally over the back. The user then harnesses their chakra on the edge of their blade and then begins to twirl. Due to the constant spinning the chakra on the two blades drags along and behind the sword eventually connecting with each other creating an thin elliptical circle around the user. With the constant momentum the elliptical chakra blade will cut straight through the opponent's body.

(Magirawashī kenbu: Anma no te) Misleading Sword Dance: Hands of Amma
Type: Offense
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: Once in close range of the opponent, the user will continuously press forwards as he unleashes multiple sword strikes against his opponent. The user will perform a 12 hit sword combo accompanied with irregular footwork and the rotation of their swords in order to achieve a seemingly unpredictable onslaught before ending it with spinning horizontal kidō slash to the opponent's stomach.
Additional effects and Restrictions
-The user must be Sannin Rank or above with Kenjutsu mastered in order to learn this style and the ability of Kidō
-Non-Specialist of this fighting style experience a mild vertigo after the use of high leveled skills which will be explained in Cjs.
-Specialists of this style have swift footwork, great balance, and the ability to twirl at high speeds without the effects of vertigo due to the fact that they constantly repeat these movements over their time of training in this art, training their brain to be use to those movements by the time they become a specialist.


 Declined  Its very close to be approved but there is one issue I still need you to clarify: can you only channel raw chakra into the blades or elemental as well? Does this chakra have special abilities? Can you use ranged attacks that are basicallly semi crescents of chakra or something? I ask this because I don't want this style to basically "pattent" all uses of double blades in the base for Kenjutsu.​
 
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Re: ±±Custom Fighting Styles Submission±±

Staff Arts (Sutaffu)
Type: Kenjutsu/Other
Background: Deathstroke being a man of close range combat and wanting to bring the close range combat back, he thought of ideas. He started with making a fightning style that uses spears and staffs. He called it Staff Arts.
Description on the Abilities and Inner Workings of the Style: Staff Arts is a style that uses Spears and Staffs of different variety. To use this style one must first learned kenjutsu because kenjutsu basics of what Staff Arts uses. Vertical, Horizontal, Thrust, and Diagonal slashes. Staff Arts is a different style on the basics it uses a staff instead of a sword. Staff Arts does external blunt damage but also internal blood force trauma, if the attacks are hard enough to deal them. Staff Arts acts as an extended arm for the user but it can be a real extended arm if the staff is customized to have a hand on it and can act like an arm(must be a custom weapon to do this, there goes an idea for someone if they need an idea for a custom weapon).

What makes this a different style is that it uses chakra to enhance the damage of the staff and also forces shock waves out of the weapon. Also the user could use this style as a way to use the staff or spear to use elements out of the weapon like using Chidori Spear out of the weapon. The uses elemental chakra also to increase damage or to defend against elements.

Example Techniques:
Staff Arts: Shockwave From Hell
Rank: A
Type: Offense
Range: Short-Mid
Chakra Cost:
Damage Points:
Description: The user jumps up in the air and comes down on the ground hitting the ground with their weapon(spear or staff) and releases a large amount of chakra into the ground. The released chakra sends out a shockwave that cracks and breaks the ground throwing rocks all around. The ground also knocks everyone around the user up to mid range off their feet.

Staff Arts: Elemental Enhancement
Rank: B
Type: Supplementary
Range: Short
Chakra Cost:
Damage Points:
Description: The user infuses their weapon(spear or staff) with an elemental chakra increasing its damage power and giving the staff more abilities like lightning shocks or pierce harder things the staff couldn't at first.
-The user can use this passivaly when using this with an ninjutsu to release it from the weapon(spear or staff).
(this is an example if approved of this style the technique will be more detailed)

Staff Arts: Spinning Defense
Rank: B
Type: Defense
Range: Short
Chakra Cost:
Damage Points:
Description: The user spins their weapon(spear or staff) using both hands very fast. The user can defend against weapons but if used with "Staff Arts: Elemental Enhancement", the user can defend against B rank and below jutsus.
Additional effects and Restrictions:
-Must have learned Kenjutsu
-Chakra Control increased


________________________________________________
 Declined 
Ok...staff arts...cool...but what makes this a CFS? I mean, anyone can make a staff or have a staff in its bio as they are basic weapons and make a set of wielding techniques for it. What makes your style unique enough to become a CFS? Adding chakra? We can add chakra to anything, even a punch. Doesn't mean its a CFS. What I'm saying is that its too generic, unspecific and undeveloped. It cannot be approved without being unique.
Staff Arts (Sutaffu)
Type: Kenjutsu/Other
Background: Deathstroke being a man of close range combat and wanting to bring the close range combat back, he thought of ideas. He started with making a fightning style that uses staffs. He called it Staff Arts(lol nice name I know right).
Description on the Abilities and Inner Workings of the Style: Staff Arts is a style that uses Staffs of different variety(extended, dislocating, and bladed). To use this style one must first learned kenjutsu because kenjutsu basics of what Staff Arts uses. Vertical, Horizontal, Thrust, and Diagonal slashes. Staff Arts is a different style on the basics it uses a staff instead of a sword. Staff Arts does external blunt damage but also internal blood force trauma, if the attacks are hard enough to deal them. Staff Arts acts as an extended arm for the user but it can be a real extended arm if the staff is customized to have a hand on it and can act like an arm(must be a custom weapon to do this, there goes an idea for someone if they need an idea for a custom weapon).

What makes this a different style is that it uses chakra to enhance the damage of the staff and also forces shock waves out of the weapon. Also the user could use this style as a way to use the staff to use elements out of the weapon like using Chidori Spear out of the weapon. The uses elemental chakra also to increase damage or to defend against elements. Another way this style is differnt is that it only uses extended, dislocating or bladed staffs. It uses their abnormal staffs and uses their abnormal staffs and additions to their staffs for their advantages.

Example Techniques:
Staff Arts: Shockwave From Hell
Rank: A
Type: Offense
Range: Short-Mid
Chakra Cost:
Damage Points:
Description: The user jumps up in the air extending their extendable staff or swings their dislocating staff and comes down on the ground hitting the ground with their staff and releases a large amount of chakra into the ground. The released chakra sends out a shockwave that cracks and breaks the ground throwing rocks all around. The ground also knocks everyone around the user up to mid range off their feet.

Staff Arts: Elemental Enhancement
Rank: B
Type: Supplementary
Range: Short
Chakra Cost:
Damage Points:
Description: The user infuses their staff with an elemental chakra increasing its damage power and giving the staff more abilities like lightning shocks or pierce harder things the staff couldn't at first.
-The user can use this passivaly when using this with an ninjutsu to release it from the weapon(spear or staff).
(this is an example if approved of this style the technique will be more detailed)

Staff Arts: Spinning Defense
Rank: B
Type: Defense
Range: Short
Chakra Cost:
Damage Points:
Description: The user spins their staff using both hands very fast. The user uses their extend ability of their extended staff and has the staff extend and dextend(Idk the opposite word) making their spin more different then any other spin. The user could also use a dislocating staff and have it dislocate in different spots dislocating and pulling back together. The user can defend against weapons but if used with "Staff Arts: Elemental Enhancement", the user can defend against B rank and below jutsus.
Additional effects and Restrictions:
-Must have learned Kenjutsu
-Chakra Control increased
-Must have a extended, dislocating, or bladed staff(CW not recommended)

Pictures of extended, dislocating and bladed staffs
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____
Bold parts shows what I added or edit.

I also weild a custom weapon with extended abilities here---->



♦ Declined ♦
Okay, better but...you still haven't made it "unique". If I had a bladed staff in my bio, what stops me from making techniques from it that do what yours do? How is this different from freeform staff wielding? Also, you mention it needs irregular staffs and that CW are not recommended, meaning it would be usable with freeform staff wielding as your staffs have no special properties and that simple "irregular" staffs are recommended. You should also work on the description more, and leave out comments unrelated to the CFS next time.
 
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Re: ±±Custom Fighting Styles Submission±±

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Tranformation Malevolence (Henkan Akui)
Type: Nin-Kenjutsu
Background: Transformation was created by the skilled ninja Black Star and his Soma No Ko partner, Tsubaki. Tsubaki used an advanced transformation technique to turn herself into various weapons, all giving them access to special abilities, giving to them by sharing chakra and matching their chakra ratio's. They were know for being the strongest weapon users, even capable of outmatching samuri. They started a Demon Weapon Meister academy that taught ninja that didn't have access to the Twin Demons Technique how to use their abilities with plain shadow clones.

Description on the Abilities and Inner Workings of the Style: Transformation Malevolence is performed by the demon weapon (Can mean clone or SnK partner) transforming into a special ninja weapon, usually with ornate designs, making them appear to be special weapons, which they are. Because they are partners, they can focus their chakra and build it up on a single points, release chakra waves, combine 2 elemental natures, or make the weapon durable. Every weapon they transform into, they will use their chakra to make it twice as powerful as a normal weapon. They can also turn themselves back into human form in a moments notice, making powerful combo's possible. The ability to control and use each others chakra due to having the same chakra ratio's, and the demon weapon still being able to manipulate and control chakra in this form, is the main concept. (The techs will have most of the info)
Example Techniques:
Tranformation Malevolence | Severed Shadow (Henkan Akui | San no Kata Zetsuei)
Type: Offensive/Weapon
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user's demon weapon will transform themselves into a large black kunai-style dagger with white ornate patterns and a long strap of cloth tied to it, and 2 holes mean for the finger to be placed inside of it. The kunai is extremely sharp, a direct hit can easily pierce through flesh. The real power of course, is the ability for the user to coat the kunai in chakra, and the demon weapon will manipulate the chakra, making it a thin aura over the kunai, this drastically decreases the wind resistance when it is thrown by absorbing all of the drag and friction in the air, allowing it to sail through air much faster than any other known weapon projectile. The user will throw the kunai with tremendous force, making it move at x2 the current speed of the user. It has a passive damage ability of 30
  • Can only be used 4 times per battle
  • It's passive damage capability is 30
  • Kunai moves at x2 the current speed of the user
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Additional effects and Restrictions:
  • Must have mastered Kenjutsu
  • Can be used by a Soma No Ko bio or by someone that knows the shadow clone jutsu
  • All kenjutsu attacks are increased by +10 (Outside of the Style)
  • The demon partner can communicate with the user in weapon form telepathically. They can also "see" through the eyes of the user
Ranks
  • Bunshin
  • Weapon Meister
  • Student
________________________________________________
 Declined 
Its a nice idea if used by the SNK clan, yeah...but the shadow clone part...its simply you trying to have a style that isn't limited to a given KG. Also, no passive boosts to any field of skills... Thats a no go.
-Removed anything having to do with Shadow clones
-Reworded some stuff
-Removed the list and the ranks
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Tranformation Malevolence | Henkan Akui
Type: Nin-Kenjutsu
Background: Transformation Malevolence was created by the skilled ninja Black Star and his Soma No Ko partner, Tsubaki. Tsubaki used an advanced transformation technique to turn herself into various weapons, all giving them access to special abilities, giving to them by sharing chakra and matching their chakra ratio's. They were know for being the strongest weapon users, even capable of outmatching samurai. They started a Demon Weapon Meister academy that taught other ninja with their KG how to use this style
Description on the Abilities and Inner Workings of the Style: Transformation Malevolence is performed by the demon weapon (SnK partner) transforming into a special ninja weapon, usually with ornate designs, making them appear to be special weapons, which they are. Because they are partners, they can focus their chakra and build it up on a single points, release chakra waves, combine 2 elemental natures, or make the weapon durable. Every weapon they transform into, they will use their chakra to make it twice as powerful as a normal weapon. They can also turn themselves back into human form in a moments notice, making powerful combo's possible. The ability to control and use each others chakra due to having the same chakra ratio's, and the demon weapon still being able to manipulate and control chakra in this form, is the main concept. (The techs will have most of the info)
Example Techniques:
Tranformation Malevolence | Severed Shadow (Henkan Akui | San no Kata Zetsuei)
Type: Offensive/Weapon
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user's demon weapon will transform themselves into a large black kunai-style dagger with white ornate patterns and a long strap of cloth tied to it, and 2 holes mean for the finger to be placed inside of it. The kunai is extremely sharp, a direct hit can easily pierce through flesh. The real power of course, is the ability for the user to coat the kunai in chakra, and the demon weapon will manipulate the chakra, making it a thin aura over the kunai, this drastically decreases the wind resistance when it is thrown by absorbing all of the drag and friction in the air, allowing it to sail through air much faster than any other known weapon projectile. The user will throw the kunai with tremendous force, making it move at x2 the current speed of the user. It has a passive damage ability of 30
Can only be thrown with enhanced speed 4 times per battle
It's passive damage capability is 30
Kunai moves at x2 the current speed of the user
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Additional effects and Restrictions:
Must have mastered Kenjutsu
Can be used by a Soma No Ko bio or by someone that knows the shadow clone jutsu
The demon partner can communicate with the user in weapon form telepathically. They can also "see" through the eyes of the user but can also see all around


♦Declined ♦
Okay, nice. The SnK partner turning into the weapon is fine, a good idea that's useful. But, how will the weapons be used? Simply turning them into swords and releasing bursts of chakra, raw or elemental, isn't as viable as it used to be in the past. Perhaps something related to the SnK ability more?
 
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Re: ±±Custom Fighting Styles Submission±±

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Manji Sutairu ātsu | Manji Style Arts
Type: Kenjutsu-Taijutsu-KenTaijutsu.
Background: The Manji are a clan devoted to helping the poor, by stealing from the rich with the use of stealth. After successful attempts from the Manji, the rich decided to get other ninja and fighters to protect their funds. To counter this, the Manji devoted their efforts into mastering Taijutsu and Kenjutsu. Sometimes after mastering those aspects, the rich could still find ninja that were capable of defending against the Manji, until the Manji combined their attack styles into a Ken-Taijutsu that has yet to be defeated. Some special styles the Manji Mayfly, where a Manji Style Arts' user sticks his sword tip in the ground and uses his hands and feet to stay on the hilt, except when the legs are needed to move while on the sword.
Description on the Abilities and Inner Workings of the Style: The abilities of the Manji Style Arts are simple. Due to many ninja knowing regular Taijutsu / Kenjutsu and it's weakness, the Manji created a whole new style of Taijutsu and Kenjutsu, and some attacks are even a blend known as KenTaijutsu. The inner working is really the same as any other Kenjutsu or Taijutsu, but when blended, the user must be one with his blade and hand, and fighting for a good that some do not have the luxury of having.
Example Techniques:
(Toripuru Manji Kikku) - Triple Manji Kick
Type: Offensive
Rank: C
Range: Short
Chakra: None
Damage: 30
Description: A simple Manji fighting move. A Manji Style Arts' user will do a series of three straight kicks to the opponents body, causing some bruised or broken ribs.

(Manji Kaiten Panchi) - Manji Rotating Punch
Type: Offensive
Rank: D
Range: Short
Chakra: None
Damage: 20
Description: The user gets in close range of their opponent. When in close range, the user spins as fast as they humanly can, with their right hand made into a fist, bicep parallel to the ground, fore arm facing up. When the user hits the opponent in the cheek with the user's back hand, the opponent, due to the sheer force of the hit, is spun around.

(Manji Ken Muchi) - Manji Sword Whip
Type: Offensive
Rank: A
Range: Short
Chakra: None
Damage: 60
Description: The user takes his left hand and grabs his opponent by their hair, shirt, or shoulder. In the user's right hand, a sword will be held, with the butt of the sword at the opponent's face and the tip of the sword pointed in the air. The user then gains momentum by getting on one foot and leaning away from the opponent with the butt of the sword getting farther away, then accelerates tremendously while bringing his right hand down smashing the butt of the sword in the opponents face, causing broken teeth, broken nose, and bruised face.

Additional effects and Restrictions: When Taijutsu and Kenjutsu are mastered, all Manji Style Arts' techniques get a +10 damage bonus.
When mastering the Manji Style Arts', the user's speed and strength are doubled.
Cannot use the Manji Style Arts' if you are not fighting for the good of your village or your alliance.


♦Declined♦
This isn't a CFS, this is basic kentaijutsu. You can perform all of this with a regular katana and weave regular taijutsu with it easily. Also, boosts to damage like +10 or + anything are a no.
 
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Re: ±±Custom Fighting Styles Submission±±

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(Shuukyuu Geijutsu)-Football Arts

Type: NinTai

Background:

This art was developed fairly recently, during the time of the second hokage. There was a shinobi similar to rock lee who was untalented with chakra, he was able to perform ninjutsu alright, but his chakra control was horrible. He had almost no shape manipulation skills whatsoever, instead he was able to channel chakra into objects as is commonly done. One day, he saw children playing with a ball and got an idea. He worked for many years, developing the style and his chakra control in the process. Finally, he was able to perfect this style using it for years as a fighting style, so that He became feared throughout the nations. He died as an old hermit, and buried the secrets of his style in a tomb along with himself. Grave robbers eventually found it, and raided it not knowing who's it was. They took his scrolls, making no sense of them and so threw them away. By Chance, Vex was able to salvage them and mastered the style himself.

Description on the Abilities and Inner Workings of the Style:

The style is fairly simple, the user creates a ball through either shape transformation using his extremely condensed raw chakra. The ball is made of pure chakra, and the user basically uses it as a soccer ball, dribbling it, kicking it at the opponent, using a series of flips, etc. The user infuses his legs with chakra as he kicks the ball, adding a lot of power to it. There are also a lot of jumps, flips, and dives involved, so the user is usually very agile. This way is used for simpler applications of the style and more lower ranked techniques. The user uses tremendous leg strength to kick the ball at his opponent, and break bones, and if the ball bounces back so that the user can dribble it, or even kick it again. The user can't infuse it with elemental chakra because it is already made of pure chakra.

The second way of using this style, is by using actual soccer balls. The user uses them in a similar way above, but also infuses them with elemental chakra. The user can infuse it with fire to add burning damage, wind to add cutting damage to the ball, earth to add blunt force to the ball, Lightning to numb or paralyze the opponent, and finally water to saturate the target. Obviously, normal soccer balls wouldn't be able to last, so if the style is approved I will submit special soccer balls through the CJ thread.

Example Techniques:

(I'll add japanese translations to the jutsu if the style's approved, when I develop them further and submit them in the CJ thread).

Fire Tornado Kick
Type: Offense
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user begins dribbling the ball, and suddenly kicks it high into the air and jumps. As he jumps, he surrounds his leg with fire chakra, and at the same time spins creating a flame tornado. Using the momentum, the user kicks the ball as hard as he can, transferring the fire chakra to the ball so that it is on fire and flies forward at the opponent.
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Formation!
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user uses his chakra and feet to form a ball the size of a soccer ball composed entirely of extremely condensed chakra, able to be used for Football arts CFS. Cannot however be infused with elemental chakra, but however can be formed with elemental chakra similar to an elmental rasnengan.

Additional effects and Restrictions:

→Can only be taught by Vex

→Can only be used by those who are at least S Class ranked.

→ Must carry soccer balls in your bio

→Users of this style because of the constant moving around, and kicking gain increased speed, and tremendous leg strength when compared to an average strong fist master.

____________________
P a t e n t C e r t i f i c a t e

Vēx , our loyal member, gave on the 17th of October, a request for a Patent on custom fighting style (Shuukyuu Geijutsu)-Football Arts. I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;​

(Shuukyuu Geijutsu)-Football Arts
Powered by Madāra Uchiha
Copyright 2013, Vēx , NarutoBase.net

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Re: ±±Custom Fighting Styles Submission±±

Issen Sutansu | One Thousand Stance
Type: Kenjutsu.
Background:
Issen Stance is a special counter-attack/defensive kenjutsu style of a famous swordsman that is unknown to all. He eventually taught it to Castiel, who is revealed to be an excellent swordsman when using this style. This style is very based around counter-attacking and defensive styled battling.
Description on the Abilities and Inner Workings of the Style:
After gathering enough chakra in their sword, the user maintains a ready stance until their opponent strikes at them. Then, using incredible speed and focus, the user rejects their attack with a powerful parry. The user then attacks the opponent with the strength of the given attack combined with their own strength. Even without chakra, the attack is devastating and nearly impossible to defend against, slicing the stunned target almost immediately after their attack.

With enough practice in chakra control, the user can now attack multiple enemies with this technique. After slicing into the initial target, the user can use the momentum of the attack and their chakra to locate and slash into another target with the same degree of energy and keep going until all opponents are cut down. The user can also repeatedly block attacks to build energy for a super-critical blow. This stance can be trained to unleash an array of post-defending attacks.

This fighting style is best used when either against a horde of enemies or up against one powerful enemy who is on the offensive. It can be used against more defensive fighters, but they could have enough speed to counter their own attack and counter-attack in return, leaving to a deadlock. If a user possess a dojutsu, they could see their own attack countered and return the counter accordingly. Issen Stance masters as able to warp and vary their attacks to prevent this from happening.

Unlike most kenjutsu styles, this fighting style is based on countering the opponent with a weapon, not the weapon itself. That being said, this fighting style can be used with a myriad of weapons, from clubs, tonfa, nunchaku, daggers.

Example Techniques:

Issen Sutansu: Shintou | One Thousand Stance: Concussion
Type: Offensive
Rank: C-rank
Range: Short
Chakra: 15
Damage: 30
Description:
After repelling or dodging a strike from an opponent while in Issen Stance, the user either sheathes their sword or turn it towards the opponent with the dull side facing the opponent. Then, the user strikes the opponent on their head or neck with the sheathed sword or its dull side. With this method, the strike does not kill the opponent, rather it renders them unconscious for a while. The user can gather chakra within their attack to deal additional damage and lengthen the target's unconsciousness. This technique is best used during friendly sparring sessions and kenjutsu tournaments to knock out the defeated opponent. It can be used in battle to knock out high-priority targets for safe retrieval.

Issen Sutansu: Senkou | One Thousand Stance: Flash
Type: Defensive, Supplementary
Rank: C-rank
Range: Short - Mid
Chakra: 15
Damage: 30
Description:
While gathering chakra in their sword, the user stands ready to block an opponent's attack while in the Issen Stance. Using great speed and evasion, the user blocks the strike and unleashes the built up chakra in the form of a bright flash of light that spreads for a few meters in all directions. Unlike most Issen Stance techniques, this technique does not damage an opponent. However, anyone within the light that views it will be instantly blinded for a few seconds, opening them to a follow-up attack. Even if the target closes their eyes in time, they will still suffer some disorientation.

Additional effects and Restrictions:
- Can only be taught by Nathan.
- Must have started Kenjutsu to use.
- This style gives the users a bigger stamina [cause if they chose to deal with more then one enemy at once.]


________________________________________________
 Declined 
Your explanation is reminiscent of a technique and not a style. You don't really explain what this special style is and what makes it a viable CFS. Reword the description to explain what the style is, not what a technique is.
Issen Sutansu | One Thousand Stance
Type: Nin-Kenjutsu.
Background:
One Thousand Stance is a special counter-attack/defensive kenjutsu style of a famous swordsman that is unknown to all. He eventually taught it to Castiel, who is revealed to be an excellent swordsman when using this style. This style is very based around counter-attacking and defensive styled battling.
Description on the Abilities and Inner Workings of the Style:
This kenjutsu art is based on the foundation of targeting multiple enemies at once. After gathering enough chakra in their sword/clubs/tonfa/nunchaku and/or daggers the user maintains a ready stance until their opponent strikes at them. Then, using incredible speed and focus, the user rejects their attack with a powerful parry. The user then attacks the opponent with the strength of the given style and/or techniques off this style combined with their own strength. Even without chakra, the attack is devastating and nearly impossible to defend against, slicing the stunned target almost immediately after their attack.

With enough practice in chakra control, the user can now attack multiple enemies with this kenjutsu style. After slicing into the initial target, the user can use the momentum of the attack/style and their chakra to locate and slash into another target with the same degree of energy and keep going until all opponents are cut down. The user can also repeatedly block attacks to build energy for a super-critical blow. This stance can be trained to unleash an array of post-defending attacks.

This fighting style is best used when either against a horde of enemies or up against one powerful enemy who is on the offensive. It can be used against more defensive fighters, but they could have enough speed to counter their own attack and counter-attack in return, leaving to a deadlock. If a user possess a dojutsu, they could see their own attack countered and return the counter accordingly. Issen Stance masters as able to warp and vary their attacks to prevent this from happening.
What makes this kenjutsu style so special and/or different that it targets stopping multiple enemies at once, rather then just focusing on one enemy at a time. But that still doesn't stop at that fact that you can still focus on one enemy; this style just allows you to target more then one if that is what you choose.

Unlike most kenjutsu styles, this fighting style is based on countering the opponent with a weapon, not the weapon itself. That being said, this fighting style can be used with a myriad of weapons, from clubs, tonfa, nunchaku, daggers, and even one's bare hands if done correctly.

Below is a video how this fighting style works:
[video=youtube;5b8RTR6BSbs]http://www.youtube.com/watch?v=5b8RTR6BSbs[/video]
By allowing your target to strike first, it gives you an opening to attack them and/or multiple targets at once.


Example Techniques:

Issen Sutansu: Shintou | One Thousand Stance: Concussion
Type: Offensive
Rank: C-rank
Range: Short
Chakra: 15
Damage: 30
Description:
After repelling or dodging a strike from an opponent while in One Thousand Stance, the user either sheathe their sword or turn it towards the opponent with the dull side facing the opponent. Then, the user strikes the opponent on their head or neck with the sheathed sword or its dull side. With this method, the strike does not kill the opponent, rather it renders them unconscious for a while. The user can gather chakra within their attack to deal additional damage and lengthen the target's unconsciousness. This technique is best used during friendly sparring sessions and kenjutsu tournaments to knock out the defeated opponent. It can be used in battle to knock out high-priority targets for safe retrieval.

Issen Sutansu: Senkou | One Thousand Stance: Flash
Type: Defensive, Supplementary
Rank: C-rank
Range: Short - Mid
Chakra: 15
Damage: 30
Description:
While gathering chakra in their sword, the user stands ready to block an opponent's attack while in the One Thousand Stance. Using great speed and evasion, the user blocks the strike and unleashes the built up chakra in the form of a bright flash of light that spreads for a few meters in all directions. Unlike most One Thousand Stance techniques, this technique does not damage an opponent. However, anyone within the light that views it will be instantly blinded for a few seconds, opening them to a follow-up attack. Even if the target closes their eyes in time, they will still suffer some disorientation.

Issen Sutansu: Shinshutsu Kyuutai | One Thousand Stance: Expanding Sphere
Type: Offensive
Rank: B-rank
Range: Short - Mid
Chakra: 20
Damage: 40
Description:
After gathering chakra within their sword, the user dodges or blocks an oncoming strike from a target while in One Thousand Stance. While the opponent is recovering from their attack, the user takes this small window of opportunity to slash around rapidly until a blue sphere of slashes made from chakra around around them. Instantly, the sphere expands and the slashes cut into the target and any other target around the user for a few meters. The attack from the sphere leaves grievous wounds on the target and the blast knocks them back as well. However, this technique has its downfalls. The user must have incredible speed and precision in order to create and initiate the attack in time to strike the opponent. Failure to do so could result in retaliation.


Additional effects and Restrictions:
- Can only be taught by Nathan.
- Must have mastered Kenjutsu to use.
- Must be Kage rank to learn this style.
- Those who want to learn this style must have one training session before they are able to use this.
- This style gives the users a bigger stamina [cause if they chose to deal with more then one enemy at once.]


♦ Declined ♦
Okay, a bit better but...what makes this so special? It's just swift, broad swings, even after watching the video, I get the same impression: fast moving, wide spread swings. You can essentially achieve this in normal Kenjutsu customs, it needs more to it to be considered a CFS
 
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Re: ±±Custom Fighting Styles Submission±±

Chishi Shindou: Fatal Impact

Type: Boomerang Ninjutsu

Background:
Fatal impact is a fighting style developed by Two young ninja by the names of Shady and Seventeen, They traveled across the entire world searching for a fighting style that fit them both, they searched for years and never found the right one, So one day they got tired of searching and decided to create one that was unique to in itself. They remembered the boomerang they used to play with as kids growing up, a toy of there's that they used to also use as a means for target practice. They knew they weren't kids anymore, but elite shinobi, so they worked many years together in order to create a deadly style based off of there childhood toy.. And they named the style Fatal Impact once they mastered their created style.

Description on the Abilities and Inner Workings of the Style:
The fatal impact style mainly revolves around the infusion of chakra into boomerangs and wielding them as weapons, whether its close or long range use. Once the boomerangs are infused with chakra they can be used in numerous of deadly and versatile ways. The basic skill of using fatal impact is infusing ones chakra into a boomerang(s) and allowing them to passively levitate and control the boomerangs with their will alone. This allows one to use the fatal impact techniques whilst using several boomerangs at once. The controlled boomerangs can be altered for several different situations, such as using chakra to gift the boomerangs slicing abilities, defensive abilities, or even blunt attacks. The duo also found a way to expand their boomerangs to larger sizes or even make them smaller, allowing them to use the boomerangs efficiently in different situations.(Will have jutsu to alter boomerangs). An advanced usage of the fatal impact style is infusing element chakra into boomerangs, thus producing a mass amount of affects from the boomerangs. Some basic skills could easily be used with each element, such as using earth to make boomerangs more powerful in blunt attacks, or making the boomerangs lighter to move at many times faster than their base speed (fast as the users base speed). One could use lightning and wind for cutting properties and fire for burning affects. Those are just examples but there will be techniques created for different abilities.

Example techniques
Chishi Shindou: souran Fatal Impact: Altered Size
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: User's of Fatal Impact have the ability to reduce or increase the size of their boomerangs by doing the snake hand seal and molding the boomerang(s) with chakra, This can be used on a maximum of 10 boomerangs at a time. The boomerangs size can be altered to be various sizes, ranging from the size of a shuriken/Kunai or becoming up to 10 meters in length. The greater the size of the altered, the greater Its mass, but the smaller the size the smaller the mass.
- Can be used 5x per battle

Fatal Impact: Ever changing defense
Type: Defensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: N/A
Description: The user aligns his boomerangs into various formations as he applies chakra to them whilsts making them spin propeller-like. The rapid spinning of the boomerangs can be used to align a boomerang in front of an attack and intercept and disperse a technique outward, but only up to A-rank though.
- Can only use up to 3 boomerangs for this technique, thus allowing one to defend against up to three techniques.


Chishi Shindou: shidō Fatal Impact: Wind cutter
Type: Attack
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: User's of Fatal Impact
Infuse sharp wind into a single or several boomerangs, thus granting the boomerangs A-rank cutting potential.

Additional effects and Restrictions:

- Can only be taught by Shady Doctor

- Users of this Style must carry a Boomerang of any size, and can passively control them

- Must be Sannin rank, Mastered Ninjutsu and at least 3 elements to learn or use the style.

- Users of this style gain x2 tracking speed due to constant tracking of the fast moving boomerangs in a mass quantity


 Declined  No passive limitation or control. No 2x tracking speed. This style will be you, physically throwing chakra infused boomerangs. Simple.​
 
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Ndlovu

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Re: ±±Custom Fighting Styles Submission±±

チェーンの鞭 - Kanjoudakai chēn no muchi sensu | Mercenary Chain Whip Style
Type: Genkenjutsu
Background: The style was developed by a mysterious genjutsu master who had a certain interest in all forms of fighting. He stumbled upon the unique weapons categorised as chain whips. With alot of practise and analysing he realised that he could use the repetitive movements of the chain to induce an illusion in the same fashion as the genjutsu technique ( Konoha-Ryū: Yanagi ) - Leaf Ninja Art: Willow. After he used his genjutsu prowess to achieve this feat he then started developing a series of movements and techniques to make sure his style of fighting was immortalised. Due to the fact the shinobi had never been part of a village and the evident lethal and brutal blows one can deal with the nature of this style of fighting, he named it Mercenary Chain Whip Style

Description on the Abilities and Inner Workings of the Style: The core of the style uses the repetitive movement of the chain to induce a genjutsu, just like the technique ( Konoha-Ryū: Yanagi ) - Leaf Ninja Art: Willow. This form of fighting can only be used on chain whip or rope type weapons. Mercenary Chain Whip Style incorporates many basic training principles like all forms of fighting. In training the user will learn basic free form fighting with their chain like weapon, before advancing onto learning mercenary chain whip style. The movements in this style variate, with the user having to know exactly what he is doing with his weapon at all times.

Inside the next spoiler is an example of how the physical movements of the style can be used, note the repetitive rotative nature of the chain whip wielder that has a chosen to have a steel ball at the end of her chain. (Warning: The clip does contain violence and some fake blood towards the end so only click if you are of a suitable mind set.)

Example Techniques:
Kanjoudakai chēn no muchi sensu - Takuitsuteki Sochi | (Mercenary Chain Whip Style - Alternative Step)
Type:Offensive
Rank: B-Rank
Range:Short - Mid
Chakra:20
Damage:40
Description:The user will take their chain whip and angle it on either their left of right side, they will then rotate the chain violently in a stable manner which puts the opponent in a C-Rank genjutsu. The opponent will simply see the chain rotating in the same spot the user will then alternate their side if rotation making it seem as if their are two rotating chains. (Original position is fake and second postion is real.) The user will then tilt thier wrist making the chain rotate around their neck once and the tip will side-swipe at the opponents neck slicing their trachea open

Kanjoudakai chēn no muchi sensu - Tategami kenshiki |(Mercenary Chain Whip Style - Lion's Pride)
Type: Defensive
Rank: C-Rank
Range:Short - Mid
Chakra: 15
Damage:N/A
Description: The user will take his or her chain whip and viciously rotate it to block projectiles, the rotation will put the user in a D-Rank illusion where he or she will see a large lion head form made solidly out of the chain roaring at them instead of the chain rotating.

Note: This technique can only be used against small projectiles such as kunai, shuriken,etc.

Kanjoudakai chēn no muchi sensu - Ryuu Boufuu|(Mercenary Chain Whip Style - Dragon storm)
Type:Offensive
Rank:A-Rank
Range:Short
Chakra:30
Damage:60
Description: The user will scream loudly then aggressively walk towards his opponent, while violently rotating his chain-whip alternating chain position when necessary. The whip will do at least two chain rotations in the same space before alternating the chain whips position putting the opponent under a C-Ranked genjutsu where the opponent will see several dragons emerge from the rotated chain area. The user will use his rotations to hack at his opponent rapidly damaging them.

Note: If the user decides to alternate chain whip positions and create a second illusion of dragons it will count as genjutsu layering and will take two slots.
Note: This technique can only be used twice
Note: The very similar physical movement for this technique can be seen here at 0:08 - 0:11
[video=youtube;ai9dSM9evT4]http://www.youtube.com/watch?feature=player_detailpage&v=ai9dSM9evT4#t=8[/video]

Additional effects and Restrictions:
- The user must have mastered genjutsu in order to learn this style.
- The user must be at least Kage rank to learn
- The user must state they have a catagorised chain, chain whip or rope variant weapon in their biography or as a custom weapon.
- This style can only be taught by Ndlovu

Mastered genjutsu here:


♦Declined ♦
This is an indirect, maybe even direct, rip of -Severus Snape-'s Whip Arts. DNR
 
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Vex

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Re: ±±Custom Fighting Styles Submission±±

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Devil's Fist (Maou Genkotsu)

Type: NinTai

Background:

Vex upon his travels, happened to venture upon a strange land. The people of this land were brutally oppressed, to the point that they were planning a revolt. Vex was revolted at the state of the people, and pledged his help. He led the attack on the tyrannical ruler of the people. He broke down the doors to his castle and defeated him in single mortal combat (he also said a lot of really good, and witty banter). He toppled the throne, and the entire castle came down due to their struggle. When the tyrant was finally defeated, the people were so grateful that they taught him a new fighting style. However, it wasn't very developed. It was lacking in the cosmetics department. So Vex developed the style, making it much more flashy and eye pleasing. The people were so grateful that they erected a statue in his honor, but sadly it wasn't able to capture the full effects of his good looks. Vex then travelled the world further developing the style, and teaching it to his students.

Description on the Abilities and Inner Workings of the Style:

The style is extremely simple. The user will use a variety of elbow and knee attacks, coupled with powerful punches and kicks. Almost all techniques use the entire body movement, rotating the hip with each kick, punch, elbow and block. The user is usually extremely physically strong, using their muscular strength to dominate the opponent. The style is very low and wide. So much so in fact that, some people mistake the regular stance as being completely open.

The Stance:
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However, there is one thing that sets this style apart from normal taijutsu. The use of extremely precise chakra control, and friction to augment the blows. The user would for example throw a punch, he would then quickly channel chakra into his fist as it moves (mostly miniscule amounts of fire chakra). Friction which naturally opposes motion, would resist the movement. The user's chakra fuels this, and the opposing forces react to make the user's fist "hot". The enemy would then take damage from the actual force of the punch, and from the "heat" that augmented said punch. This can be used with elbow strikes, kicks, and knee attacks. This can also be applied to a sword. The user would swing a sword, and right before impact channel chakra into the edges of the blade. The blade's metal would conduct the heat from natural friction, which is enhanced by chakra into the sword making it "hot".

What it looks like:​
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Example Techniques:

Ti Sok Club
Type:Offense
Rank:B
Range:Short
Chakra:20
Damage:40
Description: The user grabs his opponent by the head before delivering a powerful knee strike to their face while bringing the opponents head down. The user augments the knee with chakra, causing it to become hot from the friction. The force of the collision could cause a weaker opponent to become completely knocked out.

Yan Erawan
Type:Offense
Rank:A
Range:Short
Chakra:30
Damage:60
Description:The user first places himself in an unguarded stance and waits for his opponent to attack. When the opponent strikes, he slams his knee into the chest of his opponent, where the heart is. The user then concentrates his chakra into his knee, augmenting the properties of friction and heating up his knee. Combined with the force of his strike and the power behind his opponent's speed, the attack is powerful enough to kill a normal person.

Dee Sork Toron
Type:Offense
Rank:C
Range:Short
Chakra:15
Damage:30
Description:A technique where the user attacks the opponent with a swift elbow strike aimed at the opponent's head in a downward manner. The elbow is supplemented by the natural force of friction heating his elbow and making it hot. This has enough force to fracture small bones.

Additional effects and Restrictions:

Users of this style have faster and stronger attacks than a normal strong fist master
Unfortunately, they have a harder time keeping up with fast movements and their reflexes are lessened slightly
To use this style someone must be at least Sannin rank and at least started taijutsu, kenjutsu, and fire style
Can only be taught by Vex

Please watch the video for an accurate visual of the style

[video=youtube;AyDnpnr5-GQ]http://www.youtube.com/watch?feature=player_embedded&v=AyDnpnr5-GQ[/video]
________________________________________________
 Declined 
Friction isn't something you can simply "add" to your blows. I don't mind you adding fire chakra to solely increase the temperature of your limbs, adding "hot" damage and such...ok, as long as its not flames (whcih was already done and approved) then ok. Doing that and you'll have a very nice CFS.


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Devil's Fist (Maou Genkotsu)

Type: NinTai

Background:

Vex upon his travels, happened to venture upon a strange land. The people of this land were brutally oppressed, to the point that they were planning a revolt. Vex was revolted at the state of the people, and pledged his help. He led the attack on the tyrannical ruler of the people. He broke down the doors to his castle and defeated him in single mortal combat (he also said a lot of really good, and witty banter). He toppled the throne, and the entire castle came down due to their struggle. When the tyrant was finally defeated, the people were so grateful that they taught him a new fighting style. However, it wasn't very developed. It was lacking in the cosmetics department. So Vex developed the style, making it much more flashy and eye pleasing. The people were so grateful that they erected a statue in his honor, but sadly it wasn't able to capture the full effects of his good looks. Vex then travelled the world further developing the style, and teaching it to his students.

Description on the Abilities and Inner Workings of the Style:

The style is extremely simple. The user will use a variety of elbow and knee attacks, coupled with powerful punches and kicks. Almost all techniques use the entire body movement, rotating the hip with each kick, punch, elbow and block. The user is usually extremely physically strong, using their muscular strength to dominate the opponent. The style is very low and wide. So much so in fact that, some people mistake the regular stance as being completely open.

The Stance:
You must be registered for see images
However, there is one thing that sets this style apart from normal taijutsu. The use of fire chakra to make a body part or even the whole body "hot" but not actually on fire. The user would for example throw a punch, he would then quickly channel fire chakra into his fist as it moves. It would make the user's fist "hot", yet it would not be on fire. The enemy would then take damage from the actual force of the punch, and from the "heat" that augmented said punch. This can be used with elbow strikes, kicks, and knee attacks. This can also be applied to a sword. The user would swing a sword, and right before impact channel fire chakra into the edges of the blade. The blade's metal would conduct the heat from fire chakra, which makes the sword "hot".

What it looks like:​
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Example Techniques:

Ti Sok Club
Type:Offense
Rank:B
Range:Short
Chakra:20
Damage:40
Description: The user grabs his opponent by the head before delivering a powerful knee strike to their face while bringing the opponents head down. The user augments the knee with fire chakra, causing it to become hot. The force of the collision could cause a weaker opponent to become completely knocked out.

Yan Erawan
Type:Offense
Rank:A
Range:Short
Chakra:30
Damage:60
Description:The user first places himself in an unguarded stance and waits for his opponent to attack. When the opponent strikes, he slams his knee into the chest of his opponent, where the heart is. The user concentrates his fire chakra into his knee, heating up his knee. Combined with the force of his strike and the power behind his opponent's speed, the attack is powerful enough to kill a normal person.

Dee Sork Toron
Type:Offense
Rank:C
Range:Short
Chakra:15
Damage:30
Description:A technique where the user attacks the opponent with a swift elbow strike aimed at the opponent's head in a downward manner. The elbow is supplemented by the user's fire chakra heating his elbow and making it hot. This has enough force to fracture small bones.

Additional effects and Restrictions:

Users of this style have faster and stronger attacks than a normal strong fist master
Unfortunately, they have a harder time keeping up with fast movements and their reflexes are lessened slightly
To use this style someone must be at least Sannin rank and at least started taijutsu, kenjutsu, and fire style
Can only be taught by Vex

____________________
P a t e n t C e r t i f i c a t e

Vēx, our loyal member, gave on the 17th of October, a request for a Patent on custom fighting style Devil's Fist (Maou Genkotsu). I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;​

Devil's Fist (Maou Genkotsu)
Powered by Madāra Uchiha
Copyright 2013, Vēx, NarutoBase.net

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Frozenstein

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Re: ±±Custom Fighting Styles Submission±±

[Hatsu Shintou Genkotsu] - Eight Impact Fist
Type: NinTaijutsu
Background:

This style was invented recently by an Amegakure shinobi due to the need of Earth Style jutsus in her home country. Since the city is located on a giant lake, shinobies in and around the city wasn't able to use Earth Style jutsus in fightings. To solve the problem, one shinobi developed a fighting style that allows these shinobies to use Earth Style at least a bit in places there isn't earth source. However the name was different originally, the creator of the style change the name to make her opponents believe, her style is making impacts and explosions.

Description on the Abilities and Inner Workings of the Style:

This style is based on precision, speed and the usage of earth chakra when attacking or defending in close combat. This is done in 2 different ways. One is when getting in direct contact with the opponent's body, the user injects his earth chakra inside him and materialize spikes, balls and other smaller/bigger sized objects starting under the skin. This may be a really fast procedure or a slower one, depending on his intentions. However these attacks are mostly causing internal damage, if the techniques have bigger scale, are being used on thinner body parts like arms, legs, neck or just specially designed that way, they can still cause external damage.

The other way is to materialize right outside of the user's skin and cause mostly external damage to the opponent. These attacks are more visible, but as fast as those performed in the other way. However to not lose efficiency, the user may attack on a bigger scale and can attack his targets behind obstacles like walls and boulders. He also becomes able to use his attacks with more parts of his body, like creating long spikes or swords on both his knees, elbows and shoulders.

To use the style effectively, the user has to materialize his weapons extremely fast, to the point where it would look like they were exploded from the user's body. However this is not enough since these weapons have to be strong enough to cause damage. Accuracy is also crucial since if the attack doesn't damage important organs, the user may still lose the fight.

Example Techniques:

(Hatsu Shintou Genkotsu: Yubi Kasui) - Eight Impact Fist: Finger Spike
Type: Attack
Rank: B-rank
Range: Short
Chakra: 20
Damage: 40
Description: A simple and basic move of the style. The user uses his fingers to attack the opponent in a similar way to the Hyuuga's taijutsu, but instead of using raw chakra and targeting the tenketsu, the user releases earth chakra from his fingers and send it into his opponent at the hit. However the moment he hits the opponent, the user creates a long spike from his chakra inside his opponent's body right under the skin extremely fast and attack his inner organs. When using this attack, the user doesn't damage the skin or the clothes.

(Hatsu Shintou Genkotsu: Kasui Genkotsu) - Eight Impact Fist: Spiky Fist
Type: Attack
Rank: B-rank
Range: Short
Chakra: 20
Damage: 40
Description: Another simple move of this style. The user delivers a punch to the opponent or objects right in front of the opponent and release earth chakra from his fist. When the hit lands or the chakra gets close enough to the target, the user materializes several long spikes on either his fist or the object he hit. These spikes are pointing at the direction of the blow and cause serious external damage. The size of the spikes can be controlled easily in order to even pierce through the target.

(Hatsu Shintou Genkotsu: Osoi Sendo) - Eight Impact Fist: Slow Death
Type: Attack
Rank: A-rank
Range: Short
Chakra: 30
Damage: 60
Description: An advanced move of this style. The user after hitting, kicking or touching the opponent's vein inject earth chakra in the vein. When the earth chakra is in place, the user turns it into several very little senbons or balls. These senbons/balls are flowing with the opponent's blood and when they reach certain parts inside the body like lungs, brain or heart, they may cause damage to them. It may be smaller/bigger internal bleeding or malfunction in the heart/brain.
- senbons/balls need 1 full turn to reach their destination and cause damage
- can only be used twice per battle

Additional effects and Restrictions:

- Attacks using this style are using the user's feet, knees, elbows, fists, palms, fingers and/or shoulders
- User has to master Earth Release to use this style
- Better knowledge of the human body may increase the efficiency


♦ Declined ♦
Growing spikes under the user's skin? Too OPed. Attacking enemie's behind walls and defenses with spikes? >_> That's not going to fly here...DNR
 
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Sterling Malory Archer

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Re: ±±Custom Fighting Styles Submission±±

Dansu of Ato Enkin Dance of a Distance

Type: NinTaijutsu

Background:

This style was derived through trial and error. A long time ago a unknown ninja witnessed the tailed beasts destruction as the roamed the world. He was always fascinated by these demons and their brute strength and destructibility and studied them. The ninja then discovered that these beasts were people sealed in to people so he sought them out in the shadows. While stalking and studying the jinchuriki, he noted that when they were enraged, they were covered in the red-orange like shroud which enveloped his body. He saw that it was a special kind of chakra...He also witnessed the tails that formed from the chakra...This started his project...

The ninja documented his sightings on a scroll, he then took his idea further and studied the Hyuga clan, he knew that their Gentle Fist relied on expelling chakra through the Tenketsu in to another users to block chakra flow. He carefully studied their movements and documented them. He then set to work.

Upon finally reaching his home to his wife and 5 sons, he started going over his research. Through his findings, he realized that raw chakra itself, can cause harm to an individual, either through injecting the chakra, or using it to harm someone. So he practiced manipulating his chakra. He tried to recreate a similar effect to that of the formation of the tails in the chakra shroud of the jinchuriki, but instead of tails, he tried to create limbs. He was trying to incorporate the chakra limbs in to a fighting style...like an extension of his limbs...Eventually, he perfected it. Fighting fluently from mid-range, he was able to create artificial limbs either of an extension of his own fist or foot, or create an entire new limb sprouting from his torso. His fighting style according to his sons looked as if he was dancing with a partner from a distance. He then trained his sons to learn the... Dance of a Distance. And so the legacy grew...

Description on the Abilities and Inner Workings of the Style:

This style relies on chakra manipulation, The user will manipulate their chakra to either,

1) Create new limbs (Fists, elbows, feet, knees, etc.)
2) Extend their actual limbs

Through the creation of limbs, the user can attack a target from various angles, the user can for instance hold the target's arms, then punch the target with a chakra fist or vice versa. The user can also create limbs to hold swords or weapons and use the limbs to wield the blades.

Through the extension of limbs, the user can add more distance and firepower to their taijutsu, as well as width. The user can throw and punch and using their actual fist as a "root" behind the chakra extension to create a powerful punch.

A strong advantage of this style is that the chakra is extremely hard to see for non-doujutsu users and that through the manipulation, the limbs itself are actually physically strong and are not easy to cut, as well as the chakra moves fast. Non-doujutsu user's witnessing a punch from this style will just see the user throw a punch forward (Will just see their fist like a normal punch) then they will feel the punch like a hammer hitting their face.

Example Techniques:

Dansu of Ato Enkin: Gatto Panchi! - Dance of a Distance: Gut Punch!
Type: Attack/Defense
Rank: B-rank
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user extends their arm forward in a punching moment, and while using their arm as a root, they extend their fist to propel forward either to physically harm the target with a solid punch, or to defend against an attack that oncoming towards the user.

Additional effects and Restrictions:

- The chakra limbs created are neutral to elemental natures owing to the manipulation of the chakra giving it a more sturdy and strong essence.
- Needs to be Kage ranked to be able to use this style so their chakra manipulation is great enough to use this style.
- Kage ranked users can create a maximum of 4 limbs at one time. Sage ranked users can create a maximum of 6 limbs at one time. Official Sage ranked users can create a maximum of 8 limbs at one time.
- Creating a limb(s) counts as a move
- While there's limbs formed, the user uses 20 chakra every turn to maintain them, else they have to spend a move to create them again.


♦ Declined ♦
This imposes of several customs approved that utilize chakra to grow artificial limbs, including limbs of chakra. DNR
 
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Re: ±±Custom Fighting Styles Submission±±

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Hollowfication | Horōka
Type: Summoning | Incorporates Nin-Tai-Ken
Background: Hollowfication is a complex style, it can only be learned by those that traveled to Hueco Mundo Mountain. On this mountain, are some of the most powerful humanoid creature's, Hollows. They have powerful chakra's, comparable to that of a bijuu. There are many of them in Hueco Mundo. They were a group of men known as the Visored who were the first to attempt controlling the hollows. They held a hollow summoning tattoo on their hands, with the mask of the hollow they were compatible with. Using chakra, they would force their hands to bleed and attempt summoning the hollows. Though, none of them were able to completely summon these hollows. They required to much chakra to use, the most they could do was summon parts of the hollows. The leader of the Visored realized this, and confronted the hollows. The hollows told them that their true power was inside of their masks. After many years of research, he realized a way to utilize the power of the hollows. Instead of trying to completely summon the beast, they would only summon the shell of the beast, or it's "mask." These creature's powerful chakras were completely contained within this shell, without their masks they were relatively weak. The Visored then learned to rather than summon, materialize these masks around their body using something similar to the reverse summoning method. Since they were compatible with the hollow, the mask would latch onto them, injecting them with the powerful chakra contained inside of it. This would give them a temporary boost in power. Vasto Lordes expanded upon this. They had the summoning tattoo placed upon their chest, they gained the ability to materialize any part of the hollow around their body. The ones to perfect this was the Arrancars, who were able to use certain techniques more proficiently, materialize the hollow masks over their body's instantly and as a testament to their mastery, a certain part of the hollow would remain materialized over their bodies at all times. It would likely be on their faces, visible so that it would identify them as an Arrancar. After mastering these things, the hollows then taught them how to fight. With the tremendous amount of power, the style they taught was an aggressive, erratic and unrelenting style, using both taijutsu and kenjutsu.
Description on the Abilities and Inner Workings of the Style: Hollowfication is a pseudo summoning style that incorporates Ninjutsu, Taijutsu and Kenjutsu. It revolves around materializing the mask of the hollows, which can be done through a the special summoning tattoo, located on the hands of Vizards and on the chest of Vasto Lordes and Arrancars. They will focus chakra into the Hollow seal. This allows them to materialize the mask through a process similair to summoning. The materialized mask quickly latches onto the skin of the user and injects the user's body with the powerful and foul chakra of the hollow. This boost gives an enhanced amount of strength and speed, as well access to unique abilities of the hollow, such as Cero. Upon reaching the Vasto Lorde level, due to having the seal on their chest they can materialize the hollow's body onto their own, it will just like the mask, latch on to the user's skin and inject them with a powerful chakra. Since the chakra would be flowing through their whole body, the user will be able to better focus it, into his limbs to increase speed or into a sword to unleash devastating attacks. Arrancars are even more proficient, able to materialize the hollow armor instantly. Once the armor is donned, it cannot be shattered unless hit by an attack. Although, though it may still be over the user, he does not get any of the boosts until he attempts to use a technique. After gaining the powers of the hollows, they are also taught the Chūkū no Michi (Way of the Hollow) an aggressive, savage, ruthless and unrelenting style. It has no formal stance on form, however it does focus on attacking the opponent with consecutive large scaled and powerful attacks. Attacks do net let up even as the opponent is near death. Using speed, they can get close to an opponent and attack with their overwhelming strength. They will even put themselves in danger, often sacrificing a limb just to defeat an opponent a single opponent. They always fight at full-power, even against weak an unworthy opponents. The saying told to them while learning the style is: "Do anything you can to win. So when you lose, you have no regrets"
Le Style in Action
[video=youtube;U61ngHs9gVM]http://www.youtube.com/watch?v=U61ngHs9gVM[/video]
Le Mask in Action
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Example Techniques:
Horōka: Visored | Hollowfication: Masked Army
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: The first thing to be learned from the hollows, is to learn to materialize the mask. This is done by focusing chakra into the summoning seal given to them by the hollow's. When performed by Vizards, they must raise their hands to their face to materialize it. Vasto Lordes and Arrancars need to do no such thing. Once it is materialized around the User's skin, it injects them with a high level chakra, upping the next technique they use by +20. At the level of an Arrancar, one ups the power of all techniques used that turn by +20. After being used, it immediately shatters.
-Can only be used 3 times

Horōka: Cero | Hollowfication: Hollow Flash
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: Cero is one of the most powerful attacks done by the hollows, only able to be performed by Vasto Lordes and Arrancars. They must materialize the hollow armor over their body, which then allows them to shoot a powerful Cero from anywhere over their body. A Cero can change its properties, from setting off a large explosion when it hits to a blast that does not explode but incinerates on contact, allowing it to be able to be used in short range The Cero requires a small amount of charge time if the user is a Vasto Lorde, while it requires no time for Arrancars.
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Horōka: Hakai Kensaku | Hollowfication: Grinding Destruction
Type: Offensive
Rank: A
Range:Short-Mid
Chakra: 30
Damage: 60
Description: Only usable by Vasto Lordes and Arrancars, this technique utilizes a great amount of speed and strength. The user will rush at the opponent using full speed, appearing as a flicker of speed. Once close enough, without stopping using their tremendous speed, the user will slam their hands into the opponents face and crush the opponents face into the ground or a nearby wall, causing great damage and sending them flying along the ground or obstacle.
~6:20 in that video from earlier
Additional effects and Restrictions:
~User's of this style get an increased amount power, due to being able to properly control the powers of the hollows.
~Creating the Hollow armor over oneself can be done without spending a move, however you will not be able to use the boosts such as increased speed, strength etc. However it is strong enough to block weapons (freeform) When using a technique that requires the Armor to be on, one would be able to use it.
~Must be of Sage rank
~Can open Garganta's to and from Hueco Mundo
~Can only be used/taught by Cursed Prince
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Ranks:
Vizards: The first rank upon learning the style, they get the Hollow Summoning Tattoo on their hands and can only summon the Mask of the Hollow after visiting Hueco Mundo
Arrancars: This rank is usually reached after performing a great task. They get the hollow summoning seal on their chest and can can materialize the hollow Armor over their bodies. They can also perform Cero
Vasto Lorde: They can materialize the Hollow Armor instantly over themselves and require no charge time to fire of a Cero. They can also open Garganta's to cross into Hueco Mundo and from Hueco Mundo to another place


♦Declined♦
Ceros, Gargantas, etc...This isn't a CFS, it's a CC disguised as a CFS. DNR
 
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Vision

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Re: ±±Custom Fighting Styles Submission±±


Prophecy of the Forbidden Scrolls | Kindan no Makimono no Yogen

Type: GenNinTaijutsu

Background:
Through the constant traveling in the world of narutoverse, Vision had always visited Konoha and noticed some shinobi’s scrolls to fight battles. Vision as he was curious has always been looking for a way to have an edge in battle and this concept was interesting to him. He had always carried around scrolls to summon various weapons and projectiles, as well as using elemental and regular ninjutsu with them. Although not proficient with the use of scrolls as Vision never used a lot of it during his battles, he decided to train and develop a more unique fighting style out of this as he believed that it would be a good tool to use for his advantage.



Through hard training and constantly experimenting with the use of the scrolls, Vision thought to imbed his own chakra into the scrolls. This was not easy and he did fail many times, then he was able to produce one scroll that he could imbed his own chakra. Though power was too weak to perform any ninjutsu with it. One day, he heard of a story, high in the mountains where the Sage of Six Path liked to visit to achieve Nirvana, that there were ten scrolls with enourmous power imbedded in it. Enough for Vision to perform the jutsu’s that he wanted to use them for. Genjutsu was one of them as he loved the Illusionary Arts and messing with people’s minds. Vision then set forth on a journey that he will never forget.



It has taken years of travel, asking near by shinobi’s and villagers of the mountain that he had heard about. Finally after several years, he was able to find the place. It was a glorious day for him as he had finally achieved what he wanted, however there were no scroll. Though an inscription was written, that it seems only Vision was able to read, that he must achieve Nirvana for him to be able to locate the hidden treasures. Meditating for years, Vision was able to achieve Nirvana, enlightenment, just as the inscription had said. A strange path has appear before him, a light that lead to a pathway that he had never seen, he followed it till the end, finding that hidden treasure.



Vision decided that staying where the Sage of Six Path have stayed to meditate was the best idea to train and perfect the art of the forbidden scrolls. He opened each one and found out that there were different signature of chakra within each scroll. A massive power that was left in the mountains, though the scroll itself was empty and unwritten. Vision has found out that the scrolls itself could only be written one time and it would be permanent. It was perfect, he could do whatever he wanted and develop his own style as he wanted. It took Vision a few more years, however he has perfected the fighting style and went back to his own village with it.



Description on the Abilities and Inner Workings of the Style:

The abilities are simple and straight forward, there are ten scrolls that the user will carry, all imbedded with it’s own chakra signature which would be enough to perform any jutsu from E to forbidden rank. The user would not have to use it’s own chakra to be able to use these scrolls, however each scroll has an inscription written in them. In order for the scrolls to activate and the jutsu used the user will have to read the words of the inscription and it’s key words through the use of sound. The frequency of the sound waves will trigger the jutsu when read, and the jutsu will be performed.


Through the use of sound and the scrolls, it will be able to perform the jutsu freely and the user will be able to manipulate the chakra as the jutsu requires, therefore it is capable of casting genjutsu, perform ninjutsu and elemental ninjutsu as well as taijutsu with little enhancements for more power and speed. Each scrolls are grouped with another scroll and the higher level of the scrolls can not be used until the lower level scrolls have been used.


For example, Scroll Number One is a catalyst for all other scrolls associated with other scroll numbers. Scroll number one has to be used before scroll number three and then five and then seven then nine. Scroll number two has to be used before scroll number four, then six, then eight, and then ten. Even and odd number scrolls will go together. However this is not just limited to odd and even numbered scrolls, but any combination can fit depending on the jutsu. Scroll number one used and three and eight afterwards could have a different effect on scroll number eight’s abilities. All different combination of scrolls could work and some won’t therefore it’s important that the user knows which scrolls to use to have a desired effect.


Example Useage


Kindan no Makimono no Yogen: Sukurōrunanbāwan: Subete no Sōzō no Ten | Prophecy of the Forbidden Scrolls: Scroll Number 1, Heavens of all Creation
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: The user will pull out the scroll and will read the inscription in the scroll using it’s sound chakra to produce a frequency that scroll number one will react to. As the key words “fire” are read through the use of sound, the opponent will put into a genjutsu where the opponent will see a sea of fire that surrounds both the user and the opponent. An environmental change within the area large and hell like. The opponent will begin to dehydrate as the body will feel the heat, as well as sweating will occur. After three turns the opponent will begin to feel the effects of dehydration and sweating, lose mobility, constriction of muscles, as well as heat stroke. After five turns exposed to the environment, the user will collapse from heat exhaustion.

Note: Must Know Kindan no Makimono no Yogen
Note: Must have at least started sound training
Note: Must have Mastered Genjutsu
Note: Must have Mastered Ninjutsu
Note: Gains access to Scroll Number Three and Seven



Kindan no Makimono no Yogen: Sukurōrunanbāsurī, seisho no sukēru no inferuno | Prophecy of the Forbidden Scrolls: Scroll Number Three, Inferno of Biblical Scale
Type: Attack
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: The user will pull out the scroll and will read the inscription in the scroll using it’s sound chakra to produce a frequency that scroll number three will react to. As the key words “water” are read through the use of sound, the scroll will immediately send it’s fire chakra into the ground, causing an explosion, through shape manipulation of the user and add to the effect of Scroll Number One. The fire would explode from all sides of the opponent leaving him in the center. It would not explode in the center but the intention is to cause a heat wave. Though the explosion would still damage the opponent a bit as the shockwave would hurt the opponent.

Note: Must have used Scroll Number One in order for this to work
Note: Must have Fire mastered
Note: Must know Kindan no Makimono no Yogen
Note: Must have started sound training
Note: Gains access to Scroll Number five and Seven
Note: If the genjutsu was broken on scroll number one, the effects would just be the jutsu and not added by the genjutsu



Kindan no Makimono no Yogen: Sodomuto Gomora no Tsumi | Prophecy of the Forbidden Scrolls: Scroll Seven, Sins of Sodom and Gomorrah
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: With the use of Scroll Number One only: The user will pull out the scroll and will read the inscription in the scroll using it’s sound chakra to produce a frequency that scroll number Seven will react to. As the key words “repeat” are read through the use of sound, the opponent will be placed into another genjutsu. The opponent will still see the fire from scroll number one, though a slight change will occur. Something that doesn’t happen right away, but the opponent will begin to feel all the sins that happened in the city of Sodom and Gomorrah. Making the user feel very uneasy, nervous, and any sin that they committed. The opponent will actially feel as if they are getting punished by god through their mind which will have it’s physical effects.


Through the use of scroll number three only: The illusion happens suddenly and not eased it, thus a bit more easier to find out if it’s a genjutsu, though the effects are still the same as mentioned above, however since it’s used with a fire type jutsu and not a genjutsu, the user will feel pain within themselves as well as burning motion as the city of Sodom and Gomorrah has been burnt to the ground and everyone died of a fire and burnt to death.

Note: Must know Kindan no Makimono no Yogen
Note: Must have Genjutsu Mastered
Note: Must have started Sound training
Note: Gains access to Scroll number Nine


Additional effects and Restrictions:

+Masters of Kindan no Makimono no Yogen reads incredibly fast. Faster than your average reader, it has said that they can read 1000 words a minute. Reading scrolls is a breeze and the jutsu’s that needs to be performed will be quick and swift+


+Masters of Kindan no Makimono no Yogen have reached Nirvana, therefore they will be extremly calm in dire situations and never panic, has complete chakra control, and able to have a clear mind at all times. It is required to achieve Nirvana in training session one and to move onto training session two+


+Masteres of Kindan no Makimono no Yogen have excellent chakra control as they need to be able to control and manipulate foreign chakra as they use their sound element into the jutsu+


+Must have finished in the Basic Five, Nin, Gen,+


+Must have at least two separate training sessions to achieve full mastery of the fighting style+


+Must have at least started sound training+


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Prophecy of the Forbidden Scrolls | Kindan no Makimono no Yogen

Type: FuuinGenNinTaijutsu

Background:

In the era of the Sage of Six Path, a shinobi came a long and created a fighting style that was so deadly that, he alone was the only one who utilized its power. The fighting style wasn’t necessarily had to do with taijutsu but instead a combination of sealing techniques that integrated with other sealing techniques. Ten scrolls were created and all interlinked with each other to create a more devastating effects of each Ninjutsu, Taijutsu and Genjutsu. All in the form of using the sealing techniques as its basic function. Throughout and over the years, this one man couldn’t trust the power to be used by anyone that he knew, therefore he hid the technique secretly and only a proven shinobi could access the scrolls if it was found. He hid it in the mountains far to the east towards what was known then as the end of the world. For hundreds of years, a rumor of such scrolls existence circulated throughout the lands and many chased these rumors but to no avail. Rumors turned to tales and then to legends, soon the stories were being lost in all and only a few knew about such a tale.

To the present time of the lands, while the lands are conflicting with great turmoil, Vision a skillful shinobi who had learned fuuinjutsu from his sensei Lord of Kaos finally told him of such story. At first it was told as a learning tool that any great shinobi could accomplish anything and create something new to make it his own. Vision however stumbled on some information through a secret scroll that he found. From then he set on a journey to find this legendary scrolls like so many have done before him. Through the constant traveling in the Ninja World, Vision had frequently visited Konoha and while continuing to be a student in the art of the sealing techniques. One day through the hidden archives, he came across an old map leading to the place where Vision thought that the hidden scrolls were located.

It had taken years of travel, asking nearly every shinobi he encountered about the mountain where the scrolls supposedly resided. Finally after several years, he was able to find the location he sought. Happiness and a sense of reprieve filled Vision’s being until the realization came, from his search, that there were no scrolls. However, Vision’s search did not result in nothing as he found a lone inscription written on one of the walls against the mountain side. The inscription read “In order to achieve true power, one must reach true harmony”. Ambiguous in it’s message, Vision was desperate not to make his journey a waste. He decided to remain on the mountain for years, meditating and focusing on the message. One day, after the several years of mental disciplining, Vision experienced a mystical sensation, as if another world opened up inside him. He had reached true spiritual enlightenment, the enlightenment needed to achieve the powers he was looking for. The power and the scrolls appeared before him, having reached the peak point.

Vision decided to stay at the mountain in order to prefect the secret arts possessed by the mystery shinobi. He opened each scroll and found out that there were different signature of chakra within each scroll. A massive power was left in the mountains, though the scrolls themselves were empty. Vision had found out that the scrolls themselves could only be written one at a time and it would be permanent. It was perfect, he could do whatever he wanted and develop his own style. First Vision was able to convert the scrolls into tattoos and to be imbedded into the skin of Vision. Enabling him to unlock and use the power of the scrolls by different triggers. All ten scrolls were converted into Kanji symbols It took Vision a few more years, however he has perfected the fighting style and went back to his own village with it, obtaining the ultimate power of the forbidden sealing techniques.

Description on the Abilities and Inner Workings of the Style:

The abilities are somewhat complex and simple. There are ten Kanji symbols numbered from one through ten on one arm of the shinobi. The tenth symbol on the heart or the left side of the chest. The trigger used are different and depending on the each Kanji symbol and what it does. However one cannot use just any Kanji symbols as he chooses. There are combinations that needs to be used for upper level Kanji symbols. For example, a shinobi who practices this fighting style cannot access the 8th Kanji seal without using First, Third and Six. Each Kanji Seals from the lower ones will open the next possible Kanji seals that can be activated. It is almost like opening gates and have to do it in linear fashion. Though this technique activating in combinations will only allow access to the upper level Kanji Seals. The real advantage is that these tattoo’s or seals are embedded into the form of a tattoo instead of seals and as all seals it has it’s own chakra therefore the user will generally not have to use their own chakra to active it. The seals will all be triggered through sound frequencies and the physical properties of strength when performing a taijutsu move, however they will be different frequencies for all therefore the user will have to know all the triggers for these seals to be activated though the physical strength used in taijutsu move will remaind constantly needed when activating a seal. Kanji Seal One will always be the catalyst for all other Kanji seal and must be use first. From there on the restrictions on each seal will depend on what kind of combination that you are trying to create with these seals and desired effects.

The difference of this style and just basic Fuuinjutsu is that, you can create combinations of residual effects from the previous activated Kanji seal that was activated. The abilities are mainly used for the added and compounded effects of the previous seal and only depending on what the combination was. Each kanji seal contains it's own chakra for the jutsu to be performed.

The kanji seals on the arm and chest will be activated with sound frequencies as said above, however, the user will not be able to use it with just any sound frequencies. The user must perform a taijutsu move, freeform or a jutsu form and from the exhale as naturally when performing taijutsu, the power from each punch or kick is amplified by the exhaling when breathing. During this exhale, at the sametime a sound frequency will be released through the mouth or some other forms and means. For example, just punching with extreme force, one would hold their breath and exhale as they punch for more power. During the exhale, the user will make a sound through the exhale and match the frequency to activate the seal. The user must exhale after a punch to do so. The user will not be able to just exhale from long range just to activate the seal. The user must perform some type of taijutsu move to do so.


Example Useage

Kindan no Makimono no Yogen: Sukurōrunanbāwan: Subete no Sōzō no Ten | Prophecy of the Forbidden Scrolls: Scroll Number 1, Heavens of all Creation
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: The user will touch seal number one and use sound frequency that will trigger the release of seal number one. The frequency of the sound will come from the word "fire" and when saying the word itself, the user will match the frequency that the seal will react too. Once release the opponent will be under a genjutsu similar to false surrounding but a bit of a stronger version of it where the opponen will see a sea o fire that surrounds both the user and the opponent. An environmental change within the area would be so large that they can only see the fire that surrounds them. Through the changes of the environment, the body will simulate the feel of heat on it's own where it thinks it's hot. Thus begins to sweat and start being dehydrated. The opponent will feel fatigue throughout the turns during battle, a gradual fatigue that is felt because of the heat. Excelerated with the compound of battle fatigue which would add to the confusion. By turn three, the opponent will begin to notice loss of mobility, constriction of muscles. After five turns, the opponent will begin to feel the symptoms of heat exhaustion.

Note: Must Know Kindan no Makimono no Yogen
Note: Must have at least started Sound training
Note: Must have Mastered Genjutsu
Note: Must have Mastered Ninjutsu
Note: First Activation seal. Must activate this seal to gain access to other seals.


Kindan no Makimono no Yogen: Sukurōrunanbāsurī, seisho no sukēru no inferuno | Prophecy of the Forbidden Scrolls: Scroll Number Three, Inferno of Biblical Scale
Type: Attack
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: The user will touch seal number three and at the same time say the word "water" and match the frequency associated with that seal to trigger it's release. The seal will release it's fire chakra into the ground, casuing an explosion through shape manipulation of the user and add to the effect of Scroll Number one. The fire would explode from all sides of the opponent leaving him in the center. It would not explode in the center but the intention is to cause a heat wave. Though the explosion would still damage the opponent a bit as the shockwave would hurt the opponent. If the genjutsu was reconized and broken, the risdual effect of tiredness and fatigue of heat will carry on for four turns after the genjutsu was broken.


Note: Must have used Scroll Number One in order for this to work
Note: Must have Fire mastered
Note: Must know Kindan no Makimono no Yogen
Note: Must have started sound training
Note: Gains access to Seal Number Five and Seven
Note: If the genjutsu was broken on scroll number one, the effects would just be the jutsu and not added by the genjutsu



Kindan no Makimono no Yogen: Sodomuto Gomora no Tsumi | Prophecy of the Forbidden Scrolls: Scroll Seven, Sins of Sodom and Gomorrah
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra: 40
Damage: N/A
Description: With the use of Seal Number One only: The user will slightly rub the seal number seven and use a word "repeat" while matching the frequency of sound that will trigger the seal. The opponent will be placed into another genjutsu. The opponent will still see teh fire from seal number one, though a slight change will occur. Something that doesn't happen right away, but the opponent will begin to feel all the sins that happened in the city of Sodom and Gomorrah. Making the user feel very uneasy, nervous and any sin that they committed in the past. The opponent will actually geel as if they are getting punished by god through their mind whichi will have it's physical effects.


Through the use of scroll number three only: The illusion happens suddenly and not eased it as if it was layered, thus a bit more easier to find out if it’s a genjutsu, though the effects are still the same as mentioned above, however since it’s used with a fire type jutsu and not a genjutsu, the user will feel pain within themselves as well as burning motion as the city of Sodom and Gomorrah has been burnt to the ground and everyone died of a fire and burnt to death.

Note: Must know Kindan no Makimono no Yogen
Note: Must have Genjutsu Mastered
Note: Must have started Sound training
Note: Gains access to Scroll number Nine
Note: With the use of Seal number one and not broken. The opponent will have risidual effects from Seal one with the combination of Seal number 7


Additional effects and Restrictions:

+Masters of Kindan no Makimono no Yogen have excellent chakra control as they need to be able to control and manipulate foreign chakra as they use their sound element into the jutsu

+Masters of Kindan no Makimono no Yogen have increased strength as the physical properties of strength is needed, thus have to undergo a strength training in the first training section of the fighting style. The increased strength is basic strength of Tsunade but a bit more powerful than the average shinobi

+Must have finished in the Basic Five, Nin, Gen, Tai, Sound and Fuuinjutsu

+A taijutsu move is needed along with sound frequency from the exhale of ones breath to activate the seals

+Must have at least two separate training sessions to achieve full mastery of the fighting style



 Declined  Problem is that this is a set of simple customs, not a CQC style in any way. Its losely connected with Taijutsu but still not nearly enough to be considered a CFS. Sorru. It can even be seen as a set of interconnected modes. This is not a CFS.​
 
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Re: ±±Custom Fighting Styles Submission±±

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Akuma no Ken | Demonic Fist
Type: NinTaijutsu
Background: Blake while in Takigakure discovered that she was able to use her dark emotions to change her chakra into darker chakra and combining it with her taijutsu while showing dark emotions. Takigakure at first was afraid of her and exile her to Amegakure in fear that she would take over the village. She then discovered when doing this she could absorb people's chakra through contact when using this way of fighting.
Description on the Abilities and Inner Workings of the Style: To use this style the person has to give in to their dark side. Once this is done they starts to connect their dark emotions to their chakra their arms/fist and legs are covered in blackish/purple chakra. Demonic Fist uses the dark chakra on the fist and legs to increases their strengths and power when using taijutsu. When a user hits an opponent the dark chakra absorbs the opponent's chakra while causing more then normal damage to the opponent.When the dark chakra absorbs chakra the user will gain their opponent's chakra everytime the user makes contact with the opponent.
Example Techniques: ( Akuma no Ken: Hadesu no Okurimono ) –Demonic Fist: Gift of Hades
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active) (+plus 15 when in contact with the opponent per hit.)
Damage points: N/A (+10 to Taijutsu)
Description: The user starts to connect their dark emotions to their chakra their arms/fist and legs are covered in blackish/purple chakra. Demonic Fist uses the dark chakra on the fist and legs to increases their strengths and power when using taijutsu. When a user hits an opponent the dark chakra absorbs the opponent's chakra while causing more then normal damage to the opponent.When the dark chakra absorbs chakra the user will gain their opponent's chakra everytime the user makes contact with the opponent.
Note: Counts as a turn unless the user had learn this for a month or more then it can be activated passively.
Note: Stays activated as long as you have chakra unless the user activates another mode or deactivated.

( Akuma no Ken: Fenikkusu no Tanjō ) –Demonic Fist: Birth of A Phoenix
Rank: B
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 35
Description: The user will jump into the air above his opponent and shapes the demonic chakra on his arm to resemble a phoenix. The user will come down doing a double punch onto the opponents head.
Note: Must have Demonic Fist - Gift of Hades activated.

Additional effects and Restrictions: - Must have Taijutsu Completed
- Must be taught by Blake Belladonna
- After learning the style for a month the user can active the Demonic Fist passively




♦Declined ♦
This is a rip of my Satsui no Hado CFS. DNR
 
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Sharingdork

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Re: ±±Custom Fighting Styles Submission±±

Shakujo no Kyū-Setsu (The Nine Verses of Shakujo)
Type: NinKenjutsu
Background: The Sage of Six Paths was a wandering monk who carried with him a type of staff known as a Shakujo. The Shakujo was a staff, normally used as a walking stick, with one end consisting of a large circle with other rings placed on the circle. As the Sage was preaching his teachings of chakra and ninjutsu, a small group of students noticed that the Sage carried with him his Shakujo, and were inspired to follow the path of the great man who was teaching them. The group of students each fashioned their own Shakujo and practiced their usage of hand-to-hand combat along with the usage of chakra, as taught to them by the Sage of Six Paths. While training for combat with the Shakujo, one of the members of the group discovered that by channeling his chakra through the staff, he could manipulate the rings on the end of his staff. Utilizing this new discovery, the group of men developed a fighting style based upon utilizing their chakra with their Shakujo. They then taught this style of fighting to others, who passed it down for generations.
Description on the Abilities and Inner Workings of the Style: Shakujo no Kyū-Setsu is a fighting style based around manipulating the rings of a Shakujo with chakra for both offensive and defensive purposes. The way the user manipulates their rings generally fall into one of two main categories:
Bound Style - The Bound Style of The Nine Verses of Shakujo is based around the use of a Shakujo's rings while bound to the Shakujo. By manipulating the rings with their chakra, the user can create multiple desirable effects such as rotating the rings at speeds great enough to allow them to cut clean through solid objects, causing the rings to clasp down on a sword so as to prevent its movement, among other uses.
Ranged Style - The Ranged Style of The Nine Verses of Shakujo is slightly more unorthodox than the Bound Style, and was developed after the first generation of Shakujo users had passed away. This style allows the user to fill each of the rings of their Shakujo with their chakra, and then cause the rings to separate from the staff and to hover in their air of their own accord. The floating rings can then be manipulated by specific techniques to achieve effects such as deflecting projectiles, joining together to form a shield, and many other uses.

While both forms of Shakujo no Kyū-Setsu draw from the user's chakra reserve, the Ranged Style is more prominently ninjutsu-based, while the Bound Style is based off of the mechanics of kenjutsu.
Example Techniques:
(Saisho no Uta: Kaiten Burēdo) - First Verse: Rotating Blades
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user channels their chakra through their Shakujo, which causes the loose rings at the end of their staff to appear to "stand up", as if they were repelled by some force at the center of the ring which binds them to the staff. Each ring then begins to spin at high speeds, and as each ring spins the sheer speed the metal material gains appears to give it a sharp quality, allowing the spinning rings to easily cut through C-rank and below Wood Style techniques, and even more solid materials such as Earth Style and steel swords or Steel Style.
Note: ~Can only be taught by the owner of Shakujo no Kyū-Setsu
~Can only cut C-rank and below techniques and objects without chakra

(Daishi no Uta: Dansu Ringu) - Fourth Verse: Dancing Rings
Rank: C
Type: Offensive | Supplementary
Range: Short-Long
Chakra Cost: 15 (-5 per turn)
Damage Points: 30
Description: The user channels their chakra through the rings of the Shakujo and causes the rings to separate from the main staff and float around themselves. The user can then manipulate the six rings in the air to deflect average weapons or to advance on the opponent and spin to cut them with the sharpness of an average sword. Each ring individually has no more strength than a freeform kunai, but they may be manipulated freely and can hang in the air as the user performs other techniques.
Note: ~Can only be taught by the owner of Shakujo no Kyū-Setsu
~Lasts 3 turns, or until the user calls the rings back to their Shakujo

(Saigo no Uta: Rengoku) - Final Verse: Purgatory
Rank: Forbidden
Type: Supplementary
Range: Short-Mid
Chakra Cost: 50
Damage Points: N/A
Description: The user releases the rings of their Shakujo, which leave the main staff and fly through the air, each to a separate location in order to create a sort of "box" around the user and his opponent. Then, each ring will begin to spin and release the user's chakra from itself, the chakra being drawn to the four rings immediately adjacent to it (chakra will not travel from, say, the ring to the left relative the user, to the right relative the user) in order to form a barrier in the form of a black sphere of chakra around the user and his opponent. While inside the barrier, the only techniques which can be used are those which originate from the user; earth release techniques that manipulate the ground, water release techniques which require a water source, and wind release techniques which manipulate the wind in the atmosphere are a few examples of techniques which cannot be used within the barrier. The user may also manipulate the barrier to rotate or roll at their will, allowing the user to spin the barrier in order to shift either their own or their opponent's position (assuming their standing on the barrier's surface) in order to dodge to be hit by attacks. The sphere can move so fast that techniques which aren't large-scale can easily be avoided by simply adjusting the barrier's, and therefore the people standing on the surface of the barrier's, position.
Note: ~Can only be taught by the owner of Shakujo no Kyū-Setsu
~Must be a practitioner of Shakujo no Kyū-Setsu for at least two months before learning the Final Verse
~Only lasts 2 turns
~The barrier can only be destroyed by a Forbidden-ranked technique shot at the barrier, meaning all other techniques are contained within the barrier, making wide-scale attacks dangerous for the user as well as the defender
~Can only be used one per battle
~When the barrier disappears, the Shakujo's rings shatter, making it impossible for the user to use Shakujo no Kyū-Setsu for the rest of the battle
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Additional effects and Restrictions: -Can passively control the rings while bound to the Shakujo in free-form


 Declined  Ok, issues here is the ranged part. The passively hovering of things is a no no since you need to spend chakra thus you need to use a tech. Also, this means that to keep them hovering around you you need to spedn chakra and use a technique. In my eyes, the rings will passively hover around the staffs end...not around you and not freely around the field. When you move the staff you can shoot them or you can use them in different formations to defend or attack with their movement controled by the movements of the staff itself. Rest seems fine and the whole thing is actually quite cool! Good job!​
 
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