[CJ] Lesson with Erzo

Erzo

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Re: CJ Lesson with Erzo

"I did not approve of this relationship"
-erzo
This is a different relationship. u-u
_________

(Suiton: Omoi tatchi ) Water Release: Heavy Touch
Rank: S
Type: Supplementary/Defence
Range: Short - Mid (Mid when released from palms as a burst)
Chakra Cost: 40
Damage Points: N/A
Description: A simple Water jutsu which can be used in two different ways. The first way would be where the user makes contact with another being and uses his abilities his suiton chakra to manipulate the water which is released from his palms to have the same effects as the C-ranked Starch Syrup Capture Field (The sticky aspect to the jutsu). The user would simply release the water from his Palms onto whatever part of the opponents body he touches, spreading it all over the opponents body, allowing the sticky water to engulf the opponents body in the slime like substance at blazing speeds. Another way the user could 'catch' the opponent in the sticky water is by concentrating their suiton chakra at a point where the opponent may be touching them, allowing the sticky water to come out from that point rather than from just the users palms. The sticky water would have no dangerous aspects to it, however it'd have the ability to weigh the opponent down, as if a huge boulder was placed on their body, preventing them from moving properly, if at all, depending on where the slime is. The effects of this would begin from the point of the touch but proceed to spread to wherever the sticky water is spreading. Once even a tiny bit of the sticky water ('slime') is on the opponents body, the user can simply release more of his chakra into it and spread it, meaning prolonged contact is not required. Moreover, this jutsu can also in a second, different way. The second way is more defensive and allows the user to release the a burst of sticky water from his Palms, as it bursts out, the slime would take the shape of a net which would have holes just smaller than a Kunai, allowing it to trap the majority of things aimed at the opponent. The burst of Slimy water can be released from either one palm or both, however, when released from both, each burst of water would be equivalent to an A-rank jutsu. The size of the net released from both arms would be able to completely cover something twice as big as Gamakichi after time skip, whilst when released from each palm (separately), it'd cover something half that size. As a normal water jutsu, despite the sticky aspect to it, the water would still be able to be electrified by both user and/or opponent and would still be affected by the normal elemental strengths and weaknesses.
Notes:
~ Can only be taught by Erzo
~ Can only be used three times
~No Suiton jutsu higher than A-rank in the next turn
~Must wait one turn after use, before using it again.

Not sure if you've read this one or not, but again, advantages + disadvantages and the jutsu is yours.
I'll tell you a couple of useful ways to play with this, if you don't think it's helpful in battle.
 

Negative Knight

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Re: CJ Lesson with Erzo

Advantages
-This jutsu is the perfect counter for techniques which ensnare the user via bodily contact e.g. Kakuzu's dark threads
-Can be used during close combat fights to weigh down the opponent to get a clear opening
-Minimal contact is required, since the sticky water spreads like an infestation
-The net variant makes this jutsu a two in one, giving it much more versatility in battle
-All sticky water jutsu are badass :cool:

Disadvantages
-The user could possibly be prone to electrical currents whilst using this, but this really isn't a big issue
-The no Suiton jutsu above A-Rank in the user's next turn is something to watch out for in battles, but again, nothing big.
 

Erzo

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Re: CJ Lesson with Erzo

Advantages
-This jutsu is the perfect counter for techniques which ensnare the user via bodily contact e.g. Kakuzu's dark threads
-Can be used during close combat fights to weigh down the opponent to get a clear opening
-Minimal contact is required, since the sticky water spreads like an infestation
-The net variant makes this jutsu a two in one, giving it much more versatility in battle
-All sticky water jutsu are badass :cool:

Disadvantages
-The user could possibly be prone to electrical currents whilst using this, but this really isn't a big issue
-The no Suiton jutsu above A-Rank in the user's next turn is something to watch out for in battles, but again, nothing big.
Scaze used this on your threads, didn't he? xD

We're done, the jutsu is yours
 

Negative Knight

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Re: CJ Lesson with Erzo

(Suiton: Suetto no Potteri Buta) – Water Release: Sweat of the Bloated Pig
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Boar Handseal whilst focusing their chakra into a nearby solid element e.g. Earth, Paper, Sand, Clay and etc. The resulting effect will be the miniscule drops of water residing in the air around it, quickly converging on the target material/element, aiming to seep through the pores, cracks and crevices in the material, if not simply being absorbed by it. Whilst doing this, the water will take on a very dense, viscous and adhesive quality similar to that of Water Release: Starch Syrup Capture Field. The resulting effect of this forced absorption of moisture will cause the affected substance to gorge and inflate to an incredible size, but also become so heavy that it can no longer move, remain airborne or even be manipulated in the slightest. To signify this, the affected material will begin oozing out adhesive water from its openings, almost overflowing due to the great amount of sticky water its been forced to absorb e.g. Clay creatures will be "drooling" adhesive water from their mouths. This technique will have varying effects on different elements e.g. Paper will become too heavy/sticky and will begin to cling to other sheets of paper, Sand will become almost impossible to control/manipulate, Clay will become incapable of detonation and etc. However since the basis of this technique relies on water absorption, the user will be physically incapable of using it on metal or crystal-based elements. Furthermore, the affected material/element must be completely in solid form and not partially e.g. cannot effect Mud, Lava and similar solid-like liquids.

Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight
Note: Cannot be used on consecutive turns
Note: Can only be used on elements/materials and not on people directly
Note: Follows elemental weaknesses and strengths

Perform the jutsu on this random clay figurine I found and ask any questions you may have.
 

Erzo

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Re: CJ Lesson with Erzo

(Suiton: Suetto no Potteri Buta) – Water Release: Sweat of the Bloated Pig
Rank: S
Type: Supplementary/Defensive
Range: Short-Long
Chakra cost: 40
Damage points: N/A
Description: The user will perform the Boar Handseal whilst focusing their chakra into a nearby solid element e.g. Earth, Paper, Sand, Clay and etc. The resulting effect will be the miniscule drops of water residing in the air around it, quickly converging on the target material/element, aiming to seep through the pores, cracks and crevices in the material, if not simply being absorbed by it. Whilst doing this, the water will take on a very dense, viscous and adhesive quality similar to that of Water Release: Starch Syrup Capture Field. The resulting effect of this forced absorption of moisture will cause the affected substance to gorge and inflate to an incredible size, but also become so heavy that it can no longer move, remain airborne or even be manipulated in the slightest. To signify this, the affected material will begin oozing out adhesive water from its openings, almost overflowing due to the great amount of sticky water its been forced to absorb e.g. Clay creatures will be "drooling" adhesive water from their mouths. This technique will have varying effects on different elements e.g. Paper will become too heavy/sticky and will begin to cling to other sheets of paper, Sand will become almost impossible to control/manipulate, Clay will become incapable of detonation and etc. However since the basis of this technique relies on water absorption, the user will be physically incapable of using it on metal or crystal-based elements. Furthermore, the affected material/element must be completely in solid form and not partially e.g. cannot effect Mud, Lava and similar solid-like liquids.

Note: Can only be used four times per battle
Note: Can only be Taught by Negative Knight
Note: Cannot be used on consecutive turns
Note: Can only be used on elements/materials and not on people directly
Note: Follows elemental weaknesses and strengths

Perform the jutsu on this random clay figurine I found and ask any questions you may have.
I perform a single hand seal, adding my suiton chakra into area around your clay figurine, causing water droplets to form and converge upon the figurine, swallowing it up completely as the water enters deep into the figurine, through pores found around its body(>.> <.<). Water then takes on sticky characteristics, similar to that of heavy touch and weigh down whatever they've gone into, preventing it from moving or exploding, if it was that kind of clay.

Nice jutsu, no questions. Later. :3
 

Erzo

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Re: CJ Lesson with Erzo

(Suiton: Shelob No Yūwaku) Water Release: Shelob's Temptation
Rank: S
Type: Attack/Supplementary/Defence
Range: Short - Long
Chakra Cost: 40 (-10 per turn)
Damage Points: N/A
Description: The user performs two handseals, manipulating the moisture in the air and ground so as to create a gigantic web made of wire thin threads comprised of water. The web envelops the area mid range around the user, being exceptionally inconspicuous due to the thin size of the threads and the translucency of the water. The threads have an exceptionally sticky like quality, as well as being rather elastic and having a solid like property. Should the opponent move, they would find themselves running into one of the threads, when they do so the vibrations of the threads movement would be sent directly back to the user, who is connected to the web via use of a single thread that attaches to the users chest. This effectively allows the user to detect the movement of any objects within the webs range of influence lest they find a way to avoid the webs entirely. This single web attached to the users chest is optional, and is not a requirement, leaving it up to the user whether he/she'd want it, as it'd be more or less useless if the user and his opponent have a clear view of each other. Also, when an object comes in contact with a thread, the web clings to them as it begins to expand and propagate, fully consuming the opponent in a sticky mass of water in an attempt to drown them or fully cease the objects movements. The user is capable of traversing through the web with ease, without being hindered. The user is also capable of removing the webs attachment from their chest, so as to prevent attacks conducting through the web and directly into them. Alternatively the user can perform an extra handseal upon the opponent being ensnared, this causes the web to abruptly snap in on the targeted object, trapping them within its wired embrace as it consumes them in an exceptionally large and exceptionally strong sticky bubble of imprisonment.
Note: Can only be used 2x
Note: Can only be taught by Erzo
Note: Web lasts until either destroyed, or four turns pass.
Note: No Water jutsus higher than S-rank, in the same turn.

A web of sticky water, you can do cool things with it, all of which you know should know, seeing as how it was used on you.

Any questions?
 

Negative Knight

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Re: CJ Lesson with Erzo

No questions, guess I'll perform it.

*After performing two handseals, I utilize my suiton chakra to manipulate the moisture within the air and the ground to generate a sticky web of water. The individual strands are so thin that the entire structure itself is very hard to notice. When small disturbances move the threads about, the vibrations travel through the thread and allow me to pinpoint my clone's location. Then performing a single handseal, I cause the entire structure to collapse on him, leaving him in a strong bubble of sticky imprisonment.*

Thanks for the jutsu :)
 

Erzo

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Re: CJ Lesson with Erzo

No questions, guess I'll perform it.

*After performing two handseals, I utilize my suiton chakra to manipulate the moisture within the air and the ground to generate a sticky web of water. The individual strands are so thin that the entire structure itself is very hard to notice. When small disturbances move the threads about, the vibrations travel through the thread and allow me to pinpoint my clone's location. Then performing a single handseal, I cause the entire structure to collapse on him, leaving him in a strong bubble of sticky imprisonment.*

Thanks for the jutsu :)
You didn't have to, but no problem. o-o'
 

Erzo

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Re: CJ Lesson with Erzo

It creates a portal of wind which has a 5 meter radius. Anything that goes through the portal is coated with wind and gins +20 damage. Id use it to create portals behind my opponent then use a jutsu which comes from behind and hit them in their behinds! And a couple of other ways u.u
 
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