Saboteur

Artemis81

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Saboteur

The Story:
You are a miner looking for various riches in a land called Terrakorr. There are saboteurs in the mines along with the innocent people, who will try to impede your progress at every turn. You eventually find out that miners continue to go missing and you must fight to survive as the group gets torn apart. Saboteurs don't know who other Saboteurs are, but they cannot kill each other and must PM me in order to kill somebody off so they don't accidentally give away who has immunity. You may play as either a miner or a saboteur, PM me for the ladder.
This takes place in olden/medieval times, and has some fantasy elements.

The Rules:
Please no switching your role. This would lead to uncertainty and distrust. You could understand why I'm hesitant to allow this.
NO LEAVING THE MINES! That would ruin the premise of the whole creation.

The Classes:

Rogue: Dual wields weapons, has two skill paths it can take: Spy, a stealth-based Rogue, able to assassinate enemies, taking them out in one-hit. Although less mobile than a ninja, its goal is to deliver the first strike (though it might be a finishing blow as well). Ninja, agile and reactive, focus on high mobility and have the ability to counter-attack effectively. They both have an ability to gain semi-transparency, which is very good in the dark.

Brute: Uses two handed heavy weapons, such as a Zweihänder or Battleaxe. They have three skill paths: Tank, focused on taking hits well from opponents and being overall more sturdy. Savage, all about being fast and strong but can't take hits at all. Basically a glass cannon who has the largest chance to take out a Saboteur if it encounters one. Finally, Adept, which is the jack of all trades.

Mage: Uses magic. There are a total of four skill paths within this class. Elemental, who uses elemental magic and can combine them. Healer, which can heal the other miners. Summoner, who can summon creatures to aid them. Assistant, who can use spells to help each other such as increased strength, speed, etc.

The Template:
PHP:
[B]Name:[/B]
[B]Gender:[/B]
[B]Age:[/B]
[B]Class:[/B]
[B]Skill Path[/B]
Note: You can create up to 3 characters who can be killed off.​

Currently excepting mods!

~EDIT~ Feel free to submit new classes and skill paths. This is an ambitious project of mine and in fact the idea comes from a card game of the same name. Funny that.
 
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Artemis81

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(Isn't Artemis an archer?)

Name: Toshi
Gender: Male
Age: 16 (Just turned)
Class: Rouge
Skill Path Spy
~Accepted~ and yes, but my name is Artemis so why not.
Archer might be a new class, thanks for the idea. :snick: I have plans for this, and even though know it will die out fast at least I gave it a shot.
my final shot.
---
Artemis: wanders the mines, two small katana lazily sheathed on her back. She was alone in the dark, with only a lantern and a tattered map to guide her, knowing her final stand could come at any time, she wasn't safe in the slightest but she took comfort knowing she would go down no coward, she would fight to be a here, to save the others.
 

shycatgirl00

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Kiyomi yawns as she walks through the mines aimlessly. She used a lantern to light the way because she didn't want anyone to catch on to the fact that she was a mage right away.
 

Artemis81

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Name: Zeus
Gender: male
Age: 36
Class: Mage
Skill Path Elemental

(Bow to me, my daughter!)
Approved, but you aren't my characters father. That'd be awkward.
---
Artemis: swings the lantern as she hears footsteps. She quickly turns it off and hides in a little cove in the wall, moving a boulder to cover her.
 
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shycatgirl00

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As Kiyomi walks by, she doesn't notice Artemis dim her lantern but she does hear the sound of a boulder moving when she goes to hide behind it. "Who's there?" she asks in a faint whisper, not expecting an answer.
 

Artemis81

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(Fine. So whats the scene like?)
we're in a mine, and there are traitors among us, or as we call them 'saboteurs'. We don't know who they are.

As Kiyomi walks by, she doesn't notice Artemis dim her lantern but she does hear the sound of a boulder moving when she goes to hide behind it. "Who's there?" she asks in a faint whisper, not expecting an answer.
Artemis: subtly creeps away from the crack where she could've been seen through, hoping to god the boulder didn't move. It was Kiyomi, and as she was another person who suffered the fate of getting trapped here, Artemis didn't want her to find out about the suicide mission she was on.
 

shycatgirl00

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Kiyomi dims the light in her lantern and sets it down on the ground. She stands there, not making a single sound to see if she can possibly hear who or what had made the boulder move. All that could be heard was the faintness of Kiyomi's breathing now.
 

Artemis81

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Kiyomi dims the light in her lantern and sets it down on the ground. She stands there, not making a single sound to see if she can possibly hear who or what had made the boulder move. All that could be heard was the faintness of Kiyomi's breathing now.
Artemis: breath catches in her throat as she thinks.
Why was Kiyomi out searching the mine?
Weren't there traitors among the miners?
Could Kiyomi be one?
Nah. Could she? Definitely not.
Better remain silent.
 

shycatgirl00

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Kiyomi hears only silence and assumes that whoever was there most likely left already. She picks up her lantern and starts slowly walking away, making sure her footsteps can't be heard.
 

FalseBlade

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Read the original post carefully and you will have your answer. You just gave it away at this point so good luck keeping it a secret.
(Yes, BUT, I never gave away who was the traitor. Zeus, the powerful mage; or Toshi, the lovable little kid. You may expect Zeus, because a little kid could never kill; DO YOU KNOW HIS HISTORY?! Now because of that, you may be thinking that Toshi is a mentally unstable murder, that may or may not be the case. I may have also been joking. So, until later, You have no clue what i'm gonna do.)
 
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