Open battle.

Houdinii

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Rei's R&R
We are standing on a large, deep, lake that expands past our sight in all directions.
We start at mid range
Post your bio and start or if you prefer request for me to begin. ^_^

Im using the Snk bio located in the picture in my signature.

Preferably someone I haven't fought before.
 

Ryūjin

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Rei's R&R
We are standing on a large, deep, lake that expands past our sight in all directions.
We start at mid range
Post your bio and start or if you prefer request for me to begin. ^_^

Im using the Snk bio located in the picture in my signature.

Preferably someone I haven't fought before.
bio, you can start >_>

Kakashi passively activates his Sharingan by moving his headband protector upwards, revealing his left 3 Tomoe Sharingan.


Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

 
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Houdinii

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bio, you can start >_>

Kakashi passively activates his Sharingan by moving his headband protector upwards, revealing his left 3 Tomoe Sharingan.


Type: Supplementary
Rank: A
Range: Short – Long
Chakra Cost: 30 (-10 per turn to keep active)
Damage Points: N/A
Description: One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Crap >_< I would say goodluck, but I need it more XD
================================

Who the hell is this guy?

I don't know but he looks formidable, keep your guard up.

To begin Roxas focuses his suiton chakra underneath you and creates a whirlpool that suddenly sucks you underwater. Simultaneously Sora's hand emerges from the back of Roxas left leg and unseen by you he touches the surface of the water, creating 5 sharks under you. So that the moment after you get sucked under your assaulted by the sharks, which attempt to rip you to pieces.

(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.
 

Ryūjin

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Crap >_< I would say goodluck, but I need it more XD
================================

Who the hell is this guy?

I don't know but he looks formidable, keep your guard up.

To begin Roxas focuses his suiton chakra underneath you and creates a whirlpool that suddenly sucks you underwater. Simultaneously Sora's hand emerges from the back of Roxas left leg and unseen by you he touches the surface of the water, creating 5 sharks under you. So that the moment after you get sucked under your assaulted by the sharks, which attempt to rip you to pieces.

(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

(Suiton: Goshokuzame) - Water Style: 5 feeding sharks
Rank: B
Range: Short-Long
Chakra cost: 20
Damage Points: 40
Description: The user will create 5 sharks of water to attack his opponent(s) by putting his hand on a water source. While being in a water source, these sharks can regenerate from surrounding water, making them difficult to destroy. However, if the user severe his connection with the water, the sharks will disperse.
Note: Requires water source to use.
I can see two different chakra signatures in your body, could you perhaps be a Soma no Kou?

With Kakashi's Sharingan being revealed, he's capable of seeing through the technique you make, and know it's coming since it's a cannon technique, before it even happens, each technique that you use, because Kakashi is capable of seeing both of your chakra sources and how they interact to perform the techniques and that he knows both techniques, so as the first technique is initiated which is the whirlpool that begins to occur, Kakashi concentrates wind chakra into his back, causing a burst of wind to occur pushing him upwards into the sky and out of the water source, Kakashi forms 4 wings on his back, 2 large wings are used to sustain flight, while 2 smaller wings are used to augment speed during flight.


Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
Note: Can only be used 4 times per battle.
Note: As long as this technique is active the user cannot use any fire based techniques
Note: Can Only be used by ~Crow~


Once Kakashi is into the air flying 10 meters above the lake, if there are sharks that burst out of the water to attack him as projectiles, he would be capable of hearing them come out of the water and thus react accordingly by infusing his mouth with earth chakra and spewing a huge rock at the sharks, causing them to disperse, if the sharks didn't come out of the water to attack Kakashi, simply disregard this.


Rank: C
Type: Offensive
Range: Short – Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra creates and sends a huge rock at the opponent, causing them to fall back.


Then Kakashi utilizes his water chakra causing the water around you to rise up encircling both of you, forming a powerful vortex of water around you that knocks you upwards into the air, meanwhile Kakashi throws a barrage of 3 explosive tagged kunais at you from above, he summons them out of the wrist seals located around his wrist with the use of fūinjutsu.


Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

 

Houdinii

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I can see two different chakra signatures in your body, could you perhaps be a Soma no Kou?

With Kakashi's Sharingan being revealed, he's capable of seeing through the technique you make, and know it's coming since it's a cannon technique, before it even happens, each technique that you use, because Kakashi is capable of seeing both of your chakra sources and how they interact to perform the techniques and that he knows both techniques, so as the first technique is initiated which is the whirlpool that begins to occur, Kakashi concentrates wind chakra into his back, causing a burst of wind to occur pushing him upwards into the sky and out of the water source, Kakashi forms 4 wings on his back, 2 large wings are used to sustain flight, while 2 smaller wings are used to augment speed during flight.


Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
Note: Can only be used 4 times per battle.
Note: As long as this technique is active the user cannot use any fire based techniques
Note: Can Only be used by ~Crow~


Once Kakashi is into the air flying 10 meters above the lake, if there are sharks that burst out of the water to attack him as projectiles, he would be capable of hearing them come out of the water and thus react accordingly by infusing his mouth with earth chakra and spewing a huge rock at the sharks, causing them to disperse, if the sharks didn't come out of the water to attack Kakashi, simply disregard this.


Rank: C
Type: Offensive
Range: Short – Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra creates and sends a huge rock at the opponent, causing them to fall back.


Then Kakashi utilizes his water chakra causing the water around you to rise up encircling both of you, forming a powerful vortex of water around you that knocks you upwards into the air, meanwhile Kakashi throws a barrage of 3 explosive tagged kunais at you from above, he summons them out of the wrist seals located around his wrist with the use of fūinjutsu.


Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Sora and Roxas watch you closely as you take flight evading their first technique.

Tch, yea we are from the Souma no kou clan. Who are you? You have a sharingan but you don't look like an Uchiha.

As you counter their water sharks with your earth Roxas takes advantage of the fact that you are looking down in order to aim the rocks, so he forms a portal in the sky from which a huge amount of sticky mud falls and covers you, dragging you towards the ground.

As the mud is released Sora's torso emerges from Roxas' chest and after performing two hand seals he expels a large fireball towards your mud covered body. This would harden the mud, immobilizing you as well as severely burn you.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
 

Ryūjin

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Sora and Roxas watch you closely as you take flight evading their first technique.

Tch, yea we are from the Souma no kou clan. Who are you? You have a sharingan but you don't look like an Uchiha.

As you counter their water sharks with your earth Roxas takes advantage of the fact that you are looking down in order to aim the rocks, so he forms a portal in the sky from which a huge amount of sticky mud falls and covers you, dragging you towards the ground.

As the mud is released Sora's torso emerges from Roxas' chest and after performing two hand seals he expels a large fireball towards your mud covered body. This would harden the mud, immobilizing you as well as severely burn you.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates an opening within the sky, which drips down onto the opponent a large amount of mud, covering them. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
I'm not a Uchiha, but what gave me away?

As Kakashi shoots the bullet of rock, he notices the area around him darken, as a large shadow covers his head above him, knowing that something is falling from above, then reaction by summoning Rebellion out of a wrist summoning seal located around his right hand, summoning Rebellion right in his right hand's grip, already holding it, Kakashi infuses Rebellion with wind chakra causing a large wind vortex to cover his body, pushing the mud to Kakashi's sides and leaving him unharmed.


Rank: S
Type: Weapon
Range: Short – Long
Chakra Cost: 40 (+ 30 for blocking each fire attack)
Damage: (20 base attack for normal use) (+15 damage to every fire based jutsu)
Description: the Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
Note: Cannot be used without mastering the fire element.
Note: User takes -10 damage when absorbing a fire technique.
Note: Can only block fire techniques 3 times per battle.
Note: Can only be wielded by Dante..



Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.


As Kakashi releases the wind vortex around him pushing the mud away, Kakashi looks at his opponent's direction, with his left Sharingan being blinded by the chakra contained in the wind vortex around him, his right normal eye is capable of seeing through the transparent wind, and thus seeing and hearing the sounds of a large meteor sized fireball heading at his direction, in reaction Kakashi forms a large wind wall that's blowing towards him, created at the border of short range from Kakashi's location, once the fireball connects to the wind wall and combines together forming a wind/fire combination attack due to both the wall and the fire heading towards Kakashi's direction, Kakashi reverses the polarity of the wind, causing it to blow in reverse, driving the blazing fireball back at you, but having even more power due to the combination of the S-rank wind, making it a very strong S-rank technique.


Rank: S
Type: Supplementary/Offense
Range: Short (Front of user)
Chakra Cost: 40
Damage Points: 80
Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.


Are we having fun yet?
 

Houdinii

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I'm not a Uchiha, but what gave me away?

As Kakashi shoots the bullet of rock, he notices the area around him darken, as a large shadow covers his head above him, knowing that something is falling from above, then reaction by summoning Rebellion out of a wrist summoning seal located around his right hand, summoning Rebellion right in his right hand's grip, already holding it, Kakashi infuses Rebellion with wind chakra causing a large wind vortex to cover his body, pushing the mud to Kakashi's sides and leaving him unharmed.


Rank: S
Type: Weapon
Range: Short – Long
Chakra Cost: 40 (+ 30 for blocking each fire attack)
Damage: (20 base attack for normal use) (+15 damage to every fire based jutsu)
Description: the Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
Note: Cannot be used without mastering the fire element.
Note: User takes -10 damage when absorbing a fire technique.
Note: Can only block fire techniques 3 times per battle.
Note: Can only be wielded by Dante..



Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.


As Kakashi releases the wind vortex around him pushing the mud away, Kakashi looks at his opponent's direction, with his left Sharingan being blinded by the chakra contained in the wind vortex around him, his right normal eye is capable of seeing through the transparent wind, and thus seeing and hearing the sounds of a large meteor sized fireball heading at his direction, in reaction Kakashi forms a large wind wall that's blowing towards him, created at the border of short range from Kakashi's location, once the fireball connects to the wind wall and combines together forming a wind/fire combination attack due to both the wall and the fire heading towards Kakashi's direction, Kakashi reverses the polarity of the wind, causing it to blow in reverse, driving the blazing fireball back at you, but having even more power due to the combination of the S-rank wind, making it a very strong S-rank technique.


Rank: S
Type: Supplementary/Offense
Range: Short (Front of user)
Chakra Cost: 40
Damage Points: 80
Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.


Are we having fun yet?
Seeing their fire jutsu suddenly stop and then turn around coming back at them the brothers are momentarily startled.

What the hell is this guy?

Seeing the fire coming towards then Sora disappears back inside of Roxas, while Roxas himself performs two hand seals and thrusts his hands forwards. By doing so and focusing his chakra into the surrounding water he forms a huge shark that he launches at the fire, the two techniques collide and since your fire is a strong S rank it equals the water technique, creating a large amount of steam to form, the steam would be chakra infused and thus blind your sharingan to the brothers. At the same time as Roxas launches the water shark, Sora's hand emerges from Roxas' back and he performs a single hand seal, focusing his chakra in the water behind you he creates a water dragon that shoots up very quickly, attempting to smash you in the back while you are distracted by our two techniques colliding. Any sound that the water dragon make is covered up by the water shark which would be naturally much louder due to the greater volume of water.

Once our two techniques have collided and the mist formed, Roxas focuses his futon chakra into his right hand and swings it. Releasing a wind blade towards you, you would have a reduced time to react due to the mist in between us blocking your sight.

Heh were having plenty of fun, but what gave you away is that you lack the latent talent that all Uchiha are born with.

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.
 

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Seeing their fire jutsu suddenly stop and then turn around coming back at them the brothers are momentarily startled.

What the hell is this guy?

Seeing the fire coming towards then Sora disappears back inside of Roxas, while Roxas himself performs two hand seals and thrusts his hands forwards. By doing so and focusing his chakra into the surrounding water he forms a huge shark that he launches at the fire, the two techniques collide and since your fire is a strong S rank it equals the water technique, creating a large amount of steam to form, the steam would be chakra infused and thus blind your sharingan to the brothers. At the same time as Roxas launches the water shark, Sora's hand emerges from Roxas' back and he performs a single hand seal, focusing his chakra in the water behind you he creates a water dragon that shoots up very quickly, attempting to smash you in the back while you are distracted by our two techniques colliding. Any sound that the water dragon make is covered up by the water shark which would be naturally much louder due to the greater volume of water.

Once our two techniques have collided and the mist formed, Roxas focuses his futon chakra into his right hand and swings it. Releasing a wind blade towards you, you would have a reduced time to react due to the mist in between us blocking your sight.

Heh were having plenty of fun, but what gave you away is that you lack the latent talent that all Uchiha are born with.

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.
S-rank Water doesn't equal a very strong S-rank Fire/Wind combo, the fire/wind combo would go through it and continue, and that sound covering another technique, that's only applicable if both techniques are coming from the same area, but when there's a technique that's coming from behind you and another one coming from in front of you, you are capable of hearing both sounds, ofcourse depending on the intensity of the sound, which isn't nearly enough to cover one another.


You are quite the fortune teller aren't you?

Once Kakashi hears the shark forming and going towards his technique, Kakashi summons a kunai out of his wrist summoning seal located around his right wrist, infusing a wind chakra with it and throwing it towards your direction, right below the collision of the two techniques, suddenly an enormous F-5 hurricane forms around the kunai, with the kunai's tip acting as it's epic center, the hurricane is so intense, that we are both blown backwards long range from each other upon it's formation, drawing everything around the hurricane into it's formation, resulting in the water in the lake being drawn into the wind and forming a wind/water combination, Kakashi is even left with several cuts on his arms and legs due to the intensity of the hurricane and is bleeding moderately but he lessens the intensity of the cuts and the push by using his wind wings as a defense as he's projected backwards, due to the Kakashi being blown backwards, the water dragon would hit nothing but air, all of the water of the lake is drawn into the hurricane, spinning along with it and leaving the battlefield a barren wasteland.


Type: Attack
Rank: Forbidden
Range: Close – Long
Chakra Cost: 50
Damage Points: 100 (-20 to user)
Description: The user will start by infusing a large amount of Wind chakra into a projectile (Kunai, Shuriken, Needles…etc). Then, after he throws it, he will perform one hand seal which will trigger the jutsu. A devastating spinning wind will be created around the kunai, merging with it. From the enemy’s point of view, it’ll look like an F-5 tornado is coming toward him, horizontally, and that the tip of that tornado is the kunai, which is now spinning at a furious speed. This jutsu will carve the very earth as it rushes toward its target, and it’ll leave the field devastated to the point where even the user will suffer damage and be projected long-range from his initial position. Even if the jutsu doesn’t directly hit the opponent, both him and the user are left with several cuts on their bodies, moderately bleeding.
Note: Can only be used once per match
Note: No S-rank and higher Wind jutsu next two turns
Note: Must at least be Kage rank to use this jutsu.


There goes your advantage with the battlefield, now we fight on equal grounds.

Once Kakashi catches a grip, he deactivates his wind wings, falling onto the solid earth right now, by biting his thumb releasing blood, Kakashi slams his hand beneath himself releasing a summoning formula in the thin air and summoning Neptune, which is a gigantic Ninken at 1/4 the size of Gamabunta, meaning he's 25 meters tall and 10 meters wide, he has the same nose tracking ability as Pakkun, but he is a fighting type ninken unlike Pakkun, standing tall with Kakashi onto Neptune's head, glancing at their opponent.


Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Neptune is one of Hatake Kakashi's Ninken summons, however unlike his normal ninken pack, Neptune is a fighting type Ninken. he is quite a large ninken, approximately 1/4 the size of Gamabunta, he has thick white fur and dark yellow eyes. Like all Ninken, Neptune has a strong sense of smell, comparable to that of Pakkun, and is capable of using Water Release techniques up to A-rank and below without having to use a handseal in order to perform them, his water affinity is the perfect match of Kakashi's lightning Release affinity, making them capable of doing various combination attacks with one another, other than that, Neptune has two unique abilities to himself, which is when he slams his right leg onto the ground sending water chakra underneath his opponent, he is able to call forth a large amount of water that resembles a dog's head rising out of the ground beneath his opponent in an attempt to bite him with the water's strong fangs, this head is at the size of the Fire Release: Great Blaze Ball technique and is considered a Mid ranged S-rank Water Release technique, however in order to use it, Neptune has to have a physical contact with the ground in order to cause the dog's head to rise out of the ground beneath the opponent's direction, this technique is called "The Water's Fang".
Note: Can only be summoned by Hatake Kakashi.
Note: Can only be summoned once.
Note: Lasts for 4 turns.
Note: The Water's Fang technique can be used twice and counts as a move.
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