Wind With Lili-Chwan

Zexion~

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Zexion Walks Up To The training field Silently .. Ready to begin his first training

-Waits For Sensei-

(link to bio)
 

Zexion~

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This is my first training that i have received ..ever Nor have i ever fought an actual ninja .... My goal is to create an ultimate change in the ninja world.. Whether it be good or bad , i haven't decided yet.. Hopefully this training will influence my decision .. and id love to join the akatsuki one day being part of an organization May give me some purpose ..
 

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When you say RP im assuming you mean it in general soo ... I know that in the RP .. You basically get to make the rules of what you do, yes there are guidelines but your the one whose making choices your not following a certain script or path, i know that eventually i am going to have to join a group of others if i want to continue my Rp experience ... (Village's) Which i would gladly do .. other then that nothing . i dont like to look at other peoples Rp threads .. in case it spoils the experience of my own RP'ng

Chakra is the Basis of the RP/Naruto verse..without chakra there is no naruto, Almost everything is derived from it ,Ninjutsu,Genjutsu,Taijutsu,KKG and Kinjutsu as well .. Not to mention stamina .. When you lose all your chakra ..you die
It is a spiritual energy that flows through your body with a connection of tubes called a chakra system.

..Like i said earlier i have not really peeked at any other threads in fear as i will spoil my own experience .. I know that to fight in this RP you must have Skil,Intellect and patience You cannot rush everything, And that i must coose my jutsu/way of attack carefully and take every battle seriously .. that is about it
 

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Actually too add to my last post i am currently now in battle training with Negative Knight.. and i am now knowledgeable about the elemental Combinations and their affect on the rp Fights
 

Lili-Chwan

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Very good. Let's talk now about what you can do without actually doing any jutsu. Most importantly, using what's around you in order to hide, distract, trap, harm or even kill your opponents. I guess the most obvious would be picking up sand or soil from the ground and toss it on your opponent's eyes, blinding him. What else can you think of?
 

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Hmm im assuming in any location not just a set one XD

if so i could use giant boulders to protect myself from oncoming attacks ( especially water style) , or any jutsu that would not be able to pierce the rock, i could also use any cliffs/slopes to push my enemy down resulting in his injury or demise ..

Then there is drowning my opponent in a body of water .. or using the water to conceal my presence ,

Im actually just going to say all the ways i can hide in a battlefield ..

Hiding in densely covered trees , In a hedge/bush , behind rocks,under water , underground if the terrain allows it , in crevices in caves , - all i can think of atm

I could trap my enemies with a kunai trap set up between two trees, Or dig a whole for my un-suspecting opponent to fall into or simply lure him to a sharp bamboo chute patch and let them impale themselves

Harming is the most challenging ,, i could bludgeon them with rocks/ heavy sticks or ( if possible) knock a tree over on them i suppose hmm and then there is using sharp bamboo chutes to pierce my enemy

To distract i need simply toss a loud object in the direction i want my opponent to go in ( Rock/stick etc)
 

Lili-Chwan

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Very well. You can also use jutsus to lead your opponent into suitable areas of the battlefield, like, for instances, push your opponent into a lake, so you can electrocute the lake and your opponent. Push them into a hole, so you can fill it with water/mud etc, drowning or trapping him. Possibilities are endless, and many times you can use your terrain so efficiently that it seems every jutsu you use is a combination.

Another thing, chakra. I'm sure you're aware of what the Tree Climbing and Water Walking techniques are?
 

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Yes indeed i am .. you must have good chakra control to distribute your chakra down to your feet, where it then serves as a sort of platform on the water that allows you too stand without falling through , and a platform that stick to the tree you want to climb allowing you to run up, and down
 

Lili-Chwan

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No, it's not like that. The technique works because chakra as a property of attracting or repelling matter, sort of like a magnet. When you charge chakra on your feet to climb a tree, you are actually attracting the bark, thus sticking your feet to the trunk. If you charge too much, the bark won't be able to withstand your body mass, and you will crush it. But if you don't charge enough, you won't be able to have enough power to support your weight, and you will fall.

With water is similar, you use the superficial tension of the water to keep yourself over it. But due to it's dynamic action, being constantly in motion, you require a constant shift in chakra applied, in order to balance it out.

Following me so far?
 

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Wind is basically moving air, created by differences in the pressure of that air. Air always wants to travel from the area with the highest amount of pressure to the area with the lowest amount of pressure, so the greater difference between those to area's the faster and harder the wind will blow, i dont quite understand what you mean by"How elemental Ninjutsu"
 

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Elemental Ninjutsu (also known as Nature Transformation) Is simply a type of chakra control it defines the changing of chakra into the properties of one out of the 5 Chakra Natures.
You achieve this by utilizing (in most cases) ones own chakra nature to create jutsu, It is necessary for creating jutsu, You can either utilize this , or Change in chakra shape .
 

Lili-Chwan

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Elemental Ninjutsu (also known as Nature Transformation) Is simply a type of chakra control it defines the changing of chakra into the properties of one out of the 5 Chakra Natures.
You achieve this by utilizing (in most cases) ones own chakra nature to create jutsu, It is necessary for creating jutsu, You can either utilize this , or Change in chakra shape .
Or both, of course :)

Okay now, before we move on to actual techniques, let's figure out how you can use Wind with other elements, or even with features of the environment. This are, of course, not set in stone, and you can always think of more creative and useful ways to use wind, depending on the situation.

Wind is an element that provides speed. When combined with other elements, it will enhanced their speed, increase their range. Scatter then or make them faster. It is also a cooling agent to water, as it will make it colder, but not enough to make Ice or the Ice element, that requires a KG.

With fire is the same, it provides fuel, thus makes the fire stronger, hotter, and also faster and more spread out, if you want it to be. You can make a fire scatter around, for example, with a whirlwind. Take over the fire and make it move as you want to, by having it follow the wind.

You can have it push boulders, if the strengths match. But yes, wind is not nearly as powerful as Earth. But it can be ran through the ground to lift up a dust screen, or push gravel and debris towards your opponent. It can make an earth projectile faster. Etc etc.

And lightning? Since wind is an insulator, if met against lightning directly, it will put it out. But you can play with that. For example, you could make a vortex of wind and a vortex of fire. Generally, vortexes, no matter the element, work well together, as the elements move around each other in the same direction, serving only to empower each other. A lightning and wind vortex can be combined like wise, both acting to make the other faster and sharper, creating a great lightning/wind combo. For example. You could also play with areas with more scarcity of air for higher or lower resistance, so that the lightning moves to those areas, thus altering it's path. Just an idea, of course.

So, to sum it up, all elements have something they "add" to a combination. Wind provides Dispersion and Speed to all elements, while adding a few characterists properties to specific elements. (Like cooling water, fueling fire, isolating lightning, etc etc)

Questions?
 

Zexion~

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Or both, of course :)

Okay now, before we move on to actual techniques, let's figure out how you can use Wind with other elements, or even with features of the environment. This are, of course, not set in stone, and you can always think of more creative and useful ways to use wind, depending on the situation.

Wind is an element that provides speed. When combined with other elements, it will enhanced their speed, increase their range. Scatter then or make them faster. It is also a cooling agent to water, as it will make it colder, but not enough to make Ice or the Ice element, that requires a KG.

With fire is the same, it provides fuel, thus makes the fire stronger, hotter, and also faster and more spread out, if you want it to be. You can make a fire scatter around, for example, with a whirlwind. Take over the fire and make it move as you want to, by having it follow the wind.

You can have it push boulders, if the strengths match. But yes, wind is not nearly as powerful as Earth. But it can be ran through the ground to lift up a dust screen, or push gravel and debris towards your opponent. It can make an earth projectile faster. Etc etc.

And lightning? Since wind is an insulator, if met against lightning directly, it will put it out. But you can play with that. For example, you could make a vortex of wind and a vortex of fire. Generally, vortexes, no matter the element, work well together, as the elements move around each other in the same direction, serving only to empower each other. A lightning and wind vortex can be combined like wise, both acting to make the other faster and sharper, creating a great lightning/wind combo. For example. You could also play with areas with more scarcity of air for higher or lower resistance, so that the lightning moves to those areas, thus altering it's path. Just an idea, of course.

So, to sum it up, all elements have something they "add" to a combination. Wind provides Dispersion and Speed to all elements, while adding a few characterists properties to specific elements. (Like cooling water, fueling fire, isolating lightning, etc etc)

Questions?
O: none .. i think you covered it all.. amazingly if i might add..
 

Lili-Chwan

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Okay, I divided Wind in 4 categories:

Method 1: Tangible Blasts
Method 2: Slicing Gusts
Method 3: Vortexes
Method 4: Specifics (Rasengan/Grappling)

First one is about tangible blasts. It's basically a concentrated manifestation of wind that you can shoot from your mouth or from any other part of the body. They act as a punch would, though larger and considerably faster. They can assume the appearance of globes, walls, animals or even actual punches. They possess more of a impact damage than a slicing damage, but, since they're still wind, they are sharp and can cause some cuts, more frequently because of the quick expansion of the wind when it looses it's concentration (When it hits it's target).

Some can even explode, which is just the same expansion yet faster and more violent, which will add to the cutting damage.

Following me so far? Questions?
 
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