Dm1202 vs. Dante

Wakizashi

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Rules:

-All custom jutsu, custom elements, and custom weapons may be used.
-All battles will follow Rei’s Rules and Regulations.
-If you die in battle you are dead for the rest of the war.
-This time limit must be stated and agreed upon for each wartime battle. (3 days will be the default)
-The default start range will be “Mid”, but may be changed if both parties agree.

bio:
Invader makes the first move


Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the kekkei genkai of the Hyuga clan. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, Hyuga ninjas have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. The user can not only see chakra and the chakra flow, but also the circulatory system and even the 361 tenketsu. Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if he's a master). This field of vision has only one blind spot, slightly above the 3rd thoracic vertebrae and facing backwards but enables the user to actually even see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are so adept and masterfull of precise chakra control. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike, as well as chakra. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away. Some Hyugas have shown a great awareness regarding agressiveness as well as killing intent, detecting such intentions and emotions from others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light or energy
Note: Its tracking abilities are similar to that of a 3 Tomoe Sharingan

 
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Ryūjin

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante

Rules:

-All custom jutsu, custom elements, and custom weapons may be used.
-All battles will follow Rei’s Rules and Regulations.
-If you die in battle you are dead for the rest of the war.
-This time limit must be stated and agreed upon for each wartime battle. (3 days will be the default)
-The default start range will be “Mid”, but may be changed if both parties agree.

bio:
Invader makes the first move


Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the kekkei genkai of the Hyuga clan. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, Hyuga ninjas have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. The user can not only see chakra and the chakra flow, but also the circulatory system and even the 361 tenketsu. Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if he's a master). This field of vision has only one blind spot, slightly above the 3rd thoracic vertebrae and facing backwards but enables the user to actually even see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are so adept and masterfull of precise chakra control. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike, as well as chakra. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away. Some Hyugas have shown a great awareness regarding agressiveness as well as killing intent, detecting such intentions and emotions from others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light or energy
Note: Its tracking abilities are similar to that of a 3 Tomoe Sharingan

For clarification, these are already active from the past events:
(Kuchiyose no Jutsu: Fukasaku to Shima) – Summoning Technique: Fukasaku and Shima
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra: 40 (X2 if summoning both)
Damage: N/A
Description: One of the elder leaders of the Toads of Myobokuzan, Fukasaku (also known as Pa) is a small toad (somewhat in contrast with the fact that he's older and more powerful than the gigantic Gamabunta) who serves as the main teacher of Sage techniques to Naruto and Jiraya. Possessing a keen intellect, he is a master strategist and an experienced fighter. Shima (also known as Ma) is his wife and acts as his battle partner. Capable and powerful, Shima matches Fukasaku's battle prowess and share most of his abilities. Both are capable of using Frog Katas and gathering natural energy to temporarily boost their physical strength (if they aren't merged with the user). Both can perform ninjutsu and while Fukasaku can use up to S-Rank Water and Wind techniques, Shima can use up to S-Rank Fire and Wind techniques. Both can use oil techniques, a trait shared amongst most Toads, and some unique techniques known only to toads. Ma and Pa are the only toads that can merge with the user to gather natural energy and transfer it to him, enabling the user to keep sage mode active as long as the Amphibian Mode is kept. The user can summon one or the other, once per battle for each. However, if the user wants to summon both in the same battle, he needs to gather chakra for one turn before they are summoned (the user does the summoning technique and waits one turn for the summoning to be complete, keeping his hands together as he gathers enough chakra to perform the summon).
Note: Requires signing the Toad Contract
Note: The user may still use other techniques while summoning the elder toads, but cannot perform any handseals

(Senpō: Ryōsei no Jutsu) – Sage Art: Amphibian Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique is used to fuse on the shoulders of a student of the sage arts such as jiraiya. This maximizes the amount of sage chakra the person they are fused with to and allows them to also enter sage mode. This allows Fukasaku and Shima to continuously gather sage chakra for the person when they are moving, as they are stationary on top the persons shoulders thus eliminating the weakness of exhausting the users sage chakra in battle. This method however was not suitable for naruto as the 9 tailed fox rejected Fukasaku attempts to fuse with naruto during training.
Note: Not cannot be used by Naruto Characters.
Note: Can only be used with Shima and Fukasaku.
Note: Can only be used with the Toad variation of Sage Mode.
Note: Can only be used once.

(Sennin Mōdo) – Sage Mode
Rank: S
Type: Supplementary
Range: N/A
Chakra cost: 70 (-15 per turn)
Damage points: N/A
Description: The user, by standing perfectly still in a meditative focus (user must stay still for 1 turn), will draw into him natural energy which he will then blend with their own chakra adding a new dimension of power to it. By doing this, the user gains access to what is called senjutsu chakra. This new chakra allows the user to enter an empowered state called Sage Mode, which then drastically increases the strength of his techniques and his physical prowess (speed, strength, stamina, etc). This variation is know as perfect Sage Mode and was first used by Naruto who could perfectly balance natural energy with chakra due to his unusual large chakra supply. The user gains horizontal slit pupils and orange markings around his eyes, reminiscent of Toads and pertain to the users connection with them. Their physical strength, speed, stamina, reflexes, and durability dramatically increase, with more emphasis on strength, endurance and stamina rather than speed and reflexes. The user can harness the natural energy surrounding them, turning it into an extension of their body, which increases the reach of their attacks through the use of Frog Kata. While sage mode is active, minor wounds heal slowly as time passes and the user gains the ability to passively sense his surroundings through the natural energy, in a similar but more precise and enhanced way as normal chakra sensing. Unlike other techniques, the user will not feel any depletion in terms of stamina and energy and will feel revitalized and strong while its active. However, once it ends, the exhaustion of sustaining such a delicate chakra balance takes over the user until he can recover. While Sage Mode is active, the user will take little damage from techniques C-Rank and below, and B-Rank and below Taijutsu. When Sage mode ends the user then experiences physical exhaustion reducing their capabilities the following turn preventing him from using techniques above A-Rank and Taijutsu above B-Rank. A user can prevent this by using the amphibian technique, using shadow clone to collect natural energy and dispelling them before sage mode ends or by ending sage mode before it times out. Taijutsu gains +25 damage, main elemental affinity gains +20 damage, other elemental ninjutsu gain +10 damage and Genjutsu gains +5 damage.
Note: Sage Mode lasts for a total of 5 turns, unless a clone or amphibian technique is used.
Note: if user uses Frog Katas length of Sage mode is cut by two turns.
Note: This variation can only be used by Uzumaki Naruto bios and Custom bios with the Toad contract
And Rebellion is located onto Dante's back.
(Sōdō) – Rebellion
Rank: S
Type: Weapon
Range: Short – Long
Chakra Cost: 40 (+30 for blocking each fire attack)
Damage: (20 base attack for normal use) (+15 damage to every fire based jutsu)
Description: the Rebellion sword is made out of a special metal that is able to use the user's fire chakra , it has a large white blade with a silver skull shaped handle ,it's worn on the user's back like Kakashi's sword when he was young , when the user channels his fire chakra into the blade, a fire Aura surrounds the white blade making the sword more lighter and enhancing the user with faster reactions and turning the blades color into bloody red, as long as the user is wielding the blade he can perform any fire technique with the use of only a single handseal, also by adding the +30 fire chakra of the user to the blade , the blade can block fire techniques up to A-rank negating the fire and absorbing it but still receives a certain amount of damage from the attack.
Note: Cannot be used without mastering the fire element.
Note: User takes -10 damage when absorbing a fire technique.
Note: Can only block fire techniques 3 times per battle.
Note: Can only be wielded by Dante..


Dante Sparda makes his way to the battlefield, as he finds himself to be challenged by yet again one of the Kumogakure ninja, as he draws closer looking into the opponent's eyes, finding that they are white, he knows that his opponent was actually born in Konohagakure.

A Byakugan user? been a while since i faught one of those, you betraying your own village that you were born in is beyond me, oh well, guess Kumogakure ninjas are either traitors, or cowards, anyway sorry but i don't have the time to waste here my friend.

As Dante says those words he takes Rebellion in his right hand from his back, then performs a single handseal, releasing a gigantic wall of flames that heads towards you directly, covering a gigantic radius in both horizontal and vertical dimensions, boosted by the power of Sage Mode and Rebellion, take note that Fire Release is Dante's main elemental affinity.

(Katon: Gōka Mekkyaku) – Fire release: Great Fire Majestic Annihilation
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80 (+95)
Description: A technique where the user makes the horse hand seal and then kneads chakra inside his body which is then converted into fire and expelled from the mouth as a massive wall of intense flames, which covers an expansive range in both vertical and horizontal dimensions, making it extremely difficult to avoid.
As Dante releases the wall of flames he doesn't just stop there, but Dante utilizes a single handseal, inserting a huge amount of fire chakra into the wall of flames that he released towards you, causing the technique to enlarge in size and power significantly, taking notice that the natural chakra also plays role in making the technique bigger, the technique itself that Dante used after the release of the fire makes the technique bigger and stronger, this makes the fire technique literally rip through the ground as it advances towards your direction, with the initial size of the technique, escaping from it's radius was nearly impossible, now the possibilities of escaping such a gigantic scaled technique is close to zero, unless you had some sort of EIG speed or speed that rivals that.

(Katon: Kasai Kakujū) – Fire Release: Fire Expansion
Type: Attack/Defence
Rank: A
Range: Short – long
Chakra Cost: 30
Damage Points: +25 (+35)
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.
Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: Can only be used 3 times
Then after utilizing the Fire expansion technique, Dante utilizes his fire chakra and intensifies it, causing Dante to be capable of utilizing a liquid variant of his Aluminum Release, rather than the hard metallic structure, ofcourse using either the metallic or liquid forms would be totally up to Dante, and how much he intensifies his Fire chakra, meanwhile all this is happening, Shima and Fukasaku are focusing on your reactions to Dante's attacks along with Dante, using the passive chakra sensing capabilities granted by Sage Mode, not only are they able to sense chakra, but they are able to sense the environment as well, through natural energy.

(Arumiton: Arumi Rikiddo no Waza) – Aluminum Release : Liquid Aluminum Skill
Type: Supplementary
Rank: D
Range: N/A
Chakra Cost: 15
Damage Points: N/A (+10)
description : this jutsu is used to grant the user ability to use a liquid state of aluminium that's hotter than lava (due to the aluminium's high melting point of 2000 C). by using more concentrated fire chakra that's used to create the aluminium.
Note: Lasts whole battle
Are we having fun yet?
 
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Wakizashi

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante

Jinsokuna arrives with his byakugan still active from the previous fight. He comes to a complete halt when he notices a great amount of chakra from this person before him. He also notices the konoha headband.

Hmm! Looks like i have found my next opponent.

Following his words, his opponent began to speak to him as well. While the Konoha-nin spoke, his blood boiled once he heard the word "traitor" spew forth from his mouth. Without thinking or listening to the rest of what the konoha-nin had to say he replied to the konoha-nin full of passion and certainty.

Traitor? A Traitor is someone that does things to hurt their comrades. So wouldn't that make you a traitor since you are aiding your comrades to their deaths? No matter! I will show you that i am no Traitor or Coward when I defend my village by getting rid of you!

As jinso made his statement he notices the konoha-nin draw his blade. With his byakugan he can see a great amount of fire chakra emitting from the blade itself, since the heat property of the chakra was very distinctive to his byakugan, before weaving a handseal and releases a wall of flames that was closing in on him. Jinso noticed that the flames were more intense than normal as if more chakra was put into these flames. As a result, jinso then weaves the ram handseal before spewing water from his mouth that covers the entire battlefield with massive waves able to combat the flames. As he does this he then notice the konoha-nin weaving another handseal before causing the flames to grow stronger and larger than before! Jinso then causes the wave of water to create a thousand water sharks and take the formation of a wall the same size as the flame that continues to close in. As the wall of sharks travel to the wall of flames Jinso continues by creating five tornadoes behind the wall of sharks.With the wall of sharks more than enough to cancel out the large wall of flames the five tonadoes continue towards you. Once he sees the konoha nin fire was successfully doused he then starts to advance in a arc formation while closing in behind the wall of tornadoes.




Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.



Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle




Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.



I'm gonna have to end this quick before it gets out of control.
 
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Ryūjin

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante

Jinsokuna arrives with his byakugan still active from the previous fight. He comes to a complete halt when he notices a great amount of chakra from this person before him. He also notices the konoha headband.

Hmm! Looks like i have found my next opponent.

Following his words, his opponent began to speak to him as well. While the Konoha-nin spoke, his blood boiled once he heard the word "traitor" spew forth from his mouth. Without thinking or listening to the rest of what the konoha-nin had to say he replied to the konoha-nin full of passion and certainty.

Traitor? A Traitor is someone that does things to hurt their comrades. So wouldn't that make you a traitor since you are aiding your comrades to their deaths? No matter! I will show you that i am no Traitor or Coward when I defend my village by getting rid of you!

As jinso made his statement he notices the konoha-nin draw his blade. With his byakugan he can see a great amount of fire chakra emitting from the blade itself, since the heat property of the chakra was very distinctive to his byakugan, before weaving a handseal and releases a wall of flames that was closing in on him. Jinso noticed that the flames were more intense than normal as if more chakra was put into these flames. As a result, jinso then weaves the ram handseal before spewing water from his mouth that covers the entire battlefield with massive waves able to combat the flames. As he does this he then notice the konoha-nin weaving another handseal before causing the flames to grow stronger and larger than before! Jinso then causes the wave of water to create a thousand water sharks and take the formation of a wall the same size as the flame that continues to close in. As the wall of sharks travel to the wall of flames Jinso continues by creating five tornadoes behind the wall of sharks.With the wall of sharks more than enough to cancel out the large wall of flames the five tonadoes continue towards you. Once he sees the konoha nin fire was successfully doused he then starts to advance in a arc formation while closing in behind the wall of tornadoes.




Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.



Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle




Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.



I'm gonna have to end this quick before it gets out of control.
Your water wouldn't be capable of dousing out the fire, my Fire technique has 175 damage points and natural chakra on top of it all, count your two water techniques 60 + 80 = 140, and count the elemental weakness as 20, so my Fire technique would be 155 without the elemental weakness, against your 140, which wouldn't be capable of stopping my fire technique mate, not to mention you wouldn't be able to perform 3 techniques before my fire technique reaches you.


Obviously you do not understand the concept of being a traitor, it's someone who betrays his friends and his village, by helping other people kill them, but you wouldn't understand, ofcourse how would a Kumogakure ninja understand? you are all the same.

As Dante sees the massive steam rising from the collision of his massive fire and your water sharks, Shima and Fukasaku noticing as well, seeing that a wall of Tornadoes is coming their way as well from in between the steam ofcourse they are able to sense it, Shima utilizes her wind chakra, releasing a sphere of rotating wind that expands furiously in size as it draws closer to the tornadoes canceling it out.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80 (+10)
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Meanwhile Dante, performs 2 handseals and charges Aluminum chakra into both of his hands, then the second after Shima fired the wind sphere, Dante slams his hands onto the ground, causing the ground around you to turn into an extremely hot liquid state of Aluminum, which is faster than water and hotter than Lava, as the ground beneath you turns into an Aluminum "a 5 meters radius area around you in all directions turn into liquid Aluminum except for the sky ofcourse" it starts to melt anything it comes in contact with, ofcourse Dante is capable of knowing your location through natural energy, and thus able to perfectly position his Aluminum technique and the area he turns into Aluminum.

(Arumiton: Hyōkai Numa) – Aluminum Release: Melting Lake
Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage Points: 80 (+10)
Description: By making 2 handseals the user gathers aluminum chakra into both of his hands then slams his hands onto the ground releasing the aluminum chakra onto the ground , the user turns the ground into extremely hot aluminum liquid underneath the target which burns them down and melts anything that comes in contact with the lake due to it's extremely high temperature.
Note: Can only be used 3 times per battle
Note: No S-ranked Aluminum the next turn
Note: must have used the liquid Aluminum skill beforehand to make a liquid state of the aluminum.
After Dante causes the ground beneath and around you to turn into a liquid Aluminum state and melt anything that comes in contact with it, Dante utilizes his Fire chakra once more, causing a large portal to form 5 meters above your location in the thin air, through this portal Dante summons a large dragon of fire that's aimed downwards to strike you, with the head of the dragon facing you from above, this technique is ofcourse has further power boosts through Rebellion and Sage Mode.

(Katon: Ryūhonō kyūzō) – Fire Release: Dragon Flame Explosion
Type: Offensive
Rank: S
Range: Mid
Chakra Cost: 40
Damage Points: 80 (+35)
Description: This is a variant of the original "Fire Release: Twin Crushing Meteors" technique, in which after the user forms 4 other handseals, a portal is created above the opponent which is similar to the "Earth Release: Sticky Earth Drop" technique, summoning one Large sized dragon that heads onto the opponent from above him, when used solely this technique can only make the dragon that hits the opponent head on delivering burning damage to them, however when this technique is used after/in conjunction with the "Fire Release: Twin Crushing Meteors" technique the Fire dragon and the two meteor sized fireballs resonate with one another, forming a semi transparent pyramid shaped barrier of fire around the opponent which can be clearly seen with normal eyes, which explodes eradicating anyone within the barrier, The Dragon is normally made at least 5 meters above the opponent's height.
Note: Can only be used twice.
Note: No S-rank or above fire techniques for the next turn.
I hold no personal grudge against you, but you stand in the way between me and my village's safety, so kindly step away from here and leave me be, or you could have it your way and get hurt, either way it's fine by me.
 

Black Butler

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante

I'd have to disagree with you on the water not stopping the fire, let's be realistic here, you're telling DM that a giant water source, more than likely bigger than the fire, can't stop the fire because of damage points? You're acting like it's a clash of warriors, the stronger one getting the edge. In RL if a Lake of water were to go head on with an explosion of sorts in which the hit each other head on with momentum, both would succumb to steam. So I'd like you to relook over that altercation in the future as that's quite ridiculous in my opinion.
 

Ryūjin

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante

I'd have to disagree with you on the water not stopping the fire, let's be realistic here, you're telling DM that a giant water source, more than likely bigger than the fire, can't stop the fire because of damage points? You're acting like it's a clash of warriors, the stronger one getting the edge. In RL if a Lake of water were to go head on with an explosion of sorts in which the hit each other head on with momentum, both would succumb to steam. So I'd like you to relook over that altercation in the future as that's quite ridiculous in my opinion.
Does it look like i need your opinion right now? did someone ask for your opinion? i don't think so, so could you take your useless replies elsewhere, instead you could just be infracted and all be dealt with?

And yeah actually, Damage points matter in these type of situations, it depends on the size of the fire and the water, and in this case my fire is bigger than his water. post here again and i will infract you, because i'm really tired of your constant spam.
 

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante


Your water wouldn't be capable of dousing out the fire, my Fire technique has 175 damage points and natural chakra on top of it all, count your two water techniques 60 + 80 = 140, and count the elemental weakness as 20, so my Fire technique would be 155 without the elemental weakness, against your 140, which wouldn't be capable of stopping my fire technique mate, not to mention you wouldn't be able to perform 3 techniques before my fire technique reaches you.


Obviously you do not understand the concept of being a traitor, it's someone who betrays his friends and his village, by helping other people kill them, but you wouldn't understand, ofcourse how would a Kumogakure ninja understand? you are all the same.

As Dante sees the massive steam rising from the collision of his massive fire and your water sharks, Shima and Fukasaku noticing as well, seeing that a wall of Tornadoes is coming their way as well from in between the steam ofcourse they are able to sense it, Shima utilizes her wind chakra, releasing a sphere of rotating wind that expands furiously in size as it draws closer to the tornadoes canceling it out.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80 (+10)
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.
Meanwhile Dante, performs 2 handseals and charges Aluminum chakra into both of his hands, then the second after Shima fired the wind sphere, Dante slams his hands onto the ground, causing the ground around you to turn into an extremely hot liquid state of Aluminum, which is faster than water and hotter than Lava, as the ground beneath you turns into an Aluminum "a 5 meters radius area around you in all directions turn into liquid Aluminum except for the sky ofcourse" it starts to melt anything it comes in contact with, ofcourse Dante is capable of knowing your location through natural energy, and thus able to perfectly position his Aluminum technique and the area he turns into Aluminum.

(Arumiton: Hyōkai Numa) – Aluminum Release: Melting Lake
Type: Supplementary
Rank: S
Range: Long
Chakra Cost: 40
Damage Points: 80 (+10)
Description: By making 2 handseals the user gathers aluminum chakra into both of his hands then slams his hands onto the ground releasing the aluminum chakra onto the ground , the user turns the ground into extremely hot aluminum liquid underneath the target which burns them down and melts anything that comes in contact with the lake due to it's extremely high temperature.
Note: Can only be used 3 times per battle
Note: No S-ranked Aluminum the next turn
Note: must have used the liquid Aluminum skill beforehand to make a liquid state of the aluminum.
After Dante causes the ground beneath and around you to turn into a liquid Aluminum state and melt anything that comes in contact with it, Dante utilizes his Fire chakra once more, causing a large portal to form 5 meters above your location in the thin air, through this portal Dante summons a large dragon of fire that's aimed downwards to strike you, with the head of the dragon facing you from above, this technique is ofcourse has further power boosts through Rebellion and Sage Mode.

(Katon: Ryūhonō kyūzō) – Fire Release: Dragon Flame Explosion
Type: Offensive
Rank: S
Range: Mid
Chakra Cost: 40
Damage Points: 80 (+35)
Description: This is a variant of the original "Fire Release: Twin Crushing Meteors" technique, in which after the user forms 4 other handseals, a portal is created above the opponent which is similar to the "Earth Release: Sticky Earth Drop" technique, summoning one Large sized dragon that heads onto the opponent from above him, when used solely this technique can only make the dragon that hits the opponent head on delivering burning damage to them, however when this technique is used after/in conjunction with the "Fire Release: Twin Crushing Meteors" technique the Fire dragon and the two meteor sized fireballs resonate with one another, forming a semi transparent pyramid shaped barrier of fire around the opponent which can be clearly seen with normal eyes, which explodes eradicating anyone within the barrier, The Dragon is normally made at least 5 meters above the opponent's height.
Note: Can only be used twice.
Note: No S-rank or above fire techniques for the next turn.
I hold no personal grudge against you, but you stand in the way between me and my village's safety, so kindly step away from here and leave me be, or you could have it your way and get hurt, either way it's fine by me.
Traitor doesn't stop those attacking his own village and put their lives on the line to protect it. I may be from a lineage originally from konohagakure but my home, my friends, and my family is here in Kumogakure. Because of that, I will continue to fight to protect my home. this is the reason i have became a shinobi of kumogakure!

As the large gust of wind blows past Jinso from the two high-powered wind techniques clashing, Jinso notices chakra in the ground he stands on with his byakugan and reacts by gathering wind chakra at his right fist and thrusting at the ground and releasing a gust from his fist strong enough to lift him off the ground. while ascending Jinso noticed chakra above him with his byakugan's 360 vision before he felt an intense heat which help him indicate another katon jutsu but this time coming from above. knowing that it would most likely be more intense than a normal katon jutsu due to the blade emitting katon chakra and his opponent's unusual power source he knew that a rotation wouldn't be enough to successfully defend against it. Therefore, without changing his fuuton chakra he then inhale just enough air to spew out a small but powerful stream of wind to the side of himself to propel himself out of the way of a fire dragon that came down from the chakra in mid air. Landing safely back on the ground away from danger Jinso then quickly weave the necessary handseals before placing his hand on the ground allowing him to summon a toucan with wing double the wingspan of normal toucans to allow him to be more agile in flight and to aid him in battle.

Big wings! No time to hear your complaints. We're in the middle of battle and I need your help.

Wow! You sound really serious! Alright! I will do my best to aid you! In return, stop getting into these situations so i won't have to keep Rescuing you!



Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.




Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.




Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: the user bites their thumb to draw blood weave the summoning jutsu hand signs and place their hands on the ground. When done a full grown Akamaru size toucan appears in a puff of smoke. This toucan has a double the wingspan than normal toucan with his wings made of razor sharp, strong metals, that allows him to create up to A-rank wind jutsu wind with only a flap of his wings, slash his enemies for melee combat, and makes him more agile in high speed flight.
-note: can only be summoned once
-note: summoning last three turns
-note: no other summons can be in play
-note: must sign toco toucan contract


 
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Ryūjin

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Re: [borderlands: Kumogakure vs. Konohagakure] Dm1202 vs. Dante

Traitor doesn't stop those attacking his own village and put their lives on the line to protect it. I may be from a lineage originally from konohagakure but my home, my friends, and my family is here in Kumogakure. Because of that, I will continue to fight to protect my home. this is the reason i have became a shinobi of kumogakure!

As the large gust of wind blows past Jinso from the two high-powered wind techniques clashing, Jinso notices chakra in the ground he stands on with his byakugan and reacts by gathering wind chakra at his right fist and thrusting at the ground and releasing a gust from his fist strong enough to lift him off the ground. while ascending Jinso noticed chakra above him with his byakugan's 360 vision before he felt an intense heat which help him indicate another katon jutsu but this time coming from above. knowing that it would most likely be more intense than a normal katon jutsu due to the blade emitting katon chakra and his opponent's unusual power source he knew that a rotation wouldn't be enough to successfully defend against it. Therefore, without changing his fuuton chakra he then inhale just enough air to spew out a small but powerful stream of wind to the side of himself to propel himself out of the way of a fire dragon that came down from the chakra in mid air. Landing safely back on the ground away from danger Jinso then quickly weave the necessary handseals before placing his hand on the ground allowing him to summon a toucan with wing double the wingspan of normal toucans to allow him to be more agile in flight and to aid him in battle.

Big wings! No time to hear your complaints. We're in the middle of battle and I need your help.

Wow! You sound really serious! Alright! I will do my best to aid you! In return, stop getting into these situations so i won't have to keep Rescuing you!



Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.




Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.




Rank: S
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: the user bites their thumb to draw blood weave the summoning jutsu hand signs and place their hands on the ground. When done a full grown Akamaru size toucan appears in a puff of smoke. This toucan has a double the wingspan than normal toucan with his wings made of razor sharp, strong metals, that allows him to create up to A-rank wind jutsu wind with only a flap of his wings, slash his enemies for melee combat, and makes him more agile in high speed flight.
-note: can only be summoned once
-note: summoning last three turns
-note: no other summons can be in play
-note: must sign toco toucan contract


Seeing chakra isn't an enough reason to counter mate, you have to wait until the technique starts occuring then counter it, right now you broke the timeframe by doing that.


As Dante senses your location changing, basically senses also the wind that you are blowing out of your mouth as the Fire dragon is descending, about the same time that Dante notices that his Hokage's chakra has fainted, and completely disappeared, Dante's blood boils within his veins, he lets his rage control him, and utilizes his natural energy, taking control of the fire dragon that you are dodging through your wind stream, Dante using the natural chakra causes the Fire dragon to unexpectedly move at furious speeds at the place that you are being propelled towards with your wind stream, so instead of you evading my Fire technique, you propel yourself to your demise, being burned by the Fire technique which has all of it's strength.

(Senpō: Muki Tensei) – Sage Art: Inorganic Reincarnation
Rank: A
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: This technique allows the user to control things that have no life functions by gifting them with some of their own life force, allowing the user to freely manipulate the substance according to their will. The extent of the user's control goes beyond normal manipulation through chakra, meaning that even drastic alterations to the immediate environment can occur both suddenly and unexpectedly, making attacks using this method extremely difficult to avoid. Intense heat such as that produced by the flames of Amaterasu can counter the effects of this technique, causing affected inorganic materials to revert to their previous state.
Note: Effects of the technique last Two turn.
Dammit!!! i'll avenge you Hokage sama

Dante's rage grows even more, as he accesses a portion of his Fire chakra, releasing it in an all out surge throughout his whole chakra circularity system, causing his body to become surrounded with a resonating feint red aura, while this technique is active, Any Fire technique that Dante uses except Forbidden rank, grows more powerful, adding an additional rank to it, and in case of S-rank Fire techniques, it gets +20 bonus damage points.

(Katon: Kaen Bōrei Mōdo) – Fire Release: Inferno Mode
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: This is an advanced fire release technique which is unlocked after gaining mastery of the fire release, after the user gathers a huge amount of Fire chakra all over his body, basically converting most of their chakra into fire chakra inside of their body. The user undergoes a special state where he becomes covered in a fire aura, like a faint blazing red aura around his body that's resonating as long as the technique is active, this aura doesn't grant the user any defensive capabilities whatsoever, however it allows the user to power up his Fire techniques alone in rank, meaning that any Fire technique that the user uses while this technique is activated will gain an additional rank. Like A-rank fire techniques when used while this technique is active will become S-ranked, the reason for the boost in rank is that the user utilizes double the amount of chakra that the fire techniques requires, so if a technique requires an amount of 40 chakra points, the user performs it with 80 chakra points instead, similar to how Naruto does with the Rasengan by compressing and utilizing more chakra he upgraded it into the Big Ball Rasengan. Maintaining this technique is rather difficult and requires vast amount of chakra from the user, so they can only be maintained for a limited amount of time, while in this technique the user will be incapable of using any water techniques, as well as the wind techniques the user uses while in this mode will lose one rank, so if the user uses a B-rank wind technique it will become a C-rank, this technique also puts a huge strain on the user's body, decreasing their speed by half of the original amount, however they are still capable of stringing handseals just as fast as they were capable of before.
Note: Can only be used once per battle.
Note: Only up to S-rank Fire Release techniques can be boosted and S-Ranks are still S-Ranks just with +20 damage.
Note: Lasts for 4 turns.
Note: After the technique deactivates the user will be incapable of using Fire techniques for 3 turns and can't mold chakra above S-Rank for 4 turns.
Come on!!!
 
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