Zero farting menaces

ZK

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I gather my wind chakra and release it around me, in the form of a bubble/barrier around me, that would reject sound as it hits it, reversing it and dispersing it, negating it completely. Like this?
Aye! Remember; the barrier consists of many 'sections', meaning that you can pretty much shape the barrier however you'd like and, as the jutsu states, use that concept to compress pressure-related techniques. You can't use the jutsu to send an opponent's technique back at him.

I think we're done, no?
 

McRazor

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Aye! Remember; the barrier consists of many 'sections', meaning that you can pretty much shape the barrier however you'd like and, as the jutsu states, use that concept to compress pressure-related techniques. You can't use the jutsu to send an opponent's technique back at him.

I think we're done, no?
We are, I'll just post the techniques to avoid confusion. Pleasure doing business with you. :)

(Fūton ♦ Kaminaritataku) – Wind Release ♦ Thunderstrike
Rank: A-Rank
Type: Defense
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: This technique allows the user to defend against Sound by bending the Wind itself. By infusing chakra into the air, the user can create transparent shapes of wind that will reject Soundwaves by acting as shock-absorbers and redirecting the pressure. The user, applying the same concept on a larger scale, can also use this technique to compress attacks composed of some form of pressure, such as Sound and Wind.
-Can only be used three (3) times per battle.
-Can only be used once every second (2) turn.
-Can only be taught by Zero Kelvin.

Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero
 
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