Kerrah passes on his Mastery of Doton

Kerrah

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They need help z__z
(Doton: Kaido Shōkutsu) - Earth Style: Opening Earth Rising Excavation
Rank: S
Type: Supplementary
Range: Long
Chakra cost: 40
Damage points: N/A
Description: With the technique, the user can bring up something from deep within the ground. The result of which has the appearance and near size of an erupting volcano.

(Doton: Yama Eikyō) - Earth Release: Mountain Smash
Rank: S
Type: Offensive
Range: Long
Chakra cost: 40
Damage points: 80
Description: The user creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one the most strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty.
Note: Can only be used once due to scale of technique
Send your Earth chakra throughout your entire body, and then using that chakra, like you have done many times before, encase yourself completely in a layer of thick, solid rocks. Using your chakra, make it manipulate around your body, so its literally like an armor made of external rock, rather than from your own body. When coated by this armor, you can extend poles and objects from your hands, that can be used to impale your target, so on and so forth. Of course, your movement is decreased, you can't perform any hand signs as you have clubs as hands, and you're vulnerable to lightning techniques.

Then, simply perform a bigger, advanced and generally stronger version of the original golem technique. Instead of spitting it out, place your palms onto the floor and send your chakra into the ground, then forcefully erupt the golem's body out of the ground, with his head just appearing beneath your feet, so that you're standing on top of him.
 

Negative Knight

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*I being channeling my doton chakra into every chakra point in my body much like i do so for the Earth Release Armour technique. On doing so, i cause my body to be encased in a thick armour of heavy rock and stone which takes away some of my speed, but grants me much higher defensive capabilities. The rock over my hands shape into club-like weapons giving this technique an offensive edge but prevents the use of handseals completely.*

*Channeling my doton chakra into my gullet, i begin envisioning an even larger earth like creature than the one i created before, still fully equipped with arms, legs and so on. On building up an immense amount of doton chakra, I forcefully slam my hands upon the floor, causing an immense golem composed entirely of earth to rise up from my own postion, to that i'm place directly on top of him.*
 

Kerrah

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(Koka no Jutsu) - Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: By utilizing earth-based chakra, the user creates armour made of rock that encases their body. The armour can also be used to create extendable weapons to strike a target with.

(Doton: Dai iwa Kyojin no Jutsu) - Earth Release: Great Stone Golem Technique
Rank: S
Type: Offensive, Supplementary
Range: Short - Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user creates a even larger and stronger version of Earth Release: Stone Golem Technique.
Now, you've already performed the added weight and the light weight jutsus. This is literally the same concept, only to a much more greater extent. Here, jump onto my back >_> and then, drastically decrease my weight upon contact, by sending your Earth chakra into me, then, stay onto my back as I blitz through the training ground, keeping up with me and not letting go off my body. I will fling you into the air, then using precise motion and accuracy, before you land make sure to send your chakra throughout all your body again. And specifically channeling it towards your more dominant hand, increasing the weight to the up-most extent. Your fist, when descending down upon Earth, will hit onto the surface, and because of the drastic weight that you added onto it, rip through the ground, forming a small crater.
 

Negative Knight

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Sounds awesome! xD

*Hoping onto Kerrah's back, I place my hand upon his shoulder and begin decreasing his weight much like i did last time, only doing so to a much higher extent than i did so previously. Eventually I decrease his weight so much, he becomes so lightweight that his speed drastically increases. Waiting on his command, I grip onto him tightly as he blitzes through the training ground at an astonishing speed, keeping sure not to lose my hold until the right time.*

*Suddenly, Kerrah flings me into the air without warning, sending me high up into the sky. Whilst mid-air, i begin channeling my doton chakra to my dominant hand increasing its weight to its utmost extreme, greatly boosting my strength with that hand and the maximum force i'm capable of applying. As I descend to the ground, I punch towards in the ground (with my dominant hand) in one smooth motion, hitting it with so much force a cloud of dust forms around my position as well as a sizable crater forming as the result.*
 

Kerrah

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(Doton: Chōkeijūgan no Jutsu) - Earth Release: Earth Release: Super Light-Weight Rock Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage poitns: N/A
Description: A more advanced version of the Earth Release: Light-Weight Rock Technique, in which the user drastically decreases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. The user if using this technique on a incoming object would still be affected by the momentum of the force but will not gain full damage due to drastically decreasing the weight.
Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

(Doton: Chō Kajūgan no Jutsu) - Earth Release: Super Added Weight Rock Technique
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: A more advanced version of the Earth Release: Added Weight Rock Technique, in which the user drastically increases the weight of any object in direct physical contact, but to a much greater extent than that of the original ability. Under certain circumstances, the technique can be used to increase the force behind attacks.
Note: Note: The Initial effects last for 1 turn before the weight of the mass is returned to normal.

Now, I'm aware that the AACT have been added into the normal threads and we've gone over them, so I believe unless there is something I've missed, you've mastered Earth. O_O
 

Negative Knight

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*Takes out pen and paper and draws a random picture. Then slamming it upon the floor and channeling my doton chakra into it, i cause a replica of the figure to emerge from the ground.*

I did it *Italian Accent*!

You must be registered for see images
 

Kerrah

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Well first we have to find your capabilities, pull of a 3 jutsu combination using any of those three elements, and I'll grade it. We'll work our way up from there, but first we have to find the base we work from.
 

Negative Knight

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*On spotting his clone positioned around eight meters away from him, Kakuzu began channeling his wind chakra to his stomach before rapidly exhaling it as a fairly sizable blade of wind towards his opponent. On being exhaled, the blade of wind formed itself into a giant hurricane which began moving across the floor at an astonishing speed, seeking to first through my clone off balance before sucking him in completely.*,

*Immediately after releasing the blade of wind, Kakuzu quickly performs the ram handseal and slams both of his palms upon the floor to cause the ground around his clone to begin spiraling in on itself, his opponent's position acting as the epicenter for the antilion. As it begins to form, the hurricane reaches my opponent's position, violently slashing at him from all sides while his lower body is put under greater and greater strain the by second due to the inward spiraling earth formation. As a final measure, immediately after beginning the antilion, Kakuzu channels his Katon chakra to his lungs and exhales it as a massive fire ball which begins hurtling towards his clone's position. On reaching his opponent, the fireball explodes into a spiraling maelstrom of flames, reducing the clone to ashes from his waist upwards whilst the antlion reduces the rest of his body into crushed legs and broken bones.*

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
 
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