Zetsu Techniques

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Scorps

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White Zetsu Techniques

B Rank

( Haetorisou Kyūshū no Jutsu ) - Flytrap Absorption Technique
Type: Offensive/Supplementary
Rank: B
Chakra cost: N/A ( +100 per use )
Damage points:
Damage points: Should White Zetsu come across a dead body, either one he's defeated or any other means, he is able to devour it , turning his body into a giant Venus Flytrap shape that wraps around the target. Opening it's body, it snaps shut on the target, eating and absorbing chakra from it quickly.
Note: Can only be used by White Zetsu bio and up to 5 times in all.
Note: Can only be used on each ninja one time and not on any clone technique.

A Rank

( Kiseichū Bunshin no Jutsu ) - Parasite Clone Technique
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This technique allows White Zetsu to biologically produce clones of himself which he is able to communicate and control remotely. Being his perfect duplicates, they resemble him closely, aside from pants, sandals, and his flytrap like appendage. Unlike normal clones, they don't dispel when they are dealt damage or killed. Even if the original user is killed, they will not dispel. When used, the clones grow from the earth. They can also be used with White Zetsu's Substitute Technique to assume the form of any individual that he has touched. These clones are normall able to
Note: Can only be used by White Zetsu and shares the limits of the Shadow Clone jutsu, lasting up to 4 turns.

( Kagero ) - Mayfly
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: The Mayfly is an infiltration technique, which is a signature characteristic of White Zetsu and its clone siblings, due to being infused with the cells of Hashirama Senju. It allows him to merge his body with the ground and flora and travel at very high speeds, 3x the speed it takes one to normally travel. His insectivorous plant-like shell has the ability to merge with the ground, because it is tinged with his chakra. Then, using the underground network of organic matter, consisting of things like plant roots and water veins, he can travel everywhere. Using this technique he can conceal himself in such things as trees and even sand. Once merged, his presence is completely concealed, making it almost impossible to detect him, even for sensor type ninja like Karin. This makes this technique perfect for close-ranged spying. If a White Zetsu does not wish to leave its location, it can connect itself to the nearby network of plant roots in order to send messages to other Zetsu created through the Spore jutsu or through the Parasite Clone jutsu. If an underground technique of higher rank is used, its possible to stop the user or force him to surface.
Note: Can only be used by Zetsu bios.
Note: Usable 5 times per event.

( Zetsu Narikawari no Jutsu ) - Zetsu Substitution technique
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30 ( - 5 per turn )
Damage points: N/A
Description: The Substitute Technique is a technique unique to White Zetsu. It allows him to assume the identity of any individual for a variety of purposes: though similar in nature to the standard Transformation Technique, it boasts far greater utility. Having no fixed appearance or smell, this technique allows White Zetsu to alter his form and chakra, after touching any target. In becoming the perfect duplicate of another individual, he will even possess chakra identical to that of the one that he is impersonating along with any clothing they might be wearing or tools they may be carrying. The clones can also use this technique to copy a target's abilities, using their Advanced Elements or Ninjutsus up to A rank as well as the basic 5 elemental releases. Typically, White Zetsu would employ his parasite clones to serve as substitutes; he was able to control these clones remotely and remained aware of their actions and experiences. The transformed clones can even retain the appearance of the person they were impersonating after death, reverting to its true form only after the technique was voluntarily released by the original White Zetsu.
Note: Can only be used White Zetsu's Parasite Clone technique.

S-Rank

( Hōshi no Jutsu ) - Spore Technique
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 ( -80 from opponent per turn )
Damage Points: N/A
Description: White Zetsu is able to plant spores in his opponents' bodies, unbeknownst to the opponents themselves ( including Chakra Sensors, Doujutsu users, etc ), for the purpose of remotely monitoring them. These spores are triggered upon the users will or after a set amount of time and grow into a white mass of a variable number of clones of White Zetsu, that engulf the target, restricting their movement and absorbing their chakra as they grow. They are also able to transfer said chakra to another individual by establishing physical contact with them. The spores can also be activated in order to shield their host from harm, or be forced into activation and expelled from their host's body if that individual takes in senjutsu chakra. Through this technique, the user is able to create up to 4 clones. The clones can then be used for the clone body substitution technique or for simply combat. With this jutsu, the user may make copies of up to 3 Ninja he has already faced before. These Spores can use any canon jutsu the target possessed when the spore was created. Doujutsu and H/A cannot be copied, however any AE or other KG/CC ability may be. Clones cannot be distinguished from the real ninja unless a emotional sensory technique is used.
Note: While the targets chakra is being absorbed, he is limited to A-Ranks and below.
Note: Can only be triggered twice per event and each target can only have a maximum of 3 spores.
Note: Spores must be validated and approved by two RP Mod and cannot be dropped for 1 month, each one lasting at max 3 and can be used in multiple NW events.
Note: Can only be used by White Zetsu
 
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Scorps

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Black Zetsu Techniques

B Rank

( Katansei no Keitai) - Mallaeable Form
Type: Supplementary
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: Black Zetsu is able to use this to alter its form and shape, being able to form itself into a humanoid shape or stretch to great lengths or even form weaponry connected to his body. He is able to stretch his body up to Mid range into any form or shape he is able to imagine. This allows him to constantly alter his body to take on different forms or even hide by compressing his form into that of a small object.
Note: Can only be used by Black Zetsu each time he changes his form.

S Rank

( Dōtai Kōtingu no Jutsu ) - Body Coating Technique
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 ( -80 from opponent per turn )
Damage Points: N/A
Description: A unique ability possessed by Black Zetsu, Body Coating Technique allows it to take advantage of its malleable body to coat itself over a target. This technique is mainly used to restrict the movement of the target by coating a target's body, and forcibly make them do its bidding by directly channeling its will through them. In possession of the target's body, Black Zetsu is also able to use target's techniques and any ability they may possess. By using this technique Black Zetsu is capable of performing a variety of feats including controlling the target, and even stabilizing their life-force allowing them to live following a mortally-taxing event. Once in contact with a target, they can also absorb the target's chakra to transfer it to others and even show the target events it has recorded. One drawback of this technique, is that if the target has a strong enough will as in the case of Obito they can suppress Black Zetsu's influence, and take advantage of Black Zetsu being attached to them, preventing him from ending it's usage prematurely.
Note: Can only be used on bios one rank lower than the user and lasts 4 turns each usage.
Note: Can only be used by Black Zetsu.
 
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