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<p>[QUOTE="ZK, post: 10644257, member: 49356"]</p><p><span style="font-size: 26px"><p style="text-align: center"><strong>Elemental Combinations</strong></p><p></span></p><p><strong><span style="font-size: 18px">A-ranked</span></strong></p><p><strong>Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)</strong></p><p>[SPOILER]Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)</p><p>Type: Defense/Supplementary</p><p>Range: Short-Mid</p><p>Rank: A</p><p>Chakra Cost: 50</p><p>Damage Points: N/A</p><p>Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground.</p><p>Restricted to 3x per battle.</p><p>Only Oraan may teach[/SPOILER]</p><p></p><p><strong>(Doton/Fuuton: Nīdorutaretto) - Earth/Wind Release: Needle Turret</strong></p><p>[SPOILER](Doton/Fuuton: Nīdorutaretto) - Earth/Wind Release: Needle Turret</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move.</p><p>-Can be created 3 times per battle</p><p>-No A-rank or higher wind and earth the turn after use[/SPOILER]</p><p></p><p><span style="font-size: 18px"><strong>S-ranked</strong></span></p><p><strong>Raiton/Doton: Enkei Nokogiri) - Lightning/Earth Style: Circular Saw</strong></p><p>[SPOILER]Raiton/Doton: Enkei Nokogiri) - Lightning/Earth Style: Circular Saw</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra cost: 60</p><p>Damage Points: 20x3</p><p>Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each.</p><p>Note: Can only be taught by Loki.</p><p>Note: Can only be used 1 time per battle.[/SPOILER]</p><p></p><p><strong>Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)</strong></p><p>[SPOILER]Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)</p><p>Rank: S</p><p>Type: Attack/Defense</p><p>Range: Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards.</p><p>(No Lightning Or Wind Next Turn)</p><p>(Usable 2 times)[/SPOILER]</p><p></p><p><strong>(Doton/Suiton Konbo: Kyuutai no Suishi) Earth/Water Combo: Orb of Drowning</strong></p><p>[SPOILER](Doton/Suiton Konbo: Kyuutai no Suishi) Earth/Water Combo: Orb of Drowning</p><p>Rank: S</p><p>Range: Long</p><p>Type: Attack</p><p>Chakra: 40 (+ 15 per turn)</p><p>Damage: 80</p><p>Description: The user will do a row of 5 handseals, then finish with slamming their hands onto the ground. A huge orb of earth will arise from the surrounding earth around the opponent, encasing them in a giant orb, leaving a 3 meter, in diameter, hole in the ground, that enters into the bottom of the orb. The user then stomps onto the ground, causing a geyser of water to sprout up into the hole, filling the orb with water. The water will race around inside of the orb, knocking the opponent around, trying to knock them out. The water will then fill up the orb, drowning the opponent.</p><p>Note: Usable 1x</p><p>Note: No Earth/Water jutsu for the next turn</p><p>Note: The water will fill up the orb in 5 seconds max</p><p>Note: If not out in 2 turns, the opponent will drown[/SPOILER]</p><p></p><p><strong><span style="font-size: 18px">Forbidden-ranked</span></strong></p><p><strong>(Kaen Tatsumaki) - Blazing Tornado</strong></p><p>[SPOILER](Kaen Tatsumaki) - Blazing Tornado</p><p>Type: Attack/Defense</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra Cost: 80</p><p>Damage Points: 100</p><p>Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage.</p><p>Note: Can only be used once</p><p>Note: No s ranks or above the next turn</p><p>Note: User will take 30 damage too if its used at mid range[/SPOILER]</p><p></p><p><strong>Kaze/Koudo/Faia Soshi Konbo | Enkou Nagareboshi Hitoame: Wind/Earth/Fire Elemental Combo | Flaming Meteor Shower</strong></p><p>[SPOILER]Kaze/Koudo/Faia Soshi Konbo | Enkou Nagareboshi Hitoame: Wind/Earth/Fire Elemental Combo | Flaming Meteor Shower</p><p>Rank: Forbidden</p><p>Type: Attack</p><p>Range:Short- Long</p><p>Chakra Cost: 50</p><p>Damage Points: 90</p><p>Description: The user performs four handseals, he then releases his doton chakra into the earth [by foot eg.stompimg], he then inhales a normal proportion of air, as this is done, the user forms the tiger handseal,and focuses his katon chakra, the user then stomps on the ground, as 10 boulders [each the size of a regular human body in height and are of spherical shape] are ejected from the ground, up into the air, the user then clasps his hands together, this engulfs the boulders in flames, as the extreme heat of the fire changes the boulders color to glowing red, the user then focuses and generates wind chakra into the air to forcibly push the boulders to strike the opponent, the wind also slightly increases the power of the fire.This scenery is a shower of meteors.</p><p>Note:</p><p>The boulders are formed in front of the user [in short range],added by fire and then launched by the wind [to mid or long range], When the boulders make contact to the ground, the entire terrain of a range will be entirely devastated into the form of a crater, while patches of flames are scattered throughout that entire area.[this jutsu is performed at great speed] As this jutsu is performed, the user coughs up blood. He falls to his knees, as blood runs down his nose, this is due to the incredible force upon the user to perform the technique, after the use of this technique, the users hand becomes dark in color, as they are useless to perform handseals for the next two turns. The users chest also becomes red, since the extreme use of multiple chakra, this overuse of chakra temporarily clogs the chakra circulatory system, causing it not to flow efficiently which will lead to the the use of only three of the basic five elements for the next three turns.</p><p>注意 No S ranks or higher for the next turn</p><p>注意 Usable only once per battle</p><p>注意 Usable for Sannin Rank or Higher</p><p>注意 Requires the space of three moves [since the usage of multiple elements][/SPOILER]</p><p></p><p><strong>Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels</strong></p><p>[SPOILER]Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels</p><p>Type: Offensive/Defensive</p><p>Rank: Forbidden</p><p>Range: Short-Long</p><p>Chakra: 50</p><p>Damage: 100 (-10 to the user)</p><p>Description:</p><p>The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique.</p><p></p><p>Note: User can't mold Lightning or Earth in the next turn.</p><p>Note2: In the turn its used, user can only cast one more jutsu</p><p>Note3: Usable only once</p><p>Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns</p><p>Note5: Can only be taught by Scorps[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="ZK, post: 10644257, member: 49356"] [SIZE=7][CENTER][B]Elemental Combinations[/B][/CENTER][/SIZE] [B][SIZE=5]A-ranked[/SIZE][/B] [B]Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones)[/B] [SPOILER]Doton/Fuuton: Shouchikubai Ashibishi (Earth/Wind Combo: Elevated Stepping Stones) Type: Defense/Supplementary Range: Short-Mid Rank: A Chakra Cost: 50 Damage Points: N/A Description: 5 Large patches of earth infused with wind chakra raises out of the ground elevating the user. Can be used to catch the user while plummeting from the sky. Jutsu last for only 1 minute, before slowly sinking back into the ground. Restricted to 3x per battle. Only Oraan may teach[/SPOILER] [B](Doton/Fuuton: Nīdorutaretto) - Earth/Wind Release: Needle Turret[/B] [SPOILER](Doton/Fuuton: Nīdorutaretto) - Earth/Wind Release: Needle Turret Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user slams his hands on the ground and raises a 10x10 block of earth from the ground with many small holes in it that shoots countless needles of earth in any direction that are cloaked in wind to greatly increase their speed and piercing ability. As long as the user's hands stay on the ground, the turret can continue to fire. The user can use the same turret again later but it will count as another move. -Can be created 3 times per battle -No A-rank or higher wind and earth the turn after use[/SPOILER] [SIZE=5][B]S-ranked[/B][/SIZE] [B]Raiton/Doton: Enkei Nokogiri) - Lightning/Earth Style: Circular Saw[/B] [SPOILER]Raiton/Doton: Enkei Nokogiri) - Lightning/Earth Style: Circular Saw Type: Attack Rank: S Range: Short - Long Chakra cost: 60 Damage Points: 20x3 Desription: User Creates a Lightning Disk, making it slightly larger, and instead of throwing it aerially at an enemy hauls it to the ground. The Lightning Disk acts as a Circular Saw, that splits into 3 different smaller Lightning Disk that follow one after the other with a 1 foot gap in between each. Note: Can only be taught by Loki. Note: Can only be used 1 time per battle.[/SPOILER] [B]Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl)[/B] [SPOILER]Raiton/Fuuton| Mabushii Unari (Lightning/Wind Release| Radiant Howl) Rank: S Type: Attack/Defense Range: Short-Long Chakra: 40 Damage: 80 Description: The User concentrates a large amount of wind and lightning Chakra in his mouth that when releases sends out massive shockwaves of lightning and wind around that can obliterate whatever is in it path. The rippling wind and lightning creates a deafening howl that is able to drown out all sound and causes the and opponent to be deaf for the turn afterwards. (No Lightning Or Wind Next Turn) (Usable 2 times)[/SPOILER] [B](Doton/Suiton Konbo: Kyuutai no Suishi) Earth/Water Combo: Orb of Drowning[/B] [SPOILER](Doton/Suiton Konbo: Kyuutai no Suishi) Earth/Water Combo: Orb of Drowning Rank: S Range: Long Type: Attack Chakra: 40 (+ 15 per turn) Damage: 80 Description: The user will do a row of 5 handseals, then finish with slamming their hands onto the ground. A huge orb of earth will arise from the surrounding earth around the opponent, encasing them in a giant orb, leaving a 3 meter, in diameter, hole in the ground, that enters into the bottom of the orb. The user then stomps onto the ground, causing a geyser of water to sprout up into the hole, filling the orb with water. The water will race around inside of the orb, knocking the opponent around, trying to knock them out. The water will then fill up the orb, drowning the opponent. Note: Usable 1x Note: No Earth/Water jutsu for the next turn Note: The water will fill up the orb in 5 seconds max Note: If not out in 2 turns, the opponent will drown[/SPOILER] [B][SIZE=5]Forbidden-ranked[/SIZE][/B] [B](Kaen Tatsumaki) - Blazing Tornado[/B] [SPOILER](Kaen Tatsumaki) - Blazing Tornado Type: Attack/Defense Rank: Forbidden Range: Short-Long Chakra Cost: 80 Damage Points: 100 Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage. Note: Can only be used once Note: No s ranks or above the next turn Note: User will take 30 damage too if its used at mid range[/SPOILER] [B]Kaze/Koudo/Faia Soshi Konbo | Enkou Nagareboshi Hitoame: Wind/Earth/Fire Elemental Combo | Flaming Meteor Shower[/B] [SPOILER]Kaze/Koudo/Faia Soshi Konbo | Enkou Nagareboshi Hitoame: Wind/Earth/Fire Elemental Combo | Flaming Meteor Shower Rank: Forbidden Type: Attack Range:Short- Long Chakra Cost: 50 Damage Points: 90 Description: The user performs four handseals, he then releases his doton chakra into the earth [by foot eg.stompimg], he then inhales a normal proportion of air, as this is done, the user forms the tiger handseal,and focuses his katon chakra, the user then stomps on the ground, as 10 boulders [each the size of a regular human body in height and are of spherical shape] are ejected from the ground, up into the air, the user then clasps his hands together, this engulfs the boulders in flames, as the extreme heat of the fire changes the boulders color to glowing red, the user then focuses and generates wind chakra into the air to forcibly push the boulders to strike the opponent, the wind also slightly increases the power of the fire.This scenery is a shower of meteors. Note: The boulders are formed in front of the user [in short range],added by fire and then launched by the wind [to mid or long range], When the boulders make contact to the ground, the entire terrain of a range will be entirely devastated into the form of a crater, while patches of flames are scattered throughout that entire area.[this jutsu is performed at great speed] As this jutsu is performed, the user coughs up blood. He falls to his knees, as blood runs down his nose, this is due to the incredible force upon the user to perform the technique, after the use of this technique, the users hand becomes dark in color, as they are useless to perform handseals for the next two turns. The users chest also becomes red, since the extreme use of multiple chakra, this overuse of chakra temporarily clogs the chakra circulatory system, causing it not to flow efficiently which will lead to the the use of only three of the basic five elements for the next three turns. 注意 No S ranks or higher for the next turn 注意 Usable only once per battle 注意 Usable for Sannin Rank or Higher 注意 Requires the space of three moves [since the usage of multiple elements][/SPOILER] [B]Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels[/B] [SPOILER]Doton/Raiton: Sono Su-pa Akutibu Torikkusuta-Kinezumi | Earth/Lightning Release: The Super Active Trickster Squirrels Type: Offensive/Defensive Rank: Forbidden Range: Short-Long Chakra: 50 Damage: 100 (-10 to the user) Description: The user makes 2 hand seals (snake+monkey) and 9 normal sized squirrels made of rock and dense earth chakra rise from the ground within range. The squirrels are then infused with an enormous amount of lightning chakra, glowing in a bright blueish color. The lightning enables them to move (above ground or underneath) at enormous speeds that only 3T Sharingan and Byakugan can follow. The squirrels surround the enemy in a nonagon pattern facing him. They then link to each other and unleash the combined Earth and Lightning chakras into the nonagon. Within the nonagon, a mayhem of raging vortexes of electromagnetic and geoenergies starts to petrify, rip and shock everything caught in it, releasing heat, (the user can engulf the whole battleground but, if so, takes his own life also) and leaving only a crater behind. The squirrels can also surround the user short range from him and face outwards, using the combination of Earth and Lightning chakras to produce a perfect spherical shield that can protect the user against up to F-Rank Earth, Lightning and Water and S-Rank Fire and Wind. If a squirrel is hit, a non-focused lightning burst is released around him, stunning everything short range around it. However, as long as there is at least 3 squirrels, the technique can be used (3 Squirrels=A-Rank, 4-8 Squirrels=S-Rank). Due to the massive amount of chakra and concentration needed, the user will experience great pain and exhaustion upon use of this technique. Note: User can't mold Lightning or Earth in the next turn. Note2: In the turn its used, user can only cast one more jutsu Note3: Usable only once Note4: The severe exhaustion left by the amount of chakra spent to use this jutsu leaves the user unable to use ninjutsu (elemental or not) above S-Rank for 2 turns Note5: Can only be taught by Scorps[/SPOILER] [/QUOTE]
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