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<p>[QUOTE="ZK, post: 10632925, member: 49356"]</p><p><span style="font-size: 26px"><span style="color: #A9A9A9"><p style="text-align: center"><strong>Wind</strong></p><p></span></span></p><p><strong><span style="font-size: 18px">C-ranked</span></strong></p><p><strong>(Fuuton No Jutsu) - Wind Style Technique</strong></p><p>[SPOILER](Fuuton No Jutsu) - Wind Style Technique</p><p>Rank: C</p><p>Type: Attack/Defence</p><p>Range: Short-Long</p><p>Chakra cost: 20</p><p>Damage Points: 30</p><p>Descripton: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like small sized pillars of wind, tools, and shields of wind (Just like earth style technique).[/SPOILER]</p><p></p><p><strong><span style="font-size: 18px">B-ranked</span></strong></p><p><strong>(Fuuton: Reppuuhira) - Wind Style: Gale Palm</strong></p><p>[SPOILER](Fuuton: Reppuuhira) - Wind Style: Gale Palm</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: Short/Mid</p><p>Chakra Cost: 25</p><p>Damage Points: N/A</p><p>Description: By focusing wind chakra in both hands and thrusting them forward while releasing the wind chakra, the user can create a powerful burst of straight wind towards the opponent. This technique doesn't harm the opponent, but it's simply used to shove them back, giving space between the user and the opponent. The wind can also slow down oncoming weapons or increase the speed of those trown by the user.</p><p>Note: Can only be taught by Ryuji.[/SPOILER]</p><p></p><p><strong>(Futon: Boushi Bu-Meran Suraashu no Jutsu) - Wind Style: Spinning Boomerang Slash Jutsu</strong></p><p>[SPOILER](Futon: Boushi Bu-Meran Suraashu no Jutsu) - Wind Style: Spinning Boomerang Slash Jutsu</p><p>Type:Attack</p><p>Rank:B</p><p>Range:short-medium</p><p>Chakra Cost:25</p><p>Damage Points:40</p><p>Description:The user would make a boomerang shaped gathering of wind in each hand and throw them at their opponent and then the user would be able to control where it goes because of the flow of their chakra being in the boomerang. The user could then manipulate the chakra from a distant and adjust the height the boomerang is at and add more chakra to certain parts to make it turn in a certain direction.</p><p>*you can only make it move or curve through the air once.</p><p>*this jutsu can only be used by Kid Ace2392 or Lord of Kaos and people they teach it to.[/SPOILER]</p><p></p><p><strong>(Futon: Tsuki Ken) - Wind Release: Moon Blades</strong></p><p>[SPOILER](Futon: Tsuki Ken) - Wind Release: Moon Blades</p><p>Type: Attack</p><p>Rank: B</p><p>Range: Mid-Long</p><p>Chakra Cost: 25</p><p>Damage Points: 40</p><p>Description: The user focuses their Wind Chakra into their hands a molds it into 2 circle shapes then will throw them at the opponent, once the circles leave the users hands they will then transform into 2 cresent moon shapes slishing the opponent.</p><p>Note: Can be used 3 times per battle.</p><p>Note: Can be use/taught by Orange-Hokage.[/SPOILER]</p><p></p><p><strong>(Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai</strong></p><p>[SPOILER](Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai</p><p>Type: Attack</p><p>Rank: B</p><p>Range: Mid/Long</p><p>Chakra Cost: 20</p><p>Damage Points: 40</p><p>Description: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears.[/SPOILER]</p><p></p><p><strong><span style="font-size: 18px">A-ranked</span></strong></p><p><strong>(Futon: Kunai Dzuki Ken) - Wind Style: Kunai to Blade</strong></p><p>[SPOILER](Futon: Kunai Dzuki Ken) - Wind Style: Kunai to Blade</p><p>Type: Offensive/Deffensive</p><p>Rank: A</p><p>Range: Short/Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description: When having a kunai(s) the user will infuse wind chakra to it and this one will expand into a sharp blade. This blade can be used in a normal fashion and can penetrate a human body with ease. It also gives the advantage that it retains both the light weight and versitility of the kunai while gaining the length of a sword. Depending on how much chakra is infused into the kunai, the lenght of the blade can vary, from the size of a Tanto to a size that can reach Mid-range.</p><p>To keep this technique in used, the user must pay 5 Chakra Points after the first and every other turn.</p><p>Note: Only up to B-rank wind techniques can be used when using the blade(s).</p><p>Note: Can only be used 3 times per battle.</p><p>Note: Can only be taught by Ryuji.[/SPOILER]</p><p></p><p><strong>(Fuuton: Kaze Tengai ) - Wind Style: Wind Dome</strong></p><p>[SPOILER](Fuuton: Kaze Tengai ) - Wind Style: Wind Dome</p><p>Type: Supplementary/Attack</p><p>Rank: A</p><p>Range: Mid-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user creates a dome filled with wind with their chakra. When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.[/SPOILER]</p><p></p><p><strong>(Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami</strong></p><p>[SPOILER](Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short/Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow.</p><p>*Can only be used thrice per battle*</p><p>*Can only be Used/Taught by 0sama*[/SPOILER]</p><p></p><p><strong>(Futon: Ou-Kama Way) - Wind style: Great Sickle Way</strong></p><p>[SPOILER](Futon: Ou-Kama Way) - Wind style: Great Sickle Way</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage: Varying (max 60)</p><p>Description: The user will, in a single handseal, release amounts of molded futon chakra into the sourroudings of it's opponent. Applying shape manipulation, he'll create numerours blades/sickles/slashing weapons, all with the sheer sharpness of the wind style, poiting towards the opponent. Unfortunately for him, the blades are constantly rotating around him, invisble to the naked eye or unexpirienced sensing, until they are released at great speeds towards them.</p><p>Notes: No other wind jutsus for the same turn.</p><p>Notes: May only be used thrice per battle.</p><p>Notes: The opponent, when the blades are created, feels a slight wind current.</p><p>Note: Doujutsu users can clearly see the technique[/SPOILER]</p><p></p><p><strong>(Fuuton: Uyoku Enzeru) - Wind Style: Take Flight</strong></p><p>[SPOILER](Fuuton: Uyoku Enzeru) - Wind Style: Take Flight</p><p>Rank: A</p><p>Type: Supplementary</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.[/SPOILER]</p><p></p><p><strong>(Taibu Fuuton no Jutsu ) Greater Wind Style Technique</strong></p><p>[SPOILER](Taibu Fuuton no Jutsu ) Greater Wind Style Technique</p><p>Rank: A</p><p>Type: attack/defence</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like medium sized pillars of wind, tools, and shields of wind (Just like earth style technique with more chakra used in order to make objects bigger and stronger).[/SPOILER]</p><p></p><p><strong>(Tatsumaki Kobushi) - Tornado Fist</strong></p><p>[SPOILER](Tatsumaki Kobushi) - Tornado Fist</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user focuses wind chakra around their arm, creating a mini tornado around their arm of solid compressed wind chakra spining around their arm. This jutsu increases the speed and power of the users punchs so fast that only a 2nd tomoe sharingan can see it coming, and the power strong enough to knock an opponent back several yards.</p><p>Note: This jutsu lasts for 2 rounds with each use. (counts for the round used)</p><p>Note: This jutsu can used 3 times per battle.</p><p>Note: This jutsu can only be used after the first round in battle.</p><p>Note: Orange-Hokage can only teach this jutsu.[/SPOILER]</p><p></p><p><strong>(Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex</strong></p><p>[SPOILER](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him.</p><p>Note:</p><p>-After the vortexes are released the whip will dissipate</p><p>-can only be used 3 times per match[/SPOILER]</p><p></p><p><strong>[Fuuton: Torune-Do Rasen] Wind Release: Tornado Spiral</strong></p><p>[SPOILER][Fuuton: Torune-Do Rasen] Wind Release: Tornado Spiral</p><p>Type:Supplementary</p><p>Rank:A</p><p>Range:Short- Long</p><p>Chakra Cost:25</p><p>Damage Points:N/A</p><p>Description: The user, focuses their wind chakra, creating rapid rotations around the lower section of the body, this rotation forms a spiralling tornado shaped gust of wind which is used to quickly transport the user [it races across the ground/air]The wind only rotates around the body, it does not partially transform the lower section. This technique can also be released if preferred by forming a hand gesture, the tornado will continue towards the opponent. If not, the user can also perform the hand gesture to stop the jutsu, the decision must be posted in the move.</p><p>Note:</p><p>~can only be taught by ~Drizzy~</p><p>~can only be created around the user</p><p>~usable only three times per battle</p><p>★Needs to have Wind Mastered[/SPOILER]</p><p></p><p><strong>(Fuuton: kochou bure-do) Wind Style: Butterfly Blades</strong></p><p>[SPOILER](Fuuton: kochou bure-do) Wind Style: Butterfly Blades</p><p>Type: Attack</p><p>Rank: A</p><p>Range:Short/Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will cup his/ her hands infront of their chest focusing wind chakra to the palms of their hands, they will then throw their hands up into the air releasing 5-10 wind manipulated butterflies. The user can then manipulate the wind butterflies around the battle field to wherever they want within range, the user can then snap their fingers at any time of their choosing and instantly manipulate the wind from its butterfly state to blades which then hurl towards the target(s) at extreme speeds from where ever the butterflies where last situated.</p><p>Note: when the butterflies are changed to blades they are almost impossible to see by an ordinary ninja due to they're small blades of wind.</p><p>Note: this jutsu takes a few seconds when sommoning the wind chakra and manipulating the butterfly shapes to the disired location</p><p>Note: Can only be used three times per battle[/SPOILER]</p><p></p><p><strong>(Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex</strong></p><p>[SPOILER](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex</p><p>Type: Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him.</p><p>Note:</p><p>-After the vortexes are released the whip will dissipate</p><p>-can only be used 3 times per match[/SPOILER]</p><p></p><p><strong>(Fuuton: Shinku Hari) - Wind Style: Crimson Needles</strong></p><p>[SPOILER](Fuuton: Shinku Hari) - Wind Style: Crimson Needles</p><p>Rank: A</p><p>Type: Attack/Supplementary</p><p>Range: Short-Long</p><p>Chakra Cost: 30</p><p>Damage: 60</p><p>Description: The user releases his Fuuton chakra into the air surrounding his opponent which allows him to manipulate the air around his opponent. By using shape manipulation, the user will create a barrage of wind needles in front of or beside the opponent which pierce into him at great speeds (due to the natural sharpness of Fuuton). The many needles are created close to the opponent and are virtually invisible to the naked eye or the inexperienced but do not deal a significant amount of damage - that is this jutsu sacrifices damage for a much more concentrated attack akin to when you compare a senbon to a kunai. The needles are then tainted with the opponent's blood thus giving the jutsu it's crimson colour, however fortunately for the opponent, when the needles are created he feels a slight change in wind current</p><p>*Note: Can only be used 3 times per battle.</p><p>*Note: No A rank wind techniques the same turn.</p><p>*Note: Doujutsu users can clearly see the technique</p><p>*Can only be taught by McKnockout [/SPOILER]</p><p></p><p><strong>(Fuuton: Kaze Kakujuu) - Wind Style: Wind Expansion</strong></p><p>[SPOILER](Fuuton: Kaze Kakujuu) - Wind Style: Wind Expansion</p><p>Type: Attack/Defence</p><p>Rank: A</p><p>Range: Short - long</p><p>Chakra Cost: 30</p><p>Damage Points: +25</p><p>Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.</p><p></p><p>Note: Can only use used on wind the user or the users summon has created</p><p>Note: Can only be used once one each wind jutsu creates</p><p>Note: can only be used 3 times[/SPOILER]</p><p></p><p><strong>(Fūton: Haipa Tatsumaki) – Wind Release: Hyper Tornado</strong></p><p>[SPOILER](Fūton: Haipa Tatsumaki) – Wind Release: Hyper Tornado</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short – Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent.</p><p>The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent.</p><p>-The controling of the shuriken counts as one of the users turns</p><p>-Can only be taught by ~Yard~ [/SPOILER]</p><p></p><p><strong>(Fūton: Kamaitachi) - Wind Release: Sickle Draws</strong></p><p>[SPOILER](Fūton: Kamaitachi) - Wind Release: Sickle Draws</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: N/A</p><p>Chakra cost: N/A (+10 chakra cost to techniques this is applied to)</p><p>Damage points: N/A</p><p>Description: A two part jutsu, Sickle Draws aims to augment Wind jutsus in specific ways, allowing the usage of simple jutsus to become more complex, and simply more dangerous in nature. The nature of this jutsu itself only allows it to work alongside the Wind element. The first part requires the user to focus more of his Wind chakra into his future Fuuton jutsu which have no cutting abilities whatsoever (supplementary, defensive type techniques), and using said chakra to sharpen the outside edges of the aforementioned jutsu. This manipulation causes a change within the technique's shape and allows the most defensive Wind jutsu the capability to inflict lethal cutting damage. The damage output would depend on the rank of the supplementary/defensive jutsu used (i.e. an A-Rank will inflict 60 damage). The second usage of this jutsu allows the user to do the same, still only working on Wind jutsus, but instead only focuses on offensive Wind techniques, simply adding a +20 damage to the jutsu used in conjunction as it adds on to whatever it is used with, rather than focusing on things which are purely defensive. When used in either form, however many hand seals the jutsu used alongside this requires, an extra one (the Ram handseal) is added on. This is added on regardless of any abilities which the user may have which allows him to perform wind jutsus without hand seals (specialty, NB sword etc.) This is an activation type jutsu and its effects apply to future wind techniques rather than pre-existing ones. Activating this ability is instant and does not consume any time whatsoever.</p><p></p><p>~ Can only be taught by Erzo. Can only be used a maximum of two times per battle/event, and once used lasts a maximum of four turns, or until deactivated. Upon it being deactivated/timing out, the user must wait a turn before being able to use again. The user can decide to use one form 2 times, or mix and match as he likes, as long as both the first and second usages are not used at the same time.[/SPOILER]</p><p>(<a href="http://narutobase.net/forums/showthread.php?t=203789&page=3">http://narutobase.net/forums/showthread.php?t=203789&page=3</a>)</p><p></p><p><strong>Fuuton: Haipā sanso-ka | Wind Style: Hyperoxygenation</strong></p><p>[SPOILER]Fuuton: Haipā sanso-ka | Wind Style: Hyperoxygenation</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Self</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Description: User gathers chakra in his mouth and mixes it with the air that he's breathing in. With a deep breath he increases the amount of oxygen that the air carries and that get's bound to hemoglobin. With the increase of oxygen the hemoglobin carries through the users body, it reacts by much faster burning it up, resulting in increase of speed and strength of the user. His stamina raises and his reaction time cuts down. His awareness, sort of, reaches a higher level. When it comes to numbers, these boosts result in a +10 to taijutsu punches and kicks and a slight boost in speed, equal to one ninja rank. A Sannin ranked member would have the speed of a Kage and so would his tracking speed increase, proportionally, i.e. his awareness. The whole hyperoxygenation process happens inside the users lungs and doesn't have any contact with the air around the user, except the portion of air that he's breathing in. The effect would last 3 turns, before it wears off.</p><p>Note: No Wind techniques above S rank, same or next turn</p><p>Note: Only McRazor can teach this</p><p>Note: Can only be used twice per battle[/SPOILER]</p><p>(<a href="http://narutobase.net/forums/showthread.php?t=336908">http://narutobase.net/forums/showthread.php?t=336908</a>)</p><p></p><p><strong><span style="font-size: 18px">S-ranked</span></strong></p><p><strong>(Fuuton: Kaze Kazan) Wind Style: Wind Volcano</strong></p><p>[SPOILER](Fuuton: Kaze Kazan) Wind Style: Wind Volcano</p><p>Type: Attack</p><p>Rank: S</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user stomp the ground sends a massive amount of wind chakra into the ground through their leg. On the surface it will seem like nothing happened and the opponent will be unaware, but underground the wind will travel through the pores of the earth with great force but silently, the winds will rip anything that is underground by deflaut, and will gather under the opponent then with a burst the wind will erupt and destroy the opponent on top of the eruption site cutting them to shreds.[/SPOILER]</p><p></p><p><strong>(Fuuton: Kaze o Yofun) Wind Style: Winds of Rage</strong></p><p>[SPOILER](Fuuton: Kaze o Yofun) Wind Style: Winds of Rage</p><p>Type: Attack</p><p>Rank: S</p><p>Range: All</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user will cause the wind around the opponent to spiral creating a tornado with the opponent in the middle, the wind is clear and is able to be seen thru, but has increadible pressure and will rip anything that comes in contact with it, user will then cause it to shrink and crush the opponent in the middle.</p><p>~Can only be used 2 times per battle.[/SPOILER]</p><p></p><p><strong>(Fuuton: Nijuu Te o Moui) Wind Style: Double Hands of Fury</strong></p><p>[SPOILER](Fuuton: Nijuu Te o Moui) Wind Style: Double Hands of Fury</p><p>Type: Attack</p><p>Rank: S</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user collects wind chakra in the air to make two walls of cutting intense wind on both sides of the opponent, then the user will clap and both wind walls will come crashing into the opponent from both sides crushing them in the middle, the wind walls are invisible unless the opponent has a eye technique.</p><p>~Can only be used 2 times per battle.[/SPOILER]</p><p></p><p><strong>(Fuuton: Kire Gokusha) Wind Style: Slicing Prison</strong></p><p>[SPOILER](Fuuton: Kire Gokusha) Wind Style: Slicing Prison</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: A large amount of wind will begin to spin around their target then will quickly form around the opponent in the shape of a 360 degree dome. This dome consists of high pressure cutting winds that rotate at high speeds and cut anything it comes in contact with, the dome of wind can then be decreased in size, but it become more condensed with wind, and crush and rip the opponent to shreads inside it.</p><p>~Can only be used 2 times per battle.[/SPOILER]</p><p></p><p><strong>(Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury</strong></p><p>[SPOILER](Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions.</p><p>~Can only be used 3 times per battle.[/SPOILER]</p><p></p><p><strong>(Fuuton: Kamikaze Washi) Wind Style: Kamikaze Condors</strong></p><p>[SPOILER](Fuuton: Kamikaze Washi) Wind Style: Kamikaze Condors</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user focuses wind chakra to the tip of each finger in one hand and releases five medium-sized balls of wind. The balls of wind take the from of condors that can be controlled by the user. Each condor can use it's claws or beak to easily tear through flesh. The condor can only be destroyed with fire techniques of equal strength, lower ranks are effective but don't fully destroy them. Like the name the eagles can crash into other objects and explode.</p><p>~Can only be used 3 times per battle.[/SPOILER]</p><p></p><p><strong>(Fuuton: Kaze Yari) Wind Style: Wind Spears</strong></p><p>[SPOILER](Fuuton: Kaze Yari) Wind Style: Wind Spears</p><p>Type: Offense</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra cost: 40</p><p>Damage: 80</p><p>Description: The user begins to combine his own wind chakra with the actual wind near the opponent and swiftly moves the wind into the underground through the tiny pores in the earth. The sound of the wind moving is relative to a suction of a vacuum. The wind can clearly be seen moving with the aid of an eye technique, without an eye technique it is invisible but can still be felt. As the wind goes underground the user shapes the wind into razor-sharp wind spears, then with a hand seal the user make the spears to erupt from the ground and skewer the opponent from below.</p><p>~Can only be used twice per battle.[/SPOILER]</p><p></p><p><strong>[Fuuton: Za Hyoujin Kaze] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Wind Style: The Sharp Wind <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></strong></p><p>[SPOILER][Fuuton: Za Hyoujin Kaze] <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /> Wind Style: The Sharp Wind <img class="smilie smilie--emoji" alt="♦" title="Diamond suit :diamonds:" src="https://cdn.jsdelivr.net/emojione/assets/4.5/png/64/2666.png" data-shortname=":diamonds:" /></p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short/Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel.</p><p>~Usable only one times per battle.</p><p>~Their as fast as Rock Lee without weights</p><p>~Five projectiles are made from the users fingers.</p><p>~No wind techniques the next turn.</p><p>~Faust can only teach this.[/SPOILER]</p><p></p><p><strong>( Fuuton: Mei Mei Din Kikku no Jutsu) - Wind Style: Divine Dropkick Jutsu</strong></p><p>[SPOILER]( Fuuton: Mei Mei Din Kikku no Jutsu) - Wind Style: Divine Dropkick Jutsu</p><p>Rank: S</p><p>Type: Offense/defense</p><p>Range: mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user concentrates a large amount of wind chakra into his/her leg and jumps up,doing a front flip with a leg dropkick that instantly sends down a strong,large wave of wind to impale the target. This jutsu is best in mid-air.</p><p>-3 times per battle.</p><p>-no A rank wind next turn[/SPOILER]</p><p></p><p><strong>( Fuuton: Mei Mei Kikku no Jutsu) - Wind Style: Divine Kick Jutsu</strong></p><p>[SPOILER]( Fuuton: Mei Mei Kikku no Jutsu) - Wind Style: Divine Kick Jutsu</p><p>Rank: S</p><p>Type: Offense/defense</p><p>Range: mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user concentrates a large amount of wind chakra into his/her leg and does a backflip kick that instantly elevates anything in the users path and is able to knock a Target unconscious.</p><p>-Useable 3 times per battle</p><p>-No A-rank wind next turn[/SPOILER]</p><p></p><p><strong>Fuuton: Mizu Debaida (Wind Release: Water Divider)</strong></p><p>[SPOILER]Fuuton: Mizu Debaida (Wind Release: Water Divider)</p><p>Type: Defence</p><p>Rank:S</p><p>Range:Short- Long</p><p>Chakra cost:40</p><p>Damage Points:N/A</p><p>Description:The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg.waves.</p><p>★Can only be used three times per battle</p><p>★can only part S Rank and lower water techniques.[/SPOILER]</p><p></p><p><strong>(Fuuton: Ikedzukuri Chokuritsu Dorafu) - Wind Release: Slicing Vertical Draft</strong></p><p>[SPOILER](Fuuton: Ikedzukuri Chokuritsu Dorafu) - Wind Release: Slicing Vertical Draft</p><p>Rank:S</p><p>Type: Attack</p><p>Range:Short-Long</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description: After performing the 5 needed handseals to imbue their chakra into the air, the user creates a vertical updraft of wind quickly moving massive amounts of warmer, less dense air upwards. This updraft causes the opponent to rise with the air. Since the wind is infused with the users chakra, the enemy is also being sliced by the wind. They are thrown into the air, and sliced by the powerful winds at the same time.</p><p>~Can only be taught by Ruiz..</p><p>~Can only be used 3 times per battle[/SPOILER]</p><p></p><p><strong>(Fuuton: Kyanon) Fuuton Style: Fuuton Cannon</strong></p><p>[SPOILER](Fuuton: Kyanon) Fuuton Style: Fuuton Cannon</p><p>Rank: S</p><p>Type: Offensive/Defensive</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Descriptions: The user charges their finger with chakra then adds fuuton chakra into their index finger the same way as a chakra cannon and aims at the opponent, he then releases the vortex blast of wind infused chakra at the opponent sending him flying.</p><p>Note: Puts a tremendous strain on the users hand and can only be used 3x per battle</p><p>Note: Cant use Wind Techniques for two turns</p><p>Note: Must know chakra cannon to use this</p><p>Note: Can only be taught by Nagato[/SPOILER]</p><p></p><p><strong>( Riborubingu Itami ) Revolving Pain</strong></p><p>[SPOILER]( Riborubingu Itami ) Revolving Pain</p><p>Rank- S</p><p>Type- Attack/Defense</p><p>Range- Short/Mid</p><p>Chakra- 40</p><p>Damage- 80</p><p>Description-</p><p>The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack(of equal or lower rank) is launched against it it will surround the dome, getting caught in the spinning vortex.</p><p>*Can only be taught by Icemyster*</p><p>*Can only be used 3 times per battle*[/SPOILER]</p><p></p><p><strong>Fuuton: Kaze Hando | Wind Style: Hand of Wind |</strong></p><p>[SPOILER]Fuuton: Kaze Hando | Wind Style: Hand of Wind |</p><p>Type: Offence/defence</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user concentrates fuuton chakra into his hands creating a vortex of wind around his hands.This vortex of wind is as sharp as a blade.Now the user can attack the his opponent only head on and he can use his hands to defend even against lighning justsu's of rank S and below and it can also be used to deflect kunai's and shurikens</p><p>NOTE:</p><p>can only be taught by igneel</p><p>no hand seals required</p><p>cannot use any wind jutsu of A rank and above for 2 turns</p><p>Can only be used three times[/SPOILER]</p><p></p><p><strong>(Fuuton: Tora no Kamikaze) Wind Release: Tigers of the Divine Winds</strong></p><p>[SPOILER](Fuuton: Tora no Kamikaze) Wind Release: Tigers of the Divine Winds</p><p>Type: Offensive</p><p>Rank: S</p><p>Range:Short-Mid-Long</p><p>Chakra Cost: 40</p><p>Damage Points:80</p><p>Description: After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target.</p><p>-Can only be used twice per battle</p><p>-No other wind related techniques on the same turn and the following</p><p>-Can only be taught by Gin-San[/SPOILER]</p><p></p><p><strong>(Fuuton: Meimei Bakuha no Jutsu) - Wind Style: Divine Blast Jutsu</strong></p><p>[SPOILER](Fuuton: Meimei Bakuha no Jutsu) - Wind Style: Divine Blast Jutsu</p><p>Rank: S</p><p>Type: Offense/defense</p><p>Range: short-mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user makes a snake handseal and releases a strong 360 degrees wind blast from his/her body, that flattens everything at mid- range to the him/her.</p><p>-can only be use 2 time per battle</p><p>-No A-ranked wind jutsu next turn [/SPOILER]</p><p></p><p><strong>(Futon: Mei Mei Mikku no Jutsu) – Wind Style: Divine Stomp Jutsu</strong></p><p>[SPOILER](Futon: Mei Mei Mikku no Jutsu) – Wind Style: Divine Stomp Jutsu</p><p>Rank: S</p><p>Type: Offense/defense</p><p>Range: long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user concentrates a large amount of wind chakra into one of his/her leg and stomps on the</p><p>ground thus releasing a powerful,large wave of slicing wind raging through the ground with great speed, towards the Target. Doing major damage to his/her leg.</p><p>-Useable 3 times per battle</p><p>-No A-rank wind next turn [/SPOILER]</p><p></p><p><strong>(Fuuton: Sukai Toku) - Wind Style: Sky Shield</strong></p><p>[SPOILER](Fuuton: Sukai Toku) - Wind Style: Sky Shield</p><p>Rank: S</p><p>Type: defense</p><p>Range: N/A</p><p>Chakra Cost:40</p><p>Damage points: N/A</p><p>Description: The users focuses and channels a certain amount of wind chakra into their head,then he or she manipulates the chakra into a large flat sphere of wind,more like a flat hat atop the users head,which is large enough to shade the user's whole body and acts as a barrier against attack from skywards.</p><p>-useable twice.</p><p>-lasts for 3 turns[/SPOILER]</p><p></p><p><strong>(fuuton - Mimi Juuten) Wind Style - Ear Plugs</strong></p><p>[SPOILER](fuuton - Mimi Juuten) Wind Style - Ear Plugs</p><p>Rank: S</p><p>Type: Defence</p><p>Range: N/A</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The users concentrates and channels small amount of wind chakra into both of their ears,manipulating it to gain a tiny sphere like shape.this renders them completely deaf.Thus,making sound based attacks useless but leaving he or she open for surprise/sneak attacks.</p><p>-Twice per battle</p><p>-lasts for 5 turn[/SPOILER]</p><p></p><p><strong>(Fuuton: Horobiru, Suru) - Wind Release: Perish, You</strong></p><p>[SPOILER](Fuuton: Horobiru, Suru) - Wind Release: Perish, You</p><p>Rank: S</p><p>Type: Supplmentary</p><p>Range: Short-Long</p><p>Chakra cost: 40 (+10 per turn.)</p><p>Damage points: N/A</p><p>Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart.</p><p>~ Useable twice.[/SPOILER]</p><p></p><p><strong>(Fūton: Kū Sora ) – Wind Style: Spirit Void</strong></p><p>[SPOILER](Fūton: Kū Sora ) – Wind Style: Spirit Void</p><p>Type: Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40 (-10 each time it's used)</p><p>Damage: N/A</p><p>Description: A technique simple in nature, but extremely effective, Spirit Void was one of Roy Mustang's own creation. Versed in it's defensive capabilities, the jutsu begins once the user channels and sends a a copious amount of his chakra into the skies above, ranging from short to long range all around. Following this ensues an unpredictable and quick movement of visible Wind in the skies, continuously flowing and swerving, seemingly without purpose before heading downwards and disappearing into nothing. However, purely through the users will (or through hand/leg/general body movement for cosmetics) the user can harness the wind power to create a defence which leaves the user unharmed. When seeing an incoming attack, through will the user controls the wind around the jutsu and forms it around the incoming attack, where the Wind would then slices/cut through it and/or blows it away, depending on the nature of the attack. For example, an Earthen projectile could be sliced and cut until it is no longer a danger, whereas a Water attack would be blown back. Of course when being used to defend, the Wind once again becomes visible to the naked eye, showing a green-ish hue. Although the process at the beginning appears to take time, when used within the same time frame of an incoming attack, the defense would be able to work just as well as any other Wind jutsu. This technique will only activate against techniques that it can neutralize (as an S-Rank Wind) and it will only activate once per turn and it cannot be stacked with other automatic defense jutsus.</p><p></p><p>~ Can only be taught by Erzo. This jutsu can be used twice, lasting four turns each time. Cannot be used consecutively, but instead with a one turn wait after four turns are up/the jutsu is deactivated. Although the user can manipulate this jutsu through will, thus allowing himself to remain unoccupied and free to perform other techniques, when used to defend against other techniques it will still count as one of the three allocated moves per turn. [/SPOILER]</p><p>(<a href="http://narutobase.net/forums/showthread.php?t=203789&page=3">http://narutobase.net/forums/showthread.php?t=203789&page=3</a>)</p><p>[/QUOTE]</p>
[QUOTE="ZK, post: 10632925, member: 49356"] [SIZE=7][COLOR="#A9A9A9"][CENTER][B]Wind[/B][/CENTER][/COLOR][/SIZE] [B][SIZE=5]C-ranked[/SIZE][/B] [B](Fuuton No Jutsu) - Wind Style Technique[/B] [SPOILER](Fuuton No Jutsu) - Wind Style Technique Rank: C Type: Attack/Defence Range: Short-Long Chakra cost: 20 Damage Points: 30 Descripton: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like small sized pillars of wind, tools, and shields of wind (Just like earth style technique).[/SPOILER] [B][SIZE=5]B-ranked[/SIZE][/B] [B](Fuuton: Reppuuhira) - Wind Style: Gale Palm[/B] [SPOILER](Fuuton: Reppuuhira) - Wind Style: Gale Palm Type: Supplementary Rank: B Range: Short/Mid Chakra Cost: 25 Damage Points: N/A Description: By focusing wind chakra in both hands and thrusting them forward while releasing the wind chakra, the user can create a powerful burst of straight wind towards the opponent. This technique doesn't harm the opponent, but it's simply used to shove them back, giving space between the user and the opponent. The wind can also slow down oncoming weapons or increase the speed of those trown by the user. Note: Can only be taught by Ryuji.[/SPOILER] [B](Futon: Boushi Bu-Meran Suraashu no Jutsu) - Wind Style: Spinning Boomerang Slash Jutsu[/B] [SPOILER](Futon: Boushi Bu-Meran Suraashu no Jutsu) - Wind Style: Spinning Boomerang Slash Jutsu Type:Attack Rank:B Range:short-medium Chakra Cost:25 Damage Points:40 Description:The user would make a boomerang shaped gathering of wind in each hand and throw them at their opponent and then the user would be able to control where it goes because of the flow of their chakra being in the boomerang. The user could then manipulate the chakra from a distant and adjust the height the boomerang is at and add more chakra to certain parts to make it turn in a certain direction. *you can only make it move or curve through the air once. *this jutsu can only be used by Kid Ace2392 or Lord of Kaos and people they teach it to.[/SPOILER] [B](Futon: Tsuki Ken) - Wind Release: Moon Blades[/B] [SPOILER](Futon: Tsuki Ken) - Wind Release: Moon Blades Type: Attack Rank: B Range: Mid-Long Chakra Cost: 25 Damage Points: 40 Description: The user focuses their Wind Chakra into their hands a molds it into 2 circle shapes then will throw them at the opponent, once the circles leave the users hands they will then transform into 2 cresent moon shapes slishing the opponent. Note: Can be used 3 times per battle. Note: Can be use/taught by Orange-Hokage.[/SPOILER] [B](Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai[/B] [SPOILER](Fuuton: Henteko Kunai ) - Wind Style: Strange Kunai Type: Attack Rank: B Range: Mid/Long Chakra Cost: 20 Damage Points: 40 Description: The user focuses their wind chakra onto the kunais. After they are thrown, they explode and turn into large tornados. If missed, tornado follows the opponent for a few seconds and disappears.[/SPOILER] [B][SIZE=5]A-ranked[/SIZE][/B] [B](Futon: Kunai Dzuki Ken) - Wind Style: Kunai to Blade[/B] [SPOILER](Futon: Kunai Dzuki Ken) - Wind Style: Kunai to Blade Type: Offensive/Deffensive Rank: A Range: Short/Mid Chakra Cost: 30 Damage Points: N/A Description: When having a kunai(s) the user will infuse wind chakra to it and this one will expand into a sharp blade. This blade can be used in a normal fashion and can penetrate a human body with ease. It also gives the advantage that it retains both the light weight and versitility of the kunai while gaining the length of a sword. Depending on how much chakra is infused into the kunai, the lenght of the blade can vary, from the size of a Tanto to a size that can reach Mid-range. To keep this technique in used, the user must pay 5 Chakra Points after the first and every other turn. Note: Only up to B-rank wind techniques can be used when using the blade(s). Note: Can only be used 3 times per battle. Note: Can only be taught by Ryuji.[/SPOILER] [B](Fuuton: Kaze Tengai ) - Wind Style: Wind Dome[/B] [SPOILER](Fuuton: Kaze Tengai ) - Wind Style: Wind Dome Type: Supplementary/Attack Rank: A Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: The user creates a dome filled with wind with their chakra. When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.[/SPOILER] [B](Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami[/B] [SPOILER](Kaze Fuukaku: Kaze Nami) Wind Style: Wind Tsunami Type: Attack Rank: A Range: Short/Long Chakra Cost: 30 Damage Points: 60 Description: User Emits huge amount of Wind Chakra in shape of a giant tsunami wave from his mouth which covers the battle field and shields the user from many weak ninjutsu's. When it comes in contact with anything it inflicts a severe blow. *Can only be used thrice per battle* *Can only be Used/Taught by 0sama*[/SPOILER] [B](Futon: Ou-Kama Way) - Wind style: Great Sickle Way[/B] [SPOILER](Futon: Ou-Kama Way) - Wind style: Great Sickle Way Rank: A Type: Offensive Range: Short-Mid Chakra Cost: 30 Damage: Varying (max 60) Description: The user will, in a single handseal, release amounts of molded futon chakra into the sourroudings of it's opponent. Applying shape manipulation, he'll create numerours blades/sickles/slashing weapons, all with the sheer sharpness of the wind style, poiting towards the opponent. Unfortunately for him, the blades are constantly rotating around him, invisble to the naked eye or unexpirienced sensing, until they are released at great speeds towards them. Notes: No other wind jutsus for the same turn. Notes: May only be used thrice per battle. Notes: The opponent, when the blades are created, feels a slight wind current. Note: Doujutsu users can clearly see the technique[/SPOILER] [B](Fuuton: Uyoku Enzeru) - Wind Style: Take Flight[/B] [SPOILER](Fuuton: Uyoku Enzeru) - Wind Style: Take Flight Rank: A Type: Supplementary Range: Short Chakra Cost: 30 Damage: 60 Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.[/SPOILER] [B](Taibu Fuuton no Jutsu ) Greater Wind Style Technique[/B] [SPOILER](Taibu Fuuton no Jutsu ) Greater Wind Style Technique Rank: A Type: attack/defence Range: Short - Long Chakra Cost: 30 Damage Points: 60 Description: The user is able to make clearly visible objects by using their chakra to dense and move the air at great speed. Jutsu can be used to create shapes like medium sized pillars of wind, tools, and shields of wind (Just like earth style technique with more chakra used in order to make objects bigger and stronger).[/SPOILER] [B](Tatsumaki Kobushi) - Tornado Fist[/B] [SPOILER](Tatsumaki Kobushi) - Tornado Fist Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user focuses wind chakra around their arm, creating a mini tornado around their arm of solid compressed wind chakra spining around their arm. This jutsu increases the speed and power of the users punchs so fast that only a 2nd tomoe sharingan can see it coming, and the power strong enough to knock an opponent back several yards. Note: This jutsu lasts for 2 rounds with each use. (counts for the round used) Note: This jutsu can used 3 times per battle. Note: This jutsu can only be used after the first round in battle. Note: Orange-Hokage can only teach this jutsu.[/SPOILER] [B](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex[/B] [SPOILER](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him. Note: -After the vortexes are released the whip will dissipate -can only be used 3 times per match[/SPOILER] [B][Fuuton: Torune-Do Rasen] Wind Release: Tornado Spiral[/B] [SPOILER][Fuuton: Torune-Do Rasen] Wind Release: Tornado Spiral Type:Supplementary Rank:A Range:Short- Long Chakra Cost:25 Damage Points:N/A Description: The user, focuses their wind chakra, creating rapid rotations around the lower section of the body, this rotation forms a spiralling tornado shaped gust of wind which is used to quickly transport the user [it races across the ground/air]The wind only rotates around the body, it does not partially transform the lower section. This technique can also be released if preferred by forming a hand gesture, the tornado will continue towards the opponent. If not, the user can also perform the hand gesture to stop the jutsu, the decision must be posted in the move. Note: ~can only be taught by ~Drizzy~ ~can only be created around the user ~usable only three times per battle ★Needs to have Wind Mastered[/SPOILER] [B](Fuuton: kochou bure-do) Wind Style: Butterfly Blades[/B] [SPOILER](Fuuton: kochou bure-do) Wind Style: Butterfly Blades Type: Attack Rank: A Range:Short/Mid Chakra Cost: 30 Damage Points: 60 Description: The user will cup his/ her hands infront of their chest focusing wind chakra to the palms of their hands, they will then throw their hands up into the air releasing 5-10 wind manipulated butterflies. The user can then manipulate the wind butterflies around the battle field to wherever they want within range, the user can then snap their fingers at any time of their choosing and instantly manipulate the wind from its butterfly state to blades which then hurl towards the target(s) at extreme speeds from where ever the butterflies where last situated. Note: when the butterflies are changed to blades they are almost impossible to see by an ordinary ninja due to they're small blades of wind. Note: this jutsu takes a few seconds when sommoning the wind chakra and manipulating the butterfly shapes to the disired location Note: Can only be used three times per battle[/SPOILER] [B](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex[/B] [SPOILER](Fuuton: Kaze Kei Kadou) Wind Release: Wind Whip Vortex Type: Attack Rank: A Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: The user will begin to compress a large amount of chakra into their hand, forming it into a whip made out of the wind. The user will then swing the whip towards the opponent, releasing multiple vortexes of wind towards him. Note: -After the vortexes are released the whip will dissipate -can only be used 3 times per match[/SPOILER] [B](Fuuton: Shinku Hari) - Wind Style: Crimson Needles[/B] [SPOILER](Fuuton: Shinku Hari) - Wind Style: Crimson Needles Rank: A Type: Attack/Supplementary Range: Short-Long Chakra Cost: 30 Damage: 60 Description: The user releases his Fuuton chakra into the air surrounding his opponent which allows him to manipulate the air around his opponent. By using shape manipulation, the user will create a barrage of wind needles in front of or beside the opponent which pierce into him at great speeds (due to the natural sharpness of Fuuton). The many needles are created close to the opponent and are virtually invisible to the naked eye or the inexperienced but do not deal a significant amount of damage - that is this jutsu sacrifices damage for a much more concentrated attack akin to when you compare a senbon to a kunai. The needles are then tainted with the opponent's blood thus giving the jutsu it's crimson colour, however fortunately for the opponent, when the needles are created he feels a slight change in wind current *Note: Can only be used 3 times per battle. *Note: No A rank wind techniques the same turn. *Note: Doujutsu users can clearly see the technique *Can only be taught by McKnockout [/SPOILER] [B](Fuuton: Kaze Kakujuu) - Wind Style: Wind Expansion[/B] [SPOILER](Fuuton: Kaze Kakujuu) - Wind Style: Wind Expansion Type: Attack/Defence Rank: A Range: Short - long Chakra Cost: 30 Damage Points: +25 Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents. Note: Can only use used on wind the user or the users summon has created Note: Can only be used once one each wind jutsu creates Note: can only be used 3 times[/SPOILER] [B](Fūton: Haipa Tatsumaki) – Wind Release: Hyper Tornado[/B] [SPOILER](Fūton: Haipa Tatsumaki) – Wind Release: Hyper Tornado Rank: A Type: Offensive Range: Short – Long Chakra cost: 30 Damage points: 60 Description: The user focuses their wind chakra into their hands and sends it to the sky. They use that chakra to gather clouds above the opponent and alter the weather conditions to the point of which wind will start to spin around the opponent until it turns into a tornado around the opponent. The opponent will be caught in the eye of the tornado so he/she will be trapped inside and so the user throws a large amount of shuriken into the tornado and uses their wind chakra to control the blades. After doing so the user controls the shuriken with their wind chakra and uses them to violently cut their opponent. -The controling of the shuriken counts as one of the users turns -Can only be taught by ~Yard~ [/SPOILER] [B](Fūton: Kamaitachi) - Wind Release: Sickle Draws[/B] [SPOILER](Fūton: Kamaitachi) - Wind Release: Sickle Draws Type: Supplementary Rank: A Range: N/A Chakra cost: N/A (+10 chakra cost to techniques this is applied to) Damage points: N/A Description: A two part jutsu, Sickle Draws aims to augment Wind jutsus in specific ways, allowing the usage of simple jutsus to become more complex, and simply more dangerous in nature. The nature of this jutsu itself only allows it to work alongside the Wind element. The first part requires the user to focus more of his Wind chakra into his future Fuuton jutsu which have no cutting abilities whatsoever (supplementary, defensive type techniques), and using said chakra to sharpen the outside edges of the aforementioned jutsu. This manipulation causes a change within the technique's shape and allows the most defensive Wind jutsu the capability to inflict lethal cutting damage. The damage output would depend on the rank of the supplementary/defensive jutsu used (i.e. an A-Rank will inflict 60 damage). The second usage of this jutsu allows the user to do the same, still only working on Wind jutsus, but instead only focuses on offensive Wind techniques, simply adding a +20 damage to the jutsu used in conjunction as it adds on to whatever it is used with, rather than focusing on things which are purely defensive. When used in either form, however many hand seals the jutsu used alongside this requires, an extra one (the Ram handseal) is added on. This is added on regardless of any abilities which the user may have which allows him to perform wind jutsus without hand seals (specialty, NB sword etc.) This is an activation type jutsu and its effects apply to future wind techniques rather than pre-existing ones. Activating this ability is instant and does not consume any time whatsoever. ~ Can only be taught by Erzo. Can only be used a maximum of two times per battle/event, and once used lasts a maximum of four turns, or until deactivated. Upon it being deactivated/timing out, the user must wait a turn before being able to use again. The user can decide to use one form 2 times, or mix and match as he likes, as long as both the first and second usages are not used at the same time.[/SPOILER] ([url]http://narutobase.net/forums/showthread.php?t=203789&page=3[/url]) [B]Fuuton: Haipā sanso-ka | Wind Style: Hyperoxygenation[/B] [SPOILER]Fuuton: Haipā sanso-ka | Wind Style: Hyperoxygenation Type: Supplementary Rank: A Range: Self Chakra: 30 Damage: N/A Description: User gathers chakra in his mouth and mixes it with the air that he's breathing in. With a deep breath he increases the amount of oxygen that the air carries and that get's bound to hemoglobin. With the increase of oxygen the hemoglobin carries through the users body, it reacts by much faster burning it up, resulting in increase of speed and strength of the user. His stamina raises and his reaction time cuts down. His awareness, sort of, reaches a higher level. When it comes to numbers, these boosts result in a +10 to taijutsu punches and kicks and a slight boost in speed, equal to one ninja rank. A Sannin ranked member would have the speed of a Kage and so would his tracking speed increase, proportionally, i.e. his awareness. The whole hyperoxygenation process happens inside the users lungs and doesn't have any contact with the air around the user, except the portion of air that he's breathing in. The effect would last 3 turns, before it wears off. Note: No Wind techniques above S rank, same or next turn Note: Only McRazor can teach this Note: Can only be used twice per battle[/SPOILER] ([url]http://narutobase.net/forums/showthread.php?t=336908[/url]) [B][SIZE=5]S-ranked[/SIZE][/B] [B](Fuuton: Kaze Kazan) Wind Style: Wind Volcano[/B] [SPOILER](Fuuton: Kaze Kazan) Wind Style: Wind Volcano Type: Attack Rank: S Chakra: 40 Damage: 80 Description: The user stomp the ground sends a massive amount of wind chakra into the ground through their leg. On the surface it will seem like nothing happened and the opponent will be unaware, but underground the wind will travel through the pores of the earth with great force but silently, the winds will rip anything that is underground by deflaut, and will gather under the opponent then with a burst the wind will erupt and destroy the opponent on top of the eruption site cutting them to shreds.[/SPOILER] [B](Fuuton: Kaze o Yofun) Wind Style: Winds of Rage[/B] [SPOILER](Fuuton: Kaze o Yofun) Wind Style: Winds of Rage Type: Attack Rank: S Range: All Chakra cost: 40 Damage: 80 Description: The user will cause the wind around the opponent to spiral creating a tornado with the opponent in the middle, the wind is clear and is able to be seen thru, but has increadible pressure and will rip anything that comes in contact with it, user will then cause it to shrink and crush the opponent in the middle. ~Can only be used 2 times per battle.[/SPOILER] [B](Fuuton: Nijuu Te o Moui) Wind Style: Double Hands of Fury[/B] [SPOILER](Fuuton: Nijuu Te o Moui) Wind Style: Double Hands of Fury Type: Attack Rank: S Chakra cost: 40 Damage: 80 Description: The user collects wind chakra in the air to make two walls of cutting intense wind on both sides of the opponent, then the user will clap and both wind walls will come crashing into the opponent from both sides crushing them in the middle, the wind walls are invisible unless the opponent has a eye technique. ~Can only be used 2 times per battle.[/SPOILER] [B](Fuuton: Kire Gokusha) Wind Style: Slicing Prison[/B] [SPOILER](Fuuton: Kire Gokusha) Wind Style: Slicing Prison Type: Supplementary Rank: S Range: Short-Long Chakra cost: 40 Damage: 80 Description: A large amount of wind will begin to spin around their target then will quickly form around the opponent in the shape of a 360 degree dome. This dome consists of high pressure cutting winds that rotate at high speeds and cut anything it comes in contact with, the dome of wind can then be decreased in size, but it become more condensed with wind, and crush and rip the opponent to shreads inside it. ~Can only be used 2 times per battle.[/SPOILER] [B](Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury[/B] [SPOILER](Fuuton: Hamingu Kinchou Moui) Wind Style: Humming Birds Fury Type: Attack Rank: S Range: Short-Long Chakra cost: 40 Damage: 80 Description: The user gathers wind chakra and releases a large compressed blast of wind from their mouth. The wind blast then shatters into hundreds of glass-like shards from which hundreds of humming birds are formed. The humming birds travel at great speeds and have bullet-like impacts. They attack the opponent from all directions. ~Can only be used 3 times per battle.[/SPOILER] [B](Fuuton: Kamikaze Washi) Wind Style: Kamikaze Condors[/B] [SPOILER](Fuuton: Kamikaze Washi) Wind Style: Kamikaze Condors Type: Attack Rank: S Range: Short-Long Chakra cost: 40 Damage: 80 Description: The user focuses wind chakra to the tip of each finger in one hand and releases five medium-sized balls of wind. The balls of wind take the from of condors that can be controlled by the user. Each condor can use it's claws or beak to easily tear through flesh. The condor can only be destroyed with fire techniques of equal strength, lower ranks are effective but don't fully destroy them. Like the name the eagles can crash into other objects and explode. ~Can only be used 3 times per battle.[/SPOILER] [B](Fuuton: Kaze Yari) Wind Style: Wind Spears[/B] [SPOILER](Fuuton: Kaze Yari) Wind Style: Wind Spears Type: Offense Rank: S Range: Short-Long Chakra cost: 40 Damage: 80 Description: The user begins to combine his own wind chakra with the actual wind near the opponent and swiftly moves the wind into the underground through the tiny pores in the earth. The sound of the wind moving is relative to a suction of a vacuum. The wind can clearly be seen moving with the aid of an eye technique, without an eye technique it is invisible but can still be felt. As the wind goes underground the user shapes the wind into razor-sharp wind spears, then with a hand seal the user make the spears to erupt from the ground and skewer the opponent from below. ~Can only be used twice per battle.[/SPOILER] [B][Fuuton: Za Hyoujin Kaze] ♦ Wind Style: The Sharp Wind ♦[/B] [SPOILER][Fuuton: Za Hyoujin Kaze] ♦ Wind Style: The Sharp Wind ♦ Rank: S Type: Attack Range: Short/Long Chakra: 40 Damage: 80 Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel. ~Usable only one times per battle. ~Their as fast as Rock Lee without weights ~Five projectiles are made from the users fingers. ~No wind techniques the next turn. ~Faust can only teach this.[/SPOILER] [B]( Fuuton: Mei Mei Din Kikku no Jutsu) - Wind Style: Divine Dropkick Jutsu[/B] [SPOILER]( Fuuton: Mei Mei Din Kikku no Jutsu) - Wind Style: Divine Dropkick Jutsu Rank: S Type: Offense/defense Range: mid Chakra Cost: 40 Damage Points: 80 Description: The user concentrates a large amount of wind chakra into his/her leg and jumps up,doing a front flip with a leg dropkick that instantly sends down a strong,large wave of wind to impale the target. This jutsu is best in mid-air. -3 times per battle. -no A rank wind next turn[/SPOILER] [B]( Fuuton: Mei Mei Kikku no Jutsu) - Wind Style: Divine Kick Jutsu[/B] [SPOILER]( Fuuton: Mei Mei Kikku no Jutsu) - Wind Style: Divine Kick Jutsu Rank: S Type: Offense/defense Range: mid Chakra Cost: 40 Damage Points: 80 Description: The user concentrates a large amount of wind chakra into his/her leg and does a backflip kick that instantly elevates anything in the users path and is able to knock a Target unconscious. -Useable 3 times per battle -No A-rank wind next turn[/SPOILER] [B]Fuuton: Mizu Debaida (Wind Release: Water Divider)[/B] [SPOILER]Fuuton: Mizu Debaida (Wind Release: Water Divider) Type: Defence Rank:S Range:Short- Long Chakra cost:40 Damage Points:N/A Description:The user performs one handseal, after that, he releases a wave of wind which parts any technique consisting of water eg.waves. ★Can only be used three times per battle ★can only part S Rank and lower water techniques.[/SPOILER] [B](Fuuton: Ikedzukuri Chokuritsu Dorafu) - Wind Release: Slicing Vertical Draft[/B] [SPOILER](Fuuton: Ikedzukuri Chokuritsu Dorafu) - Wind Release: Slicing Vertical Draft Rank:S Type: Attack Range:Short-Long Chakra Cost:40 Damage Points:80 Description: After performing the 5 needed handseals to imbue their chakra into the air, the user creates a vertical updraft of wind quickly moving massive amounts of warmer, less dense air upwards. This updraft causes the opponent to rise with the air. Since the wind is infused with the users chakra, the enemy is also being sliced by the wind. They are thrown into the air, and sliced by the powerful winds at the same time. ~Can only be taught by Ruiz.. ~Can only be used 3 times per battle[/SPOILER] [B](Fuuton: Kyanon) Fuuton Style: Fuuton Cannon[/B] [SPOILER](Fuuton: Kyanon) Fuuton Style: Fuuton Cannon Rank: S Type: Offensive/Defensive Range: Short-Long Chakra Cost: 40 Damage Points: 80 Descriptions: The user charges their finger with chakra then adds fuuton chakra into their index finger the same way as a chakra cannon and aims at the opponent, he then releases the vortex blast of wind infused chakra at the opponent sending him flying. Note: Puts a tremendous strain on the users hand and can only be used 3x per battle Note: Cant use Wind Techniques for two turns Note: Must know chakra cannon to use this Note: Can only be taught by Nagato[/SPOILER] [B]( Riborubingu Itami ) Revolving Pain[/B] [SPOILER]( Riborubingu Itami ) Revolving Pain Rank- S Type- Attack/Defense Range- Short/Mid Chakra- 40 Damage- 80 Description- The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack(of equal or lower rank) is launched against it it will surround the dome, getting caught in the spinning vortex. *Can only be taught by Icemyster* *Can only be used 3 times per battle*[/SPOILER] [B]Fuuton: Kaze Hando | Wind Style: Hand of Wind |[/B] [SPOILER]Fuuton: Kaze Hando | Wind Style: Hand of Wind | Type: Offence/defence Rank: S Range: Short Chakra: 40 Damage: 80 Description: The user concentrates fuuton chakra into his hands creating a vortex of wind around his hands.This vortex of wind is as sharp as a blade.Now the user can attack the his opponent only head on and he can use his hands to defend even against lighning justsu's of rank S and below and it can also be used to deflect kunai's and shurikens NOTE: can only be taught by igneel no hand seals required cannot use any wind jutsu of A rank and above for 2 turns Can only be used three times[/SPOILER] [B](Fuuton: Tora no Kamikaze) Wind Release: Tigers of the Divine Winds[/B] [SPOILER](Fuuton: Tora no Kamikaze) Wind Release: Tigers of the Divine Winds Type: Offensive Rank: S Range:Short-Mid-Long Chakra Cost: 40 Damage Points:80 Description: After a series of four handseals, the user will release his chakra on the atmosphere, shaping the wind from his surroundings into 4 tigers. The tigers then will run at high speeds towards the opponent (at approximately the same speed of a living healthy tiger). The user predetermines where and how the tigers will run towards the opponent, then after releasing the tigers, the user is unable to alter their curse, as they go auto. When the tigers (or the closest tiger) come(s) into short range of the opponent, he/they launch himself/themselves like a torpedo, rotating at high speeds slashing and hitting the target. -Can only be used twice per battle -No other wind related techniques on the same turn and the following -Can only be taught by Gin-San[/SPOILER] [B](Fuuton: Meimei Bakuha no Jutsu) - Wind Style: Divine Blast Jutsu[/B] [SPOILER](Fuuton: Meimei Bakuha no Jutsu) - Wind Style: Divine Blast Jutsu Rank: S Type: Offense/defense Range: short-mid Chakra Cost: 40 Damage Points: 80 Description: The user makes a snake handseal and releases a strong 360 degrees wind blast from his/her body, that flattens everything at mid- range to the him/her. -can only be use 2 time per battle -No A-ranked wind jutsu next turn [/SPOILER] [B](Futon: Mei Mei Mikku no Jutsu) – Wind Style: Divine Stomp Jutsu[/B] [SPOILER](Futon: Mei Mei Mikku no Jutsu) – Wind Style: Divine Stomp Jutsu Rank: S Type: Offense/defense Range: long Chakra Cost: 40 Damage Points: 80 Description: The user concentrates a large amount of wind chakra into one of his/her leg and stomps on the ground thus releasing a powerful,large wave of slicing wind raging through the ground with great speed, towards the Target. Doing major damage to his/her leg. -Useable 3 times per battle -No A-rank wind next turn [/SPOILER] [B](Fuuton: Sukai Toku) - Wind Style: Sky Shield[/B] [SPOILER](Fuuton: Sukai Toku) - Wind Style: Sky Shield Rank: S Type: defense Range: N/A Chakra Cost:40 Damage points: N/A Description: The users focuses and channels a certain amount of wind chakra into their head,then he or she manipulates the chakra into a large flat sphere of wind,more like a flat hat atop the users head,which is large enough to shade the user's whole body and acts as a barrier against attack from skywards. -useable twice. -lasts for 3 turns[/SPOILER] [B](fuuton - Mimi Juuten) Wind Style - Ear Plugs[/B] [SPOILER](fuuton - Mimi Juuten) Wind Style - Ear Plugs Rank: S Type: Defence Range: N/A Chakra Cost: 40 Damage Points: N/A Description: The users concentrates and channels small amount of wind chakra into both of their ears,manipulating it to gain a tiny sphere like shape.this renders them completely deaf.Thus,making sound based attacks useless but leaving he or she open for surprise/sneak attacks. -Twice per battle -lasts for 5 turn[/SPOILER] [B](Fuuton: Horobiru, Suru) - Wind Release: Perish, You[/B] [SPOILER](Fuuton: Horobiru, Suru) - Wind Release: Perish, You Rank: S Type: Supplmentary Range: Short-Long Chakra cost: 40 (+10 per turn.) Damage points: N/A Description: The user will release a quite big amount of wind chakra out in the air which will cover the entire field. He then by using the wind chakra he will make it accelerate and fly around in an un-controlled matter creating disruption in the air/wind, this will cause wind jutsus to get canceled out the moment they will get performed as the disruptions in the air/wind will splitter it apart. ~ Useable twice.[/SPOILER] [B](Fūton: Kū Sora ) – Wind Style: Spirit Void[/B] [SPOILER](Fūton: Kū Sora ) – Wind Style: Spirit Void Type: Defensive/Supplementary Rank: S Range: Short - Long Chakra: 40 (-10 each time it's used) Damage: N/A Description: A technique simple in nature, but extremely effective, Spirit Void was one of Roy Mustang's own creation. Versed in it's defensive capabilities, the jutsu begins once the user channels and sends a a copious amount of his chakra into the skies above, ranging from short to long range all around. Following this ensues an unpredictable and quick movement of visible Wind in the skies, continuously flowing and swerving, seemingly without purpose before heading downwards and disappearing into nothing. However, purely through the users will (or through hand/leg/general body movement for cosmetics) the user can harness the wind power to create a defence which leaves the user unharmed. When seeing an incoming attack, through will the user controls the wind around the jutsu and forms it around the incoming attack, where the Wind would then slices/cut through it and/or blows it away, depending on the nature of the attack. For example, an Earthen projectile could be sliced and cut until it is no longer a danger, whereas a Water attack would be blown back. Of course when being used to defend, the Wind once again becomes visible to the naked eye, showing a green-ish hue. Although the process at the beginning appears to take time, when used within the same time frame of an incoming attack, the defense would be able to work just as well as any other Wind jutsu. This technique will only activate against techniques that it can neutralize (as an S-Rank Wind) and it will only activate once per turn and it cannot be stacked with other automatic defense jutsus. ~ Can only be taught by Erzo. This jutsu can be used twice, lasting four turns each time. Cannot be used consecutively, but instead with a one turn wait after four turns are up/the jutsu is deactivated. Although the user can manipulate this jutsu through will, thus allowing himself to remain unoccupied and free to perform other techniques, when used to defend against other techniques it will still count as one of the three allocated moves per turn. [/SPOILER] ([url]http://narutobase.net/forums/showthread.php?t=203789&page=3[/url]) [/QUOTE]
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