Zero Nezumi

Ańbu Juniør

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Basic Information
Name: Zero Nezumi
Nickname: Zero
Gender: Male
Age: 16
Clan: N/A

Looks: White hair and purplish eyes. Has a Tattoo at his neck.
Personality: Mostly quiet, rearly ever speaks. Very determined and caring, will do anything to help a comrade and is always looking for a way to prove himself. His goal is to be the strongest person in his village.He is headstrong and usually puts his life on the line for what he believes in.

Village Info.
Village of Birth: Konohagakure
Village of Alliance: N/A

Rank//Chakra Info.
Ninja Rank: Sannin
Specialty: element combination
Elements: Water( mastered), Lightning(A-rank), and Fire(mastered). currently learning wind and earth.
Your ninjutsu:

NIZUMI TECHNIQUES

Summoning: Giant Ninja rat
Rank: A
Chakra: 60
Type: Defense or attack
Damage: Depends
Description: A summoning Jutsu where a Human Makes a pact with a giant ninja rat, Equipped with a katana

Water style: Swarming rats
Rank: B
Chakra: 25
Damage: 40
Description: Using water you can make 20 rats and swarm the enemy as an attack

Water Style: Explosive Rats
Rank: B
Chakra: 25
Damage: 5 (for every rat on opponent)
Discription: Explodes every water rat you control

Katon Sutairu: Nezumi kataki)Fire Style: Rats Revenge
Rank: B
Type: Attack/Defence
Chakra: 25
Damage: 40
Description: When hit with a wind attack you can use Fire chakra to create rats which travel down the wind and attack the enemy.
Note: Eats the wind making it harmless (Wind makes fire stronger as said by yamato so as they travel down instead of getting smaller they remain the same size)
Note: Can’t be used against any S-rank Jutsu’s

Katon Sutairu: (Katon: Nezumi kataki)Fire Style: Rats Revenge Version 2
Rank: S
Type: Attack/Defence
Chakra: 40
Damage: 80
Description: When hit with a wind attack you can use Fire chakra to create rats which travel down the wind and attack the enemy.
Note: Eats the wind making it harmless (Wind makes fire stronger as said by yamato so as they travel down instead of getting smaller they remain the same size)

(Nezumi kizu) Rat Slash
Rank: A
Chakra: 30
Damage: 60
Range: far/medium
Description: After you summon the Giant Rat He Can then Use the Elements of its user to Combine with his blade to Slash his opponent with both katana.
Note: Only The Summoned Beast Can use this.
Note: You can use 2 elements 1 per blade. like lightning in one blade and water in the other or any other elemental variation you want

Nezumi: Rat Clones
Rank: C
Type: Supplementary
Chakra: 15
Damage: NA
Discription: After summoning your Ninja rat. He can then Preform a Clone Jutsu. and the clone can do any Jutsu its origonal can.
Note: Only Summoned Beast Can use.

Nezumi: Rat's Katana.
Type: Supplementary
Rank: B
Chakra: 20
Damage: (+10 for every hit for 4 turns)
Discription: The rat can concentrate his chakra into his Katana making his katana's do more damage,and become faster to swing.
Note: Only lasts 4 turns
Note: only Summoned Beast can use.

(Nezumi anaboko)Rat hole
Rank: B
Chakra: 25
Damage: 40
Range: Short/ long
Description: Using your Summoned Rat you can Then Dig a whole Into the Ground while riding on the back of it which causes the earth to shake so the user cant make Jutsu on account they would be shaking to much then using the rats hearing to pin point the enemy it can jump up and attack the enemy
Note: Only Summoned Beast Can Preform
Note: cant work on water

(Nezumi tonzura) Rat Escape
Rank: C
Chakra: 20
Damage: N/A
Range: N/A
Description: Using your Summoned Beast you can Dig a whole into the ground to escape an on coming attack And it cost 30 chakra every turn to stay under there. (Max 2 turns)

(Nezumi Dansai) Rat man combo
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:A taijutsu attack were the user must summon a rat first and then the rat can hop on the summoners back and attack the enemy like fang over fang, but rat style. where the rat does not need2 transform. this is a little harder to block because the rats tail can block or do whatever it wants with, and has great hearing so it can have pinpoint accuracy with its tail even while spinning

(Kuchiyose Nezumi) Summononing: Rat warrior
Rank: C
Chakra:
Damage: N/A
Discription: This is a rat the size of a normal man. he can do combo jutu's with the summoner, as well as do all the same jutsu the giant rat can. he is equiped with armour plating on his arms. legs and face (full helm). and with 2 katana's.
Note: must have a Contract with the rats.
Note: When summononing you must use actual sumomning format and add the name of this creature

Nezumi: Rat Explosives
Type: attack
Rank: B
Chakra: 30
Damage: 60
Discription: By focusing you chakra you can blow up any rat based jutsu you control, summons, statues, anything shaped like a rat and is under your control.

(Nezumi)Rat hunger
Type: Deffence/supplementary.
Rank: A
Chakra:30
Damage: N/A
Discription: Rats eat their way through walls.. And many different things so the bigger your rat the more he can eat. your summon can eat all the way up to S-rank wood jutsu making it harmless, or gettig through a tough shield
Note: Only usable 3 times in battle
Note: Only rat summon Can use.

(Nezumi Kuchiyose) - Thousand rat Summoning
Rank: S
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Co-creator:Skye Kaguya
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon. where many rats swarm out and can be used to do whatever you tell them, they are small and fragile but come in a mass quantity and watch out because they have a big apitite.

Nezumi: Rat Flesh
Rank: B
Chakra: 60
damage: N/A
Description: The user can summon a wall of rat flesh as defense or what ever else the user may find use for it. Much like the toad flesh wall It can stop things of the same rank or lower.
Note: Must have a contract with the rats.
Note: can build up to 2 walls at a time
Note: can only be used 3 times in a battle.

Nezumi: Rat flesh surface
Rank: S
Chakra: 70
Damage: NA
Description: By fusing you chakra into the ground you can summon a layer of rat flesh over the surface of the ground basically turning the ground you walk on rat flesh. (Not litterally turning the surface into rat flesh) Much like the toad stomach where you summon toad flesh all around you, you have control of the flesh and can move it at your will to bind or trap opponents. The rat flesh is quite durable, but can be broken through by S ranked techniques. It cannot be repaired in broken areas.
Note: must have a contract with the rats
Note: Only usable 1 time a game
Note: Lasts 3 turns

Nezumi: Rat Chakra
Rank: Forbidden
Chakra: 80
Damage: NA
Description: By meditating with th rats they can transfer chakra from their body to yours. Both the user and the rat must be meditating back to back and should remain still. This justsu does not last long, but while encompassed in the aura of the rat you achieve heightened sense of smell and hearing as well as a strength and power/speed boost equal to 2nd Gate. It does not last for long or give you much but it makes the rats better use collaboration jutsu with the user.
Note: Only usable 1 time a battle
Note: Only Rat summoners can use.
Note: After use you are slower, weaker, and all senses are extremely weakened.
Note: After Use you cannot use Forbidden ranked jutsu.
Note: Lasts 3 turns

Nezumi: rat flesh spikes
Rank: B
Chakra: 50
Damage 50
Description: Rat spikes made of rat flesh, attack the enemy. It can be used off any rat or rat flesh you can see. sort of like earth spikes but with rat flesh instead a basic attack made by the ancients to save their country. Spikes extend maximum one meter from source of flesh.
Note: Only works on rat flesh jutsu's or rats themselves
Note: Must have contract with the rats
Note: Must have one turn gap atleast between each use

Nezumi: rat wave
Rank: A
Chakra: 50
Damage: NA
Discription: A huge wave of rats used to flood the field of rats and cover the enemy. This helps detect where the enemy is incase of a blinding jutsu or anything that may hamper my vision.
Note: Can be used only twice per battle
Note: Each time used, rats stay on battlefield for two turns before they automatically disappear.

WATER TECHNIQUES

(mizu yooshiki: kage kurai) Water style: Shaddow's darkness
Rank: C
Type: Water
Range: Long/short/medium
Chakra cost: 30
Damage: N/A
Description: Using water to make clouds in the sky and create darkness.

(Mizu fuukaku naito bijon) Water style: Night vision
Rank: D
Chakra: 30
Damage: N/a
Range: Short/medium
Description: Using water to create a lens film over your eye's it amplifies the light in your eyes to create temporary nightvision.

(Mizu kata: Mizu ken) Water style: Water blade
Type: Attack
Rank: A
Chakra: 30
Damage: 60
Description: Focusing chakra into your hand you can make water spin and create a razor blade that you can then throw. You can also make it follow your opponent but it would take (-15) chakra for every time you move it in a new direction.

(Suiton Sutairu: hanshateki Kagami)Water Style: Reflective mirror
Rank: B
Type: Defense
Chakra: 25
Damage: N/A
Description: Using water and concentrating so it can reflect any light where ever you want it to be reflected

Name: (Suiton: chinetsu) Water style: 1,000 Fevers
Rank: Forbidden
Type: Suplementary
Range: Short/Medium/Long
Chakra: 50
Damage:
Discrtiption: Germs live inside your body until cold temperatures awaken them, so cooling the water molocules in the air you can awaken all these germs and make an illness so deadly that both the user and the opponent have 3 turns till they both die.
Note: A med ninjutsu that can cure all diseases can cure it or a cure for every disease at once. Plus it can also be prevented if you body tempature is high
Note: Effects both the user and the opponent and effect wares off when user dies.

(Suiton: shiomizu) Water style: Salt water
Rank: A
Type: Deffence/suplementary
Chakra: 30
Damage: NA
Discription: Using the salt from your water source. you can make all the salt rise to the surface which will amplify the salt already in the air making ice jutsu impossible.
Note: Only Ice Jutsu that requires water will be unfreezable
Note: Only lasts 3 turns.

Background Info.
History: AJ at the age of twelve, turned out to be a remarkably shinobi of konohagakure. He is very skilled in kenjutsu and his Nezumi techniques. He worked really hard to during his time at the academy to become stronger so that he can protect the people around him. when he graduated he was assinged to the Dragon squad of konohagakure, which is led by their hokage Bahamut. Even though he is a well-rounded fighter, he prefers fighting hand-to-hand or with a dual katana.

Other 155 pounds, 6'00 ft tall

Picture:
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Theme Song and Background Music: Breaking the habit-Linken Park

Battles
Won: 0
Lost:
0

~Approved~
 
Last edited by a moderator:

Caliburn

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Just a question but did you change your name once or did you leave NB for every long time or something? As I don't know at all, nor do I remember you and still you have been a member for a long time, but considering you didn't even know that there are certain rules for custom clans it seems you aren't really familiar with the current rules.

Allowing people to be a specialist in kenjutsu is something I'm very strict on as I'm quite into kenjutsu myself and I completley don't know you so I find it quite to give a judgement about whether I would allow it or not.
 

DOD_bld

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I wasn't focused on the sword as much and was wondering why you didn't say anything about his clan specific ninjutsus to what looks like a custom clan?
 

Ańbu Juniør

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well i can fight with katana and i like them and in the time i'v been here i'v gotten better. i was here for a couple months but i went inactive for a while, and i have never made a bio like this before so i dont really know what is to be done. i just put the nezumi techniques i got from jake.
 
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