Well you know ive gotten in way too many disagreements so Im just giving up on that I guess xP ok so where were we, oh byeah, you sliced me in half. Ok here I go:
Water Replacement Tecnique; you didnt think Id send my real self over there? Suiton:Hahonryuu)-Water Style

estruction Torrent
Type:Attack/Defence(can do both at the same)
Range:Short-Mid
Chakra cost:20
Damage Points:40
Descripton: Water vortex created in the palm of the users hand that can then be blasted forward creating a spiraling wall of water that can be used to attack or defend(no water source needed to use this jutsu).
Used to attack you against a wall. Then I use;
Rasen Yari no Kirinonai Kouu)-Endless Rain of the Spiral Spears
Rank:S
Type:Attack
Range:Short-Mid
Chakra cost:40
Damage Points:80
Descripton:An advanced form of the Rain Spear that uses chakra to condense a large amount of rain water into one place to form spears of water in the clouds. The spears can at any time be called down to strike an opponent with only one hand-seal. Unlike its predecessor, these spears are made of constantly moving water that can actually cut an opponent. They also move in a corkscrew pattern that can be slightly manipulated. By widening or sharpening the turns, you can change where the spear will hit mid-technique. The water will stay in the form of spears for a short amount of time (2 turns). Any spears that are not used by that time it will fall uselessly as rain.
Then My final move is!
Kadou Boufuu no Jutsu)-Vortex Storm Technique
Rank:S
Type:Supplementary
Range:Short-Mid
Chakra cost:40
Damage Points:80
Descripton:A powerful high level jutsu that uses a great deal of chakra to pull down the storm clouds from the sky and place them around the user and enemy. The chakra that pulled down the clouds keeps them moving at high speeds so that neither the user nor enemy can escape. This jutsu in effect doubles the damage done by rain jutsu attacks and makes them more difficult to dodge. When this technique is used, the rain that comes from the clouds falls sideways, down, up, and near every direction, keeping enemies off balance.