Rules Are:
Must have been on Narutobase for at the minimum, a year.
Killing is allowed, however it doesn't count
Stealing is up to the participants (Preferred Not to steal)
Terrain is made by the thread maker
You have a window of 5 days to reply to your thread, or you're disqualified
CJs are allowed, and by default CEs are. If both participants agree, then CEs can be disabled
If you are to argue, you have to alert your opponent before going to a higher power. Nexus is not that higher power. If you attempt to contact him about your arguing, then you WILL be disqualified.
Will be using Auron Aburame in sign post your bio than I'll make the first move ^_^ good luck and have fun
Updates - Kenjutsu mastered.
Ninjutsu - A Rank
Taijutsu - C Rank
Loki has Laevetinn On his back at all times.
Laevetinn - God of Mischief's Trident
Type: Weapon
Rank: S
Range: Short - Mid
Chakra: 40
Damage Points: 80
Description: the blade made with the properties of a kunai such that it may have chakra channeled into it without destroying it. This trident is a one of a kind vibroblade in the shape of a 7 foot tall Golden trident. It originally belonged to the God of Mischief, and fell into the possession of Loki Laufeyson mysteriously. He believes that he was given this because they shared the same name, and because of this, it has never left his side and will only respond to him. The blade uses ultrasonic vibrations to increase its cutting effectiveness. If stabbed into the ground, the user’s chakra take form and can spread through the ground by way of the vibrations. When up against a normal weapon (dagger, sword...etc) if the blade of the trident connect with the blade then weapon will break.
Note: Can be infused with any basic 5 chakra. One Infusion per turn and Each element only once per battle. User also cannot use the rank of that element of that ability for one turn. (ex: if Fire is used, next turn user cannot use B ranked Fire. etc
Note: Using the Trident counts as a move in the user’s turn. When it does, each Element has the resonating frequency from it causes these effects.
*Fire - Causes 3 B ranked Fireballs to protrude from the ground under the opponent (Short-Mid).
*Wind - Causes dust to flow from around the user in a circular area. The dust will stay at a shoe level and travel with great speed out towards mid range with the cutting power of an A Ranked wind blade. (Picture Whitebeard slamming his Halberg on the ground and the effect it causes)
*Water - Causes the A Ranked Water to rise out of the ground and surround the user for protection.
*Earth - Causes a violent, concentrated B Ranked Earthquake that goes out to Mid Range.
*Lightning - Acts as a Lightning Rod and Channels up to S Ranked Lightning into the rod and then the ground.
Note: Can only be handled by Loki Laufeyson.
Name: Tsuki to taiyō no kama The Moon and Sun Scythes
Rank: S
Type: Atk/Def/Suppl
Range: Short
Chakra Cost N/A (40 for adding Suiton and 40 for adding Katon)
Damage Cost: N/A (+15 to kenjutsu techniques When adding chakra)
Description: The Moon and Sun Blades are twin sycthes one is white and one is black. These sycthes were created by Johninto. When the user is holding the moon scythe he can add his suiton chakra into the scythe making covered in water and able to reach longer by 3 more feet. When the user is holding the Sun scythe he can add his katon chakra into the blade cover the scythe in fire and causing the sword's range to be increased by 3 more feet. The user can use both swords at once but can only put one chakra nature in one sword at once.
Note: Can only be used by ~Johninto~
Note: Only one nature chakra can be used if user is holding both scythes.
Note: If added Suiton or Katon chakra it only last 3 turns
Note: Infusing the swords counts as a move and can only be done once per turn
Terrian: To make it interesting xd
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(Im on blue side your on red and big water source underneath us)
*As as I see you I exhale a massive stream of intense flames directly at you. While the flames are keeping you busy I create 4 shadow clone 2 in front of me and the rest to each side of me. As soon I make the clones C1 makes multiple snakes come out of his sleeve and bind you completely.*
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note:Must be able to summon snakes
Name: Tsuki to taiyō no kama The Moon and Sun Scythes
Rank: S
Type: Atk/Def/Suppl
Range: Short
Chakra Cost N/A (40 for adding Suiton and 40 for adding Katon)
Damage Cost: N/A (+15 to kenjutsu techniques When adding chakra)
Description: The Moon and Sun Blades are twin sycthes one is white and one is black. These sycthes were created by Johninto. When the user is holding the moon scythe he can add his suiton chakra into the scythe making covered in water and able to reach longer by 3 more feet. When the user is holding the Sun scythe he can add his katon chakra into the blade cover the scythe in fire and causing the sword's range to be increased by 3 more feet. The user can use both swords at once but can only put one chakra nature in one sword at once.
Note: Can only be used by ~Johninto~
Note: Only one nature chakra can be used if user is holding both scythes.
Note: If added Suiton or Katon chakra it only last 3 turns
Note: Infusing the swords counts as a move and can only be done once per turn
Terrian: To make it interesting xd
You must be registered for see images
(Im on blue side your on red and big water source underneath us)
*As as I see you I exhale a massive stream of intense flames directly at you. While the flames are keeping you busy I create 4 shadow clone 2 in front of me and the rest to each side of me. As soon I make the clones C1 makes multiple snakes come out of his sleeve and bind you completely.*
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
(Senei Ta Jashu) - Multiple Hidden Shadow Snake Hands
Rank:B
Type:Supplementary
Range:Short-Mid
Chakra Cost:20
Damage Points:N/A
Description: Senei Jashu is a Ninjutsu technique that manifests a torrent of snakes, which extend from the sleeve. The ninja can extend these snakes to attack a target. Once extended the snake can bite into the target to hold and bind them.
Note:Must be able to summon snakes
As soon as I see you expelling the steam of fire from you mouth, spread my arms wide across my body as I gather a colorless liquid called
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around my arms, which to those who were unknowing would appear as if it were just mere water wrapping around my arms, I clap my hands together and send the colorless liquid towards you like a vortex that keeps getting wider and wider as it travels.
Soon as the Colorless Water resembling Diethyl Ether Vortex hits the stream of fire (They meet exactly at the halfway line between Blue and red, which is when the vortex begins scraping the ground, so only the half you are standing on turns into lava), The vortex itself erupts into an even stronger fire that is capable of turning earth into lava. The now Strong S Rank Ether/Fire Vortex then begins scraping the ground as it travels, turning the ground itself into lava as it continues towards you.
(Jiechiruēteruton: Eteru no Uzu) Diethyl Ether: Ether Vortex
Type: Attack
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user forms liquid Diethyl Ether around his arms and claps his hands together. The liquid Diethyl Ether is then shot out towards the target as a very wide and powerful vortex of liquid Diethyl Ether. The Ether vortex gets wider the further it travels, to the point where it scrapes the surface of the ground.
Notes:
- Can only be used three times per battle
- No Diethyl Ether techniques the next turn
As soon as I finish shooting out the Ether Vortex, I summon to my left, Bone Crusher the Hyena by way of a biting my thumb and doing a few handseals. Bone Crusher stands on all 4's the Height of Gamahiro. His Jaws are strong enough to bite through virtually anything (S Ranked and Below). But with his summoning, comes an eerie laugh. That laugh places all opponents on the battlefield in a genjutsu as soon as they hear it. (It also counts as 1 of the three moves of this turn). As soon as Bone Crusher is summoned, he begins laughing instantly.
(Kuchiyose no Jutsu: Hone Assaiki) Summoning Technique: Bone Crusher
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage points: N/A
Description: After doing the necessary hand seals and wiping blood across their hand, the user summons a huge hyena the size of gamahiro who is said to have the strongest jaws of any living hyena in the world. Like most other hyenas Bone Crusher is able to use A rank genjutsu and his laugh places all opponents on the field in a movement restricting illusion as long as they hear it, twice per battle.
-Bone Crusher can bite through anything up to S rank but can't use any elemental jutsu.
-Genjutsu use counts as one of the 3 moves that turn.
-Due to the hyena's thick hides it takes A rank lightning to harm him
-Must have signed the Hyena contract to use
-Lasts for a maximum of 4 turns.
Bone Crusher's Laughter, if you hear it, will place you in a movement restricting Illusion.
*As I see you vortex coming towards me I use hurricane fist to blast me off the arena towards the right and send me towards the water. As soon as I get to the water I'm far down from you and your summoning I use my suiton chakra and do 1 hand sign and create a water dragon and send towards you. As soon as I send the dragon I create a large wall of 5 Tall tornadoes and send behind the dragon.*
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
*As I see you vortex coming towards me I use hurricane fist to blast me off the arena towards the right and send me towards the water. As soon as I get to the water I'm far down from you and your summoning I use my suiton chakra and do 1 hand sign and create a water dragon and send towards you. As soon as I send the dragon I create a large wall of 5 Tall tornadoes and send behind the dragon.*
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing a long series of hand seals Ox → Monkey → Hare → Rat → Boar → Bird → Ox → Horse → Bird → Rat → Tiger → Dog → Tiger → Snake → Ox → Ram → Snake → Boar → Ram → Rat → Yang Water → Monkey → Bird → Dragon → Bird → Ox → Horse → Ram → Tiger → Snake → Rat → Monkey → Hare → Boar → Dragon → Ram → Rat → Ox → Monkey → Bird → Yang Water → Rat → Boar → Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
(Futon: Tatsumaki Heki) - Wind Release: Tordado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user generates a large wall of 5 Tall tornadoes that are sent towards the opponent. A flying summoning can create this technique by simply flapping their wings to generate the wind for the technique.
I will VM you about your move, but I believe that you are caught in the Genjutsu as you are trying to make Tornado Wall. A large summoning laughs as it is summoned completely in an enclosed area. You aren't underwater so you would still be able to hear Bone Crusher's Laugh. I'm still going to respond to your move, however I will let an RP Mod look this over.
As Bone Crusher starts laughing (Still from last turn, not doing it again this turn) I see a large shadow bearing downwards upon me and I know to turn around. Not surprised at not having heard the Water Dragon form behind me thanks to the laugh of the Hyena and Loki's Helmet that diminishes sound, Loki reacts quickly by shooting a Black Ice Dragon from his fist.
My Ice dragon destroys the Water Dragon with little effort.
(Hyouton: Kokuryū Bōfūsetsu) Ice Release: Black Dragon Blizzard
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will make a giant ether-like dragon of black snow. The dragon is capable of turning while in mid-air, and is therefore unable to be dodged. If it hits the opponent successfully, they will be launched high into the air afterwards.
The Ice Dragon still being strong, I knew that I had lost track of Bug dude and used the Ice Dragon's turning capabilities to look for him. Seeing the direction the Ice Dragon was going in, I noticed that he must be below me somewhere near the water after avoiding my attack, and continued to travel towards it to attack.
Suddenly, I can feel a vast amount of wind picking up. My back to Bone Crusher, I know he would have alerted me if there was an attack coming at me, so I quickly eliminate an attack coming from behind me. Facing forwards I obviously know that there is nothing coming towards me. Deducing that the attack must be a wild attack from above as neither I nor my opponent really knew where each other was located, I begin channeling Solar Wind chakra in the air above me and my hyena that would cover the entire Range upon which we were located. This is done just in time so that the 5 tornadoes crash downwards onto the
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Panel and simply make it stronger. I leave the now Strong S Ranked Solar Wind Panel above me waiting to be used.
Taiyofuton: Sōrāpaneru Metsubou Yane [Solar Wind: Solar Panel Collapsing Roof]
Type: Defense/Attack
Rank: S
Range: Short - (Long) only if sending the jutsu after the 2 handseals
Chakra Cost: 40
Damage Points: 80
Description: the user concentrates an immense amount of solar wind chakra into the air to create a squared horizontal wall of solar wind above him to protect him from incoming attacks. If the wall hasnt been cancelled out by the attack, the user can then perform two handseals at any time and send the wall like a stream up to Long Range towards a target.
Note: Creation of the wall does not require handseals and happens quickly, covering the entire range of the user.
Note: Though the wall forms quickly, it takes one turn for it to fully form. If not fully formed, the technique can still block from above, but cannot be sent towards the enemy and will automatically be cancelled out.
Note: Can only be used once every 3 turns.
Note: If the user is standing on a large body of water, this technique cannot be done.
Note: No Solar Wind Above A Rank Next turn.
Note: Can only be used above the user
Note: The 2 handseals count as an additional move in a turn
Knowing that you are still below me somewhere near the water, I channel my Earth Chakra into the ground to form large Earth Spikes, that instead of rising from the ground upwards, Lowers downwards in such a way that it will stab you from above and force you into the water. If you use Lightning to destroy them, the debris of Rocks will fall downwards upon you.
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
So I'm on the upper side of the platform and you below the bottom side but on the water. The Black Ice Dragon is coming towards you, and then the lower side of the platform forms spikes that shoot downwards onto your head towards you.
If I am right about you being trapped in the genjutsu, the Ice dragon will hit you and the Earth Spikes will stab you.
I will VM you about your move, but I believe that you are caught in the Genjutsu as you are trying to make Tornado Wall. A large summoning laughs as it is summoned completely in an enclosed area. You aren't underwater so you would still be able to hear Bone Crusher's Laugh. I'm still going to respond to your move, however I will let an RP Mod look this over.
As Bone Crusher starts laughing (Still from last turn, not doing it again this turn) I see a large shadow bearing downwards upon me and I know to turn around. Not surprised at not having heard the Water Dragon form behind me thanks to the laugh of the Hyena and Loki's Helmet that diminishes sound, Loki reacts quickly by shooting a Black Ice Dragon from his fist.
My Ice dragon destroys the Water Dragon with little effort.
(Hyouton: Kokuryū Bōfūsetsu) Ice Release: Black Dragon Blizzard
Rank: A
Type: Attack
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will make a giant ether-like dragon of black snow. The dragon is capable of turning while in mid-air, and is therefore unable to be dodged. If it hits the opponent successfully, they will be launched high into the air afterwards.
The Ice Dragon still being strong, I knew that I had lost track of Bug dude and used the Ice Dragon's turning capabilities to look for him. Seeing the direction the Ice Dragon was going in, I noticed that he must be below me somewhere near the water after avoiding my attack, and continued to travel towards it to attack.
Suddenly, I can feel a vast amount of wind picking up. My back to Bone Crusher, I know he would have alerted me if there was an attack coming at me, so I quickly eliminate an attack coming from behind me. Facing forwards I obviously know that there is nothing coming towards me. Deducing that the attack must be a wild attack from above as neither I nor my opponent really knew where each other was located, I begin channeling Solar Wind chakra in the air above me and my hyena that would cover the entire Range upon which we were located. This is done just in time so that the 5 tornadoes crash downwards onto the
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Panel and simply make it stronger. I leave the now Strong S Ranked Solar Wind Panel above me waiting to be used.
Taiyofuton: Sōrāpaneru Metsubou Yane [Solar Wind: Solar Panel Collapsing Roof]
Type: Defense/Attack
Rank: S
Range: Short - (Long) only if sending the jutsu after the 2 handseals
Chakra Cost: 40
Damage Points: 80
Description: the user concentrates an immense amount of solar wind chakra into the air to create a squared horizontal wall of solar wind above him to protect him from incoming attacks. If the wall hasnt been cancelled out by the attack, the user can then perform two handseals at any time and send the wall like a stream up to Long Range towards a target.
Note: Creation of the wall does not require handseals and happens quickly, covering the entire range of the user.
Note: Though the wall forms quickly, it takes one turn for it to fully form. If not fully formed, the technique can still block from above, but cannot be sent towards the enemy and will automatically be cancelled out.
Note: Can only be used once every 3 turns.
Note: If the user is standing on a large body of water, this technique cannot be done.
Note: No Solar Wind Above A Rank Next turn.
Note: Can only be used above the user
Note: The 2 handseals count as an additional move in a turn
Knowing that you are still below me somewhere near the water, I channel my Earth Chakra into the ground to form large Earth Spikes, that instead of rising from the ground upwards, Lowers downwards in such a way that it will stab you from above and force you into the water. If you use Lightning to destroy them, the debris of Rocks will fall downwards upon you.
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
So I'm on the upper side of the platform and you below the bottom side but on the water. The Black Ice Dragon is coming towards you, and then the lower side of the platform forms spikes that shoot downwards onto your head towards you.
If I am right about you being trapped in the genjutsu, the Ice dragon will hit you and the Earth Spikes will stab you.
*As I feel my body restricting I start thinking to my self. Knowing that you havent did any jutsu to me and that it start happening the moment your summon laughed I know it must be some sort of Genjutsu. I automatically use Kai to release me from the Gen enabling me to move. As I see your ice dragon I exhale an intense stream of flames directly at it causing it to melt and a weaker fire to come towards you. As I see quickly summon a giant snake(like the one Oro summon in the forest of death) to protect me from the spikes while at the same time knock me down into the water. While Im under water I start swimming towards the other side of the platform where you cannot see me and await for you.*
(Genjutsu: Kai) - Illusion Technique: Release
Rank: C-A
Type:Supplementary
Range:Short
Chakra Cost:15-30
Damage Points:N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except Eye Techniques,Bringer Of Darkness, Demonic Flute Illusion:Binding Chains, Tree Binding Death, and Toad Duet. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja (and above) can dispel Genjutsu up to A-rank.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon
*As I feel my body restricting I start thinking to my self. Knowing that you havent did any jutsu to me and that it start happening the moment your summon laughed I know it must be some sort of Genjutsu. I automatically use Kai to release me from the Gen enabling me to move. As I see your ice dragon I exhale an intense stream of flames directly at it causing it to melt and a weaker fire to come towards you. As I see quickly summon a giant snake(like the one Oro summon in the forest of death) to protect me from the spikes while at the same time knock me down into the water. While Im under water I start swimming towards the other side of the platform where you cannot see me and await for you.*
(Genjutsu: Kai) - Illusion Technique: Release
Rank: C-A
Type:Supplementary
Range:Short
Chakra Cost:15-30
Damage Points:N/A
Description: The user does one hand seal to focus and then proceeds to disturb his chakra flow by forcefully stopping it momentarily and then "spiking" his spiritual energy, unbalancing his chakra. This dispels any genjutsu set upon the user except Eye Techniques,Bringer Of Darkness, Demonic Flute Illusion:Binding Chains, Tree Binding Death, and Toad Duet. The effectiveness of this technique is dependent upon the skill of the user. A Jounin rank ninja can dispel Genjutsu up to C-rank. An S-class ninja can dispel Genjutsu up to B-rank. A Sannin rank ninja (and above) can dispel Genjutsu up to A-rank.
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
(Kuchiyose no Jutsu) - Summoning Technique
Rank: C
Type:Supplementary
Range:Short-Mid
Chakra Cost:15
Damage Points:N/A
Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature.
Note:Must Have a signed contract with the animal you wont to summon
Seeing the Fire Spewing from either side of the platform that I am standing on, I figure that you got yourself out of the Genjutsu in time to destroy my Ice Dragon, which means you could have just as easily avoided the large spikes.
Placing chakra in my feet, I run to the other side of the platform so that I am hanging upside down but exactly below where I was standing originally.
Seeing that the spikes had not been destroyed but instead punctured a large snake, I figure that the snake had been used to block the spikes. Knowing that you either were still hiding in the snake, or somewhere deep underwater, I spit out a Stone Golem to have it splash down onto the water and crush you.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them.
As the Golem is falling, I use it as a cover to implement my own self made Ninjutsu technique. Interlocking my fingers so that they form into triangle. Charging an immense amount of chakra, I shoot an S Ranked Chakra blast into the back of the Golem That propels it even quicker into the water and creates a 20 meter hole in the water and destroy you. With me hanging upside down, its as if I am shooting in the air. The Golem my point of concentration.
Kikōhō: [Tri Beam Cannon]
Type: Attack
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user, while honing in on a target, channels and immense amount of chakra into his arms and form a triangle with his hands by keeping the fingers on each hand together, overlapping the index finger on the one hand with the pinky of the other hand, and overlapping the thumbs. The object being focused on gets zoomed in on and visualized inside that triangle. The user will then concentrate all the chakra into the triangle and release it into one of three wide beams of pure chakra. The user can separate the beams into 3 different rapid succession blasts, however they will be weaker by comparison and yet still add up to the total destructive force of one large S Ranked blast. Each beam is capable of destroying Concrete and continuing through it. When used in the air, the user will be even more accurate than when on land, capable of leaving a 20 meter crater in the earth at the range of its impact. Note: One Beam is equivalent to S Rank. (20 Meter Crater)
Note: Two Beams are equivalent to A Rank EACH. (10 Meter Crater)
Note: Three Beams are equivalent to B Ranked EACH. (5 Meter Crater)
Note: Can only be used 2 times per battle.
With over half of the water destroyed by the Earth Golem and the Tri-Beam Cannon. It will force you to either come above ground or stay below and Die.
I Yell to Bone Crusher to start laughing again even louder, his Genjutsu filling the whole Battlefield, so that if you rise, you are caught in the Genjutsu again.
I honestly can think of a counter and wont really have time to really till next week so congrats on you winning ^_^ Im sorry bout being busy with work but when I go on summer vacation next week Ill give you a rematch
I honestly can think of a counter and wont really have time to really till next week so congrats on you winning ^_^ Im sorry bout being busy with work but when I go on summer vacation next week Ill give you a rematch