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[QUOTE="Xylon, post: 8671362, member: 14204"]

Sound Ninjutsu



Sound Release: Resonance (Ototon: Kyoshin)

[SPOILER]Rank: S

Type: Offensive

Range: Long

Chakra Cost: 40

Damage Points: 80

Description: Resonance is a damage dealing sound release technique. After performing a series of hand seals, the user focus on index and middle finger to write two circular seals in the air until they form into glyphs. These glyphs then move on the ground and the air until they position themselves appropriately to strike the correct area. The user then performs a seal of confrontation to activate the technique, following which both glyphs release a strong sound wave in between their vicinity. The waves are of the same resonance which results in a reaction, the aftermath is a huge concussive blast which spreads horizontally 360 degrees crushing everything with a tremendous force.

Note: Requires Sound Release and Fuuinjutsu.

-Usable twice/battle.

-Cannot use S rank sound release the following 2 turns.

-Visual Description of the glyph (Ignore the vertically laid ones beside the person, the only one above him and below):

[SPOILER][/SPOILER][/SPOILER]

Link of approval

[PHP][B]Sound Release: Resonance (Ototon: Kyoshin)[/B]

[SPOILER]Rank: S

Type: Offensive

Range: Long

Chakra Cost: 40

Damage Points: 80

Description: Resonance is a damage dealing sound release technique. After performing a series of hand seals, the user focus on index and middle finger to write two circular seals in the air until they form into glyphs. These glyphs then move on the ground and the air until they position themselves appropriately to strike the correct area. The user then performs a seal of confrontation to activate the technique, following which both glyphs release a strong sound wave in between their vicinity. The waves are of the same resonance which results in a reaction, the aftermath is a huge concussive blast which spreads horizontally 360 degrees crushing everything with a tremendous force.

Note: Requires Sound Release and Fuuinjutsu.

-Usable twice/battle.

-Cannot use S rank sound release the following 2 turns.

-Visual Description of the glyph (Ignore the vertically laid ones beside the person, the only one above him and below):

[SPOILER][IMG]http://i704.photobucket.com/albums/ww43/Darknessbeyond/amaterasuformulahundred.png[/IMG][/SPOILER][/SPOILER][/PHP]


Ototon: Gyakusetsu Takanari | Sound Release: The Ringing Paradox

[SPOILER]Rank: A

Type: Supplementary

Range: Short

Chakra Cost: 30/seal

Damage Points: 5 damage to the user for every seal released.

Description: is an intelligent seal applied at the backside of the user’s ears. The seal detects abnormalities in the users senses and releases itself whenever needed, upon release the sound chakra stored inside creates a ringing noise which awakens the user from sleep or breaks any genjutsu(up to A rank, 2 seals have to be released to break through an S rank) casted over the user.

Note: Up to 4 seals could be applied over the user’s body per battle, and user’s hearing suffers slight after every release.

-Must know sound release and sealing techniques.[/SPOILER]


Link to Training


[PHP][B]Ototon: Gyakusetsu Takanari | Sound Release: The Ringing Paradox[/B]

[SPOILER]Rank: A

Type: Supplementary

Range: Short

Chakra Cost: 30/seal

Damage Points: 5 damage to the user for every seal released.

Description: is an intelligent seal applied at the backside of the user’s ears. The seal detects abnormalities in the users senses and releases itself whenever needed, upon release the sound chakra stored inside creates a ringing noise which awakens the user from sleep or breaks any genjutsu(up to A rank, 2 seals have to be released to break through an S rank) casted over the user.

Note: Up to 4 seals could be applied over the user’s body per battle, and user’s hearing suffers slight after every release.

-Must know sound release and sealing techniques.[/SPOILER][/PHP]


Ototon: Nyu-Seken | Sound Release: The New World

[SPOILER]Type: Supplementary

Rank: B-Rank

Range: Short-Long

Chakra: 20

Damage:

Description: The user start to focus his ototon chakra into his index finger. He then twitches it slightly, and by doing so sends a slight sound wave at the opponents eye. Because of the vibrations in the sound, the opponents eyeballs start to vibrate, causing it to distort the opponent's vision.

Note: Can only be taught by Wesson

Note: Can only be used twice per battle

Note: The distortion of the opponent's eyes lasts 2 turns

Note: Can't use other sound based techniques in the same turn.[/SPOILER]


Link to Training


Ototon: Nyu-Seken | Sound Release: The New World

[SPOILER]Type: Supplementary

Rank: B-Rank

Range: Short-Long

Chakra: 20

Damage:

Description: The user start to focus his ototon chakra into his index finger. He then twitches it slightly, and by doing so sends a slight sound wave at the opponents eye. Because of the vibrations in the sound, the opponents eyeballs start to vibrate, causing it to distort the opponent's vision.

Note: Can only be taught by Wesson

Note: Can only be used twice per battle

Note: The distortion of the opponent's eyes lasts 2 turns

Note: Can't use other sound based techniques in the same turn.[/SPOILER]


[PHP][B]Ototon: Nyu-Seken | Sound Release: The New World[/B]

[SPOILER]Type: Supplementary

Rank: B-Rank

Range: Short-Long

Chakra: 20

Damage:

Description: The user start to focus his ototon chakra into his index finger. He then twitches it slightly, and by doing so sends a slight sound wave at the opponents eye. Because of the vibrations in the sound, the opponents eyeballs start to vibrate, causing it to distort the opponent's vision.

Note: Can only be taught by Wesson

Note: Can only be used twice per battle

Note: The distortion of the opponent's eyes lasts 2 turns

Note: Can't use other sound based techniques in the same turn.[/SPOILER][/PHP]


(Sonido) - Sound Ceremony 

[spoiler]Rank: S

Type: Offensive/Defensive

Range: Short-Long

Chakra cost: 40

Damage Points: 80

Description: Sound ceremony is an advanced sound manipulation skill. The technique falls in the broad of category of body flicker techniques, techniques that involve use of chakra for a sudden burst of speed. Sound ceremony does not involve any hand seals, the user begins by channeling a wave of sound that goes deep into the ground and travels back to the user, the travel time (back and forth) of the first wave is instant much like hindering sound and is meant to analyze the area (up to long range), the wave comes back carrying the information of the innate molecular vibrations of the surrounding area. Following the first wave, the user charges himself with chakra and travels to a distance, in a single step, as he lands, he sends a wave that travels into the ground and comes back, bouncing him off the surface yet again. The user could repeat this process for a maximum of 6 steps, the distance of each step itself depends on the user’s desire as well as his mastery in Taijutsu (10m normally, 20m for taijutsu specialists or Nb tai users, and 25m for those who have mastered NB Tai). The speed of the user as he travels is nearly untraceable to naked eye akin to leg weights (defined by a multiplier of x2 in the speed formula). Each step sends ripples through the surface user is stepping on, crushing the area and crumbling it into gravel. Though the process takes time (occurs between one to two second after the user steps off) , meaning the user could be on his third step by the time the area around the first step breaks apart. The technique is similar to a destructive sound wave, but it does not crush objects from sheer force. The wave released after each step, has the specific frequency that breaks the molecular bonds of the object in contact, causing it to fall apart (Vibrating an object at a frequency similar to that of its molecular frequency, causes it to fall apart. I.e. an opera singer breaking a glass with her voice). After at least 3 steps (2 seconds for a master) of moving around, the user could hit the opponent directly releasing the wave into the body, crushing the bones in the targeted area or limb. The technique can seamlessly be combined with another taijutsu for maximum potential damage. First movement is considered the first step, the user crushes the ground beneath him as makes his first move as detailed in the picture below .

Note: Usable 3 times per conflict.


-Effective against solid elements (i.e. steel, and crystal) upto its own rank. Distorts the shape of liquid substances and allows the user to step off them, even when submerged.

-If used to attack the enemy on the first or second step, the damage is reduced to ½ and only causes mild numbness to the targets body (apart from the damage itself).

-The damage of the technique does not root from hindering sound waves. The area of effect of the destructive waves is circular of the same radial range as the travel distance (10,20 or 25m). Surface/objects caught between multiple waves is crushed into finer grain.

-Requires mastery of Sound ninjutsu and taijutsu.

-Visual depiction: X[/spoiler]


[PHP][B](Sonido) - Sound Ceremony [/B]

[spoiler]Rank: S

Type: Offensive/Defensive

Range: Short-Long

Chakra cost: 40

Damage Points: 80

Description: Sound ceremony is an advanced sound manipulation skill. The technique falls in the broad of category of body flicker techniques, techniques that involve use of chakra for a sudden burst of speed. Sound ceremony does not involve any hand seals, the user begins by channeling a wave of sound that goes deep into the ground and travels back to the user, the travel time (back and forth) of the first wave is instant much like hindering sound and is meant to analyze the area (up to long range), the wave comes back carrying the information of the innate molecular vibrations of the surrounding area. Following the first wave, the user charges himself with chakra and travels to a distance, in a single step, as he lands, he sends a wave that travels into the ground and comes back, bouncing him off the surface yet again. The user could repeat this process for a maximum of 6 steps, the distance of each step itself depends on the user’s desire as well as his mastery in Taijutsu (10m normally, 20m for taijutsu specialists or Nb tai users, and 25m for those who have mastered NB Tai). The speed of the user as he travels is nearly untraceable to naked eye akin to leg weights (defined by a multiplier of x2 in the speed formula). Each step sends ripples through the surface user is stepping on, crushing the area and crumbling it into gravel. Though the process takes time (occurs between one to two second after the user steps off) , meaning the user could be on his third step by the time the area around the first step breaks apart. The technique is similar to a destructive sound wave, but it does not crush objects from sheer force. The wave released after each step, has the specific frequency that breaks the molecular bonds of the object in contact, causing it to fall apart (Vibrating an object at a frequency similar to that of its molecular frequency, causes it to fall apart. I.e. an opera singer breaking a glass with her voice). After at least 3 steps (2 seconds for a master) of moving around, the user could hit the opponent directly releasing the wave into the body, crushing the bones in the targeted area or limb. The technique can seamlessly be combined with another taijutsu for maximum potential damage. First movement is considered the first step, the user crushes the ground beneath him as makes his first move as detailed in the picture below .

Note: Usable 3 times per conflict.


-Effective against solid elements (i.e. steel, and crystal) upto its own rank. Distorts the shape of liquid substances and allows the user to step off them, even when submerged.

-If used to attack the enemy on the first or second step, the damage is reduced to ½ and only causes mild numbness to the targets body (apart from the damage itself).

-The damage of the technique does not root from hindering sound waves. The area of effect of the destructive waves is circular of the same radial range as the travel distance (10,20 or 25m). Surface/objects caught between multiple waves is crushed into finer grain.

-Requires mastery of Sound ninjutsu and taijutsu.

-Visual depiction: [URL="http://i704.photobucket.com/albums/ww43/Darknessbeyond/melodyofthewarfare2.png"]X[/URL][/PHP]


-Approved: http://narutobase.net/forums/showthread.php?t=711213&page=5&p=21019093&highlight=Sonido#post21019093

Taught to: Lord of Kaos, Nathan, Shady Doctor



( Ototon: Avada Kedavra ) - Sound Release: Avada Kedavra 

[SPOILER]Type: Offensive

Rank: Forbidden

Range: Short-Mid

Chakra cost: 50

Damage points: 90 ( -40 to user )

Description: The Avada Kedavra jutsu is one of the three Unforgivable Jutsu, usage of any appropriate for a death sentence on the user. Generally considered the most fatal of the three, the Avada Kedavra is the jutsu associated with Death, as that is it's primary effect and objective. Beginning by channeling large amounts of Ototon chakra, the user begins releasing this chakra in two waves; the first wave is released by the uttering of the word "Avada". By speaking this word, the user releases several Hindering Sound waves of high frequencies, but low energy, causing waves to affect the target, causing localized paralyzation of certain parts of the target's body. This is achieved through the sound waves vibrating intensely and causing the targeted body part to be affected by alternating waves, essentially preventing movement ( the chosen body part can be limbs, such as the arm or legs, organs, such as liver or tongue, or even small digits, such as fingers and toes ). This doesn't include the heart nor lungs, however. While this effect is immediate, it's main goal is to prevent the target from moving while the latter, more destructive part of the jutsu is released towards the opponent. Upon speaking the word "Kedavra", a low frequency but high energy sound wave is released from the user's hand or weapon, moving towards the enemy. What is unique about this wave is that it is clearly visible in the form of a bright green wave that appears like a jet of light. Accompanying this bright wave, the sound of rushing wind can be heard, almost as if an invisible force was rushing through the air, though this is just the sound created that occupanies the Ototon jutsu. As the bright green wave travels, it causes no noticeable damage on contact with a foe, it's effect being more internal than external. Upon hitting a sentient, living target, the wave passes through the body of the target, causing high level vibrations in the targeted area, enough to cause minute and cellular destruction of such a level that the area is left unusable, it's cells fractured beyond normal repair ( this does not include high level Medjutsu, like Sakura's Yin Seal ). Upon ripping through a target, the sound wave forces a target backwards 10 meters, causing greater damage. The damage the user takes pertains to mostly the arms, preventing high ranking Taijutsu of A rank and above the same turn.


Note: This jutsu can only be used twice per battle but only once against each opponent

Note: After each usage, the user must wait at least 3 turns before using again.

Note: After using, the user is left unable to use any Ototon jutsu above A rank the rest of that turn and S rank and above next turn.[/SPOILER]


( Ototon: Cruciatus Jutsu ) - Sound Release: Cruciatus Technique 

[SPOILER]Type: Offensive

Rank: A

Range: Short-Mid

Chakra cost: 30

Damage points: 60

Description: The Cruciatus Jutsu is one of the three Unforgivable Jutsu, usage of any appropriate for a death sentence on the user. Considered the most sadistic of the three, the Cruciatus Jutsu is associated with Pain, as that is it's primary effect and objective. Beginning by channeling high amounts of Ototon chakra, the user begins by releasing this chakra through the usage of a lone word. Upon speaking the word "Crucio", the user triggers a high frequency, but low energy wave to be released, casting a genjutsu on the target, casting excruciating pain on the victim. As the genjutsu is cast, the target doesn't see his surroundings change at all, only the user speaking the words and feeling as if pressure is pushing on the body, seeing slight ripples emanating from the user, causing the target to potentially believe this is a projectile approaching the target that is causing damage. Considering the fact that this curse doesn't physically harm the victim, it only stimulates pain receptors, overloading the with such high signals that it impairs motor abilities over time, the concept of pain being so high that they cannot physically move. While seemingly lasting a long time due to the echoing of the user's voice in the genjutsu, the actual illusion lasts only 2 turns, causing pain the entire process, but should the user subject an opponent to it for more than a turn, the target's mind will be broken, causing them to become vegetative, and comatose.


Note: Note: This jutsu can only be used 3 times a battle, lasting 2 turns each use.

Note: After each usage, the user must wait at least 2 turns before using again.[/SPOILER]


https://narutobase.net/forums/showthread.php?t=728973


(Ototon: Niji Parusu) - Sound Release: Secondary Pulse

[SPOILER]Rank: C

Type: Defence/suplementary

Range: Short - Long

Chakra Cost: 15 (-5 )

Damage Points: N/A

Description: A pulse based jutsu used to copy and sustain other Sound frequencies, Secondary pulse has no power to do damage of its own, whether physical or mental. The main and only aspect of this jutsu is to be used as support for other Sound techniques, mimicking their frequency when they're used and preserving that frequency continuously throughout battle. Due to its special function, it can however only be used with jutsus that are defensive and/or supplementary, making it a mostly defensive/supplementary aid to those who use it. To make up for this, however it is able to sustain two frequencies with the user paying -5 chakra point for per a single turn. In addition, it has the ability to change the frequency of jutsus its used on in order to effect different things. For example, a frequency which effects techniques of A-ranked can be altered so that it specifically works on C-ranked jutsus. This ability only works to lower the frequency to deal with lower ranked techniques, and cannot work to amplify sound jutsus, meaning something A-ranked will not be able to change its frequency to S-ranked, but must be kept at the same frequency, or go down lower to B/C/D-ranks. Altering frequency simply changes the frequency so that the sound is able to work on different techniques of the same and/or lower ranks, and has no other purpose.~ Can only be taught by Erzo. This jutsu - once used - lasts a total of five turns, once those 5 turns are up, the user must wait a turn before being to use this jutsu again. Due to its simple nature, it can be used alongside a Sound jutsu which fit the criteria needed for this to work (in the same time frame), but other wise consumes its own spot in time-frame if activated independently. When used to change frequency (either same rank or lower) it counts as one of the moves per turn.[/SPOILER]


learned here: https://animebase.me/threads/tbh-f-erzo.749840/

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