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Xylon's Arsenal
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<p>[QUOTE="Xylon, post: 8359778, member: 14204"]</p><p style="text-align: center"><img src="http://i44.photobucket.com/albums/f13/MethodBusiness/Kenjutsu_zpswvojikt4.png" data-url="http://i44.photobucket.com/albums/f13/MethodBusiness/Kenjutsu_zpswvojikt4.png" class="bbImage " style="" alt="" title="" /></p><p></p><p style="margin-left: 20px">[HR][/HR]<strong>Weapons</strong>[HR][/HR]</p><p></p><p></p><p></p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>Long Sword of the Demon Blacksmith (Muramasa no tachi)</strong><br /> [SPOILER]Type: Weapon<br /> Weapon rank: S <br /> Range: Short<br /> Chakra cost(s): <br /> -30/turn the sword is unsheathed. <br /> -30/Quickdraw used <br /> Damage Chart: <br /> Quickdraw(Short range)-A rank, 60<br /> Quickdraw with a movement enhancing technique-S rank. 80 <br /> Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output. <br /> The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade. <br /> However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.<br /> Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge. <br /> -Appearance: <a href="http://www.eldojogamer.com/wp-content/uploads/2012/12/Metal-Gear-Rising-Revengeance-Samuel-Concept-Art-007.jpg">Sword</a> & <a href="http://1-media-cdn.foolz.us/ffuuka/board/m/image/1365/39/1365396323164.jpg">Sheath</a>.<br /> [/SPOILER][JUTSU=PHP][PHP][B]Long Sword of the Demon Blacksmith (Muramasa no tachi)[/B]<br /> [SPOILER]Type: Weapon<br /> Weapon rank: S <br /> Range: Short<br /> Chakra cost(s): <br /> -30/turn the sword is unsheathed. <br /> -30/Quickdraw used <br /> Damage Chart: <br /> Quickdraw(Short range)-A rank, 60<br /> Quickdraw with a movement enhancing technique-S rank. 80 <br /> Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output. <br /> The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade. <br /> However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ.<br /> Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge. <br /> -Appearance: [URL="http://www.eldojogamer.com/wp-content/uploads/2012/12/Metal-Gear-Rising-Revengeance-Samuel-Concept-Art-007.jpg"]Sword[/URL] & [URL="http://1-media-cdn.foolz.us/ffuuka/board/m/image/1365/39/1365396323164.jpg"]Sheath[/URL].<br /> [/SPOILER][/PHP][/JUTSU][HR][/HR]</li> <li data-xf-list-type="ul"><strong>Name: ken no jigoku hi : english name: Sword Of Hell Fire</strong><br /> [SPOILER]Rank:Forbidden<br /> Type:Supplementary<br /> Range: All<br /> Chakra Cost: 60 ( +10 to keep t active )<br /> Damage Points: 40 to 100<br /> Description: A sword of fire which is brought from the depths of hell. can use all fire based attacks. enhance fire atatcks and increase fire attacks damage by 40.<br /> NOTE:<br /> 1) while this sword is in play no other summonings can be done .<br /> 2) Sword can remain in play for 3 turns<br /> ( only alimujtaba786 can teach this jutsu )<br /> <img src="http://i546.photobucket.com/albums/hh434/alimujtaba786/d858fd908a7c00_full.jpg" data-url="http://i546.photobucket.com/albums/hh434/alimujtaba786/d858fd908a7c00_full.jpg" class="bbImage " style="" alt="" title="" /><br /> [/SPOILER][JUTSU=PHP][PHP][B]Name: ken no jigoku hi : english name: Sword Of Hell Fire[/B]<br /> [SPOILER]Rank:Forbidden<br /> Type:Supplementary<br /> Range: All<br /> Chakra Cost: 60 ( +10 to keep t active )<br /> Damage Points: 40 to 100<br /> Description: A sword of fire which is brought from the depths of hell. can use all fire based attacks. enhance fire atatcks and increase fire attacks damage by 40.<br /> NOTE:<br /> 1) while this sword is in play no other summonings can be done .<br /> 2) Sword can remain in play for 3 turns<br /> ( only alimujtaba786 can teach this jutsu )<br /> [IMG]http://i546.photobucket.com/albums/hh434/alimujtaba786/d858fd908a7c00_full.jpg[/IMG] [/SPOILER][/PHP]<br /> [/JUTSU][HR][/HR]</li> <li data-xf-list-type="ul"><strong>Fusion Swords</strong><br /> [SPOILER]The Fusion Swords is a six-piece sword, having a interlocking mechanism, the 6 swords themselves serves a variety of purposes and comes in different shapes and sizes thus suited best weapon for different combat situations, when fused together the form a broad sword which in status surpass all the other component swords. <br /> <br /> <strong>Main Blade:</strong> [SPOILER]Also known as the 1st blade, resembles an exaggerated two-handed sword in its shape and appearance, despite its apparent size and weight. It consists of a long hilt wrapped in a red material, a distinctively large handguard which the other swords are locked into, a wide length of blade, and an equally long but thinner length ending in a point. The main blade is the only sword among the six that is double-sided. The main blade apparently has 2 different forms, One with the blade of the sword appearing to be one solid length of metal except for the transition between the wide and thin halves. In the second, the blade is pulled in two lengthwise; the edges are locked apart and a complex inner portion of the sword is visible.[/SPOILER]<br /> <strong>Hollow Blade:</strong> [SPOILER]The hollow blade does not have an inner core as the main blade sword. Rather, it is essentially (though not exactly) a thick sheet of metal folded in a V-shape when looked from above, the edge of the sword being the bottom point of the V, with its lower one-third of its length wrapping around a red double-hilt. The hollow blade is locked onto the front edge of the main blade, where it snugly covers that entire edge of the main blade, and its own edge serves as the striking point for the assembled sword. [/SPOILER]<br /> <strong>Back Blades:</strong> [SPOILER]The back blades are identical long swords, mirror images of each other, with one straight edge and one saw toothed edge, with a long black hilt for each. These two swords are attached to the back of the main blade, on both sides of the main blades back edge, with the saw-tooths pointed forward toward the hollow blade. The addition of these two swords completes the trapezoidal silhouette of the fusion swords.[/SPOILER]<br /> <strong>Side Blades:</strong> [SPOILER]The side blades are identical, mirror image dagger-like swords, though they are still quite long. They are singled edged, with a gear-like mechanism between the hilt and the blade that allow them to fold up like a switchblade. It is in this folded form that the two sides blades are locked onto the two sides of the assembled sword, with their edges turned forward toward the main blade at the front of the sword. In addition, one of the two blades can be quickly ejected from the assembly if needed. The side blade in unassembled form serves a projectile like purpose, if thrown away the can be controlled by the magnetic core of the 1st blade, to redirect them, though in a rough manner showing that the control over it is really weak and cannot always be count on. [/SPOILER]<br /> <strong>Buster Sword:</strong> [SPOILER]The fully assembled form of the fusion auxiliary blades, has the looks of a broad sword, The assembled form of the fusion swords is a heavy sword, most suited to crushing, and is not necessarily intended to serve the role of a slicing weapon as a nodachi would be. It is capable of being used for slicing, however being able to cleanly slice through rebar reinforced concrete with it. Although its appearance is as stout and sturdy, In overall when compared to the other swords, the buster is indestructible (literally or virtually), where destroying the other blades may seem easy, buster can completely resist out the pressure with its unique form, it space vacancies through out the fused blade though weakens the its offensive power, absorbs damage in critical situations. [/SPOILER]<br /> [SPOILER]<img src="http://i704.photobucket.com/albums/ww43/Darknessbeyond/Buster.png" data-url="http://i704.photobucket.com/albums/ww43/Darknessbeyond/Buster.png" class="bbImage " style="" alt="" title="" />[/SPOILER][/SPOILER][JUTSU=PHP][PHP][B]Fusion Swords[/B][/SIZE]<br /> [SPOILER]The Fusion Swords is a six-piece sword, having a interlocking mechanism, the 6 swords themselves serves a variety of purposes and comes in different shapes and sizes thus suited best weapon for different combat situations, when fused together the form a broad sword which in status surpass all the other component swords. <br /> <br /> [B]Main Blade:[/B] [SPOILER]Also known as the 1st blade, resembles an exaggerated two-handed sword in its shape and appearance, despite its apparent size and weight. It consists of a long hilt wrapped in a red material, a distinctively large handguard which the other swords are locked into, a wide length of blade, and an equally long but thinner length ending in a point. The main blade is the only sword among the six that is double-sided. The main blade apparently has 2 different forms, One with the blade of the sword appearing to be one solid length of metal except for the transition between the wide and thin halves. In the second, the blade is pulled in two lengthwise; the edges are locked apart and a complex inner portion of the sword is visible.[/SPOILER]<br /> [B]Hollow Blade:[/B] [SPOILER]The hollow blade does not have an inner core as the main blade sword. Rather, it is essentially (though not exactly) a thick sheet of metal folded in a V-shape when looked from above, the edge of the sword being the bottom point of the V, with its lower one-third of its length wrapping around a red double-hilt. The hollow blade is locked onto the front edge of the main blade, where it snugly covers that entire edge of the main blade, and its own edge serves as the striking point for the assembled sword. [/SPOILER]<br /> [B]Back Blades:[/B] [SPOILER]The back blades are identical long swords, mirror images of each other, with one straight edge and one saw toothed edge, with a long black hilt for each. These two swords are attached to the back of the main blade, on both sides of the main blades back edge, with the saw-tooths pointed forward toward the hollow blade. The addition of these two swords completes the trapezoidal silhouette of the fusion swords.[/SPOILER]<br /> [B]Side Blades:[/B] [SPOILER]The side blades are identical, mirror image dagger-like swords, though they are still quite long. They are singled edged, with a gear-like mechanism between the hilt and the blade that allow them to fold up like a switchblade. It is in this folded form that the two sides blades are locked onto the two sides of the assembled sword, with their edges turned forward toward the main blade at the front of the sword. In addition, one of the two blades can be quickly ejected from the assembly if needed. The side blade in unassembled form serves a projectile like purpose, if thrown away the can be controlled by the magnetic core of the 1st blade, to redirect them, though in a rough manner showing that the control over it is really weak and cannot always be count on. [/SPOILER]<br /> [B]Buster Sword:[/B] [SPOILER]The fully assembled form of the fusion auxiliary blades, has the looks of a broad sword, The assembled form of the fusion swords is a heavy sword, most suited to crushing, and is not necessarily intended to serve the role of a slicing weapon as a nodachi would be. It is capable of being used for slicing, however being able to cleanly slice through rebar reinforced concrete with it. Although its appearance is as stout and sturdy, In overall when compared to the other swords, the buster is indestructible (literally or virtually), where destroying the other blades may seem easy, buster can completely resist out the pressure with its unique form, it space vacancies through out the fused blade though weakens the its offensive power, absorbs damage in critical situations. [/SPOILER]<br /> [SPOILER][IMG]http://i704.photobucket.com/albums/ww43/Darknessbeyond/Buster.png[/IMG][/SPOILER][/SPOILER][/PHP]<br /> [/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]</li> </ul><p></p><p></p><p style="margin-left: 20px">[HR][/HR]<strong>Created</strong>[HR][/HR]</p><p></p><p></p><p></p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) </strong><br /> [SPOILER]Rank; A <br /> Range; Short-Very Long<br /> Type; Attack<br /> Chakra Cost; 30<br /> Damage points; 60<br /> Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used. <br /> <br /> *Can only be used 4 times per battle[/SPOILER][JUTSU=PHP][PHP][B]Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) [/B]<br /> [SPOILER]Rank; A <br /> Range; Short-Very Long<br /> Type; Attack<br /> Chakra Cost; 30<br /> Damage points; 60<br /> Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used. <br /> <br /> *Can only be used 4 times per battle[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>(Ken Sen) Blade Beam</strong><br /> [SPOILER]Rank: A<br /> Range: Short-Mid-Long<br /> Type: Attack <br /> Chakra cost: 30<br /> Damage points: 60 <br /> Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam.<br /> Blede Beam<br /> *Must have Fusion Swords*<br /> *Can only be used with the 1st Blade*<br /> *Usable 4 times in a battle*<br /> *Can only be taught by DS and Caliburn*[/SPOILER][JUTSU=PHP][PHP][B](Ken Sen) Blade Beam[/B]<br /> [SPOILER]Rank: A<br /> Range: Short-Mid-Long<br /> Type: Attack <br /> Chakra cost: 30<br /> Damage points: 60 <br /> Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam.<br /> Blede Beam<br /> *Must have Fusion Swords*<br /> *Can only be used with the 1st Blade*<br /> *Usable 4 times in a battle*<br /> *Can only be taught by DS and Caliburn*[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Wing Blade (Kirihane) </strong><br /> [SPOILER]Rank: A<br /> Type: Supplementary <br /> Range: Short-mid <br /> Chakra: 30/per turn <br /> Damage: N/a<br /> Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. <br /> Note: Can only be used with Fusion Swords or with any other suitable alternate.<br /> -Lasts 5 turns. Usable twice.<br /> <a href="http://en.wikipedia.org/wiki/Electromagnetic_levitation">http://en.wikipedia.org/wiki/Electromagnetic_levitation</a>[/SPOILER][JUTSU=PHP][PHP][B]Wing Blade (Kirihane) [/B]<br /> [SPOILER]Rank: A<br /> Type: Supplementary <br /> Range: Short-mid <br /> Chakra: 30/per turn <br /> Damage: N/a<br /> Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. <br /> Note: Can only be used with Fusion Swords or with any other suitable alternate.<br /> -Lasts 5 turns. Usable twice.<br /> http://en.wikipedia.org/wiki/Electromagnetic_levitation[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Omni Slash (Omuni Kiritateru)</strong><br /> [SPOILER]Rank: S <br /> Range: Mid-Long <br /> Type: Attack <br /> Chakra cost: 40 <br /> Damage points: 80 (-15)<br /> Description: The user releases Ken Ki, focuses a large amount of chakra into the Buster Blade and launches himself towards the opponent with it at an enormous speed. Just before reaching the opponent the user opens the side blades and swings the Buster Blade at the opponent. At this time the sword splits up and 5 swords surround the opponent in a circular formation while still holding the first sword. As a result of all the chakra that was infused in the sword, the swords keep hoovering around the opponent and are surrounded by the users chakra. After the first slash, with excellent timing and immense speed given by Ken Ki, the user attacks the opponent first with the Beam Blade, leaving after images and attacks the opponent once with every other sword, ending with blade beam again slashing him downwards to the ground, resulting in a 7 hit combo.<br /> He attacks in straight lines: first he slashes with the first blade and appears at the second blade, grabs it and uses the chakra around the swords as a launching platform to shoot himself again towards the opponent, slashes him and grabs the next sword. This happens in total 7 times, however due to Ken Ki it happens all in only a few seconds and it seems the user is actually hoovering through the air without touching the ground.<br /> Every time the user hits, chakra is released from the blade that explodes on contact<br /> YouTube - Omni Slash Version 5 <a href="http://www.youtube.com/watch?v=zwbEHsCcIF4&feature=player_embedded">http://www.youtube.com/watch?v=zwbEHsCcIF4&feature=player_embedded</a><br /> *Must Have Fusion Swords*<br /> *Can only be used with Buster sword*<br /> *Must have released Ken Ki*<br /> *Can only be used twice per battle*<br /> *The user takes -15 damage*<br /> *Can only be thaught by Dark Sage and Caliburn*[/SPOILER]<br /> <br /> [JUTSU=PHP][PHP][B]Omni Slash (Omuni Kiritateru)[/B]<br /> [SPOILER]Rank: S <br /> Range: Mid-Long <br /> Type: Attack <br /> Chakra cost: 40 <br /> Damage points: 80 (-15)<br /> Description: The user releases Ken Ki, focuses a large amount of chakra into the Buster Blade and launches himself towards the opponent with it at an enormous speed. Just before reaching the opponent the user opens the side blades and swings the Buster Blade at the opponent. At this time the sword splits up and 5 swords surround the opponent in a circular formation while still holding the first sword. As a result of all the chakra that was infused in the sword, the swords keep hoovering around the opponent and are surrounded by the users chakra. After the first slash, with excellent timing and immense speed given by Ken Ki, the user attacks the opponent first with the Beam Blade, leaving after images and attacks the opponent once with every other sword, ending with blade beam again slashing him downwards to the ground, resulting in a 7 hit combo.<br /> He attacks in straight lines: first he slashes with the first blade and appears at the second blade, grabs it and uses the chakra around the swords as a launching platform to shoot himself again towards the opponent, slashes him and grabs the next sword. This happens in total 7 times, however due to Ken Ki it happens all in only a few seconds and it seems the user is actually hoovering through the air without touching the ground.<br /> Every time the user hits, chakra is released from the blade that explodes on contact<br /> YouTube - Omni Slash Version 5 http://www.youtube.com/watch?v=zwbEHsCcIF4&feature=player_embedded<br /> *Must Have Fusion Swords*<br /> *Can only be used with Buster sword*<br /> *Must have released Ken Ki*<br /> *Can only be used twice per battle*<br /> *The user takes -15 damage*<br /> *Can only be thaught by Dark Sage and Caliburn*[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Speed rave (Issanniushi)</strong><br /> [SPOILER]Rank; A <br /> Type; Supplementary <br /> Range; Short-Long<br /> Chakra cost; 30 <br /> Damage points; N/a<br /> Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. <br /> Note; Last 3 turn after activated <br /> Note; Only usable 2 times per battle[/SPOILER][JUTSU=PHP][PHP][B]Speed rave (Issanniushi)[/B]<br /> [SPOILER]Rank; A <br /> Type; Supplementary <br /> Range; Short-Long<br /> Chakra cost; 30 <br /> Damage points; N/a<br /> Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. <br /> Note; Last 3 turn after activated <br /> Note; Only usable 2 times per battle[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Moonlight tempest(gekkou arashi)</strong><br /> [SPOILER]Rank; A<br /> Range; Short-Long <br /> Type; Attack<br /> Chakra Cost; 30<br /> Damage; 60 <br /> Description; A sword art in which the user collects energy or transfers energy into the sword and slashes which gives an highly amplified swing that creates a shock wave which moves forward.<br /> Note; The shock wave can cut almost anything in its way but moves straight forwards, which makes it difficult to hit the target, best used in short range.[/SPOILER][JUTSU=PHP][PHP][B]Moonlight tempest(gekkou arashi)[/B]<br /> [SPOILER]Rank; A<br /> Range; Short-Long <br /> Type; Attack<br /> Chakra Cost; 30<br /> Damage; 60 <br /> Description; A sword art in which the user collects energy or transfers energy into the sword and slashes which gives an highly amplified swing that creates a shock wave which moves forward.<br /> Note; The shock wave can cut almost anything in its way but moves straight forwards, which makes it difficult to hit the target, best used in short range.[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Blaze Luminous (Bureizuruminasu)</strong><br /> [SPOILER]Rank: S<br /> Type: Defense/Offensive<br /> Range: Short-Mid <br /> Chakra cost: 40(+15 for electric storm)<br /> Damage Points: 60<br /> Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets.<br /> Note: Can defend against up to S rank techniques thrice per battle.<br /> -The swords are heated by the rotations and thus cannot be held the following turn. Requires a minimum of 3 swords.[/SPOILER]<br /> <br /> <a href="http://www.narutobase.net/forums/showthread.php?t=157594&page=8&p=8175546&viewfull=1#post8175546">Approved here</a>[JUTSU=PHP][PHP][B]Blaze Luminous (Bureizuruminasu)[/B]<br /> [SPOILER]Rank: S<br /> Type: Defense/Offensive<br /> Range: Short-Mid <br /> Chakra cost: 40(+15 for electric storm)<br /> Damage Points: 60<br /> Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets.<br /> Note: Can defend against up to S rank techniques thrice per battle.<br /> -The swords are heated by the rotations and thus cannot be held the following turn. Requires a minimum of 3 swords.[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Magnetic Satellite (Jishaku Eisei)</strong><br /> [SPOILER]Rank: S<br /> Type: Offensive/Defensive/Supplementary <br /> Range: Long <br /> Chakra cost: 20/turn<br /> Damage Points: N/a <br /> Description: The user grabs the buster and launches it hard high above the ground where it splits up hovers above within the sky. The swords position themselves horizontally around the first blade while the first blade itself remains at the center vertically with its edge faced down. Like Wing Blade technique the satellite could control its movements and direction using gyroscopic methods allowing it to move freely across the skies by spinning and rotating. When the user commands, the satellite uses the magnetic core of the first blade to release strong tractor beams to pull over metallic objects. Over the turns the satellite collects objects and keeps them hovering above the skies along with itself <strong>(for maximum of 4 turns)</strong>, when the user finally releases the technique with a seal of confrontation the main blade releases a burst of chakra that pushes down the collected debris/metal/kunai and showers it across or at a particular part of the field with destructive strength. To prevent the satellite from being struck down prematurely, blaze luminous could be activated at any given moment to act as a shield. Any clouds above the sky would also rotate around the satellite creating a think of sheet of clouds to further dampen the damage. <br /> -Note: Requires Fusion Sword. <br /> -Usable twice per conflict.[/SPOILER]<br /> <a href="http://narutobase.net/forums/showthread.php?t=157594&page=25&p=9796593#post9796593">Approved here</a>[JUTSU=PHP][PHP][B]Magnetic Satellite (Jishaku Eisei)[/B]<br /> [SPOILER]Rank: S<br /> Type: Offensive/Defensive/Supplementary <br /> Range: Long <br /> Chakra cost: 20/turn<br /> Damage Points: N/a <br /> Description: The user grabs the buster and launches it hard high above the ground where it splits up hovers above within the sky. The swords position themselves horizontally around the first blade while the first blade itself remains at the center vertically with its edge faced down. Like Wing Blade technique the satellite could control its movements and direction using gyroscopic methods allowing it to move freely across the skies by spinning and rotating. When the user commands, the satellite uses the magnetic core of the first blade to release strong tractor beams to pull over metallic objects. Over the turns the satellite collects objects and keeps them hovering above the skies along with itself [B](for maximum of 4 turns)[/B], when the user finally releases the technique with a seal of confrontation the main blade releases a burst of chakra that pushes down the collected debris/metal/kunai and showers it across or at a particular part of the field with destructive strength. To prevent the satellite from being struck down prematurely, blaze luminous could be activated at any given moment to act as a shield. Any clouds above the sky would also rotate around the satellite creating a think of sheet of clouds to further dampen the damage. <br /> -Note: Requires Fusion Sword. <br /> -Usable twice per conflict.[/SPOILER][/PHP]<br /> [/JUTSU][JUTSU=Student(s):]<br /> -<br /> -<br /> -<br /> -<br /> -<br /> -<br /> [/JUTSU]<br /> [HR][/HR]</li> <li data-xf-list-type="ul"><strong>Railgun (Rerugan)</strong><br /> [SPOILER]Type: Offensive<br /> Rank: S<br /> Range: Mid-Long<br /> Chakra Cost: 40<br /> Damage Points: 80<br /> Description: Railgun is a buster sword technique that uses the main blade and an ordinary kunai to create a powerful projectile. The use unlocks the main blade and hooks a kunai near the hilt, using the sword’s ability to generate electromagnetism he charges both ends of the sword to emit small electromagnetic fields that charges lorentz force between the swords where the kunai is held then using the same fields the user accelerates the kunai shooting out it , the user experiences a small kick back upon release. Because of the principle applied in the technique the kunai doesn’t loses trajectory even after traveling a very long distance despite being shot with great force and speed making this technique incredibly accurate and precise. Upon impact the kunai deals non chakra based, kinetic damage strong enough to push back and kill a large summon suffice to say a human wont survive either. That said, the technique’s own precision and force can become a drawback, it cannot be used in close proximity or else the user won’t able to escape the techniques own force and it requires the user to be stationary with a good footing to take aim, given the precision of the technique minor disturbances can cause the user to miss an opponent who is already at a long distance. The projectile can be tracked by 3T (and above or similar) but the overal complex procedure of the technique takes some time to perform and prepare, making the effectiveness of the technique relative to the situation and the opening the user might have found to use it. The projectile is a raw chakra projectile, heavily dense, capable of fighting in equal terms with any elemental nature.<br /> Note: Usable 2 times per battle[/SPOILER]<br /> <a href="https://narutobase.net/forums/showthread.php?t=157594&page=197&p=11028841&viewfull=1#post11028841">Approved here</a>[JUTSU=PHP][PHP][B]Railgun (Rerugan)[/B]<br /> [SPOILER]Type: Offensive<br /> Rank: S<br /> Range: Mid-Long<br /> Chakra Cost: 40<br /> Damage Points: 80<br /> Description: Railgun is a buster sword technique that uses the main blade and an ordinary kunai to create a powerful projectile. The use unlocks the main blade and hooks a kunai near the hilt, using the sword’s ability to generate electromagnetism he charges both ends of the sword to emit small electromagnetic fields that charges lorentz force between the swords where the kunai is held then using the same fields the user accelerates the kunai shooting out it , the user experiences a small kick back upon release. Because of the principle applied in the technique the kunai doesn’t loses trajectory even after traveling a very long distance despite being shot with great force and speed making this technique incredibly accurate and precise. Upon impact the kunai deals non chakra based, kinetic damage strong enough to push back and kill a large summon suffice to say a human wont survive either. That said, the technique’s own precision and force can become a drawback, it cannot be used in close proximity or else the user won’t able to escape the techniques own force and it requires the user to be stationary with a good footing to take aim, given the precision of the technique minor disturbances can cause the user to miss an opponent who is already at a long distance. The projectile can be tracked by 3T (and above or similar) but the overal complex procedure of the technique takes some time to perform and prepare, making the effectiveness of the technique relative to the situation and the opening the user might have found to use it. The projectile is a raw chakra projectile, heavily dense, capable of fighting in equal terms with any elemental nature.<br /> Note: Usable 2 times per battle[/SPOILER][/PHP][/JUTSU]</li> </ul> <p style="margin-left: 20px">[HR][/HR]<strong>Learned</strong>[HR][/HR]</p><p></p><p></p><p></p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>(Ken Ki) Swordsman Spirit </strong><br /> [SPOILER]Rank: Forbidden<br /> Range: N/A<br /> Chakra cost: 50<br /> Damage: N/A (-5 for each turn, max of -20)<br /> Description: A power that only can be awakened by the most experienced swordsman as a result of years of training and countless deathmatches. The basic is that the swordsman can overcome his own physical limits by using his own willpower to live. This can be compared to the fourth Inner Gate, however the effects are mainly for specific swordsman techniques. Thus the spirit is more or less the same as the fourth IG, but in HTH-combat the IG would still be a lot stronger than a swordsman, but in plain swordfighting the swordsman would be stronger than the IG:<br /> • The users stamina, speed, reflexes and strenght are increased tremendously. However this is mainly for swordtechniques (blocking projectiles, sword drawing, faster reaction time on incoming attacks, faster slashes etc.)<br /> • All sword jutsu's and techniques are increased with +20 damage<br /> • Taijutsu techniques are increased with +10 damage<br /> • The user can endure a lot more pain than normally and fight without being bothered much with his injuries<br /> • If there are allied swordsman in short range of the user, they receive +5 damage for every sword jutsu and technique and they can indure more pain<br /> This is a step further than the Elder teachings: sixth sense where you de-activate your emotions. Though it may sound paradoxal, but the swordsman spirit is based on "living". This doesn't mean the user should fear death (then you would have gone a step back of the Elder) but actually have the desire to live and win while having no fear of death at all. As swordsman are often in near-death situations, as a result death has become a second nature. But when the user finds the will to live again, he awakens his Swordsman Spirit.<br /> As said before it is comparable to the fourth IG, however global seen the gate is a lot stronger as the spirit only focuses on certain aspects. The Spirit can be activated immediately.<br /> <br /> *Can only be taught by Caliburn*<br /> *Can only be used if learnedElder teachings: sixth sense by Kaito-sama himself*<br /> *The effect lasts only for 4 turns max*<br /> *Can only be used once per battle*<br /> *The user takes -5 damage for each turn*[/SPOILER][JUTSU=PHP][PHP][B](Ken Ki) Swordsman Spirit [/B]<br /> [SPOILER]Rank: Forbidden<br /> Range: N/A<br /> Chakra cost: 50<br /> Damage: N/A (-5 for each turn, max of -20)<br /> Description: A power that only can be awakened by the most experienced swordsman as a result of years of training and countless deathmatches. The basic is that the swordsman can overcome his own physical limits by using his own willpower to live. This can be compared to the fourth Inner Gate, however the effects are mainly for specific swordsman techniques. Thus the spirit is more or less the same as the fourth IG, but in HTH-combat the IG would still be a lot stronger than a swordsman, but in plain swordfighting the swordsman would be stronger than the IG:<br /> • The users stamina, speed, reflexes and strenght are increased tremendously. However this is mainly for swordtechniques (blocking projectiles, sword drawing, faster reaction time on incoming attacks, faster slashes etc.)<br /> • All sword jutsu's and techniques are increased with +20 damage<br /> • Taijutsu techniques are increased with +10 damage<br /> • The user can endure a lot more pain than normally and fight without being bothered much with his injuries<br /> • If there are allied swordsman in short range of the user, they receive +5 damage for every sword jutsu and technique and they can indure more pain<br /> This is a step further than the Elder teachings: sixth sense where you de-activate your emotions. Though it may sound paradoxal, but the swordsman spirit is based on "living". This doesn't mean the user should fear death (then you would have gone a step back of the Elder) but actually have the desire to live and win while having no fear of death at all. As swordsman are often in near-death situations, as a result death has become a second nature. But when the user finds the will to live again, he awakens his Swordsman Spirit.<br /> As said before it is comparable to the fourth IG, however global seen the gate is a lot stronger as the spirit only focuses on certain aspects. The Spirit can be activated immediately.<br /> <br /> *Can only be taught by Caliburn*<br /> *Can only be used if learnedElder teachings: sixth sense by Kaito-sama himself*<br /> *The effect lasts only for 4 turns max*<br /> *Can only be used once per battle*<br /> *The user takes -5 damage for each turn*[/SPOILER][/PHP][/JUTSU]</li> </ul><p>[/QUOTE]</p>
[QUOTE="Xylon, post: 8359778, member: 14204"] [FONT=Arial Narrow][CENTER][IMG]http://i44.photobucket.com/albums/f13/MethodBusiness/Kenjutsu_zpswvojikt4.png[/IMG][/CENTER] [INDENT][HR][/HR][B]Weapons[/B][HR][/HR][/INDENT] [LIST][*][B]Long Sword of the Demon Blacksmith (Muramasa no tachi)[/B] [SPOILER]Type: Weapon Weapon rank: S Range: Short Chakra cost(s): -30/turn the sword is unsheathed. -30/Quickdraw used Damage Chart: Quickdraw(Short range)-A rank, 60 Quickdraw with a movement enhancing technique-S rank. 80 Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output. The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade. However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ. Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge. -Appearance: [URL="http://www.eldojogamer.com/wp-content/uploads/2012/12/Metal-Gear-Rising-Revengeance-Samuel-Concept-Art-007.jpg"]Sword[/URL] & [URL="http://1-media-cdn.foolz.us/ffuuka/board/m/image/1365/39/1365396323164.jpg"]Sheath[/URL]. [/SPOILER][JUTSU=PHP][PHP][B]Long Sword of the Demon Blacksmith (Muramasa no tachi)[/B] [SPOILER]Type: Weapon Weapon rank: S Range: Short Chakra cost(s): -30/turn the sword is unsheathed. -30/Quickdraw used Damage Chart: Quickdraw(Short range)-A rank, 60 Quickdraw with a movement enhancing technique-S rank. 80 Description: Muramasa no tachi (Muramasa for short), is a modern sword named after the famous blacksmith, Muramasa. Although not crafted by Muramasa himself, the sword is his living legacy heavily emphasizing on attack strength. Opposite of most weapons, the blade is not ancient neither imbued with any magical forces. Instead it combines the Muramasa’s own sword crafting skills with a hint of modern ninjutsu & kenjutsu techniques to generate effective strikes with overwhelming damage output. The sword is a “Tachi” not a Katana, with chakra receptors all around the hilt that manage inflow and outflow of energy across the sword and the user (general electrical energy from lightning release, but may involve other elements if used with a Custom jutsu). The hilt includes a switch the activates the receptors allowing the user to freely channel energy across the sword and his body. The sword is a vibroweapon, a high frequency blade similar to the ones used by Kirabi and Sasuke, meaning that it uses electrical energy to generate molecular vibration which, on physical contact, breaks the molecular bonds of other matter allowing the blade to effortlessly cut through objects. Murasama’s ancient sword development techniques were used to design the blade which makes it highly conductive, the different layers of alloy makes use of the peltier effect to keep the heat energy at the swords core without radiating any outside, the reduced loss of energy combined with the continuous supply of lightning chakra from the user soon charges the blade, changing its color to red. The sword leaks out electrical electrical energy of red wavelength, the red color is an indicator of the abnormal amount of energy flowing through the blade which allows Muramasa to cut objects better more easily than any other weapon known. The cutting potential of the sword could be defined with examples, Flying Swallow technique and both Sasuke and B’s vibroblades are able to pierce through steel with their weapons, Muramasa only takes this ability further effortless piercing through diamond, further more making it extremely lethal for person if hit directly by blade. However this attack strength, abnormal as it may be, isn’t Muramasa’s primary ability. Muramasa’s main feature is its sheath: where the sword helps maximize the cutting ability, the sheath helps the user muster enough strength, this means while Muramasa has the potential to cut through diamond, it is unable to without the proper input of force. Unique to the sheath is its ability to store energy for burst damage when unsheathed, its features a trigger which when released would launch the blade outside for a single “Quickdraw” technique, which provides the necessary strength to perform such a powerful slash. The Quickdraw technique is Muramasa’s signature skill, when released the blade is launched out of the sheath like a ballistic shot which allows a swift Iaido strike extremely difficult to track within close proximity. The technique would however possess a downside in precision, because of the speed of this technique the single strike wouldn’t land if used either a second early or a second late. Quickdraw skill generates great force, combined with the piercing ability of the blade it allows great feats for both offense and defense. I.e. If the Quickdraw ability is used to slice through an earthen projectile aimed at the user, Muramasa would slice cleanly through the projectile, but the force granted by the sheath will be enough to alter the trajectory of the projectile and divide it to move past the user without harm. For intangible objects, such as Wind or Water, the strike force will distort the shape. The Quickdraw skill ensures that the blade destroys anything with the potential to be harmed (With the exception of Indestructible objects and anything else within reason, the ability is not absolute), the damage is further enhanced if combined with techniques that allow extreme movement such as the Lightning release armour or Swift release Shadowless Flight technique due velocity multiplying force. The sheath is capable of holding other forms of Chakra and electric isn’t the only type of energy that can be channeled through the sword allowing it to be used for the user's other elemental CJ. Note: The sword is indestructible. Quickdraw skill may only be used in alternating turns allowing a cooldown time for sheath to recharge. -Appearance: [URL="http://www.eldojogamer.com/wp-content/uploads/2012/12/Metal-Gear-Rising-Revengeance-Samuel-Concept-Art-007.jpg"]Sword[/URL] & [URL="http://1-media-cdn.foolz.us/ffuuka/board/m/image/1365/39/1365396323164.jpg"]Sheath[/URL]. [/SPOILER][/PHP][/JUTSU][HR][/HR][*][B]Name: ken no jigoku hi : english name: Sword Of Hell Fire[/B] [SPOILER]Rank:Forbidden Type:Supplementary Range: All Chakra Cost: 60 ( +10 to keep t active ) Damage Points: 40 to 100 Description: A sword of fire which is brought from the depths of hell. can use all fire based attacks. enhance fire atatcks and increase fire attacks damage by 40. NOTE: 1) while this sword is in play no other summonings can be done . 2) Sword can remain in play for 3 turns ( only alimujtaba786 can teach this jutsu ) [IMG]http://i546.photobucket.com/albums/hh434/alimujtaba786/d858fd908a7c00_full.jpg[/IMG] [/SPOILER][JUTSU=PHP][PHP][B]Name: ken no jigoku hi : english name: Sword Of Hell Fire[/B] [SPOILER]Rank:Forbidden Type:Supplementary Range: All Chakra Cost: 60 ( +10 to keep t active ) Damage Points: 40 to 100 Description: A sword of fire which is brought from the depths of hell. can use all fire based attacks. enhance fire atatcks and increase fire attacks damage by 40. NOTE: 1) while this sword is in play no other summonings can be done . 2) Sword can remain in play for 3 turns ( only alimujtaba786 can teach this jutsu ) [IMG]http://i546.photobucket.com/albums/hh434/alimujtaba786/d858fd908a7c00_full.jpg[/IMG] [/SPOILER][/PHP] [/JUTSU][HR][/HR][*][B]Fusion Swords[/B] [SPOILER]The Fusion Swords is a six-piece sword, having a interlocking mechanism, the 6 swords themselves serves a variety of purposes and comes in different shapes and sizes thus suited best weapon for different combat situations, when fused together the form a broad sword which in status surpass all the other component swords. [B]Main Blade:[/B] [SPOILER]Also known as the 1st blade, resembles an exaggerated two-handed sword in its shape and appearance, despite its apparent size and weight. It consists of a long hilt wrapped in a red material, a distinctively large handguard which the other swords are locked into, a wide length of blade, and an equally long but thinner length ending in a point. The main blade is the only sword among the six that is double-sided. The main blade apparently has 2 different forms, One with the blade of the sword appearing to be one solid length of metal except for the transition between the wide and thin halves. In the second, the blade is pulled in two lengthwise; the edges are locked apart and a complex inner portion of the sword is visible.[/SPOILER] [B]Hollow Blade:[/B] [SPOILER]The hollow blade does not have an inner core as the main blade sword. Rather, it is essentially (though not exactly) a thick sheet of metal folded in a V-shape when looked from above, the edge of the sword being the bottom point of the V, with its lower one-third of its length wrapping around a red double-hilt. The hollow blade is locked onto the front edge of the main blade, where it snugly covers that entire edge of the main blade, and its own edge serves as the striking point for the assembled sword. [/SPOILER] [B]Back Blades:[/B] [SPOILER]The back blades are identical long swords, mirror images of each other, with one straight edge and one saw toothed edge, with a long black hilt for each. These two swords are attached to the back of the main blade, on both sides of the main blades back edge, with the saw-tooths pointed forward toward the hollow blade. The addition of these two swords completes the trapezoidal silhouette of the fusion swords.[/SPOILER] [B]Side Blades:[/B] [SPOILER]The side blades are identical, mirror image dagger-like swords, though they are still quite long. They are singled edged, with a gear-like mechanism between the hilt and the blade that allow them to fold up like a switchblade. It is in this folded form that the two sides blades are locked onto the two sides of the assembled sword, with their edges turned forward toward the main blade at the front of the sword. In addition, one of the two blades can be quickly ejected from the assembly if needed. The side blade in unassembled form serves a projectile like purpose, if thrown away the can be controlled by the magnetic core of the 1st blade, to redirect them, though in a rough manner showing that the control over it is really weak and cannot always be count on. [/SPOILER] [B]Buster Sword:[/B] [SPOILER]The fully assembled form of the fusion auxiliary blades, has the looks of a broad sword, The assembled form of the fusion swords is a heavy sword, most suited to crushing, and is not necessarily intended to serve the role of a slicing weapon as a nodachi would be. It is capable of being used for slicing, however being able to cleanly slice through rebar reinforced concrete with it. Although its appearance is as stout and sturdy, In overall when compared to the other swords, the buster is indestructible (literally or virtually), where destroying the other blades may seem easy, buster can completely resist out the pressure with its unique form, it space vacancies through out the fused blade though weakens the its offensive power, absorbs damage in critical situations. [/SPOILER] [SPOILER][IMG]http://i704.photobucket.com/albums/ww43/Darknessbeyond/Buster.png[/IMG][/SPOILER][/SPOILER][JUTSU=PHP][PHP][B]Fusion Swords[/B][/SIZE] [SPOILER]The Fusion Swords is a six-piece sword, having a interlocking mechanism, the 6 swords themselves serves a variety of purposes and comes in different shapes and sizes thus suited best weapon for different combat situations, when fused together the form a broad sword which in status surpass all the other component swords. [B]Main Blade:[/B] [SPOILER]Also known as the 1st blade, resembles an exaggerated two-handed sword in its shape and appearance, despite its apparent size and weight. It consists of a long hilt wrapped in a red material, a distinctively large handguard which the other swords are locked into, a wide length of blade, and an equally long but thinner length ending in a point. The main blade is the only sword among the six that is double-sided. The main blade apparently has 2 different forms, One with the blade of the sword appearing to be one solid length of metal except for the transition between the wide and thin halves. In the second, the blade is pulled in two lengthwise; the edges are locked apart and a complex inner portion of the sword is visible.[/SPOILER] [B]Hollow Blade:[/B] [SPOILER]The hollow blade does not have an inner core as the main blade sword. Rather, it is essentially (though not exactly) a thick sheet of metal folded in a V-shape when looked from above, the edge of the sword being the bottom point of the V, with its lower one-third of its length wrapping around a red double-hilt. The hollow blade is locked onto the front edge of the main blade, where it snugly covers that entire edge of the main blade, and its own edge serves as the striking point for the assembled sword. [/SPOILER] [B]Back Blades:[/B] [SPOILER]The back blades are identical long swords, mirror images of each other, with one straight edge and one saw toothed edge, with a long black hilt for each. These two swords are attached to the back of the main blade, on both sides of the main blades back edge, with the saw-tooths pointed forward toward the hollow blade. The addition of these two swords completes the trapezoidal silhouette of the fusion swords.[/SPOILER] [B]Side Blades:[/B] [SPOILER]The side blades are identical, mirror image dagger-like swords, though they are still quite long. They are singled edged, with a gear-like mechanism between the hilt and the blade that allow them to fold up like a switchblade. It is in this folded form that the two sides blades are locked onto the two sides of the assembled sword, with their edges turned forward toward the main blade at the front of the sword. In addition, one of the two blades can be quickly ejected from the assembly if needed. The side blade in unassembled form serves a projectile like purpose, if thrown away the can be controlled by the magnetic core of the 1st blade, to redirect them, though in a rough manner showing that the control over it is really weak and cannot always be count on. [/SPOILER] [B]Buster Sword:[/B] [SPOILER]The fully assembled form of the fusion auxiliary blades, has the looks of a broad sword, The assembled form of the fusion swords is a heavy sword, most suited to crushing, and is not necessarily intended to serve the role of a slicing weapon as a nodachi would be. It is capable of being used for slicing, however being able to cleanly slice through rebar reinforced concrete with it. Although its appearance is as stout and sturdy, In overall when compared to the other swords, the buster is indestructible (literally or virtually), where destroying the other blades may seem easy, buster can completely resist out the pressure with its unique form, it space vacancies through out the fused blade though weakens the its offensive power, absorbs damage in critical situations. [/SPOILER] [SPOILER][IMG]http://i704.photobucket.com/albums/ww43/Darknessbeyond/Buster.png[/IMG][/SPOILER][/SPOILER][/PHP] [/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU][/list] [INDENT][HR][/HR][B]Created[/B][HR][/HR][/INDENT] [LIST][*][B]Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) [/B] [SPOILER]Rank; A Range; Short-Very Long Type; Attack Chakra Cost; 30 Damage points; 60 Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used. *Can only be used 4 times per battle[/SPOILER][JUTSU=PHP][PHP][B]Sword art; Twilight Slash (Kenjutsu; Koukon Kirashuu) [/B] [SPOILER]Rank; A Range; Short-Very Long Type; Attack Chakra Cost; 30 Damage points; 60 Description: The user transfers chakra into his sword and uses shape manipulation to extend its reach, theblade starts to emit glowing energy. It extends till 15 meter’s up to the users will, its sharpness also increases, and regardless of the size of the sword it remains easy to handle. The technique ends right after used. *Can only be used 4 times per battle[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B](Ken Sen) Blade Beam[/B] [SPOILER]Rank: A Range: Short-Mid-Long Type: Attack Chakra cost: 30 Damage points: 60 Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam. Blede Beam *Must have Fusion Swords* *Can only be used with the 1st Blade* *Usable 4 times in a battle* *Can only be taught by DS and Caliburn*[/SPOILER][JUTSU=PHP][PHP][B](Ken Sen) Blade Beam[/B] [SPOILER]Rank: A Range: Short-Mid-Long Type: Attack Chakra cost: 30 Damage points: 60 Description: The user focuses his chakra through the 1st blade opening in its core (thus while the sword is open, see picture) and releases it as a destructive beam of white chakra. The point of the beam is shaped into the point of a blade and along the edges of the entire bleam smaller blades appear. These blades are long enough to make deep trenches in the earth along the course of the beam. Blede Beam *Must have Fusion Swords* *Can only be used with the 1st Blade* *Usable 4 times in a battle* *Can only be taught by DS and Caliburn*[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Wing Blade (Kirihane) [/B] [SPOILER]Rank: A Type: Supplementary Range: Short-mid Chakra: 30/per turn Damage: N/a Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. Note: Can only be used with Fusion Swords or with any other suitable alternate. -Lasts 5 turns. Usable twice. [url]http://en.wikipedia.org/wiki/Electromagnetic_levitation[/url][/SPOILER][JUTSU=PHP][PHP][B]Wing Blade (Kirihane) [/B] [SPOILER]Rank: A Type: Supplementary Range: Short-mid Chakra: 30/per turn Damage: N/a Description: Used with Fusion Swords, the technique causes the blades to levitate behind the users body mimicking wings, Wings of Blades to exact. Usage of this technique greatly increases the efficiency of the user as he does not have to carry all blades, they move along with him, they can be used in different combinations and they can be left at any part of the move and they will automatically return to their positions. The technique also serves the purpose of giving the user wings and the ability to freely levitate in the air with complete superiority in aerial movement. The blades each are positioned specifically as wings. When infused with lightning chakra they emit electromagnetic waves, by putting them in different frequency’s they create a force enough to levitate user in the air. The height is determined by how much chakra is used and the movement can be controlled by Gyroscopical methods, like spinning the swords at their positions. This flight method is better than most others because it doesn’t requires, any drag or pull, no need for gliding, it can stay in a stationary position whilst maintaining flight and it isn’t affected by the angle or air density/pressure. Note: Can only be used with Fusion Swords or with any other suitable alternate. -Lasts 5 turns. Usable twice. http://en.wikipedia.org/wiki/Electromagnetic_levitation[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Omni Slash (Omuni Kiritateru)[/B] [SPOILER]Rank: S Range: Mid-Long Type: Attack Chakra cost: 40 Damage points: 80 (-15) Description: The user releases Ken Ki, focuses a large amount of chakra into the Buster Blade and launches himself towards the opponent with it at an enormous speed. Just before reaching the opponent the user opens the side blades and swings the Buster Blade at the opponent. At this time the sword splits up and 5 swords surround the opponent in a circular formation while still holding the first sword. As a result of all the chakra that was infused in the sword, the swords keep hoovering around the opponent and are surrounded by the users chakra. After the first slash, with excellent timing and immense speed given by Ken Ki, the user attacks the opponent first with the Beam Blade, leaving after images and attacks the opponent once with every other sword, ending with blade beam again slashing him downwards to the ground, resulting in a 7 hit combo. He attacks in straight lines: first he slashes with the first blade and appears at the second blade, grabs it and uses the chakra around the swords as a launching platform to shoot himself again towards the opponent, slashes him and grabs the next sword. This happens in total 7 times, however due to Ken Ki it happens all in only a few seconds and it seems the user is actually hoovering through the air without touching the ground. Every time the user hits, chakra is released from the blade that explodes on contact YouTube - Omni Slash Version 5 [url]http://www.youtube.com/watch?v=zwbEHsCcIF4&feature=player_embedded[/url] *Must Have Fusion Swords* *Can only be used with Buster sword* *Must have released Ken Ki* *Can only be used twice per battle* *The user takes -15 damage* *Can only be thaught by Dark Sage and Caliburn*[/SPOILER] [JUTSU=PHP][PHP][B]Omni Slash (Omuni Kiritateru)[/B] [SPOILER]Rank: S Range: Mid-Long Type: Attack Chakra cost: 40 Damage points: 80 (-15) Description: The user releases Ken Ki, focuses a large amount of chakra into the Buster Blade and launches himself towards the opponent with it at an enormous speed. Just before reaching the opponent the user opens the side blades and swings the Buster Blade at the opponent. At this time the sword splits up and 5 swords surround the opponent in a circular formation while still holding the first sword. As a result of all the chakra that was infused in the sword, the swords keep hoovering around the opponent and are surrounded by the users chakra. After the first slash, with excellent timing and immense speed given by Ken Ki, the user attacks the opponent first with the Beam Blade, leaving after images and attacks the opponent once with every other sword, ending with blade beam again slashing him downwards to the ground, resulting in a 7 hit combo. He attacks in straight lines: first he slashes with the first blade and appears at the second blade, grabs it and uses the chakra around the swords as a launching platform to shoot himself again towards the opponent, slashes him and grabs the next sword. This happens in total 7 times, however due to Ken Ki it happens all in only a few seconds and it seems the user is actually hoovering through the air without touching the ground. Every time the user hits, chakra is released from the blade that explodes on contact YouTube - Omni Slash Version 5 http://www.youtube.com/watch?v=zwbEHsCcIF4&feature=player_embedded *Must Have Fusion Swords* *Can only be used with Buster sword* *Must have released Ken Ki* *Can only be used twice per battle* *The user takes -15 damage* *Can only be thaught by Dark Sage and Caliburn*[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Speed rave (Issanniushi)[/B] [SPOILER]Rank; A Type; Supplementary Range; Short-Long Chakra cost; 30 Damage points; N/a Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. Note; Last 3 turn after activated Note; Only usable 2 times per battle[/SPOILER][JUTSU=PHP][PHP][B]Speed rave (Issanniushi)[/B] [SPOILER]Rank; A Type; Supplementary Range; Short-Long Chakra cost; 30 Damage points; N/a Description; A sword fighting style that puts a large emphasis on overwhelming enemies with wide-ranged, speed-based combos. The user releases large amounts ki from his body and utilizes it all to mainly increase his speed, the magnitude of the ki slightly levitates the user above ground. The mode is wideranged andspeed is particularly raised upto these basis, the user will require a wide area to move at, attacking from different directions. Note; Last 3 turn after activated Note; Only usable 2 times per battle[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Moonlight tempest(gekkou arashi)[/B] [SPOILER]Rank; A Range; Short-Long Type; Attack Chakra Cost; 30 Damage; 60 Description; A sword art in which the user collects energy or transfers energy into the sword and slashes which gives an highly amplified swing that creates a shock wave which moves forward. Note; The shock wave can cut almost anything in its way but moves straight forwards, which makes it difficult to hit the target, best used in short range.[/SPOILER][JUTSU=PHP][PHP][B]Moonlight tempest(gekkou arashi)[/B] [SPOILER]Rank; A Range; Short-Long Type; Attack Chakra Cost; 30 Damage; 60 Description; A sword art in which the user collects energy or transfers energy into the sword and slashes which gives an highly amplified swing that creates a shock wave which moves forward. Note; The shock wave can cut almost anything in its way but moves straight forwards, which makes it difficult to hit the target, best used in short range.[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Blaze Luminous (Bureizuruminasu)[/B] [SPOILER]Rank: S Type: Defense/Offensive Range: Short-Mid Chakra cost: 40(+15 for electric storm) Damage Points: 60 Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets. Note: Can defend against up to S rank techniques thrice per battle. -The swords are heated by the rotations and thus cannot be held the following turn. Requires a minimum of 3 swords.[/SPOILER] [URL="http://www.narutobase.net/forums/showthread.php?t=157594&page=8&p=8175546&viewfull=1#post8175546"]Approved here[/URL][JUTSU=PHP][PHP][B]Blaze Luminous (Bureizuruminasu)[/B] [SPOILER]Rank: S Type: Defense/Offensive Range: Short-Mid Chakra cost: 40(+15 for electric storm) Damage Points: 60 Description: The technique is a principle guided defensive and counter-offensive method. Using the users multiple swords, he levitates them forwards and makes them spin. By applying chakra the user creates a energy shield to defend against incoming threats. Aside from the durability of the shield itself the rotation redirects the attacks towards the sides. By adding lightning chakra, user could create an electric storm infront that extends till mid-range. The storm is capable of completely repelling metallic objects and paralyzing human targets. Note: Can defend against up to S rank techniques thrice per battle. -The swords are heated by the rotations and thus cannot be held the following turn. Requires a minimum of 3 swords.[/SPOILER][/PHP][/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Magnetic Satellite (Jishaku Eisei)[/B] [SPOILER]Rank: S Type: Offensive/Defensive/Supplementary Range: Long Chakra cost: 20/turn Damage Points: N/a Description: The user grabs the buster and launches it hard high above the ground where it splits up hovers above within the sky. The swords position themselves horizontally around the first blade while the first blade itself remains at the center vertically with its edge faced down. Like Wing Blade technique the satellite could control its movements and direction using gyroscopic methods allowing it to move freely across the skies by spinning and rotating. When the user commands, the satellite uses the magnetic core of the first blade to release strong tractor beams to pull over metallic objects. Over the turns the satellite collects objects and keeps them hovering above the skies along with itself [B](for maximum of 4 turns)[/B], when the user finally releases the technique with a seal of confrontation the main blade releases a burst of chakra that pushes down the collected debris/metal/kunai and showers it across or at a particular part of the field with destructive strength. To prevent the satellite from being struck down prematurely, blaze luminous could be activated at any given moment to act as a shield. Any clouds above the sky would also rotate around the satellite creating a think of sheet of clouds to further dampen the damage. -Note: Requires Fusion Sword. -Usable twice per conflict.[/SPOILER] [Url="http://narutobase.net/forums/showthread.php?t=157594&page=25&p=9796593#post9796593"]Approved here[/url][JUTSU=PHP][PHP][B]Magnetic Satellite (Jishaku Eisei)[/B] [SPOILER]Rank: S Type: Offensive/Defensive/Supplementary Range: Long Chakra cost: 20/turn Damage Points: N/a Description: The user grabs the buster and launches it hard high above the ground where it splits up hovers above within the sky. The swords position themselves horizontally around the first blade while the first blade itself remains at the center vertically with its edge faced down. Like Wing Blade technique the satellite could control its movements and direction using gyroscopic methods allowing it to move freely across the skies by spinning and rotating. When the user commands, the satellite uses the magnetic core of the first blade to release strong tractor beams to pull over metallic objects. Over the turns the satellite collects objects and keeps them hovering above the skies along with itself [B](for maximum of 4 turns)[/B], when the user finally releases the technique with a seal of confrontation the main blade releases a burst of chakra that pushes down the collected debris/metal/kunai and showers it across or at a particular part of the field with destructive strength. To prevent the satellite from being struck down prematurely, blaze luminous could be activated at any given moment to act as a shield. Any clouds above the sky would also rotate around the satellite creating a think of sheet of clouds to further dampen the damage. -Note: Requires Fusion Sword. -Usable twice per conflict.[/SPOILER][/PHP] [/JUTSU][JUTSU=Student(s):] - - - - - - [/JUTSU] [HR][/HR][*][B]Railgun (Rerugan)[/B] [SPOILER]Type: Offensive Rank: S Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: Railgun is a buster sword technique that uses the main blade and an ordinary kunai to create a powerful projectile. The use unlocks the main blade and hooks a kunai near the hilt, using the sword’s ability to generate electromagnetism he charges both ends of the sword to emit small electromagnetic fields that charges lorentz force between the swords where the kunai is held then using the same fields the user accelerates the kunai shooting out it , the user experiences a small kick back upon release. Because of the principle applied in the technique the kunai doesn’t loses trajectory even after traveling a very long distance despite being shot with great force and speed making this technique incredibly accurate and precise. Upon impact the kunai deals non chakra based, kinetic damage strong enough to push back and kill a large summon suffice to say a human wont survive either. That said, the technique’s own precision and force can become a drawback, it cannot be used in close proximity or else the user won’t able to escape the techniques own force and it requires the user to be stationary with a good footing to take aim, given the precision of the technique minor disturbances can cause the user to miss an opponent who is already at a long distance. The projectile can be tracked by 3T (and above or similar) but the overal complex procedure of the technique takes some time to perform and prepare, making the effectiveness of the technique relative to the situation and the opening the user might have found to use it. The projectile is a raw chakra projectile, heavily dense, capable of fighting in equal terms with any elemental nature. Note: Usable 2 times per battle[/SPOILER] [URL="https://narutobase.net/forums/showthread.php?t=157594&page=197&p=11028841&viewfull=1#post11028841"]Approved here[/URL][JUTSU=PHP][PHP][B]Railgun (Rerugan)[/B] [SPOILER]Type: Offensive Rank: S Range: Mid-Long Chakra Cost: 40 Damage Points: 80 Description: Railgun is a buster sword technique that uses the main blade and an ordinary kunai to create a powerful projectile. The use unlocks the main blade and hooks a kunai near the hilt, using the sword’s ability to generate electromagnetism he charges both ends of the sword to emit small electromagnetic fields that charges lorentz force between the swords where the kunai is held then using the same fields the user accelerates the kunai shooting out it , the user experiences a small kick back upon release. Because of the principle applied in the technique the kunai doesn’t loses trajectory even after traveling a very long distance despite being shot with great force and speed making this technique incredibly accurate and precise. Upon impact the kunai deals non chakra based, kinetic damage strong enough to push back and kill a large summon suffice to say a human wont survive either. That said, the technique’s own precision and force can become a drawback, it cannot be used in close proximity or else the user won’t able to escape the techniques own force and it requires the user to be stationary with a good footing to take aim, given the precision of the technique minor disturbances can cause the user to miss an opponent who is already at a long distance. The projectile can be tracked by 3T (and above or similar) but the overal complex procedure of the technique takes some time to perform and prepare, making the effectiveness of the technique relative to the situation and the opening the user might have found to use it. The projectile is a raw chakra projectile, heavily dense, capable of fighting in equal terms with any elemental nature. Note: Usable 2 times per battle[/SPOILER][/PHP][/JUTSU][/list] [INDENT][HR][/HR][B]Learned[/B][HR][/HR][/INDENT] [List][*][B](Ken Ki) Swordsman Spirit [/B] [SPOILER]Rank: Forbidden Range: N/A Chakra cost: 50 Damage: N/A (-5 for each turn, max of -20) Description: A power that only can be awakened by the most experienced swordsman as a result of years of training and countless deathmatches. The basic is that the swordsman can overcome his own physical limits by using his own willpower to live. This can be compared to the fourth Inner Gate, however the effects are mainly for specific swordsman techniques. Thus the spirit is more or less the same as the fourth IG, but in HTH-combat the IG would still be a lot stronger than a swordsman, but in plain swordfighting the swordsman would be stronger than the IG: • The users stamina, speed, reflexes and strenght are increased tremendously. However this is mainly for swordtechniques (blocking projectiles, sword drawing, faster reaction time on incoming attacks, faster slashes etc.) • All sword jutsu's and techniques are increased with +20 damage • Taijutsu techniques are increased with +10 damage • The user can endure a lot more pain than normally and fight without being bothered much with his injuries • If there are allied swordsman in short range of the user, they receive +5 damage for every sword jutsu and technique and they can indure more pain This is a step further than the Elder teachings: sixth sense where you de-activate your emotions. Though it may sound paradoxal, but the swordsman spirit is based on "living". This doesn't mean the user should fear death (then you would have gone a step back of the Elder) but actually have the desire to live and win while having no fear of death at all. As swordsman are often in near-death situations, as a result death has become a second nature. But when the user finds the will to live again, he awakens his Swordsman Spirit. As said before it is comparable to the fourth IG, however global seen the gate is a lot stronger as the spirit only focuses on certain aspects. The Spirit can be activated immediately. *Can only be taught by Caliburn* *Can only be used if learnedElder teachings: sixth sense by Kaito-sama himself* *The effect lasts only for 4 turns max* *Can only be used once per battle* *The user takes -5 damage for each turn*[/SPOILER][JUTSU=PHP][PHP][B](Ken Ki) Swordsman Spirit [/B] [SPOILER]Rank: Forbidden Range: N/A Chakra cost: 50 Damage: N/A (-5 for each turn, max of -20) Description: A power that only can be awakened by the most experienced swordsman as a result of years of training and countless deathmatches. The basic is that the swordsman can overcome his own physical limits by using his own willpower to live. This can be compared to the fourth Inner Gate, however the effects are mainly for specific swordsman techniques. Thus the spirit is more or less the same as the fourth IG, but in HTH-combat the IG would still be a lot stronger than a swordsman, but in plain swordfighting the swordsman would be stronger than the IG: • The users stamina, speed, reflexes and strenght are increased tremendously. However this is mainly for swordtechniques (blocking projectiles, sword drawing, faster reaction time on incoming attacks, faster slashes etc.) • All sword jutsu's and techniques are increased with +20 damage • Taijutsu techniques are increased with +10 damage • The user can endure a lot more pain than normally and fight without being bothered much with his injuries • If there are allied swordsman in short range of the user, they receive +5 damage for every sword jutsu and technique and they can indure more pain This is a step further than the Elder teachings: sixth sense where you de-activate your emotions. Though it may sound paradoxal, but the swordsman spirit is based on "living". This doesn't mean the user should fear death (then you would have gone a step back of the Elder) but actually have the desire to live and win while having no fear of death at all. As swordsman are often in near-death situations, as a result death has become a second nature. But when the user finds the will to live again, he awakens his Swordsman Spirit. As said before it is comparable to the fourth IG, however global seen the gate is a lot stronger as the spirit only focuses on certain aspects. The Spirit can be activated immediately. *Can only be taught by Caliburn* *Can only be used if learnedElder teachings: sixth sense by Kaito-sama himself* *The effect lasts only for 4 turns max* *Can only be used once per battle* *The user takes -5 damage for each turn*[/SPOILER][/PHP][/JUTSU][/list][/FONT] [/QUOTE]
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